<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.memphisgamers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=199.46.245.232</id>
	<title>Sourcebook Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.memphisgamers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=199.46.245.232"/>
	<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Special:Contributions/199.46.245.232"/>
	<updated>2026-06-20T23:06:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Table:_Class_Skills&amp;diff=5969</id>
		<title>Talk:Table: Class Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Table:_Class_Skills&amp;diff=5969"/>
		<updated>2010-07-19T16:49:37Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looking at this table, I now realize that anything with Ride as a class skill also has Handle Animal. My bad. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: Yeah. I would be surprised if it were not so. Isn&#039;t Handle Animal stuff like knowing how to take care of your mount? Anyway, the situation with Gnob was more, Ride = The Horse You Are On. Handle Animal = A Horse Someone Else Is On. Even if Fighter&#039;s did not have Handle Animal, that&#039;d be the skill to check to grab control of a horse they&#039;re not &amp;quot;ride&amp;quot;ing. -gm&lt;br /&gt;
:: Well, except grabbing someone else&#039;s reins really is more of an Opposed Ride check, because it&#039;s more about getting into better position. In Gnob&#039;s case, though, the horse was still in control of itself, so Handle Animal still applies. My interpretation would be that, in general, Handle Animal for when the horse is in control of itself (aside from the process of mounting), and Ride for when the horse is under any rider&#039;s (not just your) control, since the rider generally has final say over where the horse goes.&lt;br /&gt;
:: When I thought that Fighters and Paladins didn&#039;t have Handle Animal as a class skill, I was thinking that Ride just covered Handle Animal-type actions with mounts, because it would make up for the lack of general animal knowledge. After all, getting a horse to calm down and stuff is definitely within the Fighter and Paladin schticks (especially since Paladin gets a special mount as a class ability). Since Handle Animal is a class skill for both of those, I have revised my thinking. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::: As I understood it, Ride is a physical skill that covers your competence on and around a horse (hence being dex based). Things like getting on a horse quickly, staying on a horse in combat, getting off a running horse, etc. Handle animal is used for interacting with a horse--mostly getting it to do things it might not otherwise do (cha based). Getting a horse to charge into a pike line, run down a steep hill, or leading a horse to water and making him drink. I think the section on mounted combat has some examples of this sort of stuff. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::: Find me a specific ruling about taking control of a mount directly controlled by another is a ride check, and it&#039;ll be ride. The very word &amp;quot;ride&amp;quot; implies that you are sitting on top of a mount. Until then, fucking with someone else&#039;s mount will be Handle Animal, or, if we want to get excessively rules-lawyerly about it, it will simply explicitly disallowed as it is not specifically stated as being an option under any skill. I suppose we can really make this a hill worth dying on and go with the nonsensical ride check. In that case, I look forward to your next encounter. I promise you it will not be a ranger running around getting you guys tossed and trampled by simply coming up next to you and making a Ride Checks and then forcing all your mounts to run off with simple ride checks. That would be petty and vindictive, with the only upside being it proves my point about it making no sense.  &lt;br /&gt;
:::: For the record, what I actually did was a contested roll: Your Handle Animal vs. Gnob&#039;s Ride, and I stand by that. Next time Gnob tries to ride off, it will once again be the check. ;) -gm&lt;br /&gt;
:::: I think I accidentally deleted a bunch of stuff? Another simuledit FTL! :) Sorry. -gm&lt;br /&gt;
::::: Yeah, we did sort of resolve a lot of stuff. I actually think the given rules are a little silly around this issue. It seems like the printed rules fold a lot of actions that I would consider handle animal into ride, like forcing a mount to ride into a dangerous situation. I assume this is to balance the skills around mounted fighters that might not want to sink all 2 of their skill points into animal related stuff every level. So the rules sort of read like Ride is used when you have your hands on the animal, which makes the situation that apparently occurred in that last game ambiguous, since both actors had their hands on the animal. IMO, I would think it should be an opposed handle animal roll if two people are trying to issue competing commands to an animal. But ride is clearly *not* limited to just the athletic parts of riding a mount as I had previously assumed. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::::: Yeah, some sort of opposed roll is in order, clearly. In the case of Gnob, it hardly matters, since Kib is going to out roll him on all but the worst days, but I&#039;d rather have the argument done and resolved over something trifling rather than something pivot. Now that Mattie has his warhorse, I&#039;m doubly interested in parsing this stuff out: he&#039;s the only person on earth who can out rule-lawyer me on every day of the week. My personal rule of thumb has thus far been : if you&#039;re climbing on it or sitting on it - ride. Otherwise - handle animal. It&#039;s as good a rule of thumb as any, and frankly I&#039;m a little surprised the rule book doesn&#039;t cover it at all. Ah, finally have a real-life Ask The Sage question and there is no more sage! -gm&lt;br /&gt;
::::::: I&#039;m actually not arguing against your ruling at all, I was just hashing out the rest of it for future results. Note that above I noted that ride probably didn&#039;t apply no matter what in Gnob&#039;s case, since he wasn&#039;t even in control of the horse yet. The whole point of all the above is just to get as much of what I&#039;ve been thinking about the skills into a place where the thought can be examined as possible. No need to get all strong language-y, this definitely isn&#039;t about me going &amp;quot;fuck you it shoulda been ride!!1!&amp;quot;. I just need to know how we do it because it&#039;s going to affect what skills I get with Kib, since horse is part of his thing. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::::: Heh, sorry, did not mean to come off as being hostile. In sort of a FML mood this week and it&#039;s making me more vulgar generally than I might otherwise be. Like I said, this is a good conversation to have, because I know that Mattie is about to start trying all kinds of crazy rulebending shit now that he has an At Will Summonable Mount. -gm&lt;br /&gt;
:::::::: Also, pretty sure I fucked something up again. FML, indeed. -gm&lt;br /&gt;
::::::::: You&#039;re a mess ;) Also, I think the paladin&#039;s mount is special enough that it will invalidate a lot of this discussion... I think there might be some stipulations in there about automatic successes on HA rolls. You should be more worried about Germ and Quin ;) --[[User:Msallen|Msallen]]&lt;br /&gt;
&lt;br /&gt;
::::::::: Sorry to hear about your bad week, Jonesy. I re-added the stuff that got simul&#039;d out, and slightly edited it since it came from multiple parts of the document. Also, tell those kids they better shape up, or Wilson will get them. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
To sort out and clear all of my points above:&lt;br /&gt;
&lt;br /&gt;
*My original argument against Ride being used in the game session was based on a mistaken belief that Fighter and Paladin didn&#039;t get Handle Animal as a class skill. That argument is, of course, not valid. My parts of the discussion have since progressed beyond the one in-game incident.&lt;br /&gt;
*There are arguments for having Ride apply where Handle Animal otherwise would make sense that are supported by examples in the rules, by taking the interpretation that Ride is sort of a specific Handle Animal case with mounts that applies because of the way mounts are specifically trained, but there is no explicit statement for the case of taking control of someone else&#039;s mount. Further, since any class with Ride as a class skill also gets Handle Animal, it&#039;s easy to go with Matt&#039;s interpretation, and I&#039;m perfectly fine with that, and since that interpretation is now known, it should be easy to plan with it in mind. There is a case to be made for Ride taking the place in rolls of that sort where, for example, relative positioning would be a concern, but Handle Animal also makes sense for the ease of keeping track.&lt;br /&gt;
-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
As an afterthought, to address the Crazy Ranger battle idea, there&#039;s definitely a difference between &amp;quot;stopping a mount from going somewhere&amp;quot; and &amp;quot;directing a mount other than your own by its reins to do anything you could get your own mount to do&amp;quot;. Horses are generally inclined to not pull against reins, so stopping a horse by grabbing them is perfectly reasonable, but all the trampling and other stuff take other inputs to perform (knee pressure and other cues from the rider to egg the horse into going over the obstacle rather than just going around). As far as that goes, there&#039;d be very little call for using Handle Animal to get a horse to do any of that, either, unless it&#039;s a horse the Ranger himself has trained, in which case, that is, if he trained the mount specifically to be verbally controlled while it is being ridden by someone else, then there&#039;d definitely be a good cause for allowing him to do it (which opens up some interesting possibilities for trick headings under the Handle Animal skill heading).&lt;br /&gt;
&lt;br /&gt;
