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		<id>https://wiki.memphisgamers.com/index.php?title=Arabelle_Adventurers_Quest_Notes_2011-10-01&amp;diff=11192</id>
		<title>Arabelle Adventurers Quest Notes 2011-10-01</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Arabelle_Adventurers_Quest_Notes_2011-10-01&amp;diff=11192"/>
		<updated>2011-10-02T13:49:37Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Further Into the Haunted Keep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Arabelle Adventures]]&lt;br /&gt;
&lt;br /&gt;
Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Lock}}, {{Stock}}, {{Barrel}}, {{Squirt}}&lt;br /&gt;
&lt;br /&gt;
==From Last Game==&lt;br /&gt;
&lt;br /&gt;
See [[Arabelle_Adventurers_Quest_Notes_2011-08-21|Arabelle Adventurers Quest Notes 2011-08-21]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Questing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Merry}}asks {{Ugly}} to carry {{Barrel}} over to his wagon and set him inside.  The wagon has a corner that {{Merry}} calls &amp;quot;the sick box&amp;quot; which is where the dogs go when they are hurt.  It has a worn blanket with food and water in easy reach.  {{Merry}} checks on the bandage that {{Nora}} put on {{Barrel}}.  The dog hasn&#039;t woken up yet, but {{Merry}} does his best to make sure the dog is comfortable before climbing back into the driver&#039;s seat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Walker&#039;s Shade Village===&lt;br /&gt;
&lt;br /&gt;
The party arrives at a logging village safely thanks to {{Book}}&#039;s knowledge of the area.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} asks what the sign says as they enter the town. {{Book}} replies that it means, &amp;quot;Urinate on this sign for good luck.&amp;quot;  {{Ugly}} proceeds to urinate on the sign.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eins Walgorg, Jr&#039;&#039;&#039; falls off the cart. The party calls to {{Nora}} to check on him.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} runs to him to see why he fell. He seems poisoned again.{{Nora}} doesn&#039;t know exactly which poison it is but she suspects it was ingested poison.  {{Mahina}} tries to find out more info about the poison but cannot.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} feels like he will be fairly stable but recommends that they go to the church and hole up there for the evening.  {{Ugly}} agrees with this idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====At the Church====&lt;br /&gt;
&lt;br /&gt;
They arrive at the church and {{Ugly}} introduces himself to the cleric outside of the church.  She says her name is &#039;&#039;&#039;Jofrana&#039;&#039;&#039; and that she was just about to have dinner. {{Merry}} explains the situation to the cleric. {{Nora}} says she believes that he was poisoned from this vial. She hands the vial to the cleric. The cleric sniffs it then says, &amp;quot;Oh dear, come in&amp;quot; and ushers in the party.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jofrana&#039;&#039;&#039; says this is a magical poison, was more common in war and used in assassination attempts- it&#039;s a good way of getting people buried alive. She says the antidote is made from a rare plant and she doesn&#039;t know of any in the area. She says the only place she has seen it is in the misty area, about 2 hills to the north. It&#039;s a pretty dangerous place as it is haunted and cursed.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} presses for more information. &#039;&#039;&#039;Jofrana&#039;&#039;&#039; says the area is very misty and most people get lost and/or eaten by monsters. There&#039;s a haunted tower and all sorts of ghastly things.&lt;br /&gt;
&lt;br /&gt;
She says they are welcome to sleep in the church. The plant is 5 pronged, has red berries and it&#039;s the berries they need. She offers food but says she doesn&#039;t have much, {{Tempest}} replies that they have their own food. It&#039;s body shock poison- she says to check your food because it&#039;s ingested. She mentions to detect magic on the food since it&#039;s a magical poison. &lt;br /&gt;
&lt;br /&gt;
{{Merry}} asks if &#039;&#039;&#039;Jofrana&#039;&#039;&#039; could heal his dog and {{Book}}. {{Book}} thanks her for the healing. She also heals {{Tempest}}.  {{Book}} asks if they have a library. She says she only has three books.  {{Merry}} offers a volume of the book he&#039;s been writing for her help and gives it to her. She lets {{Book}} borrow her books, including the &amp;quot;Canon of Orthodoxy&amp;quot; with local notes in it. &lt;br /&gt;
&lt;br /&gt;
{{Book}} memorizes the books, one of which is Gelthien&#039;s books. &lt;br /&gt;
&lt;br /&gt;
{{Merry}} takes all the poisoned food, marks it, and locks it in one of his trunks.&lt;br /&gt;
&lt;br /&gt;
The party rests for the night. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
