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	<updated>2026-06-21T03:44:24Z</updated>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3822</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3822"/>
		<updated>2010-02-04T17:35:36Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: /* Cool Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 6&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 20  (+5) &#039;&#039;(19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +2 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +6 (+5 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Use Magic Device checks involving scrolls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;3 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*27 empty vials.&lt;br /&gt;
*1 vial with centipede&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Mantatlus&#039; Spellbook===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;Scroll of [http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 10 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Sourcebook_Wiki:Community_Portal&amp;diff=3821</id>
		<title>Sourcebook Wiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Sourcebook_Wiki:Community_Portal&amp;diff=3821"/>
		<updated>2010-02-04T17:21:38Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Look here for important, useful, and/or interesting external links related to the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.5 Edition System Reference Document&#039;&#039;&#039;: [http://www.systemreferencedocuments.org/35/sovelior_sage/home.html] [http://www.wizards.com/default.asp?x=d20/article/srd35] [http://www.d20srd.org/indexes/monsters.htm]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3820</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3820"/>
		<updated>2010-02-04T17:11:21Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: /* Cool Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 6&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 20  (+5) &#039;&#039;(19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +2 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +6 (+5 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Use Magic Device checks involving scrolls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;3 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*28 empty vials.&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Mantatlus&#039; Spellbook===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;Scroll of [http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 10 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3819</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3819"/>
		<updated>2010-02-04T17:10:58Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: /* Cool Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 6&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 20  (+5) &#039;&#039;(19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +2 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +6 (+5 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Use Magic Device checks involving scrolls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;3 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LE&#039;s Bread and Butter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*28 empty vials.&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Mantatlus&#039; Spellbook===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;Scroll of [http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 10 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3818</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3818"/>
		<updated>2010-02-04T17:10:40Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: /* Cool Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 6&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 20  (+5) &#039;&#039;(19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +2 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +6 (+5 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Use Magic Device checks involving scrolls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;3 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LE&#039;s Bread and Butter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*28 empty vials.&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Mantatlus&#039; Spellbook===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;[http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 10 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3817</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3817"/>
		<updated>2010-02-04T17:10:07Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: /* Shopping List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 6&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 20  (+5) &#039;&#039;(19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +2 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +6 (+5 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Use Magic Device checks involving scrolls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;3 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LE&#039;s Bread and Butter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*28 empty vials.&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;[http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Mantatlus&#039; Spellbook===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 10 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3816</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3816"/>
		<updated>2010-02-04T16:03:11Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 6&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 20  (+5) &#039;&#039;(19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +2 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +6 (+5 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+6||||5 ranks, +1 stat &#039;&#039;&#039;Gives +2 synergy on Use Magic Device checks involving scrolls&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;3 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LE&#039;s Bread and Butter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*28 empty vials.&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;[http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Mantatlus&#039; Spellbook====&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 10 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Interview_at_the_Mill&amp;diff=3111</id>
		<title>Talk:Interview at the Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Interview_at_the_Mill&amp;diff=3111"/>
		<updated>2009-12-28T19:20:20Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;I Reorganized this page to make the storytelling part more sensible --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of all the people to start FF. If you work in edrell slash, you&#039;re done here. ;) -gm&lt;br /&gt;
:&amp;quot;Gil and Holm were pathetic, yes, but tender, almost kind. Germain had often wondered what it would have been like, to explore their softer sides in a lonely moment.&amp;quot;-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: I still have interrogating to do! What did your NPC in Danrel&#039;s wardhouse say when I was interrogating Gil, Matt? &amp;quot;Do ye want me to do &#039;em with a broomstick, or more natural like? The later will cost ye more.&amp;quot; --[[User:Msallen|Msallen]] 16:29, 15 December 2009 (EST)&lt;br /&gt;
::: And you kept that in your notes, verbatim. A proud moment. That guy was just a sociopath, you know that particular ward was not so carefully maintained. Or, are you saying you want to go find that guy again? -gm &lt;br /&gt;
&lt;br /&gt;
PS. I don&#039;t have gmail at work, and this might be a fun way to RP the interrogation. I&#039;ll let you know when I want you to take over, Matt. --[[User:Msallen|Msallen]] 16:29, 15 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
haha, however you want to do it. This could be interesting, and I&#039;m always up for new things. -gm&lt;br /&gt;
&lt;br /&gt;
Also: Isn&#039;t LE tall and wan? Hardly a fireplug. She could probably kill you. -gm&lt;br /&gt;
: Everyone in the party could kill me. That doesn&#039;t mean I can&#039;t think they are cute. --[[User:Msallen|Msallen]] 18:30, 15 December 2009 (EST)&lt;br /&gt;
:: Argh, the former writer in me cringes! &amp;quot;Fireplug&amp;quot; is someone short and stout and tough, not someone who is cute. Also, you want I should just make you some intimidate, diplo, and associated checks, and tell you what you come up with so you can add to the story? -gm&lt;br /&gt;
::: Well, that&#039;s why I fixed it! Up to you how you do the mechanics part of it. PS. L2Log in you shmuck --[[User:Msallen|Msallen]] 09:19, 16 December 2009 (EST)&lt;br /&gt;
:::: Logging in is beneath me. Consider me a intimidating, disembodied voice from heaven. At least I remember to sign my stuff. -gm&lt;br /&gt;
::::: You have to do it once and check the box for &amp;quot;keep me logged in&amp;quot;. Even you could manage. --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&lt;br /&gt;
: LE is hardly tall (unless you mean by halfling standards), but probably wan. -sarah  14:19, 28 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Storytelling Shit==&lt;br /&gt;
Done... your turn. I put parenthesis for the skill checks I would do and to give some direction to what I&#039;m doing. Augment those parts if there is something you think I would care about. Don&#039;t feel like you have to write a lot--this part was just a setup. We can work on it as a dialog back and forth if it makes sense to you. --[[User:Msallen|Msallen]] 18:30, 15 December 2009 (EST)&lt;br /&gt;