Also, it&#039;s worth wondering what to use in the case where a rider attempts to mount an animal that is not trained to be a mount (such as a feral horse, or, to get silly but more to the point, a rhinoceros). There&#039;s really no such thing as a &amp;quot;wild&amp;quot; horse in real life, only formerly domesticated horses that run in feral herds, so it&#039;s pretty easy to assume that Ride would apply to any horse, even a feral one (with significant penalties), since the species has, at least at some point in its ancestry, been bred to take a rider. However, if it were a wild animal (say, a zebra, or a giant lizard, or something), the call is harder, and likely Handle Animal would make more sense (which is why you never hear of zebras being used as mounts, except for exotic zoo-type things, where it&#039;s the exception and not the rule). &lt;br /&gt;
&lt;br /&gt;
-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
:: Heh, excellent points. I actually remember reading an article specifically about why Zebras are not really &amp;quot;breakable.&amp;quot; I wish I could find it again. I would think, maybe, that in the case of something really weird (say, a bear) one would use Handle Animal to teach him how to be rideable? This is starting to give me a headache. Between this and the Professional revisions, I might just hang myself before my birthday! :) -gm&lt;br /&gt;
::: Teaching any wild animal to be rideable would definitely be a fantastical feat, and possibly only something that could be done by, say, someone with Wild Empathy or a similar supernatural ability. In real life, it takes a few dozen (or hundred) &#039;&#039;generations&#039;&#039; of breeding to domesticate an animal. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::: Hell, 20,000 years and we&#039;re only half way there with cats. -gm&lt;br /&gt;
::::: Yeah, the 50-100 generations is a very optimal estimate, based on an experiment done in Russia with a species of fox (see [http://en.wikipedia.org/wiki/Domesticated_silver_fox this]). That&#039;s with a full modern understanding of genetic theory. Without that sort of direction, it actually takes much longer. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::: In santa barbara I was out backpacking and saw some jackass using a zebra as a pack animal. It kept breaking free from the &amp;quot;herd&amp;quot; (which included a camel), running up hills and getting all twisted up in its saddlebags. Damn thing was squirrely as hell. I&#039;m pretty sure that joker worked at Neverland ranch--its the only &amp;quot;sensible&amp;quot; reason for what I saw. Fuck California. --[[User:Msallen|Msallen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You had something in a previous edit about rule-bending and creativity. I&#039;m not a &amp;quot;rule-bender&amp;quot; so much as a &amp;quot;rule-flesher-outter&amp;quot;. I try to hash out the bits that aren&#039;t described in the given ruleset with more complete interpretations. I try really hard to make sure not all of them are in my favor, but sometimes my subconscious gets the better of me. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:The point of me saying this is that I never want the rules to allow somebody to do something silly--that&#039;s never my objective. It&#039;s always to get the game to conform to a consistent worldview that mirrors our own (inasmuch as a world with magic can mirror real life)-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:: You&#039;re worrying too much. Our Lord GM, much like the terrible figures that came before him, is arbitrary, argumentative, and cruel. He thinks highly of you, which means he&#039;ll belittle you constantly and kill you first to spare the suffering that will be heaped on your allies. --[[User:Msallen|Msallen]]&lt;br /&gt;
:: http://www.penny-arcade.com/comic/2009/3/4/&lt;br /&gt;
:::I was just defending myself against his statement that we suck at bending the rules. Let&#039;s play [http://en.wikipedia.org/wiki/Nomic Nomic] if he wants to see whether or not we&#039;re any good at rules-lawyering. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::: Well, he&#039;s comparing us to Mattie, who is a goddamn terror with rules. Funny you should mention Nomic, since one of the first games I remember playing with Mattie was a hellish and arbitrary variant of a game called [[http://en.wikipedia.org/wiki/Mao_(game) Mao]]. The version we played included constant rule changes, with the stipulation that no one was allowed to explain the rules (new or otherwise). I&#039;m sure he&#039;d reduce all of us to tears at Nomic. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::: &amp;quot;You cannot hold a candle to mattie in terms of rules bending&amp;quot; : &amp;quot;You suck at rules lawyering&amp;quot; :: &amp;quot;You can&#039;t beat Usain Bolt&amp;quot; : &amp;quot;You&#039;re slow.&amp;quot;&lt;br /&gt;
::::: They don&#039;t really teach those anymore, and the MAT is basically dead, but I think I still did it right. -gm&lt;br /&gt;
::::: Also: I fucking found out about Mao a full year or more before it became &amp;quot;Mattie&#039;s Thing.&amp;quot; (I learned it at Bridge Builders, he at Governer&#039;s School) I hated it before he learned it, and ten times as much afterwards. AlsoAlso: Jason (Qa) is really the Nomic guy from way back. Anyway, I&#039;m pretty sure Mattie taught John Carter the rules of Magic, and that dude is in charge of the whole shebang now. -gm&lt;br /&gt;
&lt;br /&gt;
Looks like knowledge(geography) is missing from your chart. - [[User:Feantari|Feantari]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5554</id>
		<title>Talk:Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5554"/>
		<updated>2010-05-13T17:18:55Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pretty awesome that you&#039;re on the wiki bandwagon.&lt;br /&gt;
&lt;br /&gt;
Also, I may be wrong in this, but I&#039;m pretty sure that, being Odessan, you get Odessan and Ubrekti for free at first level, meaning you need one more language for a bonus language (it&#039;s the only way that Kib&#039;s languages add up, so I&#039;m assuming that&#039;s what happened--I&#039;d have to sift through tons of old posts and logs to actually find where that got discussed). As far as what to choose, Fresian has a good chance of being important in the future, and is only spoken by our sorcerer. Gnomish is the one language you don&#039;t have that everyone else in the party speaks, so that&#039;s a possibility (but don&#039;t worry about not being understood--everyone also knows Ubrekti, and everyone but possibly Gilerl knows Dwarvish, too). There&#039;s also always Flanneri,Petaran,Bedowyld and Hakni if you want to improve the party&#039;s coverage. The possibilities abound!-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
Oh hay, you&#039;re an Elf now. I assume you&#039;ve mentioned that to Abs--Elves are extreme rarities on the Mainland, so it&#039;s definitely something he&#039;d have to be chill with. On the plus side, you get to know Sidhe! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: You know what kind of vetting goes on here? Please! Speaking of which, I&#039;m still waiting for that third letter of reference about you. -gm&lt;br /&gt;
:: In the mail, I swear. God&#039;s a busy guy these days. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
Man, this continent is just sick with damn dirty elves these days. If WoW is any indicator, everything goes downhill when the fucking points show up. --[[User:192.147.58.6|192.147.58.6]]&lt;br /&gt;
:PREACH IT. Hopefully Feantari can pull it off, and with any luck, she&#039;ll be acting human for a good long time anyway. &lt;br /&gt;
::: Well, if my past campaigns are any indicator, everything goes downhill when the PCs show up. -gm&lt;br /&gt;
:::: Holy crap dude, learn to deal with edit conflicts. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::: When in doubt, blame an elf. I don&#039;t trust em one bit. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::::: I&#039;m pretty elfist myself. I think it&#039;s hard to trust a race that sounds so much like a basement-dweller&#039;s wet dream. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::::: Oy you keep your dirty elf hatin&#039; outa mah char sheet! &amp;gt;.&amp;gt; &amp;lt;.&amp;lt; :-P I&#039;m pretty excited about testing it out, but yeah definitely a pretty messed up character. Though the elves in this setting should be much more interesting (read: less annoying) than your typical D&amp;amp;D elf. - [[User:Feantari|Feantari]]&lt;br /&gt;
:::::::: Jones&#039; elves live miserable existences. I&#039;ve gamed with him for over a decade and I can tell you for certain that he&#039;s a closet elf-hater himself. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::: I think the moral of the story is that, really, nobody wants to live forever. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::::::: That&#039;s funny... I was just telling my wife last night that I would choose to be immortal in a second even though it would mean I&#039;d have to watch her die. Went over like a turd in a punchbowl, as it were. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::::: I&#039;m sorta looking forward to playing the character in crappy situation.  It lets you explore some pretty dark and sucky stuff that doesn&#039;t often crop up in these sorts of games. -[[User:Feantari|Feantari]]&lt;br /&gt;
:Haha, word. Yeah, it should be fun--I&#039;m personally a big fan of metagame. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::Oh, by the way.  I&#039;m still listing her as human on the main sheet... I might change it back and write up something similar to what you had in there now that things are in the wind.. still debating that. (also ahhh edits)-[[User:Feantari|Feantari]]&lt;br /&gt;
:::Actually, the way you have it now is perfect, because it doesn&#039;t reveal her identity unless you click the character sheet link, which has &amp;quot;SPOILER&amp;quot; in big text around it. Of course, I blabbed in MFC chat, but in all fairness, Abs should have expected me to audit and wonder anyway.-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::Yeah it&#039;s fine.. I wasn&#039;t warned of crazy wiki lurkers that would reconnect sheets and what not. :-P I was going to just put in some fake stuff to cover for being human, but I figured that was a little skeezy since this was the spoilers section and all. -[[User:Feantari|Feantari]]&lt;br /&gt;