===To The Misty Vale===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Book}} gives the books back to &#039;&#039;&#039;Jofrana&#039;&#039;&#039; in the morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The party leaves &#039;&#039;&#039;Eins Walgorg, Jr&#039;&#039;&#039;, &#039;&#039;&#039;Eins Walgorg, Sr&#039;&#039;&#039; and the wagons with &#039;&#039;&#039;Jofrana&#039;&#039;&#039; and sets off for the Misty Vale.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The party arrives in a small valley filled with fog.  {{Nora}} chants something from her vision, but nothing happens.  We see a small bit of cloth tied to a tree just inside the fog.  The party begins following a trail of cloth.  It leads to a clearing with a pole sticking out of the ground with an orb on top of it.  Excited, {{Nora}} says the incantation again and the fog clears.  The trail of cloth leads deeper into the woods and ends at a ruined keep.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What we see:  &amp;quot;You see before you the mysterious tower.  Made of gleaming white marble, it is perfectly preserved amidst the ruins of an ancient keep.  A shimmering blue force field surrounds the tower, encasing it from ground level to its top, mere inches from the walls.  The ruins are old stone of granite, pulverized by years of neglect and occupation.  You can still make out the basic outline of the ruined, four-cornered keep, and the perfectly preserved tower is startling by comparison.  In the ruined corner of the keep where a sturdy tower once stood, you hear a commotion.  In the midst of the rubble you can see three large beetles fighting over the bodies of several dead rats.  As soon as the beetles notice you, they stop squabbling and advance.  Before you have time to process your surroundings, you are under attack!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Beetle Battle====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bombardier beetles rush at the party.&lt;br /&gt;
{{Nora}} blesses the party.&lt;br /&gt;
{{Book}} reaches into his back of tricks and pulls out a rat.&lt;br /&gt;
{{Ugly}} and {{Tempest}} shoot at the beetles with their bows whilst the others wait to see what will happen.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} takes down one of the beetles.  He then drops his bow, pulls out his sword, and lunges towards the other two beetles. He misses but makes an impressive show of it.&lt;br /&gt;
&lt;br /&gt;
One of the beetles sprays acid at {{Ugly}} and {{Tempest}}, but they laugh in the beetle&#039;s face as it does no damage!  The beetle now feels very sad.&lt;br /&gt;
&lt;br /&gt;
The other beetle sprays acid and it also does no damage, not even to the rat. &lt;br /&gt;
&lt;br /&gt;
{{Mahina}} casts flare &amp;amp; a burst of light appears in front of one of the beetles but it is not dazzled (or impressed).&lt;br /&gt;
&lt;br /&gt;
{{Merry}} attacks and smacks around a beetle. &lt;br /&gt;
&lt;br /&gt;
{{Ugly}} rushes forward and cleaves both beetles in half! The battle ends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Into the Ruined Wizard Tower====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They see what looks like a ghost that flits back and forth through the wall of the tower. It walks up to a shrub on the ground and it is quietly harvesting shrubbery. It picks it up and then walks through the wall again.&lt;br /&gt;
&lt;br /&gt;
{{Book}} sends his rat to investigate. {{Merry}} has heard tales about blue shimmers that are force field walls. He doesn&#039;t know much about it other than that is what it is.  {{Nora}} recalls a good bit about force walls.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} waits for the ghost to come back out so he can try to communicate with it. The ghost is about the carry the last bit of the berries back through the wall when {{Merry}} shouts out to him. The ghost looks at {{Merry}} wide-eyed and releases a loud, screamy moan.&lt;br /&gt;
&lt;br /&gt;
{{Merry}}&#039;s dogs panic and flee at top speed away from the ghost.&lt;br /&gt;
&lt;br /&gt;
The ghost is furious at the sight of living things. It bangs angrily at the force field.  {{Merry}} tries to calm down the ghost and succeeds enough where he can understand the curses the ghost is spewing at them.&lt;br /&gt;
&lt;br /&gt;