:I&#039;ll start with the listen check, then percolate for the rest. Next game isn&#039;t till Jan 6, so I have a feeling you&#039;ll get a good interrogation. &lt;br /&gt;
:: Spot Check (13+7 = 20) Quin has done a thorough job binding them. The three unconscious ones are in one corner, and Cinnamon - who is still conscious - is crammed in one corner. There is no indication that any of them are making any headway toward escaping. The appear to pose no threat.&lt;br /&gt;
:: Listen (7+7 = 14) You hear the ambient noise of a disused grist mill. The creaking of wooden crankshafts, the scampering of rodents, etc.&lt;br /&gt;
:: Diplomacy (14+12 = 26) Cinnamon drinks the wine. She is suspicious and wary, but not exactly hostile. (Sense Motive roll - (17+10 = 27)&lt;br /&gt;
::: Is this a commit? Ball in my court? --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&lt;br /&gt;
:::: THE KOOL-AID MAN JUMPS IN AND SAYS, &amp;quot;OOOH YEAH!&amp;quot; -gm&lt;br /&gt;
:::: (Just kidding) -[[User:Slitherrr|Slitherrr]]-gm&lt;br /&gt;
::::: Heh, heh. Yeah, those are are rolls so far. Didn&#039;t want to work too hard.&lt;br /&gt;
::::: sodomy check --[[User:Msallen|Msallen]] 10:36, 16 December 2009 (EST) (simul-edit ftw -[[User:Slitherrr|Slitherrr]])&lt;br /&gt;
:::::: Germain takes 20s on those, I think. He&#039;s very thorough. -gm&lt;br /&gt;
::::::: &amp;quot;Leave no bone disinterred&amp;quot; ;) Can I tell if she is lucid enough to talk? Ie. is she quiet because she doesn&#039;t want to talk, or quiet because she is still dazed? --[[User:Msallen|Msallen]] 11:31, 16 December 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
Commit. Just trying to coax a little info out while I have Cinny alone. If she doesn&#039;t talk, just let me know. --[[User:Msallen|Msallen]] 12:00, 16 December 2009 (EST)&lt;br /&gt;
: Futzing :| Help me out, Jonsey! --[[User:Msallen|Msallen]] 11:09, 17 December 2009 (EST)&lt;br /&gt;
:: Yeah, gm, don&#039;t leave him hanging! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::: He&#039;s probably forsaken us for pills and video games again. I would have. --[[User:Msallen|Msallen]] 16:10, 17 December 2009 (EST)&lt;br /&gt;
:::: Ha, some of us have to work at our day jobs, especially on the last day of school. Let me finish off Grither in the Civ 4 game then I&#039;ll get on this. -gm&lt;br /&gt;
::::: Alright, impatient fuck and company - &lt;br /&gt;
::::: [Initial Sense Motive: 23] she appears somewhat confused, with an underlying sense of tension. Very much a waiting for the next move sort of vibe. &lt;br /&gt;
::::: [Diplomacy : 30], [Bluff: 15], [Sense Motive: 20]&lt;br /&gt;
::::: You can tell your words are having an impact, and she looks like she is about to say something. She hesitates. &amp;quot;I know you can&#039;t keep me safe. No one can.&amp;quot; -gm&lt;br /&gt;
::::: If you are going to drop 16 names, please give me some links. I think some of those people worked at the platinum quill?&lt;br /&gt;
:::::: :) Alrighty, I can work with that. Katellian and Antishara are the Platinum quill crew. Valari and Quint are two shady guys I worked with when I was in Fynn&#039;s wardhouse in that curious incident where I subdued and bound some of the mayor&#039;s men and they turned up with their throats slit the next day. I&#039;m just trying to get some names out there that I want to learn more about, hoping I can get a bit of info beyond just the immediate mantatlus/fynn situation. --[[User:Msallen|Msallen]] 17:14, 17 December 2009 (EST)&lt;br /&gt;
::::::: Perfect. -gm&lt;br /&gt;
----&lt;br /&gt;
Commit. Not too bad for drunk and tired! --[[User:Msallen|Msallen]] 10:24, 18 December 2009 (EST)&lt;br /&gt;
:Drunk? At 10 in the morning? Someone takes the holiday season pretty seriously! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: First draft was at 2:45 am! Last night was banker holiday party--perhaps not the bacchanalia it would have been before the bailouts, but nothing to sneeze at either. --[[User:Msallen|Msallen]] 11:21, 18 December 2009 (EST)&lt;br /&gt;
::: Alright, about to deal with your shit, then I&#039;m going to get shellaxed, myself. Don&#039;t expect anything else useful from me today. (PS: I thought bank stocks were UP.) -gm&lt;br /&gt;
:::: It&#039;s less about the money than keeping up appearances ;) Taxpayers don&#039;t want to see us parting and paying bonuses on their dime. We gotta take the turd that was the past 18 months, and paint it gold baby! --[[User:Msallen|Msallen]] 13:40, 18 December 2009 (EST)&lt;br /&gt;
::: Also, for what it&#039;s worth, a UT fan thinks nothing about being blasted at 10am, as long as it&#039;s game day. GO VOLS! -gm&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;I can&#039;t help you? . . . I could leave you with a few weapons, some gold, and most importantly your health. I could write you a letter that, if you are careful and considerate, might ease your travel with our friends in the Bog Wraiths and the River Folk. I could help you get to Sherdam where you might lie low for a while.&amp;quot; &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomacy Check [+2 Circ Bonus] (26) &lt;br /&gt;
Sense Motive  (24)&lt;br /&gt;
&lt;br /&gt;
You sense a change in her mood at this offer. (In a good way)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;If I had good information, I could quickly dispatch of the very people you fear. &amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomacy Check (No Bonus) [31]&lt;br /&gt;
Bluff Check [19] (You gotta work on your buffs, mah man.) &lt;br /&gt;
Sense Motive [29] &lt;br /&gt;
&lt;br /&gt;
You sense that she still does not believe your offers in regards to this. In fact, you see a laughter in her eyes as she you mention killing her employers. Not a superior sort of laughter, but definitely derisive. There is a strong sense of fatalism here. &amp;quot;I have no doubt you&#039;d &amp;lt;i&amp;gt;try&amp;lt;/i&amp;gt;.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;do you think they still underestimate me? Do you?&amp;quot; &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not for much longer, I should think, and to your misfortune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;What is your name?&amp;quot; &amp;lt;/i&amp;gt; (26)&lt;br /&gt;
&lt;br /&gt;
She reveals that her name is Cinnamon. &lt;br /&gt;
&lt;br /&gt;
Sense Motive (Final) (29)&lt;br /&gt;
&lt;br /&gt;
You get the feeling that your words are having an affect. This is not the resistance of Gil and Holm, full of arrogance and threat and bluster. What you see before you now is despair, loss, and hopelessness. &lt;br /&gt;
&lt;br /&gt;
As it is written, so let it be. &lt;br /&gt;
&lt;br /&gt;
-gm&lt;br /&gt;
&lt;br /&gt;
:NOW GET BLASTED, CHUM, AND MAKE SURE YOU RECOVER BEFORE SUNDAY. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: I actually just went to bed at 9:30. WOOO PARTY! -gm&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Commit. I don&#039;t want to keep tossing dice at Cinny until I get a 1. I&#039;ve got enough good checks there that she&#039;s about as good as it can get. --[[User:Msallen|Msallen]] 18:48, 18 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll make your placeholder text easy: &amp;quot;. . . .&amp;quot; Golgo-13 style. &lt;br /&gt;
&lt;br /&gt;
:: Well, if it makes you feel better, there is no autofail/autosuccess for skills, so a 1 diplo roll is still a 15 for Germain. -gm&lt;br /&gt;
:: &amp;quot;Seal the deal&amp;quot; diplomacy roll : (31)&lt;br /&gt;
:: &amp;quot;Seal the deal&amp;quot; Sense motive : (18)&lt;br /&gt;
&lt;br /&gt;
:You sense her hopelessness shift from the despairing variety to the reckless variety. &amp;quot;I could use the company in hell. You have to promise to get me far out of the city *before nightfall*. You should leave, too. You have no idea how hunted you will be when night falls. If we&#039;re still here when the sun goes down, we&#039;re all dead.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
Commit! So little free time this weekend. Oi!&lt;br /&gt;
: ?? -gm&lt;br /&gt;
:: Shit. Wikifail :( --[[User:Msallen|Msallen]] 11:22, 21 December 2009 (EST)&lt;br /&gt;
::: Ok for reals. --[[User:Msallen|Msallen]] 11:52, 21 December 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
Alright :&lt;br /&gt;
&lt;br /&gt;
DC modifiers, meet Germain. Germain, meet DC modifiers. I expect you will not get along very well. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;All you have to do is cooperate with me. What do you think?&amp;quot; He concluded, in a warning tone, &amp;quot;think hard on your answer.&amp;quot; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Diplomacy (26); Sense Motive (21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;You realize almost immediately that waking the other three up and proposing them an offer was a severe miscalculation. They are through and true Company Men, and Cinammon clearly is the lowest status person of the group. Not only are they resist helping you you, they begin to heckle and ridicule Cinammon, referencing what happened to Gil tormented final weeks, shattering her own morale. You&#039;re pretty sure what is driving Cinammon&#039;s new reluctance, but you&#039;re unclear now as to what drove her to agreed in the first place.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomancy (31); Sense Motive (14)&lt;br /&gt;
&lt;br /&gt;
