Anise's Character Sheet (Pathfinder)

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Character Stats
Anise.jpg
Level 10
Race Elf
Class Ranger/Elk Rider
Armor +1 Mithreal breastplate (agile)
Weapon(s) Pavor Nocturnus, +1 Curved Elven Blade
Hometown Someplace, Sidhe-Praxen

--warning hard hat area, construction in progress--
Player: Feantari
Name: Alassea Pilindalarca
Classes/Levels: Ranger 9, Elk-Rider 1
Experience: ~105.1k
Race: Elf
Alignment: CN
Origin: Someplace, Sidhe-Praxen
Residence: Currently none

Attributes

Primary

STR: 14
DEX: 18
CON: 6 (+2 item bonus = 8)
INT: 16
WIS: 14
CHA: 10

Secondary

Hit Points 71 (78) (10-2) + <(9-2) x 9> (+ 7 with Amulet)
Armor Class 22 +7 (+1 Agile Mithreal Breastplate), +4 Dex bonus, +1 Ring
Base Attack Bonus +10/+5
Initiative +4 +4 Dex
Base Speed 30 ft
Fort Save +8 +6 Ranger, +1 Elk Rider, -1 Stat, +2 Cloak
Reflex Save +13 +6 Ranger, +1 Elk Rider, +4 Stat, +2 Cloak
Will Save +7 +3 Ranger, +0 Elk Rider, +2 Stat, +2 Cloak

Languages

Sidhe, Odessan, Ubrekti, Dwarven

Skills

Skill Bonus Bonus Derivation
Climb 10 5 ranks +2 Stat +3 Class Skill
Craft (Bowyer) 11 3 ranks + Masterwork tools (+2) +3 Stat +3 Class Skill
Disguise 12 10 ranks + Disguise kit (+2)
Handle Animal 8 5 ranks +3 Class Skill
Heal 9 4 ranks +2 Stat +3 Class Skill
Knowledge (dungeoneering) 9 3 ranks +3 Stat +3 Class Skill
Knowledge (nature) 14 8 ranks +3 Stat +3 Class Skill
Knowledge (geography) 14 8 ranks +3 Stat +3 Class Skill
Knowledge (local) 4 1 rank +3 Stat
Knowledge (religion) 4 1 rank +3 Stat
Profession (Watercraft) 8 3 rank +2 Stat +3 Class Skill
Ride 15 9 ranks +4 Stat +3 Class Skill -1 Armor
Perception 20 10 ranks + 2 racial bonus +2 Stat +3 Class Skill + 3 Bracers
Spellcraft 7 1 rank +3 Stat +3 Class Skill
Stealth 16 10 ranks +4 Stat +3 Class Skill -1 Armor
Survival 15 10 ranks, +2 Stat +3 Class Skill
Swim 12 4 ranks +2 Stat +3 Class Skill +4 Belt -1 Armor

Rare Spells

Level 4: Climb Walls
Level 6: Marked Man

Feats and Special Abilities

Standard Feats

Point Blank Shot
Precise Shot
Weapon Focus (Longbow)
Mounted Combat
Mounted Archery

Ranger Bonus Feats

Track
Endurance

Class abilities

Armor Prof. (Light)
Martial Weapon Proficiency
Simple Weapon Proficiency
Wild Empathy
1st Favored Enemy (animals)
Combat Style (Archery): Rapid Shot
Favored Terrain (Forest)
Animal Companion
2nd Favored Enemy (undead) (+4)
Combat Style (Archery): Point Blank Master
Woodland Stride
Swift Tracking
Favored Terrain (Underground)
Evasion

Elven race abilities

Low-Light Vision
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)
+2 racial bonus on Perception checks
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Perception check to notice it as if she were actively looking for it.