The ghost screams, &amp;quot;Let me out! I&#039;ve been trapped! If you don&#039;t let me out I will kill you all! Get away from my home!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Merry}} asks how we can let him out but the ghost isn&#039;t coherent enough to give a good answer.  {{Merry}} tries to fascinate the ghost with rousing oratory but the ghost is not affected.  The ghost screams again.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} panics! {{Merry}} runs off in terror. {{Mahina}} sits down and writes in her journal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Merry}} comes back after a while and blows his signal whistle to get his dogs back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The building to the left appears to have once been a barracks of some sort but is in serious decay.  {{Merry}} continues blowing his whistle and his dogs come back. {{Book}}  and {{Mahina}} search the barracks but find nothing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Battle in the Orchard====&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} runs into the overgrown orchard and looks for apples.  {{Tempest}} follows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Book}} correctly identifies an assassin vine in the orchard! {{Tempest}}, {{Nora}} and {{Mahina}} become entangled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} starts leisurely talking to {{Tempest}}. {{Ugly}} tries to hack at the vines. {{Nora}} looks terrified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The vine slams into {{Mahina}} and she looks hurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} produces flames in her hands in hopes it helps her break free.  {{Merry}} tells his dogs to attack. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Barrel}} charges into the get the assassin vine. Unfortunately, he gets entangled and can&#039;t move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} lands a devastating critical hit against the assassin vine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stock}} rushes to attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Merry}} takes a shot up into the trees, hoping to hit the deadly vine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} rages and charges into the fray!  He gets entangled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Lock}} rushes to attack and gets entangled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Book}} reaches into his bag of tricks and pulls out a bat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Assassin vine is mad! He slams against {{Tempest}} and hurts her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} manages to take a step back but then the vines tighten around her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Barrel}} squirmed his way back out of the vines&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bat flew off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} swung at the Assassin vine and missed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stock}} jumped up and bit a vine hard while{{Merry}} reloads.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} runs through the vines up to the Assassin vine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Lock}} squirmed his way back out of the vines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The vine slams into {{Tempest}}.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} heals {{Tempest}} for a little bit.&lt;br /&gt;
 OOC- {{Mahina}} uses her hero point to get back Cure Light Wounds.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Nora}} weaves through the vines to heal {{Tempest}}.  The vine tries to hit {{Nora}} but misses.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} tries to hit the vine again and misses.  {{Merry}} tries to shoot at the vine but misses as well.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} slashes the vine and kills it!&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} gathers up all the good apples with the help of the bat. She gets 11 good apples.  {{Tempest}} urges {{Mahina}} to leave the forest.  {{Merry}} searches for anything else of interest.  He finds a rusty longsword, 27 gold &amp;amp; a lamp. He tosses the rusty longsword. &lt;br /&gt;
&lt;br /&gt;
{{Mahina}} eats an apple.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Further Into the Haunted Keep====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The party moves up and sees the ruined stables with nearby officers quarters. {{Tempest}} recommends visiting the officers quarters. &lt;br /&gt;
&lt;br /&gt;
The quarters are relatively intact though severely damaged.  There is shattered furniture but not switches, knobs, or levers. {{Book}} sends the bat into the building and it comes out unscathed so {{Mahina}} goes inside, followed by {{Tempest}}.&lt;br /&gt;
&lt;br /&gt;
They discover a bedroom and a closet. There is a trap door in the closet. {{Book}} sends his bat down there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They hear a squeak and the bat does not return.  {{Book}} says he thinks it is dangerous.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} and {{Book}} look in the bedroom but find nothing. The party thoroughly searches the quarters. {{Book}} finds a feather from an owlbear. &lt;br /&gt;
&lt;br /&gt;
{{Book}} informs the party about owlbears. &lt;br /&gt;
&lt;br /&gt;