:::::It&#039;s definitely tough once you start having to explain things like why you only put 32 skill points instead of 36, why you&#039;re missing a feat, and such things. Since the sheet and the character page are separate, this is definitely the easiest way to do it. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::: Well, I hate to speak for her, but I imagine your... ah.. fastidious eye to detail was part of the reason she did not bother. ;) -gm&lt;br /&gt;
::::::: Somewhat, I was going to toss in things that wouldn&#039;t come up much, but I wouldn&#039;t want to cause any arguements over things. - [[User:Feantari|Feantari]]&lt;br /&gt;
Arg, what was that orc&#039;s name? Something with a G... -[[User:Feantari|Feantari]]&lt;br /&gt;
: I could probably check the campaign log. -gm&lt;br /&gt;
:: Unrelated to anything, I really dig the surname &amp;quot;Duvaccet&amp;quot; -gm&lt;br /&gt;
I ad-libbed a bit of backstory in there.. let me know if I should change that up some. -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
I have a name!! -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
Animal companion stuffs...&lt;br /&gt;
:Probably looking for a wolf or horse (or elk/deer if that happens to be around)-[[User:Feantari|Feantari]] &lt;br /&gt;
::Finding me an elk!-[[User:Feantari|Feantari]] &lt;br /&gt;
&lt;br /&gt;
Prestige classes?&lt;br /&gt;
:I am intrigued by the elk-rider nonsense, but as people say it&#039;s not like anyone is teaching.  That said I have about 0 exciting feat plans so maybe I&#039;ll poke at it?  Still probably tossing in a level or two of horizon walker (you know, assuming I have lots of levels to play with :-P).  But, I doubt I&#039;m jumping to either of those right when they become available, zomg spells and cool ranger stuffs.-[[User:Feantari|Feantari]]&lt;br /&gt;
:: Nonsense? NONSENSE!? Well, FWIW, I think Elk-Rider would be pretty much something you&#039;d have to work toward, since there are two feat prereqs (Mounted Combat and Mounted Archery). Regardless of what prestige is your goal, it&#039;s worth noting that you can pretty easily multi with a couple of fighter levels to pick up any prereqs for anything, just about. In either event, you&#039;ll be able to get pretty much any native-to-temperate-regions type of Animal Companion - be it elk or wolf or whatever - without much effort. -gm&lt;br /&gt;
:::nonsense not in a derogatory sense? I mean, I think I&#039;ll poke at elk ridery stuffs as even if I don&#039;t manage to get the class, the other stuff needed could still lead to neato play.  If elk are available I&#039;ll go with that, seems a reasonable thing if we are using those elk stats over in the elk rider talk.  (ps ty for saving me from cliche wolf &amp;lt;3)-[[User:Feantari|Feantari]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5553</id>
		<title>Talk:Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5553"/>
		<updated>2010-05-13T17:18:09Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pretty awesome that you&#039;re on the wiki bandwagon.&lt;br /&gt;
&lt;br /&gt;
Also, I may be wrong in this, but I&#039;m pretty sure that, being Odessan, you get Odessan and Ubrekti for free at first level, meaning you need one more language for a bonus language (it&#039;s the only way that Kib&#039;s languages add up, so I&#039;m assuming that&#039;s what happened--I&#039;d have to sift through tons of old posts and logs to actually find where that got discussed). As far as what to choose, Fresian has a good chance of being important in the future, and is only spoken by our sorcerer. Gnomish is the one language you don&#039;t have that everyone else in the party speaks, so that&#039;s a possibility (but don&#039;t worry about not being understood--everyone also knows Ubrekti, and everyone but possibly Gilerl knows Dwarvish, too). There&#039;s also always Flanneri,Petaran,Bedowyld and Hakni if you want to improve the party&#039;s coverage. The possibilities abound!-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
Oh hay, you&#039;re an Elf now. I assume you&#039;ve mentioned that to Abs--Elves are extreme rarities on the Mainland, so it&#039;s definitely something he&#039;d have to be chill with. On the plus side, you get to know Sidhe! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: You know what kind of vetting goes on here? Please! Speaking of which, I&#039;m still waiting for that third letter of reference about you. -gm&lt;br /&gt;
:: In the mail, I swear. God&#039;s a busy guy these days. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
Man, this continent is just sick with damn dirty elves these days. If WoW is any indicator, everything goes downhill when the fucking points show up. --[[User:192.147.58.6|192.147.58.6]]&lt;br /&gt;
:PREACH IT. Hopefully Feantari can pull it off, and with any luck, she&#039;ll be acting human for a good long time anyway. &lt;br /&gt;
::: Well, if my past campaigns are any indicator, everything goes downhill when the PCs show up. -gm&lt;br /&gt;
:::: Holy crap dude, learn to deal with edit conflicts. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::: When in doubt, blame an elf. I don&#039;t trust em one bit. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::::: I&#039;m pretty elfist myself. I think it&#039;s hard to trust a race that sounds so much like a basement-dweller&#039;s wet dream. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::::: Oy you keep your dirty elf hatin&#039; outa mah char sheet! &amp;gt;.&amp;gt; &amp;lt;.&amp;lt; :-P I&#039;m pretty excited about testing it out, but yeah definitely a pretty messed up character. Though the elves in this setting should be much more interesting (read: less annoying) than your typical D&amp;amp;D elf. - [[User:Feantari|Feantari]]&lt;br /&gt;
:::::::: Jones&#039; elves live miserable existences. I&#039;ve gamed with him for over a decade and I can tell you for certain that he&#039;s a closet elf-hater himself. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::: I think the moral of the story is that, really, nobody wants to live forever. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::::::: That&#039;s funny... I was just telling my wife last night that I would choose to be immortal in a second even though it would mean I&#039;d have to watch her die. Went over like a turd in a punchbowl, as it were. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::::: I&#039;m sorta looking forward to playing the character in crappy situation.  It lets you explore some pretty dark and sucky stuff that doesn&#039;t often crop up in these sorts of games. -[[User:Feantari|Feantari]]&lt;br /&gt;
:Haha, word. Yeah, it should be fun--I&#039;m personally a big fan of metagame. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::Oh, by the way.  I&#039;m still listing her as human on the main sheet... I might change it back and write up something similar to what you had in there now that things are in the wind.. still debating that. (also ahhh edits)-[[User:Feantari|Feantari]]&lt;br /&gt;
:::Actually, the way you have it now is perfect, because it doesn&#039;t reveal her identity unless you click the character sheet link, which has &amp;quot;SPOILER&amp;quot; in big text around it. Of course, I blabbed in MFC chat, but in all fairness, Abs should have expected me to audit and wonder anyway.-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::Yeah it&#039;s fine.. I wasn&#039;t warned of crazy wiki lurkers that would reconnect sheets and what not. :-P I was going to just put in some fake stuff to cover for being human, but I figured that was a little skeezy since this was the spoilers section and all. -[[User:Feantari|Feantari]]&lt;br /&gt;
:::::It&#039;s definitely tough once you start having to explain things like why you only put 32 skill points instead of 36, why you&#039;re missing a feat, and such things. Since the sheet and the character page are separate, this is definitely the easiest way to do it. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::: Well, I hate to speak for her, but I imagine your... ah.. fastidious eye to detail was part of the reason she did not bother. ;) -gm&lt;br /&gt;
::::::: Somewhat, I was going to toss in things that wouldn&#039;t come up much, but I wouldn&#039;t want to cause any arguements over things. - [[User:Feantari|Feantari]]&lt;br /&gt;
Arg, what was that orc&#039;s name? Something with a G... -[[User:Feantari|Feantari]]&lt;br /&gt;
: I could probably check the campaign log. -gm&lt;br /&gt;
:: Unrelated to anything, I really dig the surname &amp;quot;Duvaccet&amp;quot; -gm&lt;br /&gt;
I ad-libbed a bit of backstory in there.. let me know if I should change that up some. -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
I have a name!! -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
Animal companion stuffs...&lt;br /&gt;
:Probably looking for a wolf or horse (or elk/deer if that happens to be around)-[[User:Feantari|Feantari]] &lt;br /&gt;
&lt;br /&gt;
Prestige classes?&lt;br /&gt;
:I am intrigued by the elk-rider nonsense, but as people say it&#039;s not like anyone is teaching.  That said I have about 0 exciting feat plans so maybe I&#039;ll poke at it?  Still probably tossing in a level or two of horizon walker (you know, assuming I have lots of levels to play with :-P).  But, I doubt I&#039;m jumping to either of those right when they become available, zomg spells and cool ranger stuffs.-[[User:Feantari|Feantari]]&lt;br /&gt;
:: Nonsense? NONSENSE!? Well, FWIW, I think Elk-Rider would be pretty much something you&#039;d have to work toward, since there are two feat prereqs (Mounted Combat and Mounted Archery). Regardless of what prestige is your goal, it&#039;s worth noting that you can pretty easily multi with a couple of fighter levels to pick up any prereqs for anything, just about. In either event, you&#039;ll be able to get pretty much any native-to-temperate-regions type of Animal Companion - be it elk or wolf or whatever - without much effort. -gm&lt;br /&gt;
:::nonsense not in a derogatory sense? I mean, I think I&#039;ll poke at elk ridery stuffs as even if I don&#039;t manage to get the class, the other stuff needed could still lead to neato play.  If elk are available I&#039;ll go with that, seems a reasonable thing if we are using those elk stats over in the elk rider talk.  (ps ty for saving me from cliche wolf &amp;lt;3)-[[User:Feantari|Feantari]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5552</id>
		<title>Talk:Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5552"/>
		<updated>2010-05-13T17:17:34Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pretty awesome that you&#039;re on the wiki bandwagon.&lt;br /&gt;
