Infiltrator

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Description: Due to the extreme ethos of individual freedom espoused by most gnomes, as well as the rather iconoclastic nature of the race, Gnomes have relied on political assassination as a means of individual and public policy for most of their history of conflict. The Infiltrator is a specialist both in the arts of stealth and illusion, able to change forms and apparent personalities at will. Among the preeminent spies and assassins on the mainland, there is no official body willing to admit to the training or outfitting of Infiltrators, and active Infiltrators are often given broad instructions and discretion.

Prerequisites: Bluff: 8 Ranks; Disguise: 8 Ranks; Hide: 6 Ranks; Move Silently: 6 Ranks; Ability to cast Alter Self; Ability to cast level 2 Arcane Spells with Illusion Type, Gnome

Hit Dice: d4

Class Skills: [6+INT]

× Level BaB Fort Ref Will Ability Spells Per Day
1 +0 +0 +2 +2 +1d6 Sneak Attack, Poison Use, Skill Focus: Choice
2 +1 +0 +3 +3 Dangerous Glamour +1 +1 to Arcane Caster Level
3 +2 +1 +3 +3 +1d6 Sneak Attack, Improved Skill Focus: As Chosen Above
4 +3 +1 +4 +4 Dangerous Glamour +2 +1 to Arcane Caster Level
5 +3 +1 +4 +4 Death Attack, +1d6 Sneak Attack


Skill Focus Options: UMD, Spellcraft, Knowledge: Arcana, Bluff, Disguise

Dangerous Glamour Bonus to caster level, spell resistance checks, and DCs of illusion spells.
Death Attack As Assassin