No sign of life in the stables but as soon as {{Ugly}} steps in, a flock of bats rushes out of the stables. They circle around the party before flying away into the sky.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} gets spooked.  The only thing he notices in the stables, however, is a hole in the floor. It looks fairly deep. It does not look like it was excavated by tools.  {{Tempest}} gets down on the floor and cautiously looks over it. She can see handholds and footholds along the side. {{Nora}} notices that a person would have to be very tall to make use of those handholds and footholds.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} walks out and {{Tempest}} joins her.  She then starts heading towards the corner before {{Tempest}} physically stops her.&lt;br /&gt;
&lt;br /&gt;
The party sees a massive sinkhole that descends deep into the ground when exploring the corner {{Mahina}} discovered.&lt;br /&gt;
&lt;br /&gt;
The party explores the rest and discovers a huge beetle.  The party steps back.  {{Mahina}} goes back into the officer quarters while the rest prepare for battle.&lt;br /&gt;
&lt;br /&gt;
====Stag Beetle Battle====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Book}} reaches into his bag and pulls out a... BADGER! FINALLY!&lt;br /&gt;
&lt;br /&gt;
The party throws things at the beetle and the badger attacks.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} entangles it, though it temporarily breaks free soon after.&lt;br /&gt;
&lt;br /&gt;
The attack continues.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} hits the beetle hard with a powerfully fired arrow from his bow.  {{Tempest}} also hits it with her bow.&lt;br /&gt;
&lt;br /&gt;
The beetle gets entangled again and stays that way. The archers continue their onslaught. &lt;br /&gt;
&lt;br /&gt;
{{Nora}} runs up to attack as does the badger, but {{Ugly}} gets the final blow with a powerfully shot arrow. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                        &#039;&#039;&#039;GAME ADJOURNED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final GM Message==&lt;br /&gt;
&lt;br /&gt;
==XP Awards==&lt;br /&gt;
===In Character===&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|Number|Reason|recipients=All}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Out-of-Character===&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|5|Poisoned Food Discovery|recipients=Daniel}}&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|15|Good Pun|recipients=Daniel}}&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|20|Owlbear Explanation|recipients=Matt}}&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|15|Good Combat Tactics|recipients=Sarah}}&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Arabelle_Adventurers_Quest_Notes_2011-08-21&amp;diff=11155</id>
		<title>Arabelle Adventurers Quest Notes 2011-08-21</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Arabelle_Adventurers_Quest_Notes_2011-08-21&amp;diff=11155"/>
		<updated>2011-10-02T00:18:55Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Arresting Jux &amp;amp; H. Trick */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Arabelle Adventures]]&lt;br /&gt;
&lt;br /&gt;
Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Rust}}, {{Lock}}, {{Stock}}, {{Barrel}}&lt;br /&gt;
&lt;br /&gt;
==From Last Game==&lt;br /&gt;
&lt;br /&gt;
See [[Arabelle_Adventurers_Cottage_With_Jux_RP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Questing==&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Note: The party has not yet slept).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===First Meeting with Rust===&lt;br /&gt;
&lt;br /&gt;
{{Merry}} leaves {{Lock}} &amp;amp; {{Barrel}}, takes {{Stock}}.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Mahina}} stays with {{Ugly}} to watch the captives&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} opens the door himself when party gets there.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Party exchanges pleasantries, {{Rust}} says he was just talking about {{Tempest}}.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tempest}} introduces the party who is there with her: {{Nora}}, {{Book}} &amp;amp; {{Merry}}.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Merry}} gives {{Stock}} a command to stay outside.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tempest}} explains she met her new friends through various circumstances and that they want to help her with {{Rust}}&#039;s problem.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} invites them inside.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hard to tell how old {{Rust}} is but carries himself as if he could be 45 or 50.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} is nervous that {{Tempest}} showed up with people he doesn&#039;t know because his investments have caused him some drama. He states that they have gotten more investors because he has reassured them that {{Tempest}} has been guarding their plans.