Level Progression

Level 1: Ranger

Base F/R/W: +2/+2/+0
BAB: +1
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency
Class Abilities: Wild Empathy, Favored Enemy (animals)
Languages: Sidhe, Odessan, Ubrekti, Dwarven
Skills: (6 + 2) = 8 points +1FC

Climb 1 rank
Craft (Bowyer) 1 rank
Heal 1 rank
Knowledge (nature) 1 rank
Knowledge (geography) 1 rank
Perception 1 rank
Stealth 1 rank
Survival 1 rank
Swim 1 rank

Level 2: Ranger

Base F/R/W: +3/+3/+0
BAB: +2
Class Abilities: Combat Style (Archery): Rapid Shot
Skills: 6 + 2= +8 points +1FC

Climb +1 rank
Craft (Bowyer) +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank
Swim +1 rank

Level 3: Ranger

Base F/R/W: +3/+3/+1
BAB: +3
Class Abilities: Endurance, Favored Terrain (Forest)
Feat: Precise Shot
Skills: 6 + 2 = +8 points +1FC

Climb +1 rank
Disguise +1 rank
Heal +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank
Swim +1 rank

Level 4: Ranger

Base F/R/W: +4/+4/+1
BAB: +4
Class Abilities: Animal Companion
Attribute Point: +1 Dex (17)
Skills: 6 + 2 = +8 points +1FC

Climb +1 rank
Heal +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Spellcraft +1 rank
Stealth +1 rank
Survival +1 rank

Level 5: Ranger

BAB: +1 to +5
Class Abilities: 2nd Favored Enemy (undead)
Feat: Weapon Focus (Longbow)
Skills: 6 + 2 = +8 points +1FC

Climb +1 rank
Heal +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank
Swim +1 rank

Level 6: Ranger

BAB: +1 to +6/+1
Class Abilities: Combat Style (Point Blank Master)
Skills: 6 + 2 = +8 points +1 FC

Disguise +1 rank
Handle Animal +1 rank
Knowledge (Dungeoneering) +2 rank
Perception +1 rank
Ride +2 rank
Stealth +1 rank
Survival +1 rank

Level 7: Ranger

BAB: +1 to +7/+2
Class Abilities: Woodland Stride
Feat: Mounted Combat
Skills: 6 + 2 = +8 points + 1 FC

Disguise +1 rank
Handle Animal +2 ranks
Perception +1 rank
Profession (Watercraft) +1 rank
Ride +2 ranks
Stealth +1 rank
Survival +1 rank

Level 8: Ranger

BAB: +1 to +8/+3
Class Abilities: Swift Tracker, Favored Terrain (TBD)
Attribute: Int +1
Skills: 6 + 3 = +9 points + 1 FC + 7 retro skills

Craft (Bowyer) +1 rank
Disguise +2 ranks
Handle Animal +2 ranks
Knowledge (dungeoneering) +1 rank
Knowledge (geography) +2 rank
Knowledge (nature) +2 rank
Perception +1 rank
Profession (Watercraft) +1 rank
Ride +3 ranks
Stealth +1 rank
Survival +1 rank

Ghost Elk: +1 HD, skill and feat

Level 9: Ranger

BAB: +1 to +9/+4
Class Abilities: Evasion
Feat: Mounted Archery
Skills: 6 + 2 = +8 points + 1 FC

Disguise +1 rank
Knowledge (Geography) +1 rank
Knowledge (Nature) +1 rank
Perception +1 rank
Profession (Watercraft) +1 rank
Ride +2 ranks
Stealth +1 rank
Survival +1 rank

Level 10: Elk Rider

BAB: +1 to +10/+5
Class Abilities: Exceptional Mount, Fleet Mount, Elk-Rider Bonding, Bow Focus
Feat: N/A
Skills: 4 + 2 = +6 points

Disguise +1 rank
Knowledge (Local) +1 rank
Knowledge (Religion) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank

Trappings and Items of Note

Aliases of Note

Anise Breckt

Currently used, this alias was used a few times in Gildenhome and used upon meeting Kib Absold and his band of adventurers.

Alice Duvaccet

This alias was used during service in the Odessan Army.

Charis Lorren

This alias was used with some regularity in the Heartwood Forest region of Odessa. Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.