He turned again towards Cinnamon, his mind turning towards strategy. He could at least count on a few solid pieces of information now. &amp;quot;I would think it would be best to strike now, before they have time to react to the news of today. But you think we should go on the defensive? Why? What could be important enough to give them control of the battlefield?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Cinammon&#039;s eyes dart wildly between you and the three theives, who continue to whisper dire threats of retribution to both of you. She says nothing. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- Merry Christmas. You overplayed your hand like a son-of-a-bitch, sorry.  -gm&lt;br /&gt;
: Well, I wouldn&#039;t say I overplayed it. I assumed I wouldn&#039;t have a chance to get info out of Cinny before the other three woke up, so I figured winning them over was a necessity. If I knew you were playing softball from the beginning, I wouldn&#039;t have bothered.&lt;br /&gt;
: In any case, they are fools. Poor bastards.&lt;br /&gt;
:: Wait, I&#039;m confused. I thought you woke them up to try to enlist their help, as well? -gm&lt;br /&gt;
:: Simul-edit! This is what OtherMatt had before it got edited away: Oh, a few questions. Can I tell which one is the most loyal to the company? Can I tell which one (aside from Cinny) is the most meek? How much time do I have before dark?&lt;br /&gt;
:: By the way, if you pay close attention, it should bring up an &amp;quot;Edit Conflict&amp;quot; screen if you try to save a page that has been edited while you were making changes. If it&#039;s not, then I&#039;m not sure what&#039;s going on, because I&#039;ve seen it a couple of times. -[[User:98.244.67.155|98.244.67.155]]&lt;br /&gt;
::: I have seen that window as well. -gm&lt;br /&gt;
::: Can I tell which one is the most loyal to the company? Sense Motive (28) - They are equally loyal and resistant. &lt;br /&gt;
::: How much time do I have before dark: Survival (12) - This has not taken that long, but it the days are still short. Maybe three hours, three and a half until total sunset? -gm&lt;br /&gt;
&lt;br /&gt;
:::: Also, my mother&#039;s nickname for him is &amp;quot;clueless&amp;quot;, don&#039;t expect him to notice the simu-edit just because of a four inch, yellow EDIT CONFLICT banner that pops up.&lt;br /&gt;
:::::Ha! -[[User:98.244.67.155|98.244.67.155]] (Slitherrr again...  maybe I should log in while I&#039;m at my in-laws&#039;)&lt;br /&gt;
:::::: The &#039;&#039;&#039;alleged&#039;&#039; yellow banner! My opinion is you screwed up the edit ;) --[[User:Msallen|Msallen]] 10:14, 28 December 2009 (EST)&lt;br /&gt;
::::::: I have no doubt you so allege. Aren&#039;t I waiting on you to type some shit? We only have two weeks! -gm&lt;br /&gt;
:::::::: I know. Christmas was no free time, and today has been teh sux at work and life --[[User:Msallen|Msallen]] 11:41, 28 December 2009 (EST)&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Interview_at_the_Mill&amp;diff=3110</id>
		<title>Talk:Interview at the Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Interview_at_the_Mill&amp;diff=3110"/>
		<updated>2009-12-28T19:19:52Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;I Reorganized this page to make the storytelling part more sensible --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of all the people to start FF. If you work in edrell slash, you&#039;re done here. ;) -gm&lt;br /&gt;
:&amp;quot;Gil and Holm were pathetic, yes, but tender, almost kind. Germain had often wondered what it would have been like, to explore their softer sides in a lonely moment.&amp;quot;-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: I still have interrogating to do! What did your NPC in Danrel&#039;s wardhouse say when I was interrogating Gil, Matt? &amp;quot;Do ye want me to do &#039;em with a broomstick, or more natural like? The later will cost ye more.&amp;quot; --[[User:Msallen|Msallen]] 16:29, 15 December 2009 (EST)&lt;br /&gt;
::: And you kept that in your notes, verbatim. A proud moment. That guy was just a sociopath, you know that particular ward was not so carefully maintained. Or, are you saying you want to go find that guy again? -gm &lt;br /&gt;
&lt;br /&gt;
PS. I don&#039;t have gmail at work, and this might be a fun way to RP the interrogation. I&#039;ll let you know when I want you to take over, Matt. --[[User:Msallen|Msallen]] 16:29, 15 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
haha, however you want to do it. This could be interesting, and I&#039;m always up for new things. -gm&lt;br /&gt;
&lt;br /&gt;
Also: Isn&#039;t LE tall and wan? Hardly a fireplug. She could probably kill you. -gm&lt;br /&gt;
: Everyone in the party could kill me. That doesn&#039;t mean I can&#039;t think they are cute. --[[User:Msallen|Msallen]] 18:30, 15 December 2009 (EST)&lt;br /&gt;
: LE is hardly tall (unless you mean by halfling standards), but probably wan. -sarah  14:19, 28 December 2009 (EST)&lt;br /&gt;
:: Argh, the former writer in me cringes! &amp;quot;Fireplug&amp;quot; is someone short and stout and tough, not someone who is cute. Also, you want I should just make you some intimidate, diplo, and associated checks, and tell you what you come up with so you can add to the story? -gm&lt;br /&gt;
::: Well, that&#039;s why I fixed it! Up to you how you do the mechanics part of it. PS. L2Log in you shmuck --[[User:Msallen|Msallen]] 09:19, 16 December 2009 (EST)&lt;br /&gt;
:::: Logging in is beneath me. Consider me a intimidating, disembodied voice from heaven. At least I remember to sign my stuff. -gm&lt;br /&gt;
::::: You have to do it once and check the box for &amp;quot;keep me logged in&amp;quot;. Even you could manage. --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Storytelling Shit==&lt;br /&gt;
Done... your turn. I put parenthesis for the skill checks I would do and to give some direction to what I&#039;m doing. Augment those parts if there is something you think I would care about. Don&#039;t feel like you have to write a lot--this part was just a setup. We can work on it as a dialog back and forth if it makes sense to you. --[[User:Msallen|Msallen]] 18:30, 15 December 2009 (EST)&lt;br /&gt;
:I&#039;ll start with the listen check, then percolate for the rest. Next game isn&#039;t till Jan 6, so I have a feeling you&#039;ll get a good interrogation. &lt;br /&gt;
:: Spot Check (13+7 = 20) Quin has done a thorough job binding them. The three unconscious ones are in one corner, and Cinnamon - who is still conscious - is crammed in one corner. There is no indication that any of them are making any headway toward escaping. The appear to pose no threat.&lt;br /&gt;
:: Listen (7+7 = 14) You hear the ambient noise of a disused grist mill. The creaking of wooden crankshafts, the scampering of rodents, etc.&lt;br /&gt;
:: Diplomacy (14+12 = 26) Cinnamon drinks the wine. She is suspicious and wary, but not exactly hostile. (Sense Motive roll - (17+10 = 27)&lt;br /&gt;
::: Is this a commit? Ball in my court? --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&lt;br /&gt;
:::: THE KOOL-AID MAN JUMPS IN AND SAYS, &amp;quot;OOOH YEAH!&amp;quot; -gm&lt;br /&gt;
:::: (Just kidding) -[[User:Slitherrr|Slitherrr]]-gm&lt;br /&gt;
::::: Heh, heh. Yeah, those are are rolls so far. Didn&#039;t want to work too hard.&lt;br /&gt;
::::: sodomy check --[[User:Msallen|Msallen]] 10:36, 16 December 2009 (EST) (simul-edit ftw -[[User:Slitherrr|Slitherrr]])&lt;br /&gt;
:::::: Germain takes 20s on those, I think. He&#039;s very thorough. -gm&lt;br /&gt;
::::::: &amp;quot;Leave no bone disinterred&amp;quot; ;) Can I tell if she is lucid enough to talk? Ie. is she quiet because she doesn&#039;t want to talk, or quiet because she is still dazed? --[[User:Msallen|Msallen]] 11:31, 16 December 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
Commit. Just trying to coax a little info out while I have Cinny alone. If she doesn&#039;t talk, just let me know. --[[User:Msallen|Msallen]] 12:00, 16 December 2009 (EST)&lt;br /&gt;
: Futzing :| Help me out, Jonsey! --[[User:Msallen|Msallen]] 11:09, 17 December 2009 (EST)&lt;br /&gt;
:: Yeah, gm, don&#039;t leave him hanging! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::: He&#039;s probably forsaken us for pills and video games again. I would have. --[[User:Msallen|Msallen]] 16:10, 17 December 2009 (EST)&lt;br /&gt;
:::: Ha, some of us have to work at our day jobs, especially on the last day of school. Let me finish off Grither in the Civ 4 game then I&#039;ll get on this. -gm&lt;br /&gt;
::::: Alright, impatient fuck and company - &lt;br /&gt;
::::: [Initial Sense Motive: 23] she appears somewhat confused, with an underlying sense of tension. Very much a waiting for the next move sort of vibe. &lt;br /&gt;
::::: [Diplomacy : 30], [Bluff: 15], [Sense Motive: 20]&lt;br /&gt;
::::: You can tell your words are having an impact, and she looks like she is about to say something. She hesitates. &amp;quot;I know you can&#039;t keep me safe. No one can.&amp;quot; -gm&lt;br /&gt;
::::: If you are going to drop 16 names, please give me some links. I think some of those people worked at the platinum quill?&lt;br /&gt;
:::::: :) Alrighty, I can work with that. Katellian and Antishara are the Platinum quill crew. Valari and Quint are two shady guys I worked with when I was in Fynn&#039;s wardhouse in that curious incident where I subdued and bound some of the mayor&#039;s men and they turned up with their throats slit the next day. I&#039;m just trying to get some names out there that I want to learn more about, hoping I can get a bit of info beyond just the immediate mantatlus/fynn situation. --[[User:Msallen|Msallen]] 17:14, 17 December 2009 (EST)&lt;br /&gt;
::::::: Perfect. -gm&lt;br /&gt;
----&lt;br /&gt;
Commit. Not too bad for drunk and tired! --[[User:Msallen|Msallen]] 10:24, 18 December 2009 (EST)&lt;br /&gt;