&lt;br /&gt;
Also, I may be wrong in this, but I&#039;m pretty sure that, being Odessan, you get Odessan and Ubrekti for free at first level, meaning you need one more language for a bonus language (it&#039;s the only way that Kib&#039;s languages add up, so I&#039;m assuming that&#039;s what happened--I&#039;d have to sift through tons of old posts and logs to actually find where that got discussed). As far as what to choose, Fresian has a good chance of being important in the future, and is only spoken by our sorcerer. Gnomish is the one language you don&#039;t have that everyone else in the party speaks, so that&#039;s a possibility (but don&#039;t worry about not being understood--everyone also knows Ubrekti, and everyone but possibly Gilerl knows Dwarvish, too). There&#039;s also always Flanneri,Petaran,Bedowyld and Hakni if you want to improve the party&#039;s coverage. The possibilities abound!-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
Oh hay, you&#039;re an Elf now. I assume you&#039;ve mentioned that to Abs--Elves are extreme rarities on the Mainland, so it&#039;s definitely something he&#039;d have to be chill with. On the plus side, you get to know Sidhe! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: You know what kind of vetting goes on here? Please! Speaking of which, I&#039;m still waiting for that third letter of reference about you. -gm&lt;br /&gt;
:: In the mail, I swear. God&#039;s a busy guy these days. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
Man, this continent is just sick with damn dirty elves these days. If WoW is any indicator, everything goes downhill when the fucking points show up. --[[User:192.147.58.6|192.147.58.6]]&lt;br /&gt;
:PREACH IT. Hopefully Feantari can pull it off, and with any luck, she&#039;ll be acting human for a good long time anyway. &lt;br /&gt;
::: Well, if my past campaigns are any indicator, everything goes downhill when the PCs show up. -gm&lt;br /&gt;
:::: Holy crap dude, learn to deal with edit conflicts. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::: When in doubt, blame an elf. I don&#039;t trust em one bit. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::::: I&#039;m pretty elfist myself. I think it&#039;s hard to trust a race that sounds so much like a basement-dweller&#039;s wet dream. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::::: Oy you keep your dirty elf hatin&#039; outa mah char sheet! &amp;gt;.&amp;gt; &amp;lt;.&amp;lt; :-P I&#039;m pretty excited about testing it out, but yeah definitely a pretty messed up character. Though the elves in this setting should be much more interesting (read: less annoying) than your typical D&amp;amp;D elf. - [[User:Feantari|Feantari]]&lt;br /&gt;
:::::::: Jones&#039; elves live miserable existences. I&#039;ve gamed with him for over a decade and I can tell you for certain that he&#039;s a closet elf-hater himself. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::: I think the moral of the story is that, really, nobody wants to live forever. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::::::: That&#039;s funny... I was just telling my wife last night that I would choose to be immortal in a second even though it would mean I&#039;d have to watch her die. Went over like a turd in a punchbowl, as it were. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::::: I&#039;m sorta looking forward to playing the character in crappy situation.  It lets you explore some pretty dark and sucky stuff that doesn&#039;t often crop up in these sorts of games. -[[User:Feantari|Feantari]]&lt;br /&gt;
:Haha, word. Yeah, it should be fun--I&#039;m personally a big fan of metagame. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::Oh, by the way.  I&#039;m still listing her as human on the main sheet... I might change it back and write up something similar to what you had in there now that things are in the wind.. still debating that. (also ahhh edits)-[[User:Feantari|Feantari]]&lt;br /&gt;
:::Actually, the way you have it now is perfect, because it doesn&#039;t reveal her identity unless you click the character sheet link, which has &amp;quot;SPOILER&amp;quot; in big text around it. Of course, I blabbed in MFC chat, but in all fairness, Abs should have expected me to audit and wonder anyway.-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::Yeah it&#039;s fine.. I wasn&#039;t warned of crazy wiki lurkers that would reconnect sheets and what not. :-P I was going to just put in some fake stuff to cover for being human, but I figured that was a little skeezy since this was the spoilers section and all. -[[User:Feantari|Feantari]]&lt;br /&gt;
:::::It&#039;s definitely tough once you start having to explain things like why you only put 32 skill points instead of 36, why you&#039;re missing a feat, and such things. Since the sheet and the character page are separate, this is definitely the easiest way to do it. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::: Well, I hate to speak for her, but I imagine your... ah.. fastidious eye to detail was part of the reason she did not bother. ;) -gm&lt;br /&gt;
::::::: Somewhat, I was going to toss in things that wouldn&#039;t come up much, but I wouldn&#039;t want to cause any arguements over things. - [[User:Feantari|Feantari]]&lt;br /&gt;
Arg, what was that orc&#039;s name? Something with a G... -[[User:Feantari|Feantari]]&lt;br /&gt;
: I could probably check the campaign log. -gm&lt;br /&gt;
:: Unrelated to anything, I really dig the surname &amp;quot;Duvaccet&amp;quot; -gm&lt;br /&gt;
I ad-libbed a bit of backstory in there.. let me know if I should change that up some. -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
I have a name!! -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
Animal companion stuffs...&lt;br /&gt;
:Probably looking for a wolf or horse (or elk/deer if that happens to be around)-[[User:Feantari|Feantari]] &lt;br /&gt;
&lt;br /&gt;
Prestige classes?&lt;br /&gt;
:I am intrigued by the elk-rider nonsense, but as people say it&#039;s not like anyone is teaching.  That said I have about 0 exciting feat plans so maybe I&#039;ll poke at it?  Still probably tossing in a level or two of horizon walker (you know, assuming I have lots of levels to play with :-P).  But, I doubt I&#039;m jumping to either of those right when they become available, zomg spells and cool ranger stuffs.-[[User:Feantari|Feantari]]&lt;br /&gt;
:: Nonsense? NONSENSE!? Well, FWIW, I think Elk-Rider would be pretty much something you&#039;d have to work toward, since there are two feat prereqs (Mounted Combat and Mounted Archery). Regardless of what prestige is your goal, it&#039;s worth noting that you can pretty easily multi with a couple of fighter levels to pick up any prereqs for anything, just about. In either event, you&#039;ll be able to get pretty much any native-to-temperate-regions type of Animal Companion - be it elk or wolf or whatever - without much effort. -gm&lt;br /&gt;
:::nonsense not in a derogatory sense? I mean, I think I&#039;ll poke at elk ridery stuffs as even if I don&#039;t manage to get the class, the other stuff needed could still lead to neato play.  If elk&#039;s are available I&#039;ll go with that, seems a reasonable thing if we are using those elk stats over in the elk rider talk.  (ps ty for saving me from cliche wolf &amp;lt;3)-[[User:Feantari|Feantari]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5544</id>
		<title>Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5544"/>
		<updated>2010-05-12T15:18:21Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|4|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow (+2), Longsword|Someplace, [[Sidhe-Praxen]]}}&lt;br /&gt;
&lt;br /&gt;
Player: Feantari&amp;lt;br /&amp;gt;&lt;br /&gt;
Name: Alassea Pilindalarca&amp;lt;br /&amp;gt;&lt;br /&gt;
Classes/Levels: Ranger 4&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience: 7320ish&amp;lt;br /&amp;gt;&lt;br /&gt;
Race: [[Elves|Elf]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Alignment: CN&amp;lt;br /&amp;gt;&lt;br /&gt;
Origin: Someplace, [[Sidhe-Praxen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Residence: Currently none&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
STR: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
DEX: 17&amp;lt;br /&amp;gt;&lt;br /&gt;
CON: 8&amp;lt;br /&amp;gt;&lt;br /&gt;
INT: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
WIS: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
CHA: 10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points||||25||||7 + 6 + 6 + 6&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus||||+4||||+4 Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Initiative||||+3||||+3 Dex&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed||||30 ft||||&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save||||+3||||+4 Ranger, -1 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Reflex Save||||+7||||+4 Ranger, +3 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Will Save||||+3||||+1 Ranger, +2 Stat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
Sidhe, Odessan, Ubrekti, Dwarven&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|class=sortable&lt;br /&gt;
!|Skill||Bonus|| Bonus Derivation&lt;br /&gt;
|-&lt;br /&gt;
|Climb||4|| 2 rank&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Bowyer)||6||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||3||1 rank + Disguise kit (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heal||5||3 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide||8|| 5 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||6||2 ranks + 2 bonus from survival synergy&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||9||7 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||11||7 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||10||7 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||6||2 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spot||11||7 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Survival||9||7 ranks, +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feats and Special Abilities==&lt;br /&gt;
&lt;br /&gt;
===Standard Feats===&lt;br /&gt;
Point Blank Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranger Bonus Feats===&lt;br /&gt;
Track &amp;lt;br /&amp;gt;&lt;br /&gt;
Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class abilities===&lt;br /&gt;