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} offers another, more posh cottage to {{Tempest}} on the other side of town if she needs it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Merry}} tells {{Rust}} about ambush in vague terms and {{Rust}} is thrilled, saying it&#039;s another story he can give about how great {{Tempest}} is at thwarting rogues.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Merry}} leverages this to see if {{Rust}} can figure out who might have sent someone to ambush them because he&#039;s afraid it is someone high up in the city and thinks there might be some security issues with keeping the rogues in the town jail. {{Rust}} says he&#039;ll make a big stink to keep them secure and it would help his cause immensely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} is confused when they tell him that the captives are at the cottage, and {{Book}} reassures him that they are in the shed. {{Rust}} is still not thrilled that they are at his property. He calls for one of his servants.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; is briefed by the party about the captives (&#039;&#039;&#039;H Trick&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Jux&#039;&#039;&#039;). {{Tempest}} goes with &#039;&#039;&#039;Malcolm&#039;&#039;&#039; to get town guard. &#039;&#039;&#039;Malcolm&#039;&#039;&#039; explains these brigands attacked Tempest, the town heroine, and easily gets them to comply.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Arresting Jux &amp;amp; H. Trick===&lt;br /&gt;
&lt;br /&gt;
{{Merry}} moves his dogs into a clearing nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; speaks to the guard and explains that {{Tempest}} was attacked again by {{Rust}}&#039;s enemies, and that she &amp;quot;kindly accosted&amp;quot; them (since she could have killed them easily).  The guard go with &#039;&#039;&#039;Malcolm&#039;&#039;&#039; and {{Tempest}} to the cottage. &lt;br /&gt;
&lt;br /&gt;
{{Merry}} goes back to the cottage and briefs the rest of the team on what&#039;s going to happen.  The guard talks to &#039;&#039;&#039;Jux&#039;&#039;&#039; through the door, since he is still fully armed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jux&#039;&#039;&#039; is complaining about charges. Guard threatens to burn down shed if he doesn&#039;t come quietly.&lt;br /&gt;
&lt;br /&gt;
The guard takes away &#039;&#039;&#039;Jux&#039;&#039;&#039; but sees {{Nora}}. Looks at her and {{Book}} and says that the deceased man is a wanted criminal. The innkeeper has completely changed his story, says they were banging around all night.&lt;br /&gt;
&lt;br /&gt;
Merry asks where the information has come from and says lots of people have come forward to identify it. {{Book}} asks what he was accused of and the guard says to come down to the station tonight and they&#039;ll explain, want to ask them some questions.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} says he doesn&#039;t want to go if they are being set-up, {{Book}} says that is surely what they are trying to accomplish.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} looks at everyone and listens with interest. She raises her eyebrows at {{Book}}&#039;s suggestion of opening some kennels.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} doesn&#039;t think {{Rust}} is going to be happy with the fact that {{Nora}} is associated with &#039;&#039;&#039;Waldthear&#039;&#039;&#039; who apparently is now a criminal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; walks up &amp;amp; commends them. Says he warned some shopkeepers about attackers about- circulating stories of the party&#039;s accomplishments.&lt;br /&gt;
&lt;br /&gt;
Party agrees to go back and see {{Rust}}. {{Book}} comments that they actually do have plans tonight. He recommends an &amp;quot;8-hour power nap&amp;quot; and then have dinner with {{Rust}}.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} walks into the cottage, sits down in a chair, and goes to sleep. {{Book}} says it&#039;s a good idea. The rest of the party tries to decide what to do with her.  {{Tempest}} asks if {{Ugly}} wants to stay there and guard her. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; stops the rest of the party and says that {{Rust}} would want to meet them. {{Book}} says he&#039;s got it. {{Ugly}} goes to pick up {{Mahina}}. She appears to be asleep but {{Squirt}} is agitated.&lt;br /&gt;
&lt;br /&gt;
The party goes to see {{Rust}} again. {{Merry}} leaves his dogs outside.&lt;br /&gt;
&lt;br /&gt;