:Drunk? At 10 in the morning? Someone takes the holiday season pretty seriously! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: First draft was at 2:45 am! Last night was banker holiday party--perhaps not the bacchanalia it would have been before the bailouts, but nothing to sneeze at either. --[[User:Msallen|Msallen]] 11:21, 18 December 2009 (EST)&lt;br /&gt;
::: Alright, about to deal with your shit, then I&#039;m going to get shellaxed, myself. Don&#039;t expect anything else useful from me today. (PS: I thought bank stocks were UP.) -gm&lt;br /&gt;
:::: It&#039;s less about the money than keeping up appearances ;) Taxpayers don&#039;t want to see us parting and paying bonuses on their dime. We gotta take the turd that was the past 18 months, and paint it gold baby! --[[User:Msallen|Msallen]] 13:40, 18 December 2009 (EST)&lt;br /&gt;
::: Also, for what it&#039;s worth, a UT fan thinks nothing about being blasted at 10am, as long as it&#039;s game day. GO VOLS! -gm&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;I can&#039;t help you? . . . I could leave you with a few weapons, some gold, and most importantly your health. I could write you a letter that, if you are careful and considerate, might ease your travel with our friends in the Bog Wraiths and the River Folk. I could help you get to Sherdam where you might lie low for a while.&amp;quot; &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomacy Check [+2 Circ Bonus] (26) &lt;br /&gt;
Sense Motive  (24)&lt;br /&gt;
&lt;br /&gt;
You sense a change in her mood at this offer. (In a good way)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;If I had good information, I could quickly dispatch of the very people you fear. &amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomacy Check (No Bonus) [31]&lt;br /&gt;
Bluff Check [19] (You gotta work on your buffs, mah man.) &lt;br /&gt;
Sense Motive [29] &lt;br /&gt;
&lt;br /&gt;
You sense that she still does not believe your offers in regards to this. In fact, you see a laughter in her eyes as she you mention killing her employers. Not a superior sort of laughter, but definitely derisive. There is a strong sense of fatalism here. &amp;quot;I have no doubt you&#039;d &amp;lt;i&amp;gt;try&amp;lt;/i&amp;gt;.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;do you think they still underestimate me? Do you?&amp;quot; &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not for much longer, I should think, and to your misfortune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;What is your name?&amp;quot; &amp;lt;/i&amp;gt; (26)&lt;br /&gt;
&lt;br /&gt;
She reveals that her name is Cinnamon. &lt;br /&gt;
&lt;br /&gt;
Sense Motive (Final) (29)&lt;br /&gt;
&lt;br /&gt;
You get the feeling that your words are having an affect. This is not the resistance of Gil and Holm, full of arrogance and threat and bluster. What you see before you now is despair, loss, and hopelessness. &lt;br /&gt;
&lt;br /&gt;
As it is written, so let it be. &lt;br /&gt;
&lt;br /&gt;
-gm&lt;br /&gt;
&lt;br /&gt;
:NOW GET BLASTED, CHUM, AND MAKE SURE YOU RECOVER BEFORE SUNDAY. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: I actually just went to bed at 9:30. WOOO PARTY! -gm&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Commit. I don&#039;t want to keep tossing dice at Cinny until I get a 1. I&#039;ve got enough good checks there that she&#039;s about as good as it can get. --[[User:Msallen|Msallen]] 18:48, 18 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll make your placeholder text easy: &amp;quot;. . . .&amp;quot; Golgo-13 style. &lt;br /&gt;
&lt;br /&gt;
:: Well, if it makes you feel better, there is no autofail/autosuccess for skills, so a 1 diplo roll is still a 15 for Germain. -gm&lt;br /&gt;
:: &amp;quot;Seal the deal&amp;quot; diplomacy roll : (31)&lt;br /&gt;
:: &amp;quot;Seal the deal&amp;quot; Sense motive : (18)&lt;br /&gt;
&lt;br /&gt;
:You sense her hopelessness shift from the despairing variety to the reckless variety. &amp;quot;I could use the company in hell. You have to promise to get me far out of the city *before nightfall*. You should leave, too. You have no idea how hunted you will be when night falls. If we&#039;re still here when the sun goes down, we&#039;re all dead.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
Commit! So little free time this weekend. Oi!&lt;br /&gt;
: ?? -gm&lt;br /&gt;
:: Shit. Wikifail :( --[[User:Msallen|Msallen]] 11:22, 21 December 2009 (EST)&lt;br /&gt;
::: Ok for reals. --[[User:Msallen|Msallen]] 11:52, 21 December 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
Alright :&lt;br /&gt;
&lt;br /&gt;
DC modifiers, meet Germain. Germain, meet DC modifiers. I expect you will not get along very well. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;All you have to do is cooperate with me. What do you think?&amp;quot; He concluded, in a warning tone, &amp;quot;think hard on your answer.&amp;quot; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Diplomacy (26); Sense Motive (21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;You realize almost immediately that waking the other three up and proposing them an offer was a severe miscalculation. They are through and true Company Men, and Cinammon clearly is the lowest status person of the group. Not only are they resist helping you you, they begin to heckle and ridicule Cinammon, referencing what happened to Gil tormented final weeks, shattering her own morale. You&#039;re pretty sure what is driving Cinammon&#039;s new reluctance, but you&#039;re unclear now as to what drove her to agreed in the first place.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomancy (31); Sense Motive (14)&lt;br /&gt;
&lt;br /&gt;
He turned again towards Cinnamon, his mind turning towards strategy. He could at least count on a few solid pieces of information now. &amp;quot;I would think it would be best to strike now, before they have time to react to the news of today. But you think we should go on the defensive? Why? What could be important enough to give them control of the battlefield?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Cinammon&#039;s eyes dart wildly between you and the three theives, who continue to whisper dire threats of retribution to both of you. She says nothing. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- Merry Christmas. You overplayed your hand like a son-of-a-bitch, sorry.  -gm&lt;br /&gt;
: Well, I wouldn&#039;t say I overplayed it. I assumed I wouldn&#039;t have a chance to get info out of Cinny before the other three woke up, so I figured winning them over was a necessity. If I knew you were playing softball from the beginning, I wouldn&#039;t have bothered.&lt;br /&gt;
: In any case, they are fools. Poor bastards.&lt;br /&gt;
:: Wait, I&#039;m confused. I thought you woke them up to try to enlist their help, as well? -gm&lt;br /&gt;
:: Simul-edit! This is what OtherMatt had before it got edited away: Oh, a few questions. Can I tell which one is the most loyal to the company? Can I tell which one (aside from Cinny) is the most meek? How much time do I have before dark?&lt;br /&gt;
:: By the way, if you pay close attention, it should bring up an &amp;quot;Edit Conflict&amp;quot; screen if you try to save a page that has been edited while you were making changes. If it&#039;s not, then I&#039;m not sure what&#039;s going on, because I&#039;ve seen it a couple of times. -[[User:98.244.67.155|98.244.67.155]]&lt;br /&gt;
::: I have seen that window as well. -gm&lt;br /&gt;
::: Can I tell which one is the most loyal to the company? Sense Motive (28) - They are equally loyal and resistant. &lt;br /&gt;
::: How much time do I have before dark: Survival (12) - This has not taken that long, but it the days are still short. Maybe three hours, three and a half until total sunset? -gm&lt;br /&gt;
&lt;br /&gt;
:::: Also, my mother&#039;s nickname for him is &amp;quot;clueless&amp;quot;, don&#039;t expect him to notice the simu-edit just because of a four inch, yellow EDIT CONFLICT banner that pops up.&lt;br /&gt;
:::::Ha! -[[User:98.244.67.155|98.244.67.155]] (Slitherrr again...  maybe I should log in while I&#039;m at my in-laws&#039;)&lt;br /&gt;
:::::: The &#039;&#039;&#039;alleged&#039;&#039; yellow banner! My opinion is you screwed up the edit ;) --[[User:Msallen|Msallen]] 10:14, 28 December 2009 (EST)&lt;br /&gt;
::::::: I have no doubt you so allege. Aren&#039;t I waiting on you to type some shit? We only have two weeks! -gm&lt;br /&gt;
:::::::: I know. Christmas was no free time, and today has been teh sux at work and life --[[User:Msallen|Msallen]] 11:41, 28 December 2009 (EST)&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Interview_at_the_Mill&amp;diff=3109</id>
		<title>Talk:Interview at the Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Interview_at_the_Mill&amp;diff=3109"/>
		<updated>2009-12-28T19:19:37Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;I Reorganized this page to make the storytelling part more sensible --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of all the people to start FF. If you work in edrell slash, you&#039;re done here. ;) -gm&lt;br /&gt;
:&amp;quot;Gil and Holm were pathetic, yes, but tender, almost kind. Germain had often wondered what it would have been like, to explore their softer sides in a lonely moment.&amp;quot;-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: I still have interrogating to do! What did your NPC in Danrel&#039;s wardhouse say when I was interrogating Gil, Matt? &amp;quot;Do ye want me to do &#039;em with a broomstick, or more natural like? The later will cost ye more.&amp;quot; --[[User:Msallen|Msallen]] 16:29, 15 December 2009 (EST)&lt;br /&gt;
