Blade Dervish

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Description: The Petran Blade Dervish is the iconic warrior-philosopher of the Petran Empire. Graceful, highly skilled, and lightly armored, the Blade Dervish relies on movement and maneuver to both deal damage and avoid attack. Blade Dervishes often see their martial training as a means to a greater physical and mental understanding, rather than an end to itself. Most Blade Dervish abilities will only function in light or no armor.

Prerequisites: Base Attack: +5, Performance (Dance): 4 Ranks, Concentration: 2 Ranks, Tumble: 4 Ranks, Weapon Finesse, Weapon Focus (Peteran Scimitar), Dodge, Mobility

Hit Dice: d8

Skill Points: 4+INT

Class Skills: TBL

× Level BaB Fort Ref Will Ability
1 +1 +0 +2 +2 Dervish Dance 1/day, Uncanny Dodge
2 +2 +0 +3 +3 +1 to AC and init. when in light or no armor., Evasion
3 +3 +1 +3 +3 Dervish Dance 2/day, Improved Uncanny Dodge
4 +4 +1 +4 +4 Bonus Feat, +2 AC and init. when in light or no armor.
5 +5 +2 +4 +4 Dervish Dance 3/day, Improved Evasion



Bonus Feats: Combat Momentum, Two-Weapon Fighting, Improved Two-Weapon Fighting, Combat Expertise, Improved Weapon Focus, Weapon Spec. (Petran Scimitar), Improved Weapon Spec. (Petran Scimitar), Spring Attack, Whirlwind Attack, Improved Critical, Improved Init, Combat Expertise, Skill Focus: Tumble, Skill Focus: Perform (Dancing), Imp. Skill Focus: Perform (Dancing)

Dervish Dance: The Dervish Dance is a special sort of trance the Blade Dervish can assume when wearing no armor or light armor. It is a graceful, dance-like combat style that relies on constant motion for protection. When in a dance, you gain 1/2 your class level (rounded up) to attack rolls, damage rolls, as a dodge bonus to armor class, and as a bonus to reflex saving throws. Additionally, you may make a full attack every round, plus one move action before or after that attack, but must move at least 5 feet every round or and may not enter the same square twice or the dance is ended. In addition, when in a Dervish Dance, the Blade Dervish may take 10s on tumble and jump checks, even when she would normally not be able to do so. The dance lasts for your Performance (Dance)/2 rounds, and ends with exhaustion.