===Second Meeting with Rust===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; fills {{Rust}} on how things went &amp;amp; gives some covert instructions to &#039;&#039;&#039;Malcolm&#039;&#039;&#039;. {{Mahina}} overhears this as does {{Nora}}. He&#039;s telling &#039;&#039;&#039;Malcolm&#039;&#039;&#039; who to tell the propaganda to so that they can establish public guilt for Jux and H Trick. Names names that they don&#039;t recognize.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} tries to awaken {{Mahina}} through nudging, talking... then a little harder nudging. She appears to not awaken.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} looks at party- is taken aback by {{Mahina}} and {{Ugly}}. {{Merry}} explains she is so exhausted that she couldn&#039;t take another moment of standing. &lt;br /&gt;
&lt;br /&gt;
{{Rust}} leads the party inside and {{Ugly}} sets {{Mahina}} down on the couch.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} wants to talk to {{Tempest}} privately. He leads {{Tempest}} away and asks her how much she trusts her new companions.  She says that she does trust them.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} introduces himself to the party. He states he is the lead investor in the Walgorg family weaponsmithy. He introduces them to the Walgorg family members who are inventors of the Walgorg-Tempest Crossbow.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} introduces himself, {{Tempest}} clarifies that his actual name is Roscoe. {{Ugly}} then tries to proselytize to {{Rust}}.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} introduces {{Mahina}}.  Asks the party where they are from and {{Merry}} explains that {{Mahina}} is from Arabelle.&lt;br /&gt;
&lt;br /&gt;
{{graybox|GM Text|&#039;&#039;GM:&#039;&#039; Merry is likely from Cordeiro.}}&lt;br /&gt;
&lt;br /&gt;
{{Book}} states he is from nowhere he would heard of- Hakan. {{Rust}} says he is well-learned and may know where he is from. {{Book}} just looks at him. {{Tempest}} says he is a bit abrupt but talent, {{Rust}} comments that he must be a bit &amp;quot;bookish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} tells him the name of her town. {{Rust}} says he&#039;s familiar- it&#039;s just right outside of Gallenfeld.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says he needs their help. The Walgorgs&#039; competitors are pulling out all the stops. They just learned that the Walgorgs&#039; bodyguards may have been infiltrated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eins Walgorg, Jr&#039;&#039;&#039;: We found out competitor has a lot more money, etc.  &lt;br /&gt;
&lt;br /&gt;
They need to get the first few prototypes to a crafting village up north. They need escorts to get to the village- it is very important.&lt;br /&gt;
&lt;br /&gt;
{{Book}} states they are not allowed to leave the city. He says he&#039;ll leave anyway, but just an FYI.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} questions why. {{Merry}} explains that they have mutual friends who went through recent peril and the guards wanted to ask questions about the lady at the church, etc. Continues in terms vague enough to explain but not specific enough to implicate them in anything.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says if they don&#039;t have a magistrate summons, they are free to leave. Asks about the sick woman. {{Tempest}} explains she is very ill, is not {{Mahina}}, is in the care of the church. {{Rust}} asks which church. {{Tempest}} pretends like she is trying to remember the name. &lt;br /&gt;
&lt;br /&gt;
{{Book}} changes the subject and loudly asks about escorting. {{Rust}} asks if that is something they would like to do. {{Ugly}} asks if he can punch things.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} says it would be good for us all to strengthen our bonds of friendship by accompanying her on the journey.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says he needs some reassurance from the rest.  He pulls out a solid gold handle- looks like a wax sealer. Hold it up. &amp;quot;This is a contract mark and this will magically assure that you do what you say you will do.&amp;quot; (Within what you are able to accomplish, that is.)&lt;br /&gt;
&lt;br /&gt;
Everyone senses he is sincere and not uncommon for him to do this- nothing shady.  &lt;br /&gt;
&lt;br /&gt;
{{Book}} asks about payment. {{Rust}} says he thought it was payment to make their &amp;quot;problem&amp;quot; go away, and will consider that pre-payment, but will mention monetary compensation when they return.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} interjects that information would be more useful than money.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says he would be happy to help him research anything- wants to know if there is any subject on which he could get started. {{Merry}} says he&#039;d like more information on &#039;&#039;&#039;Waldthear&#039;&#039;&#039; and why they believe he is a criminal.  {{Tempest}} explains that the rest of them do not know him well, but {{Nora}} explains that he was her teacher.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} thinks it is odd that a college professor was found dead, but will do what he can and it is a fair exchange. He says if everything goes perfectly than they will all be quite pleased.&lt;br /&gt;