::: And you kept that in your notes, verbatim. A proud moment. That guy was just a sociopath, you know that particular ward was not so carefully maintained. Or, are you saying you want to go find that guy again? -gm &lt;br /&gt;
&lt;br /&gt;
PS. I don&#039;t have gmail at work, and this might be a fun way to RP the interrogation. I&#039;ll let you know when I want you to take over, Matt. --[[User:Msallen|Msallen]] 16:29, 15 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
haha, however you want to do it. This could be interesting, and I&#039;m always up for new things. -gm&lt;br /&gt;
&lt;br /&gt;
Also: Isn&#039;t LE tall and wan? Hardly a fireplug. She could probably kill you. -gm&lt;br /&gt;
: Everyone in the party could kill me. That doesn&#039;t mean I can&#039;t think they are cute. --[[User:Msallen|Msallen]] 18:30, 15 December 2009 (EST)&lt;br /&gt;
: LE is hardly tall (unless you mean by halfling standards), but probably wan. -sarah [[User:198.83.125.143|198.83.125.143]] 14:19, 28 December 2009 (EST)&lt;br /&gt;
:: Argh, the former writer in me cringes! &amp;quot;Fireplug&amp;quot; is someone short and stout and tough, not someone who is cute. Also, you want I should just make you some intimidate, diplo, and associated checks, and tell you what you come up with so you can add to the story? -gm&lt;br /&gt;
::: Well, that&#039;s why I fixed it! Up to you how you do the mechanics part of it. PS. L2Log in you shmuck --[[User:Msallen|Msallen]] 09:19, 16 December 2009 (EST)&lt;br /&gt;
:::: Logging in is beneath me. Consider me a intimidating, disembodied voice from heaven. At least I remember to sign my stuff. -gm&lt;br /&gt;
::::: You have to do it once and check the box for &amp;quot;keep me logged in&amp;quot;. Even you could manage. --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Storytelling Shit==&lt;br /&gt;
Done... your turn. I put parenthesis for the skill checks I would do and to give some direction to what I&#039;m doing. Augment those parts if there is something you think I would care about. Don&#039;t feel like you have to write a lot--this part was just a setup. We can work on it as a dialog back and forth if it makes sense to you. --[[User:Msallen|Msallen]] 18:30, 15 December 2009 (EST)&lt;br /&gt;
:I&#039;ll start with the listen check, then percolate for the rest. Next game isn&#039;t till Jan 6, so I have a feeling you&#039;ll get a good interrogation. &lt;br /&gt;
:: Spot Check (13+7 = 20) Quin has done a thorough job binding them. The three unconscious ones are in one corner, and Cinnamon - who is still conscious - is crammed in one corner. There is no indication that any of them are making any headway toward escaping. The appear to pose no threat.&lt;br /&gt;
:: Listen (7+7 = 14) You hear the ambient noise of a disused grist mill. The creaking of wooden crankshafts, the scampering of rodents, etc.&lt;br /&gt;
:: Diplomacy (14+12 = 26) Cinnamon drinks the wine. She is suspicious and wary, but not exactly hostile. (Sense Motive roll - (17+10 = 27)&lt;br /&gt;
::: Is this a commit? Ball in my court? --[[User:Msallen|Msallen]] 10:19, 16 December 2009 (EST)&lt;br /&gt;
:::: THE KOOL-AID MAN JUMPS IN AND SAYS, &amp;quot;OOOH YEAH!&amp;quot; -gm&lt;br /&gt;
:::: (Just kidding) -[[User:Slitherrr|Slitherrr]]-gm&lt;br /&gt;
::::: Heh, heh. Yeah, those are are rolls so far. Didn&#039;t want to work too hard.&lt;br /&gt;
::::: sodomy check --[[User:Msallen|Msallen]] 10:36, 16 December 2009 (EST) (simul-edit ftw -[[User:Slitherrr|Slitherrr]])&lt;br /&gt;
:::::: Germain takes 20s on those, I think. He&#039;s very thorough. -gm&lt;br /&gt;
::::::: &amp;quot;Leave no bone disinterred&amp;quot; ;) Can I tell if she is lucid enough to talk? Ie. is she quiet because she doesn&#039;t want to talk, or quiet because she is still dazed? --[[User:Msallen|Msallen]] 11:31, 16 December 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
Commit. Just trying to coax a little info out while I have Cinny alone. If she doesn&#039;t talk, just let me know. --[[User:Msallen|Msallen]] 12:00, 16 December 2009 (EST)&lt;br /&gt;
: Futzing :| Help me out, Jonsey! --[[User:Msallen|Msallen]] 11:09, 17 December 2009 (EST)&lt;br /&gt;
:: Yeah, gm, don&#039;t leave him hanging! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::: He&#039;s probably forsaken us for pills and video games again. I would have. --[[User:Msallen|Msallen]] 16:10, 17 December 2009 (EST)&lt;br /&gt;
:::: Ha, some of us have to work at our day jobs, especially on the last day of school. Let me finish off Grither in the Civ 4 game then I&#039;ll get on this. -gm&lt;br /&gt;
::::: Alright, impatient fuck and company - &lt;br /&gt;
::::: [Initial Sense Motive: 23] she appears somewhat confused, with an underlying sense of tension. Very much a waiting for the next move sort of vibe. &lt;br /&gt;
::::: [Diplomacy : 30], [Bluff: 15], [Sense Motive: 20]&lt;br /&gt;
::::: You can tell your words are having an impact, and she looks like she is about to say something. She hesitates. &amp;quot;I know you can&#039;t keep me safe. No one can.&amp;quot; -gm&lt;br /&gt;
::::: If you are going to drop 16 names, please give me some links. I think some of those people worked at the platinum quill?&lt;br /&gt;
:::::: :) Alrighty, I can work with that. Katellian and Antishara are the Platinum quill crew. Valari and Quint are two shady guys I worked with when I was in Fynn&#039;s wardhouse in that curious incident where I subdued and bound some of the mayor&#039;s men and they turned up with their throats slit the next day. I&#039;m just trying to get some names out there that I want to learn more about, hoping I can get a bit of info beyond just the immediate mantatlus/fynn situation. --[[User:Msallen|Msallen]] 17:14, 17 December 2009 (EST)&lt;br /&gt;
::::::: Perfect. -gm&lt;br /&gt;
----&lt;br /&gt;
Commit. Not too bad for drunk and tired! --[[User:Msallen|Msallen]] 10:24, 18 December 2009 (EST)&lt;br /&gt;
:Drunk? At 10 in the morning? Someone takes the holiday season pretty seriously! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: First draft was at 2:45 am! Last night was banker holiday party--perhaps not the bacchanalia it would have been before the bailouts, but nothing to sneeze at either. --[[User:Msallen|Msallen]] 11:21, 18 December 2009 (EST)&lt;br /&gt;
::: Alright, about to deal with your shit, then I&#039;m going to get shellaxed, myself. Don&#039;t expect anything else useful from me today. (PS: I thought bank stocks were UP.) -gm&lt;br /&gt;
:::: It&#039;s less about the money than keeping up appearances ;) Taxpayers don&#039;t want to see us parting and paying bonuses on their dime. We gotta take the turd that was the past 18 months, and paint it gold baby! --[[User:Msallen|Msallen]] 13:40, 18 December 2009 (EST)&lt;br /&gt;
::: Also, for what it&#039;s worth, a UT fan thinks nothing about being blasted at 10am, as long as it&#039;s game day. GO VOLS! -gm&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;I can&#039;t help you? . . . I could leave you with a few weapons, some gold, and most importantly your health. I could write you a letter that, if you are careful and considerate, might ease your travel with our friends in the Bog Wraiths and the River Folk. I could help you get to Sherdam where you might lie low for a while.&amp;quot; &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomacy Check [+2 Circ Bonus] (26) &lt;br /&gt;
Sense Motive  (24)&lt;br /&gt;
&lt;br /&gt;
You sense a change in her mood at this offer. (In a good way)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;If I had good information, I could quickly dispatch of the very people you fear. &amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomacy Check (No Bonus) [31]&lt;br /&gt;
Bluff Check [19] (You gotta work on your buffs, mah man.) &lt;br /&gt;
Sense Motive [29] &lt;br /&gt;
&lt;br /&gt;
You sense that she still does not believe your offers in regards to this. In fact, you see a laughter in her eyes as she you mention killing her employers. Not a superior sort of laughter, but definitely derisive. There is a strong sense of fatalism here. &amp;quot;I have no doubt you&#039;d &amp;lt;i&amp;gt;try&amp;lt;/i&amp;gt;.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;do you think they still underestimate me? Do you?&amp;quot; &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not for much longer, I should think, and to your misfortune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;What is your name?&amp;quot; &amp;lt;/i&amp;gt; (26)&lt;br /&gt;
&lt;br /&gt;
She reveals that her name is Cinnamon. &lt;br /&gt;
&lt;br /&gt;
Sense Motive (Final) (29)&lt;br /&gt;
&lt;br /&gt;
You get the feeling that your words are having an affect. This is not the resistance of Gil and Holm, full of arrogance and threat and bluster. What you see before you now is despair, loss, and hopelessness. &lt;br /&gt;
&lt;br /&gt;
As it is written, so let it be. &lt;br /&gt;
&lt;br /&gt;
-gm&lt;br /&gt;
&lt;br /&gt;
:NOW GET BLASTED, CHUM, AND MAKE SURE YOU RECOVER BEFORE SUNDAY. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: I actually just went to bed at 9:30. WOOO PARTY! -gm&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Commit. I don&#039;t want to keep tossing dice at Cinny until I get a 1. I&#039;ve got enough good checks there that she&#039;s about as good as it can get. --[[User:Msallen|Msallen]] 18:48, 18 December 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll make your placeholder text easy: &amp;quot;. . . .&amp;quot; Golgo-13 style. &lt;br /&gt;
&lt;br /&gt;
:: Well, if it makes you feel better, there is no autofail/autosuccess for skills, so a 1 diplo roll is still a 15 for Germain. -gm&lt;br /&gt;