Armor Prof. (Light)&amp;lt;br /&amp;gt;&lt;br /&gt;
Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Simple Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Wild Empathy&amp;lt;br /&amp;gt;&lt;br /&gt;
1st Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elven race abilities===&lt;br /&gt;
Low-Light Vision&amp;lt;br /&amp;gt;&lt;br /&gt;
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2 racial bonus on Listen, Search, and Spot checks&amp;lt;br /&amp;gt;&lt;br /&gt;
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level Progression==&lt;br /&gt;
&lt;br /&gt;
===Level 1: Ranger===&lt;br /&gt;
Base F/R/W: +2/+2/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +1&amp;lt;br /&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Wild Empathy, Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Languages: Sidhe, Odessan, Ubrekti, Dwarven&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: (6 + 2) * 4= 32 points&lt;br /&gt;
{|&lt;br /&gt;
|Craft (Bowyer)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide|||| 2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||4 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 2: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +2&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2= +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 3: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 1 leftover + 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||||+1 rank, CC&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 4: Ranger===&lt;br /&gt;
Base F/R/W: +4/+4/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +4&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
Attribute Point: +1 Dex (17) &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Heal||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trappings and Items of Note==&lt;br /&gt;
[[The Exile&#039;s Gift]]&lt;br /&gt;
&lt;br /&gt;
Gear of the late [[Gribb]]&lt;br /&gt;
*Masterwork Studded Leather&lt;br /&gt;
*Masterwork Orc Double-Axe&lt;br /&gt;
*[[Blood Arrow]]&lt;br /&gt;
[[Category: PC Character Sheets]]&lt;br /&gt;
&lt;br /&gt;
==Aliases of Note==&lt;br /&gt;
===[[Anise]] Breckt===&lt;br /&gt;
Currently used, this alias was used a few times in [[Gildenhome]] and used upon meeting [[Kib Absold]] and his band of adventurers.&lt;br /&gt;
&lt;br /&gt;
===Alice Duvaccet===&lt;br /&gt;
This alias was used during service in the [[Odessa|Odessan]] Army.&lt;br /&gt;
&lt;br /&gt;
===Charis Lorren===&lt;br /&gt;
This alias was used with some regularity in the [[Heartwood Forest]] region of [[Odessa]].  Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5543</id>
		<title>Talk:Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Anise%27s_Character_Sheet_(3.5e)&amp;diff=5543"/>
		<updated>2010-05-12T15:08:50Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pretty awesome that you&#039;re on the wiki bandwagon.&lt;br /&gt;
&lt;br /&gt;
Also, I may be wrong in this, but I&#039;m pretty sure that, being Odessan, you get Odessan and Ubrekti for free at first level, meaning you need one more language for a bonus language (it&#039;s the only way that Kib&#039;s languages add up, so I&#039;m assuming that&#039;s what happened--I&#039;d have to sift through tons of old posts and logs to actually find where that got discussed). As far as what to choose, Fresian has a good chance of being important in the future, and is only spoken by our sorcerer. Gnomish is the one language you don&#039;t have that everyone else in the party speaks, so that&#039;s a possibility (but don&#039;t worry about not being understood--everyone also knows Ubrekti, and everyone but possibly Gilerl knows Dwarvish, too). There&#039;s also always Flanneri,Petaran,Bedowyld and Hakni if you want to improve the party&#039;s coverage. The possibilities abound!-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
&lt;br /&gt;
Oh hay, you&#039;re an Elf now. I assume you&#039;ve mentioned that to Abs--Elves are extreme rarities on the Mainland, so it&#039;s definitely something he&#039;d have to be chill with. On the plus side, you get to know Sidhe! -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: You know what kind of vetting goes on here? Please! Speaking of which, I&#039;m still waiting for that third letter of reference about you. -gm&lt;br /&gt;
:: In the mail, I swear. God&#039;s a busy guy these days. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
Man, this continent is just sick with damn dirty elves these days. If WoW is any indicator, everything goes downhill when the fucking points show up. --[[User:192.147.58.6|192.147.58.6]]&lt;br /&gt;
:PREACH IT. Hopefully Feantari can pull it off, and with any luck, she&#039;ll be acting human for a good long time anyway. &lt;br /&gt;
::: Well, if my past campaigns are any indicator, everything goes downhill when the PCs show up. -gm&lt;br /&gt;
:::: Holy crap dude, learn to deal with edit conflicts. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::: When in doubt, blame an elf. I don&#039;t trust em one bit. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::::: I&#039;m pretty elfist myself. I think it&#039;s hard to trust a race that sounds so much like a basement-dweller&#039;s wet dream. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::::: Oy you keep your dirty elf hatin&#039; outa mah char sheet! &amp;gt;.&amp;gt; &amp;lt;.&amp;lt; :-P I&#039;m pretty excited about testing it out, but yeah definitely a pretty messed up character. Though the elves in this setting should be much more interesting (read: less annoying) than your typical D&amp;amp;D elf. - [[User:Feantari|Feantari]]&lt;br /&gt;
:::::::: Jones&#039; elves live miserable existences. I&#039;ve gamed with him for over a decade and I can tell you for certain that he&#039;s a closet elf-hater himself. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::: I think the moral of the story is that, really, nobody wants to live forever. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::::::: That&#039;s funny... I was just telling my wife last night that I would choose to be immortal in a second even though it would mean I&#039;d have to watch her die. Went over like a turd in a punchbowl, as it were. --[[User:Msallen|Msallen]]&lt;br /&gt;
::::::::::: I&#039;m sorta looking forward to playing the character in crappy situation.  It lets you explore some pretty dark and sucky stuff that doesn&#039;t often crop up in these sorts of games. -[[User:Feantari|Feantari]]&lt;br /&gt;
:Haha, word. Yeah, it should be fun--I&#039;m personally a big fan of metagame. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::Oh, by the way.  I&#039;m still listing her as human on the main sheet... I might change it back and write up something similar to what you had in there now that things are in the wind.. still debating that. (also ahhh edits)-[[User:Feantari|Feantari]]&lt;br /&gt;
:::Actually, the way you have it now is perfect, because it doesn&#039;t reveal her identity unless you click the character sheet link, which has &amp;quot;SPOILER&amp;quot; in big text around it. Of course, I blabbed in MFC chat, but in all fairness, Abs should have expected me to audit and wonder anyway.-[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
::::Yeah it&#039;s fine.. I wasn&#039;t warned of crazy wiki lurkers that would reconnect sheets and what not. :-P I was going to just put in some fake stuff to cover for being human, but I figured that was a little skeezy since this was the spoilers section and all. -[[User:Feantari|Feantari]]&lt;br /&gt;
:::::It&#039;s definitely tough once you start having to explain things like why you only put 32 skill points instead of 36, why you&#039;re missing a feat, and such things. Since the sheet and the character page are separate, this is definitely the easiest way to do it. -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
:::::: Well, I hate to speak for her, but I imagine your... ah.. fastidious eye to detail was part of the reason she did not bother. ;) -gm&lt;br /&gt;
::::::: Somewhat, I was going to toss in things that wouldn&#039;t come up much, but I wouldn&#039;t want to cause any arguements over things. - [[User:Feantari|Feantari]]&lt;br /&gt;
Arg, what was that orc&#039;s name? Something with a G... -[[User:Feantari|Feantari]]&lt;br /&gt;
: I could probably check the campaign log. -gm&lt;br /&gt;
:: Unrelated to anything, I really dig the surname &amp;quot;Duvaccet&amp;quot; -gm&lt;br /&gt;
I ad-libbed a bit of backstory in there.. let me know if I should change that up some. -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
I have a name!! -[[User:Feantari|Feantari]]&lt;br /&gt;
&lt;br /&gt;
Animal companion stuffs...&lt;br /&gt;
:Probably looking for a wolf or horse (or elk/deer if that happens to be around)-[[User:Feantari|Feantari]] &lt;br /&gt;
&lt;br /&gt;
Prestige classes?&lt;br /&gt;
:I am intrigued by the elk-rider nonsense, but as people say it&#039;s not like anyone is teaching.  That said I have about 0 exciting feat plans so maybe I&#039;ll poke at it?  Still probably tossing in a level or two of horizon walker (you know, assuming I have lots of levels to play with :-P).  But, I doubt I&#039;m jumping to either of those right when they become available, zomg spells and cool ranger stuffs.-[[User:Feantari|Feantari]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5537</id>
		<title>Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5537"/>
		<updated>2010-05-11T23:27:44Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Class abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow (+2), Longsword|Someplace, [[Sidhe-Praxen]]}}&lt;br /&gt;
&lt;br /&gt;
Player: Feantari&amp;lt;br /&amp;gt;&lt;br /&gt;
Name: Alassea Pilindalarca&amp;lt;br /&amp;gt;&lt;br /&gt;
Classes/Levels: Ranger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience: 3535&amp;lt;br /&amp;gt;&lt;br /&gt;
Race: [[Elves|Elf]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Alignment: CN&amp;lt;br /&amp;gt;&lt;br /&gt;
Origin: Someplace, [[Sidhe-Praxen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Residence: Currently none&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
STR: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
DEX: 16&amp;lt;br /&amp;gt;&lt;br /&gt;
CON: 8&amp;lt;br /&amp;gt;&lt;br /&gt;
INT: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
WIS: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
