Team MeFight Forty-Second Session

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The final level

  • The party comes up the ladder onto the final level of the lighthouse.
  • It contains a bright sphere, barely visible due to the ambient light, which is overpowering (dazzling, even)
  • Moving with the sphere is a guardian. No matter where a person stands, it appears to be looking at them
  • The door is unlocked, the guardian emits a flash of light, and battle ensues
    • It is a greater positive energy elemental
    • It's attacks heal, and if a person is healed too much, they explode
    • The flashes of light are blinding. Gil, Anise and Thoven are blinded in the first
    • Kib soaks lots of healing/temporary hitpoints, and Thed dutifully knocks him back down with sneak attacks while other people do damage to the elemental
    • It eventually succumbs
  • In typical meddling fashion, the party moves the sphere. The light dims to no longer be dazzling (but is still quite bright, as a double-strength continual light spell)
  • The party rests up. In the light of day, everything on the island appears darker.
  • Marrwyn figures out what's up, and through her notes and some peering, it appears that the darkness is a host of shadows, thousands of them, infesting the island.
  • Anise is distraught by events. Kib's shoulders weigh heavy with responsibility. Everybody in general feels pretty down. Except may Thoven, he got to set things on fire, and that's always fun.

Rewards

  • 1500 XP for the elemental
  • 2000 XP for completion of level 4
  • 250 XP for defacement
  • The Elven Lighthouse Bulb