:: &amp;quot;Seal the deal&amp;quot; diplomacy roll : (31)&lt;br /&gt;
:: &amp;quot;Seal the deal&amp;quot; Sense motive : (18)&lt;br /&gt;
&lt;br /&gt;
:You sense her hopelessness shift from the despairing variety to the reckless variety. &amp;quot;I could use the company in hell. You have to promise to get me far out of the city *before nightfall*. You should leave, too. You have no idea how hunted you will be when night falls. If we&#039;re still here when the sun goes down, we&#039;re all dead.&amp;quot;&lt;br /&gt;
----&lt;br /&gt;
Commit! So little free time this weekend. Oi!&lt;br /&gt;
: ?? -gm&lt;br /&gt;
:: Shit. Wikifail :( --[[User:Msallen|Msallen]] 11:22, 21 December 2009 (EST)&lt;br /&gt;
::: Ok for reals. --[[User:Msallen|Msallen]] 11:52, 21 December 2009 (EST)&lt;br /&gt;
----&lt;br /&gt;
Alright :&lt;br /&gt;
&lt;br /&gt;
DC modifiers, meet Germain. Germain, meet DC modifiers. I expect you will not get along very well. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;All you have to do is cooperate with me. What do you think?&amp;quot; He concluded, in a warning tone, &amp;quot;think hard on your answer.&amp;quot; &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Diplomacy (26); Sense Motive (21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;You realize almost immediately that waking the other three up and proposing them an offer was a severe miscalculation. They are through and true Company Men, and Cinammon clearly is the lowest status person of the group. Not only are they resist helping you you, they begin to heckle and ridicule Cinammon, referencing what happened to Gil tormented final weeks, shattering her own morale. You&#039;re pretty sure what is driving Cinammon&#039;s new reluctance, but you&#039;re unclear now as to what drove her to agreed in the first place.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Diplomancy (31); Sense Motive (14)&lt;br /&gt;
&lt;br /&gt;
He turned again towards Cinnamon, his mind turning towards strategy. He could at least count on a few solid pieces of information now. &amp;quot;I would think it would be best to strike now, before they have time to react to the news of today. But you think we should go on the defensive? Why? What could be important enough to give them control of the battlefield?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Cinammon&#039;s eyes dart wildly between you and the three theives, who continue to whisper dire threats of retribution to both of you. She says nothing. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- Merry Christmas. You overplayed your hand like a son-of-a-bitch, sorry.  -gm&lt;br /&gt;
: Well, I wouldn&#039;t say I overplayed it. I assumed I wouldn&#039;t have a chance to get info out of Cinny before the other three woke up, so I figured winning them over was a necessity. If I knew you were playing softball from the beginning, I wouldn&#039;t have bothered.&lt;br /&gt;
: In any case, they are fools. Poor bastards.&lt;br /&gt;
:: Wait, I&#039;m confused. I thought you woke them up to try to enlist their help, as well? -gm&lt;br /&gt;
:: Simul-edit! This is what OtherMatt had before it got edited away: Oh, a few questions. Can I tell which one is the most loyal to the company? Can I tell which one (aside from Cinny) is the most meek? How much time do I have before dark?&lt;br /&gt;
:: By the way, if you pay close attention, it should bring up an &amp;quot;Edit Conflict&amp;quot; screen if you try to save a page that has been edited while you were making changes. If it&#039;s not, then I&#039;m not sure what&#039;s going on, because I&#039;ve seen it a couple of times. -[[User:98.244.67.155|98.244.67.155]]&lt;br /&gt;
::: I have seen that window as well. -gm&lt;br /&gt;
::: Can I tell which one is the most loyal to the company? Sense Motive (28) - They are equally loyal and resistant. &lt;br /&gt;
::: How much time do I have before dark: Survival (12) - This has not taken that long, but it the days are still short. Maybe three hours, three and a half until total sunset? -gm&lt;br /&gt;
&lt;br /&gt;
:::: Also, my mother&#039;s nickname for him is &amp;quot;clueless&amp;quot;, don&#039;t expect him to notice the simu-edit just because of a four inch, yellow EDIT CONFLICT banner that pops up.&lt;br /&gt;
:::::Ha! -[[User:98.244.67.155|98.244.67.155]] (Slitherrr again...  maybe I should log in while I&#039;m at my in-laws&#039;)&lt;br /&gt;
:::::: The &#039;&#039;&#039;alleged&#039;&#039; yellow banner! My opinion is you screwed up the edit ;) --[[User:Msallen|Msallen]] 10:14, 28 December 2009 (EST)&lt;br /&gt;
::::::: I have no doubt you so allege. Aren&#039;t I waiting on you to type some shit? We only have two weeks! -gm&lt;br /&gt;
:::::::: I know. Christmas was no free time, and today has been teh sux at work and life --[[User:Msallen|Msallen]] 11:41, 28 December 2009 (EST)&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Interview_at_the_Mill&amp;diff=3107</id>
		<title>Interview at the Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Interview_at_the_Mill&amp;diff=3107"/>
		<updated>2009-12-28T19:16:46Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Germain stood outside the old mill watching his companions disappear into the evening fog. The rush of his recent combat had long since subsided, and now his muscles ached and sweat sat cold and clammy on his skin. The past hour had been full of unpleasant surprises, none of which bode well for him or his allies. He was hoping, possibly in vain, that the next hour would be more pleasant.&lt;br /&gt;
&lt;br /&gt;
He lingered a few thoughtful moments.&lt;br /&gt;
&lt;br /&gt;
The faces of Gil and Holm flashed before his eyes--not the [[Kathkallan Investigation|pathetic failed assassins he had interrogated six months ago]], but the [[Notes_for_Game_2009-11-27|twisted abominations they had just put to rest for good]]. With the help of the pretty and deceptively delicate [[LE]], some valuable information had been coaxed past their lips. It seemed they had paid dearly for it, and he felt bad for them. Even Holm, who would have been no more alive today if he had stayed in Germain&#039;s custody, would at least not have spent these long months as &#039;&#039;whatever&#039;&#039; he died as today.&lt;br /&gt;
&lt;br /&gt;
With a slow, deep breath, Germain recovered his composure and turned towards the mill. He pushed his shoulders back, stretching out muscles tight from swinging his sword and shield. Settling into a confident stance, he walked back inside.&lt;br /&gt;
&lt;br /&gt;
Although the room was dim, his sharp eyes could still make out the four prisoners, still safely bound, in the corners of the room. One of them was partially conscious, and had propped herself up against the mill&#039;s hopper. He stood quietly, listening to the labored breathing of the captives, the stream outside flowing around the sluice, and the rats scampering around the rafters. Confident that they were alone, he began to light the candles ensconced in the wall, bathing the room in flickering yellow light.&lt;br /&gt;
&lt;br /&gt;
Four prisoners, Germain thought, are much better than one. A chain is only as strong as its weakest link, and he doubted that all of them would be hardened or cunning criminals. Which one would be smart enough to open up? Which one would rat them out if they got free? What sorts of affections did they hold for each other? Who is in charge? These are the questions he would keep in mind as he got them talking. Hopefully, he could get through the evening with a minimal amount of suffering. He simply wasn&#039;t in the mood to make any enemies or spill any more blood tonight.&lt;br /&gt;
&lt;br /&gt;
The woman against the hopper glared at him groggily. Her left eye was swollen and red, and coagulated blood was pooled around her lashes. He opened his wine skin and wet his handkerchief, and squatting beside her gently wiped the blood away from her eye. When he was done, he leveled a cool and discerning look at her. &amp;quot;Have a drink,&amp;quot; he said, holding the wine skin to her lips. &amp;quot;It won&#039;t hurt.&amp;quot; Not waiting for a response, he tipped it back.&lt;br /&gt;
&lt;br /&gt;
His captive parted her lips to receive the wine. Germain looked into her eyes, and although they were still suspicious and wary, they betrayed a slight softening of her mood. Seeing it brought him a welcome moment of relief.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I knew those two before... well... I don&#039;t know what, exactly,&amp;quot; he said, looking up towards where he had battled what remained of Gil and Holm. &amp;quot;Looks like their friends in the Guild didn&#039;t take kindly to them cooperating with me. Not that I gave them much of a choice.&amp;quot; He punctuated the last sentence with a brief but stern look. &amp;quot;If I could let you go without talking to you, believe me I would. They tried to kill me, and I still wouldn&#039;t wish that fate upon them. Unfortunately, it&#039;s not an option--I need information. But I promise if you work with me I&#039;ll do my best to keep you safe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Germain leaned forward, their cheeks gently touching, and spoke softly into her ear. &amp;quot;I don&#039;t know your friends... perhaps one of them is a rat? Speak quickly and softly before they come to, and you could save yourself and your friends a lot of unpleasantness. Here are the names I care about: [[Mantatlus]]. [[Fenn_Lynrick|Fenn]]. Gil. Holm. [[Platinum_Quill|Katellian]]. [[Platinum Quill|Antishara]]. Valari. Quint.&amp;quot; His plan was vague: pressure her to make a quick decision, put the fate of her friends in her hands, or comfort her with subtle intimate contact. Hopefully something would work.&lt;br /&gt;