CHA: 10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points||||19||||7 + 6 + 6&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus||||+3||||+3 Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Initiative||||+3||||+3 Dex&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed||||30 ft||||&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save||||+2||||+3 Ranger, -1 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Reflex Save||||+6||||+3 Ranger, +3 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Will Save||||+3||||+1 Ranger, +2 Stat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
Sidhe, Odessan, Ubrekti, Dwarven&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|class=sortable&lt;br /&gt;
!|Skill||Bonus|| Bonus Derivation&lt;br /&gt;
|-&lt;br /&gt;
|Climb||4|| 2 rank&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Bowyer)||6||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||3||1 rank + Disguise kit (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heal||5||3 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide||8|| 5 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||6||2 ranks + 2 bonus from survival synergy&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||9||7 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||11||7 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||10||7 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||6||2 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spot||11||7 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Survival||9||7 ranks, +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feats and Special Abilities==&lt;br /&gt;
&lt;br /&gt;
===Standard Feats===&lt;br /&gt;
Point Blank Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranger Bonus Feats===&lt;br /&gt;
Track &amp;lt;br /&amp;gt;&lt;br /&gt;
Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class abilities===&lt;br /&gt;
Armor Prof. (Light)&amp;lt;br /&amp;gt;&lt;br /&gt;
Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Simple Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Wild Empathy&amp;lt;br /&amp;gt;&lt;br /&gt;
1st Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elven race abilities===&lt;br /&gt;
Low-Light Vision&amp;lt;br /&amp;gt;&lt;br /&gt;
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2 racial bonus on Listen, Search, and Spot checks&amp;lt;br /&amp;gt;&lt;br /&gt;
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level Progression==&lt;br /&gt;
&lt;br /&gt;
===Level 1: Ranger===&lt;br /&gt;
Base F/R/W: +2/+2/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +1&amp;lt;br /&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Wild Empathy, Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Languages: Sidhe, Odessan, Ubrekti, Dwarven&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: (6 + 2) * 4= 32 points&lt;br /&gt;
{|&lt;br /&gt;
|Craft (Bowyer)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide|||| 2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||4 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 2: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +2&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2= +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 3: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 1 leftover + 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||||+1 rank, CC&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 4: Ranger===&lt;br /&gt;
Base F/R/W: +4/+4/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +4&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
Attribute Point: +1 Dex (17) &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Heal||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trappings and Items of Note==&lt;br /&gt;
[[The Exile&#039;s Gift]]&lt;br /&gt;
&lt;br /&gt;
Gear of the late [[Gribb]]&lt;br /&gt;
*Masterwork Studded Leather&lt;br /&gt;
*Masterwork Orc Double-Axe&lt;br /&gt;
*[[Blood Arrow]]&lt;br /&gt;
[[Category: PC Character Sheets]]&lt;br /&gt;
&lt;br /&gt;
==Aliases of Note==&lt;br /&gt;
===[[Anise]] Breckt===&lt;br /&gt;
Currently used, this alias was used a few times in [[Gildenhome]] and used upon meeting [[Kib Absold]] and his band of adventurers.&lt;br /&gt;
&lt;br /&gt;
===Alice Duvaccet===&lt;br /&gt;
This alias was used during service in the [[Odessa|Odessan]] Army.&lt;br /&gt;
&lt;br /&gt;
===Charis Lorren===&lt;br /&gt;
This alias was used with some regularity in the [[Heartwood Forest]] region of [[Odessa]].  Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5536</id>
		<title>Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5536"/>
		<updated>2010-05-11T23:26:38Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow (+2), Longsword|Someplace, [[Sidhe-Praxen]]}}&lt;br /&gt;
&lt;br /&gt;
Player: Feantari&amp;lt;br /&amp;gt;&lt;br /&gt;
Name: Alassea Pilindalarca&amp;lt;br /&amp;gt;&lt;br /&gt;
Classes/Levels: Ranger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience: 3535&amp;lt;br /&amp;gt;&lt;br /&gt;
Race: [[Elves|Elf]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Alignment: CN&amp;lt;br /&amp;gt;&lt;br /&gt;
Origin: Someplace, [[Sidhe-Praxen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Residence: Currently none&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
STR: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
DEX: 16&amp;lt;br /&amp;gt;&lt;br /&gt;
CON: 8&amp;lt;br /&amp;gt;&lt;br /&gt;
INT: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
WIS: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
CHA: 10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points||||19||||7 + 6 + 6&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus||||+3||||+3 Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Initiative||||+3||||+3 Dex&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed||||30 ft||||&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save||||+2||||+3 Ranger, -1 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Reflex Save||||+6||||+3 Ranger, +3 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Will Save||||+3||||+1 Ranger, +2 Stat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
Sidhe, Odessan, Ubrekti, Dwarven&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|class=sortable&lt;br /&gt;
!|Skill||Bonus|| Bonus Derivation&lt;br /&gt;
|-&lt;br /&gt;
|Climb||4|| 2 rank&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Bowyer)||6||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||3||1 rank + Disguise kit (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heal||5||3 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide||8|| 5 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||6||2 ranks + 2 bonus from survival synergy&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||9||7 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||11||7 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||10||7 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||6||2 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spot||11||7 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Survival||9||7 ranks, +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feats and Special Abilities==&lt;br /&gt;
&lt;br /&gt;
===Standard Feats===&lt;br /&gt;
Point Blank Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranger Bonus Feats===&lt;br /&gt;
Track &amp;lt;br /&amp;gt;&lt;br /&gt;
Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class abilities===&lt;br /&gt;
Armor Prof. (Light)&amp;lt;br /&amp;gt;&lt;br /&gt;
Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Simple Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Wild Empathy&amp;lt;br /&amp;gt;&lt;br /&gt;
1st Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elven race abilities===&lt;br /&gt;
Low-Light Vision&amp;lt;br /&amp;gt;&lt;br /&gt;
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2 racial bonus on Listen, Search, and Spot checks&amp;lt;br /&amp;gt;&lt;br /&gt;
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level Progression==&lt;br /&gt;
&lt;br /&gt;
===Level 1: Ranger===&lt;br /&gt;
Base F/R/W: +2/+2/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +1&amp;lt;br /&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Wild Empathy, Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Languages: Sidhe, Odessan, Ubrekti, Dwarven&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: (6 + 2) * 4= 32 points&lt;br /&gt;
{|&lt;br /&gt;
|Craft (Bowyer)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide|||| 2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||4 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 2: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +2&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2= +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 3: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 1 leftover + 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||||+1 rank, CC&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 4: Ranger===&lt;br /&gt;
Base F/R/W: +4/+4/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +4&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
Attribute Point: +1 Dex (17) &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Heal||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trappings and Items of Note==&lt;br /&gt;
[[The Exile&#039;s Gift]]&lt;br /&gt;
&lt;br /&gt;
Gear of the late [[Gribb]]&lt;br /&gt;
*Masterwork Studded Leather&lt;br /&gt;
*Masterwork Orc Double-Axe&lt;br /&gt;
*[[Blood Arrow]]&lt;br /&gt;
[[Category: PC Character Sheets]]&lt;br /&gt;
&lt;br /&gt;
==Aliases of Note==&lt;br /&gt;
===[[Anise]] Breckt===&lt;br /&gt;
Currently used, this alias was used a few times in [[Gildenhome]] and used upon meeting [[Kib Absold]] and his band of adventurers.&lt;br /&gt;
&lt;br /&gt;
===Alice Duvaccet===&lt;br /&gt;
This alias was used during service in the [[Odessa|Odessan]] Army.&lt;br /&gt;
&lt;br /&gt;
===Charis Lorren===&lt;br /&gt;
This alias was used with some regularity in the [[Heartwood Forest]] region of [[Odessa]].  Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5535</id>
		<title>Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5535"/>
		<updated>2010-05-11T23:24:04Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Level 4: Ranger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow (+2), Longsword|Someplace, [[Sidhe-Praxen]]}}&lt;br /&gt;
&lt;br /&gt;
Player: Feantari&amp;lt;br /&amp;gt;&lt;br /&gt;
Name: Alassea Pilindalarca&amp;lt;br /&amp;gt;&lt;br /&gt;