&lt;br /&gt;
Then {{Rust}} asks the party to hold out their hands and approaches them with the enchanted, gold sealer. He approaches {{Ugly}} first and re-explains the purpose.  {{Merry}} simplifies for {{Ugly}}, {{Ugly}} is satisfied that he gets to hurt someone but is still a bit unsure.  {{Merry}} holds his hand out and takes the pledge.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} holds out his giant hand, while {{Tempest}} tries to wake Mahina.&lt;br /&gt;
&lt;br /&gt;
At {{Tempest}}&#039;s first touch, {{Mahina}} jumps up &amp;amp; stands uncomfortably close to {{Rust}}. She juts out her hand and states, &amp;quot;By placing my hand on this I agree that I shall see the belongings safely.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
{{Rust}} asks the group to meet him on his driveway first thing tomorrow morning.  {{Book}} requests some kind of armor, to which &#039;&#039;&#039;Eins Waldgorg, Jr&#039;&#039;&#039; agreed.  &#039;&#039;&#039;Eins&#039;&#039;&#039; is going to fit {{Book}} up with leather armor in the morning.  Afterward, {{Rust}} kicks the group out of his house. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Later that evening...===&lt;br /&gt;
&lt;br /&gt;
{{Merry}} goes in search of information on the Walgorgs. &lt;br /&gt;
{{Merry}} sets {{Nora}} and {{Book}} up at the inn he&#039;s staying at, so that they can avoid being taken in for questioning by the town guard.  {{Tempest}}, {{Ugly}}, and {{Mahina}} go back to {{Tempest}}&#039;s place to rest and get some sleep.  Everyone is to meet up back at {{Tempest}}&#039;s at dawn.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} learns that the Walgorgs have been in business for 160 years and it&#039;s been passed down for a few generations.  The current father has been in charge for a long time (&#039;&#039;&#039;Eins Walgorg&#039;&#039;&#039;).  During the Interegnum, they helped build a a lot of crossbow weaponry for soldiers from this area.  That established them in the good graces of people in this area.  After the war was done, a lot of the weapons spread throughout several areas of the world.  {{Merry}} was not able to unearth any dirt about the Walgorgs, which is a good thing. &lt;br /&gt;
&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
===Gathering at Tempest&#039;s Cottage===&lt;br /&gt;
&lt;br /&gt;
Lots of activity at the guardhouse, it is noted.&lt;br /&gt;
&lt;br /&gt;
The party gets a good night&#039;s rest and {{Merry}}, {{Nora}}, and {{Book}} awake shortly before dawn and walk to {{Tempest}}&#039;s house to meet up with the others.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} lets his dogs run around the yard. {{Mahina}} runs around with them.  {{Squirt}} eats little pieces of meat off the table (that {{Mahina}} sprinkled around on it) and squirms around happily. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Journey Begins===&lt;br /&gt;
&lt;br /&gt;
The party preps, gets their animals, and heads to {{Rust}}&#039;s.  {{Rust}} is grateful for their help. Everyone loads up on {{Merry}}&#039;s wagon.&lt;br /&gt;
&lt;br /&gt;
{{Book}} asks if we&#039;re expecting undead, states that he&#039;s useless, and will be waiting under the cart.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} appears to be mumbling under her breath throughout the stories to her chest. She then leans one ear to her chest, then explodes in laughter.  {{Tempest}} asks what she&#039;s laughing at but {{Mahina}} just shakes her head.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} explains he has lots of supplies because he is often out travelling at months at a time.  {{Merry}} hands three journal-sized novels to everyone- they are notes of his adventures, &amp;quot;Tales of the Outland&amp;quot; as well as various stories that tribes of the Ulan tell.&lt;br /&gt;
&lt;br /&gt;
{{Book}} asks {{Mahina}} if she can lower the river. She shakes her head no.&lt;br /&gt;
&lt;br /&gt;
As {{Mahina}} knows the area, she will occasionally jump off the wagon and frolic about in the area.&lt;br /&gt;
&lt;br /&gt;
{{Book}} starts to memorize the books that {{Merry}} wrote. &lt;br /&gt;
&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
The journey continues! {{Merry}} talks to {{Ugly}} and {{Ugly}} is happy to talk to him about his tribe.&lt;br /&gt;
&lt;br /&gt;
On the second day of our journey, the wagon slows, the driver lets go of the reins and looks over as the elder &#039;&#039;&#039;Eins Walgorg&#039;&#039;&#039; slumps over and falls off the wagon.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} stops the wagon, {{Book}} looks around, and {{Nora}} goes to the elder &#039;&#039;&#039;Walgorg&#039;&#039;&#039;.  {{Book}} leaps up from his seat. {{Book}} notices the wagon driver is holding a bloody dagger and is backing up towards the junior &#039;&#039;&#039;Walgorg&#039;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rage Against the Assassin Driver===&lt;br /&gt;