&lt;br /&gt;
The captive was afraid, Germain could feel it, but she was also on the verge of speaking. Slowly, hesitantly, she replied to him, &amp;quot;I know you can&#039;t keep us safe. No one can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He leaned back gently, and smiled. Her employers held her in a fearful grip, and she was more afraid of them then she was of Germain. A fact that, on its own, might make her unwilling to talk. But he and his allies had been busy the past few months, their connections and reputation had grown, and they were certainly a fact to be reckoned with. He held the captive&#039;s vision as he stood up, chuckling lightly. He had inherited his father&#039;s aptitude for instilling confidence in people, and he hoped it would be enough to win her over.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It seems we get underestimated a lot these days,&amp;quot; he said, breaking eye contact and turning towards the three captives in the other corner. &amp;quot;Gil and Holm thought the same thing, but we drove Mantatlus from his estate, slaughtering his undead army and burning his precious Garden of Delights to the ground. And Mantatlus thought that the hateful abominations that were once Gil and Holm would cause a lot more trouble than a few cuts and bruises and a trip to the church, didn&#039;t he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He walked towards the other captives, letting his statements sink in. He scrutinized the three bodies lying bound as he moved across the room. The light seemed to be rousing them, but they were still shy of the point of consciousness. Wary of an ambush, he stopped just at the edge of the nearest captive, and kneeling down, took him firmly by the shoulders. Germain dragged him a few short feet, just out of reach of his two allies, and propped him up against the wall. He started to squirm as Germain tried to move him to a relatively comfortable position, quickly checking his bonds as he did.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can&#039;t help you?&amp;quot; He stood up, and pacing slightly, spoke loud enough for everyone to hear. &amp;quot;I could leave you with a few weapons, some gold, and most importantly your health. I could write you a letter that, if you are careful and considerate, might ease your travel with our friends in the [[Bog Wraiths]] and the [[Halflings|River Folk]]. I could help you get to Sherdam where you might lie low for a while. I can offer you a fighting chance. Or perhaps that&#039;s less than what they,&amp;quot; and he nodded towards the remains of the coffins, &amp;quot;would offer you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Germain could see her mind working and her hope growing, however slightly, at the prospects of his offer. His mind whirled, searching for a new avenue to pursue his agenda. To buy time, he turned his attention to the other two captives, helping the woman into a sitting position and moving her away from her partner. Once again, he checked [[Quinalin|Quin&#039;s]] ropes to make sure they were secure, and helped her get comfortable. They were all alert now, and aware of their surroundings.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you helped me, there is something else I might do for you,&amp;quot; he said, strutting back towards his original captive with a commanding gait. &amp;quot;If I had good information, my companions and I could quickly dispatch of the very people you fear. I am simply in too deep to leave them be... desperate if you will, to tie up these deadly loose ends. As a simple consequence of my own self-preservation, you&#039;ll be free as well. You could return to [[Wydmoor_Free_City|Wydmoor]] with a fresh start. Or perhaps you are expecting a better offer from another agency?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He felt her mood sink and darken--not towards him, he was sure, but instead a fatalism towards her own prospects. She let loose a forlorn, derisive laugh, and said &amp;quot;you will &#039;&#039;try&#039;&#039;, I am sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Germain was close, and he could taste it. He would not lose this opportunity. He could not. Tense with exhilaration, he scrambled to win her back. &amp;quot;Do you think they still underestimate us? Do you underestimate us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not for much longer,&amp;quot; she said, &amp;quot;and I fear it will add much to your misfortune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good! Then you understand how important it is to strike quickly and accurately.&amp;quot; He knelt down again in front of her, his head swimming with anxiety, energy, and confidence. He locked eyes with her. If he could just win her over now, he would have an ally earning the cooperation of the other three. &amp;quot;What is your name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cinnamon,&amp;quot; she replied.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even, in the worst case, where all I buy you is a brief diversion, it is better than what awaits you here. Besides, my allies and I are young, arrogant, ambitious, and have powerful friends. If anyone has a chance of shaking things up right now, it is us.&amp;quot; Germain had sealed the deal, he was certain. &amp;quot;Cinnamon, I promise you that if you help me, we will do our best and buy you four a chance, if your pessimism is to be believed with our lives. Work with us. Tell me what you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cinnamon&#039;s mood shifted again, and she flashed Germain a wicked smile. &amp;quot;I suppose I could use some company in hell!&amp;quot; she sneered, and a wave of relief washed over him. &amp;quot;You had better get us out of here &#039;&#039;before nightfall&#039;&#039;, and you would be wise to get yourselves out as well. You have no idea how much you will be hunted when the darkness sets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then we must act quickly,&amp;quot; Germain exclaimed, flashing a grin of his own. He stood and walked slowly back across the room towards the other three captives, drawing long, slow breaths to calm his nerves. &amp;quot;What about you? Surely you understand what we are talking about here. I am offering you freedom from a punishment that is likely little less severe than the one Gil and Holm suffered. All you have to do is cooperate with me. What do you think?&amp;quot; He concluded, in a warning tone, &amp;quot;think hard on your answer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(do they say anything?)&lt;br /&gt;
&lt;br /&gt;
He turned again towards Cinnamon, his mind turning towards strategy. He could at least count on a few solid pieces of information now. &amp;quot;I would think it would be best to strike now, before they have time to react to the news of today. But you think we should go on the defensive? Why? What could be important enough to give them control of the battlefield?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(what does she say?)&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Interview_at_the_Mill&amp;diff=3104</id>
		<title>Interview at the Mill</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Interview_at_the_Mill&amp;diff=3104"/>
		<updated>2009-12-28T18:58:01Z</updated>

		<summary type="html">&lt;p&gt;198.83.125.143: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Germain stood outside the old mill watching his companions disappear into the evening fog. The rush of his recent combat had long since subsided, and now his muscles ached and sweat sat cold and clammy on his skin. The past hour had been full of unpleasant surprises, none of which bode well for him or his allies. He was hoping, possibly in vain, that the next hour would be more pleasant.&lt;br /&gt;
&lt;br /&gt;
He lingered a few thoughtful moments.&lt;br /&gt;
&lt;br /&gt;
The faces of Gil and Holm flashed before his eyes--not the [[Kathkallan Investigation|pathetic failed assassins he had interrogated six months ago]], but the [[Notes_for_Game_2009-11-27|twisted abominations they had just put to rest for good]]. With the help of the pretty and deceptively delicate [[LE]], some valuable information had been coaxed past their lips. It seemed they had paid dearly for it, and he felt bad for them. Even Holm, who would have been no more alive today if he had stayed in Germain&#039;s custody, would at least not have spent these long months as &#039;&#039;whatever&#039;&#039; he died as today.&lt;br /&gt;
&lt;br /&gt;
With a slow, deep breath, Germain recovered his composure and turned towards the mill. He pushed his shoulders back, stretching out muscles tight from swinging his sword and shield. Settling into a confident stance, he walked back inside.&lt;br /&gt;
&lt;br /&gt;
Although the room was dim, his sharp eyes could still make out the four prisoners, still safely bound, in the corners of the room. One of them was partially conscious, and had propped herself up against the mill&#039;s hopper. He stood quietly, listening to the labored breathing of the captives, the stream outside flowing around the sluice, and the rats scampering around the rafters. Confident that they were alone, he began to light the candles ensconced in the wall, bathing the room in flickering yellow light.&lt;br /&gt;
&lt;br /&gt;
