Mattsters of the Mattiverse Session 28

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...last episode

  • Fenn is dusted, and the group reports back to the Geese.

Side Income

  • The group is approached by a tall, dark-haired man with a sarcastic streak. He introduces himself as Mat and offers them a job while the Geese prepare the next stage of taking back Wydmoor, with very lucrative terms: 5000 gp for each, and at-cost fabrication of a single magical item apiece.
  • They accept. He wastes no time and tells them to follow him.
  • A couple of (hours? miles?) into the middle of nowhere in the swamp, Mat gestures into air. A portal appears, not seeming to lead anywhere in particular. Russ goes through without a second thought, and the rest of the group make sit through as well.
  • Each party member ends up, solitary, in a comfortably appointed room. Its most prominent feature is a portrait of a middle aged man.
    • Long story short, they each end up having a conversation with that man.
  • After the side conversations are finished, and having all accepted the loose terms of the job, the party meets up again outside of the room. The Man summons a [www.d20pfsrd.com/magic/all-spells/h/heroes-feast/ feast], clearly just because he can. While they eat, he tells them more details:
    • They will all go to retrieve an item. They will never know what that item is, thanks to a magical compulsion placed upon them. It is guarded by a monstrous basilisk.
    • A previous group was originally sent to retrieve it, but chickened out.
    • They chitchat a bit about basilisks, and strategize. Eventually they retire to the main room and sleep.
    • The next day, the Man opens up a portal, and dumps the party onto an island. There are ruins, and little else but petrified plants.
    • The party rushes through the first couple of levels, knowing them to most likely be empty. On the second level, a staircase is blocked by a wall of force.

Mv28 forcewall.png

    • Edi spends the next while using his remote viewing domain power to scout out the next level. He manages to pinpoint the basilisk itself on the fourth try, and otherwise scout out some of the area.

Mv28 elephantinebasilisk.png

    • The party gets ready to buff up and dive in to get the job done.

Awards

  • 500 xp to each for conversations with a mysterious benefactor
  • 200 xp to Edi for sinking the GM's battleship