Classes/Levels: Ranger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience: 3535&amp;lt;br /&amp;gt;&lt;br /&gt;
Race: [[Elves|Elf]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Alignment: CN&amp;lt;br /&amp;gt;&lt;br /&gt;
Origin: Someplace, [[Sidhe-Praxen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Residence: Currently none&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
STR: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
DEX: 16&amp;lt;br /&amp;gt;&lt;br /&gt;
CON: 8&amp;lt;br /&amp;gt;&lt;br /&gt;
INT: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
WIS: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
CHA: 10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points||||19||||7 + 6 + 6&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus||||+3||||+3 Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Initiative||||+3||||+3 Dex&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed||||30 ft||||&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save||||+2||||+3 Ranger, -1 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Reflex Save||||+6||||+3 Ranger, +3 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Will Save||||+3||||+1 Ranger, +2 Stat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
Sidhe, Odessan, Ubrekti, Dwarven&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|class=sortable&lt;br /&gt;
!|Skill||Bonus|| Bonus Derivation&lt;br /&gt;
|-&lt;br /&gt;
|Climb||4|| 2 rank&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Bowyer)||6||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||3||1 rank + Disguise kit (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heal||4||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide||7|| 4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||6||2 ranks + 2 bonus from survival synergy&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||8||6 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||10||6 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||9||6 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||6||2 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spot||10||6 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Survival||8||6 ranks, +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feats and Special Abilities==&lt;br /&gt;
&lt;br /&gt;
===Standard Feats===&lt;br /&gt;
Point Blank Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranger Bonus Feats===&lt;br /&gt;
Track &amp;lt;br /&amp;gt;&lt;br /&gt;
Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class abilities===&lt;br /&gt;
Armor Prof. (Light)&amp;lt;br /&amp;gt;&lt;br /&gt;
Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Simple Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Wild Empathy&amp;lt;br /&amp;gt;&lt;br /&gt;
1st Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elven race abilities===&lt;br /&gt;
Low-Light Vision&amp;lt;br /&amp;gt;&lt;br /&gt;
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2 racial bonus on Listen, Search, and Spot checks&amp;lt;br /&amp;gt;&lt;br /&gt;
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level Progression==&lt;br /&gt;
&lt;br /&gt;
===Level 1: Ranger===&lt;br /&gt;
Base F/R/W: +2/+2/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +1&amp;lt;br /&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Wild Empathy, Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Languages: Sidhe, Odessan, Ubrekti, Dwarven&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: (6 + 2) * 4= 32 points&lt;br /&gt;
{|&lt;br /&gt;
|Craft (Bowyer)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide|||| 2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||4 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 2: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +2&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2= +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 3: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 1 leftover + 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||||+1 rank, CC&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 4: Ranger===&lt;br /&gt;
Base F/R/W: +4/+4/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +4&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
Attribute Point: +1 Dex (17) &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Heal||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trappings and Items of Note==&lt;br /&gt;
[[The Exile&#039;s Gift]]&lt;br /&gt;
&lt;br /&gt;
Gear of the late [[Gribb]]&lt;br /&gt;
*Masterwork Studded Leather&lt;br /&gt;
*Masterwork Orc Double-Axe&lt;br /&gt;
*[[Blood Arrow]]&lt;br /&gt;
[[Category: PC Character Sheets]]&lt;br /&gt;
&lt;br /&gt;
==Aliases of Note==&lt;br /&gt;
===[[Anise]] Breckt===&lt;br /&gt;
Currently used, this alias was used a few times in [[Gildenhome]] and used upon meeting [[Kib Absold]] and his band of adventurers.&lt;br /&gt;
&lt;br /&gt;
===Alice Duvaccet===&lt;br /&gt;
This alias was used during service in the [[Odessa|Odessan]] Army.&lt;br /&gt;
&lt;br /&gt;
===Charis Lorren===&lt;br /&gt;
This alias was used with some regularity in the [[Heartwood Forest]] region of [[Odessa]].  Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5534</id>
		<title>Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5534"/>
		<updated>2010-05-11T23:23:21Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Level 4: Ranger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow (+2), Longsword|Someplace, [[Sidhe-Praxen]]}}&lt;br /&gt;
&lt;br /&gt;
Player: Feantari&amp;lt;br /&amp;gt;&lt;br /&gt;
Name: Alassea Pilindalarca&amp;lt;br /&amp;gt;&lt;br /&gt;
Classes/Levels: Ranger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience: 3535&amp;lt;br /&amp;gt;&lt;br /&gt;
Race: [[Elves|Elf]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Alignment: CN&amp;lt;br /&amp;gt;&lt;br /&gt;
Origin: Someplace, [[Sidhe-Praxen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Residence: Currently none&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
STR: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
DEX: 16&amp;lt;br /&amp;gt;&lt;br /&gt;
CON: 8&amp;lt;br /&amp;gt;&lt;br /&gt;
INT: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
WIS: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
CHA: 10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points||||19||||7 + 6 + 6&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus||||+3||||+3 Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Initiative||||+3||||+3 Dex&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed||||30 ft||||&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save||||+2||||+3 Ranger, -1 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Reflex Save||||+6||||+3 Ranger, +3 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Will Save||||+3||||+1 Ranger, +2 Stat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
Sidhe, Odessan, Ubrekti, Dwarven&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|class=sortable&lt;br /&gt;
!|Skill||Bonus|| Bonus Derivation&lt;br /&gt;
|-&lt;br /&gt;
|Climb||4|| 2 rank&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Bowyer)||6||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||3||1 rank + Disguise kit (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heal||4||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide||7|| 4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||6||2 ranks + 2 bonus from survival synergy&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||8||6 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||10||6 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||9||6 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||6||2 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spot||10||6 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Survival||8||6 ranks, +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feats and Special Abilities==&lt;br /&gt;
&lt;br /&gt;
===Standard Feats===&lt;br /&gt;
Point Blank Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranger Bonus Feats===&lt;br /&gt;
Track &amp;lt;br /&amp;gt;&lt;br /&gt;
Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class abilities===&lt;br /&gt;
Armor Prof. (Light)&amp;lt;br /&amp;gt;&lt;br /&gt;
Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Simple Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Wild Empathy&amp;lt;br /&amp;gt;&lt;br /&gt;
1st Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elven race abilities===&lt;br /&gt;
Low-Light Vision&amp;lt;br /&amp;gt;&lt;br /&gt;
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2 racial bonus on Listen, Search, and Spot checks&amp;lt;br /&amp;gt;&lt;br /&gt;
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level Progression==&lt;br /&gt;
&lt;br /&gt;
===Level 1: Ranger===&lt;br /&gt;
Base F/R/W: +2/+2/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +1&amp;lt;br /&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Wild Empathy, Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Languages: Sidhe, Odessan, Ubrekti, Dwarven&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: (6 + 2) * 4= 32 points&lt;br /&gt;
{|&lt;br /&gt;
|Craft (Bowyer)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide|||| 2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||4 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 2: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +2&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2= +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 3: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 1 leftover + 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||||+1 rank, CC&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 4: Ranger===&lt;br /&gt;
Base F/R/W: +4/+4/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +4&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Animal Companion &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Heal||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trappings and Items of Note==&lt;br /&gt;
[[The Exile&#039;s Gift]]&lt;br /&gt;
&lt;br /&gt;
Gear of the late [[Gribb]]&lt;br /&gt;
*Masterwork Studded Leather&lt;br /&gt;
*Masterwork Orc Double-Axe&lt;br /&gt;
*[[Blood Arrow]]&lt;br /&gt;
[[Category: PC Character Sheets]]&lt;br /&gt;
&lt;br /&gt;
==Aliases of Note==&lt;br /&gt;
===[[Anise]] Breckt===&lt;br /&gt;
Currently used, this alias was used a few times in [[Gildenhome]] and used upon meeting [[Kib Absold]] and his band of adventurers.&lt;br /&gt;