Four prisoners, Germain thought, are much better than one. A chain is only as strong as its weakest link, and he doubted that all of them would be hardened or cunning criminals. Which one would be smart enough to open up? Which one would rat them out if they got free? What sorts of affections did they hold for each other? Who is in charge? These are the questions he would keep in mind as he got them talking. Hopefully, he could get through the evening with a minimal amount of suffering. He simply wasn&#039;t in the mood to make any enemies or spill any more blood tonight.&lt;br /&gt;
&lt;br /&gt;
The woman against the hopper glared at him groggily. Her left eye was swollen and red, and coagulated blood was pooled around her lashes. He opened his wine skin and wet his handkerchief, and squatting beside her gently wiped the blood away from her eye. When he was done, he leveled a cool and discerning look at her. &amp;quot;Have a drink,&amp;quot; he said, holding the wine skin to her lips. &amp;quot;It won&#039;t hurt.&amp;quot; Not waiting for a response, he tipped it back.&lt;br /&gt;
&lt;br /&gt;
His captive parted her lips to receive the wine. Germain looked into her eyes, and although they were still suspicious and wary, they betrayed a slight softening of her mood. Seeing it brought him a welcome moment of relief.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I knew those two before... well... I don&#039;t know what, exactly,&amp;quot; he said, looking up towards where he had battled what remained of Gil and Holm. &amp;quot;Looks like their friends in the Guild didn&#039;t take kindly to them cooperating with me. Not that I gave them much of a choice.&amp;quot; He punctuated the last sentence with a brief but stern look. &amp;quot;If I could let you go without talking to you, believe me I would. They tried to kill me, and I still wouldn&#039;t wish that fate upon them. Unfortunately, it&#039;s not an option--I need information. But I promise if you work with me I&#039;ll do my best to keep you safe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Germain leaned forward, their cheeks gently touching, and spoke softly into her ear. &amp;quot;I don&#039;t know your friends... perhaps one of them is a rat? Speak quickly and softly before they come to, and you could save yourself and your friends a lot of unpleasantness. Here are the names I care about: [[Mantatlus]]. [[Fenn_Lynrick|Fenn]]. Gil. Holm. [[Platinum_Quill|Katellian]]. [[Platinum Quill|Antishara]]. Valari. Quint.&amp;quot; His plan was vague: pressure her to make a quick decision, put the fate of her friends in her hands, or comfort her with subtle intimate contact. Hopefully something would work.&lt;br /&gt;
&lt;br /&gt;
The captive was afraid, Germain could feel it, but she was also on the verge of speaking. Slowly, hesitantly, she replied to him, &amp;quot;I know you can&#039;t keep us safe. No one can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He leaned back gently, and smiled. Her employers held her in a fearful grip, and she was more afraid of them then she was of Germain. A fact that, on its own, might make her unwilling to talk. But he and his allies had been busy the past few months, their connections and reputation had grown, and they were certainly a fact to be reckoned with. He held the captive&#039;s vision as he stood up, chuckling lightly. He had inherited his father&#039;s aptitude for instilling confidence in people, and he hoped it would be enough to win her over.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It seems we get underestimated a lot these days,&amp;quot; he said, breaking eye contact and turning towards the three captive in the other corner. &amp;quot;Gil and Holm thought the same thing, but we drove Mantatlus from his estate, slaughtering his undead army and burning his precious Garden of Delights to the ground. And Mantatlus thought that the hateful abominations that were once Gil and Holm would cause a lot more trouble than a few cuts and bruises and a trip to the church, didn&#039;t he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He walked towards the other captives, letting his statements sink in. He scrutinized the three bodies lying bound as he moved across the room. The light seemed to be rousing them, but they were still shy of the point of consciousness. Wary of an ambush, he stopped just at the edge of the nearest captive, and kneeling down, took him firmly by the shoulders. Germain drug him a few short feet, just out of reach of his two allies, and propped him up against the wall. He started to squirm as Germain tried to move him to a relatively comfortable position, quickly checking his bounds as he did.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can&#039;t help you?&amp;quot; He stood up, and pacing slightly, spoke loud enough for everyone to hear. &amp;quot;I could leave you with a few weapons, some gold, and most importantly your health. I could write you a letter that, if you are careful and considerate, might ease your travel with our friends in the [[Bog Wraiths]] and the [[Halflings|River Folk]]. I could help you get to Sherdam where you might lie low for a while. I can offer you a fighting chance. Or perhaps that&#039;s less than what they,&amp;quot; and he nodded towards the remains of the coffins, &amp;quot;would offer you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Germain could see her mind working and her hope growing, however slightly, at the prospects of his offer. His mind whirled, searching for a new avenue to pursue his agenda. To buy time, he turned his attention to the other two captives, helping the woman into a sitting position and moving her away from her partner. Once again, he checked [[Quinalin|Quin&#039;s]] ropes to make sure they were secure, and helped her get comfortable. They were all alert now, and aware of their surroundings.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you helped me, there is something else I might do for you,&amp;quot; He said, strutting back towards his original captive with a commanding gait. &amp;quot;If I had good information, my companions and I could quickly dispatch of the very people you fear. I am simply in too deep to leave them be... desperate if you will, to tie up these deadly loose ends. As a simple consequence of my own self-preservation, you&#039;ll be free as well. You could return to [[Wydmoor_Free_City|Wydmoor]] with a fresh start. Or perhaps you are expecting a better offer from another agency?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He felt her mood sink and darken--not towards him, he was sure, but instead a fatalism towards her own prospects. She let loose a forlorn, derisive laugh, and said &amp;quot;you will &#039;&#039;try&#039;&#039;, I am sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Germain was close, and he could taste it. He would not lose this opportunity. He could not. Tense with exhilaration, he scrambled to win her back. &amp;quot;Do you think they still underestimate us? Do you underestimate us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not for much longer,&amp;quot; she said, &amp;quot;and I fear it will add much to your misfortune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good! Then you understand how important it is to strike quickly and accurately.&amp;quot; He knelt down again in front of her, his head swimming with anxiety, energy, and confidence. He locked eyes with her. If he could just win her over now, he would have an ally earning the cooperation of the other three. &amp;quot;What is your name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cinnamon,&amp;quot; she replied.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even, in the worst case, where all I buy you is a brief diversion, it is better than what awaits you here. Besides, my allies and I are young, arrogant, ambitious, and have powerful friends. If anyone has a chance of shaking things up right now, it is us.&amp;quot; Germain had sealed the deal, he was certain. &amp;quot;Cinnamon, I promise you that if you help me, we will do our best and buy you four a chance, if your pessimism is to be believed with our lives. Work with us. Tell me what you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cinnamon&#039;s mood shifted again, and she flashed Germain a wicked smile. &amp;quot;I suppose I could use some company in hell!&amp;quot; she sneered, and a wave of relief washed over him. &amp;quot;You had better get us out of here &#039;&#039;before nightfall&#039;&#039;, and you would be wise to get yourselves out as well. You have no idea how much you will be hunted when the darkness sets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then we must act quickly,&amp;quot; Germain exclaimed, flashing a grin of his own. He stood and walked slowly back across the room towards the other three captives, drawing long, slow breaths to calm his nerves. &amp;quot;What about you? Surely you understand what we are talking about here. I am offering you freedom from a punishment that is likely little less severe than the one Gil and Holm suffered. All you have to do is cooperate with me. What do you think?&amp;quot; He concluded, in a warning tone, &amp;quot;think hard on your answer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(do they say anything?)&lt;br /&gt;
&lt;br /&gt;
He turned again towards Cinnamon, his mind turning towards strategy. He could at least count on a few solid pieces of information now. &amp;quot;I would think it would be best to strike now, before they have time to react to the news of today. But you think we should go on the defensive? Why? What could be important enough to give them control of the battlefield?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(what does she say?)&lt;/div&gt;</summary>
		<author><name>198.83.125.143</name></author>
	</entry>
</feed>