&lt;br /&gt;
===Alice Duvaccet===&lt;br /&gt;
This alias was used during service in the [[Odessa|Odessan]] Army.&lt;br /&gt;
&lt;br /&gt;
===Charis Lorren===&lt;br /&gt;
This alias was used with some regularity in the [[Heartwood Forest]] region of [[Odessa]].  Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5533</id>
		<title>Anise&#039;s Character Sheet (3.5e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise%27s_Character_Sheet_(3.5e)&amp;diff=5533"/>
		<updated>2010-05-11T23:20:37Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Level Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow (+2), Longsword|Someplace, [[Sidhe-Praxen]]}}&lt;br /&gt;
&lt;br /&gt;
Player: Feantari&amp;lt;br /&amp;gt;&lt;br /&gt;
Name: Alassea Pilindalarca&amp;lt;br /&amp;gt;&lt;br /&gt;
Classes/Levels: Ranger 3&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience: 3535&amp;lt;br /&amp;gt;&lt;br /&gt;
Race: [[Elves|Elf]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Alignment: CN&amp;lt;br /&amp;gt;&lt;br /&gt;
Origin: Someplace, [[Sidhe-Praxen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Residence: Currently none&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
STR: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
DEX: 16&amp;lt;br /&amp;gt;&lt;br /&gt;
CON: 8&amp;lt;br /&amp;gt;&lt;br /&gt;
INT: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
WIS: 14&amp;lt;br /&amp;gt;&lt;br /&gt;
CHA: 10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points||||19||||7 + 6 + 6&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus||||+3||||+3 Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Initiative||||+3||||+3 Dex&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed||||30 ft||||&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save||||+2||||+3 Ranger, -1 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Reflex Save||||+6||||+3 Ranger, +3 Stat&lt;br /&gt;
|-&lt;br /&gt;
|Will Save||||+3||||+1 Ranger, +2 Stat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
Sidhe, Odessan, Ubrekti, Dwarven&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|class=sortable&lt;br /&gt;
!|Skill||Bonus|| Bonus Derivation&lt;br /&gt;
|-&lt;br /&gt;
|Climb||4|| 2 rank&lt;br /&gt;
|-&lt;br /&gt;
|Craft (Bowyer)||6||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||3||1 rank + Disguise kit (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heal||4||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide||7|| 4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||6||2 ranks + 2 bonus from survival synergy&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||8||6 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||10||6 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||9||6 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||6||2 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spot||10||6 ranks + 2 racial bonus&lt;br /&gt;
|-&lt;br /&gt;
|Survival||8||6 ranks, +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feats and Special Abilities==&lt;br /&gt;
&lt;br /&gt;
===Standard Feats===&lt;br /&gt;
Point Blank Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Shot &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranger Bonus Feats===&lt;br /&gt;
Track &amp;lt;br /&amp;gt;&lt;br /&gt;
Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class abilities===&lt;br /&gt;
Armor Prof. (Light)&amp;lt;br /&amp;gt;&lt;br /&gt;
Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Simple Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Wild Empathy&amp;lt;br /&amp;gt;&lt;br /&gt;
1st Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elven race abilities===&lt;br /&gt;
Low-Light Vision&amp;lt;br /&amp;gt;&lt;br /&gt;
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects &amp;lt;br /&amp;gt;&lt;br /&gt;
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2 racial bonus on Listen, Search, and Spot checks&amp;lt;br /&amp;gt;&lt;br /&gt;
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level Progression==&lt;br /&gt;
&lt;br /&gt;
===Level 1: Ranger===&lt;br /&gt;
Base F/R/W: +2/+2/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +1&amp;lt;br /&amp;gt;&lt;br /&gt;
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Wild Empathy, Favored Enemy (animals)&amp;lt;br /&amp;gt;&lt;br /&gt;
Languages: Sidhe, Odessan, Ubrekti, Dwarven&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: (6 + 2) * 4= 32 points&lt;br /&gt;
{|&lt;br /&gt;
|Craft (Bowyer)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Hide|||| 2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (nature)||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Search||||2 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||4 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||4 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 2: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+0&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +2&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Combat Style (Archery): Rapid Shot&amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2= +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 3: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 1 leftover + 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Climb||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Disguise||||+1 rank, CC&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 4: Ranger===&lt;br /&gt;
Base F/R/W: +3/+3/+1&amp;lt;br /&amp;gt;&lt;br /&gt;
BAB: +3&amp;lt;br /&amp;gt;&lt;br /&gt;
Class Abilities: Endurance &amp;lt;br /&amp;gt;&lt;br /&gt;
Skills: 6 + 2 = +8 points&lt;br /&gt;
{|&lt;br /&gt;
|Heal||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (geography)||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Listen||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Spot||||+1 rank&lt;br /&gt;
|-&lt;br /&gt;
|Survival||||+1 rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trappings and Items of Note==&lt;br /&gt;
[[The Exile&#039;s Gift]]&lt;br /&gt;
&lt;br /&gt;
Gear of the late [[Gribb]]&lt;br /&gt;
*Masterwork Studded Leather&lt;br /&gt;
*Masterwork Orc Double-Axe&lt;br /&gt;
*[[Blood Arrow]]&lt;br /&gt;
[[Category: PC Character Sheets]]&lt;br /&gt;
&lt;br /&gt;
==Aliases of Note==&lt;br /&gt;
===[[Anise]] Breckt===&lt;br /&gt;
Currently used, this alias was used a few times in [[Gildenhome]] and used upon meeting [[Kib Absold]] and his band of adventurers.&lt;br /&gt;
&lt;br /&gt;
===Alice Duvaccet===&lt;br /&gt;
This alias was used during service in the [[Odessa|Odessan]] Army.&lt;br /&gt;
&lt;br /&gt;
===Charis Lorren===&lt;br /&gt;
This alias was used with some regularity in the [[Heartwood Forest]] region of [[Odessa]].  Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise&amp;diff=5017</id>
		<title>Anise</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise&amp;diff=5017"/>
		<updated>2010-04-22T22:17:11Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Human]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow, Longsword|Someplace, [[Odessa]]}}&lt;br /&gt;
&lt;br /&gt;
A ranger from a rural forested area of Oddesa, Anise Breckt honed her skills growing up, and was sent off to join the military. She served as an archer and scout for the Odessan army in Alexia before leaving to pursuse more adventurous work. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Anise is of average height with a wiry build, seemingly in her early to mid twenties. Her skin speaks to her occupation, but is naturally a slightly pale olive tone.  She wears her dark brown hair loose and shoulder length, and seems accustomed to it being in her face half the time.  Her countenance is generally one of composed determination or focus, an expression that makes her sharp hazel eyes seem almost severe.&lt;br /&gt;
&lt;br /&gt;
Her gear is well cared for but clearly well travelled.  She carries an impressive looking longbow and wears a longsword at her side.  Her trusty mule, [[Mercer]], follows along behind her, saddled and carrying her various gear.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Immediately before meeting Kib&#039;s group, Anise fought and killed a half-orc bounty hunter named [[Gribb]].  [[Gribb]] had served with Anise during her service with the Odessan peace keepers in Alexia.&lt;br /&gt;
&lt;br /&gt;
==Notable Career Kills/Victories==&lt;br /&gt;
[[Gribb]], Half-orc bounty hunter?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Anise&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Anise&amp;diff=5002</id>
		<title>Anise</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Anise&amp;diff=5002"/>
		<updated>2010-04-21T17:57:34Z</updated>

		<summary type="html">&lt;p&gt;199.46.245.232: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|ExampleCharPic.jpg|3|[[Human]]|[[Ranger]]|Masterwork Studded Leather|Masterwork Composite Longbow, Longsword|Someplace, [[Odessa]]}}&lt;br /&gt;
&lt;br /&gt;
A ranger from a rural forested area of Oddesa, Anise Breckt honed her skills growing up, and was sent off to join the military. She served as an archer and scout for the Odessan army in Alexia before leaving to pursuse more adventurous work. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Anise is of average height with a wiry build, seemingly in her early to mid twenties. Her skin speaks to her occupation, but is naturally a slightly pale olive tone.  She wears her dark brown hair loose and shoulder length, and seems accustomed to it being in her face half the time.  Her countenance is generally one of composed determination or focus, an expression that makes her sharp hazel eyes seem almost severe.&lt;br /&gt;
&lt;br /&gt;
Her gear is well cared for but clearly well travelled.  She carries an impressive looking longbow and wears a longsword at her side.  Her trusty mule, Mercer, follows along behind her, saddled and carrying her various gear.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Immediatly before meeting Kib&#039;s group, Anise fought and killed a half-orc bounty hunter named [[Gribb]].  [[Gribb]] had served with Anise during her service with the Odessan peace keepers in Alexia.&lt;br /&gt;
&lt;br /&gt;
==Notable Career Kills/Victories==&lt;br /&gt;
[[Gribb]], Half-orc bounty hunter?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPOILER [[Anise&#039;s Character Sheet]] SPOILER&#039;&#039;&#039;&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>199.46.245.232</name></author>
	</entry>
</feed>