&lt;br /&gt;
{{Book}} overchannel mindthrusts the driver because he can see the bloody dagger in his hand.  {{Book}} yells, &amp;quot;Assassin!&amp;quot; and points at the driver, who is reeling now. &lt;br /&gt;
&lt;br /&gt;
The driver then lunges at &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039;, stabs him, and leaps off the wagon.&lt;br /&gt;
&lt;br /&gt;
The dogs are alert and guarding the wagon.&lt;br /&gt;
&lt;br /&gt;
A fighter comes up from the forest!  {{Book}} tries to punch him in the nose but misses. He then overchannel mindthrusts the fighter. The fighter is reeling!&lt;br /&gt;
&lt;br /&gt;
An arrow comes from nowhere and misses {{Tempest}}. She then attacks the driver with her whirling scimitars. The driver doesn&#039;t stand a chance and falls over, lifeless!&lt;br /&gt;
&lt;br /&gt;
{{Stock}} attacks the fighter.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} discovers that &#039;&#039;&#039;Walgorg, Sr.&#039;&#039;&#039; is dead. She takes a step towards &#039;&#039;&#039;Walgorg, Jr.&#039;&#039;&#039; and finds he is just unconscious but he is poisoned.  {{Nora}} shouts this to the rest of the party.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} charges to the fighter and slices him in half with a mighty roar!&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} heals Eins Walgorg, Jr. to full.  {{Merry}} keeps a sharp eye out for the other assailants.  {{Barrel}} runs off toward the thing that shot him.&lt;br /&gt;
&lt;br /&gt;
{{Book}} searches the rogue, who has 42 gold, 20 arrows, 1 compound longbow, empty vial, a masterwork dagger, masterwork studded leather, and thieves tools.  The fighter has splint mail and 15 gold.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} hears a dog wheezing. An arrow flies from the direction of the noise and hits her in the shoulder.  {{Tempest}} moves toward the sound and slices the archer.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} attempts to identify the poison afflicting &#039;&#039;&#039;Walgorg, Jr.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{Ugly}} rushes toward {{Tempest}}, along with {{Lock}}.  {{Ugly}} finishes off the archer with a point-blank shot from his giant compound bow.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} gives &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039; an antitoxin capsule to help counteract his poisoning.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} runs off towards {{Tempest}}, {{Ugly}} &amp;amp; dogs.&lt;br /&gt;
&lt;br /&gt;
{{Lock}} sniffs {{Barrel}}&#039;s corpse to get his attacker&#039;s scent.  {{Merry}} goes over to his fallen dog. He yells out for a healer to come help.  {{Mahina}} runs over to {{Merry}} and {{Barrel}}.  She gets the arrow out of him and stabalizes him. {{Merry}} then carries him back to the wagon. {{Mahina}} follows.&lt;br /&gt;
&lt;br /&gt;
===Assassination Attempt Aftermath===&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} searches the archer and finds 257 gp, longsword, longbow, and studded leather.&lt;br /&gt;
&lt;br /&gt;
{{Book}} asks &#039;&#039;&#039;Eins Walgorg Jr.&#039;&#039;&#039; who hired the driver, and he says that he was a long-time friend of the family.  He is heartbroken about his dad.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} searches for arrows and other party members assist. They find more arrows than there were available for people to fire. He calls {{Stock}} over and commands him to track based on the scents found on the arrows.&lt;br /&gt;
&lt;br /&gt;
{{Stock}} comes back. {{Merry}} informs them that there are two other archers. &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039; wants to know why they would want to get them. {{Book}} says to interrogate, {{Merry}} agrees to get more information. &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039; just wants to get to safety. &lt;br /&gt;
&lt;br /&gt;
{{Book}} knows of a logging village north of here. {{Merry}} takes the arrows, carefully rolls them in cloth &amp;amp; stores them in a trunk.&lt;br /&gt;
&lt;br /&gt;
The party continues on to the logging village and arrives safely. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                        &#039;&#039;&#039;GAME ADJOURNED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final GM Message==&lt;br /&gt;
&lt;br /&gt;
==XP Awards==&lt;br /&gt;
===In Character===&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|200|Assassination Attempt|recipients=All}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Out-of-Character===&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|10|Pun|recipients=Daniel}}&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Arabelle_Adventurers_Quest_Notes_2011-08-21&amp;diff=11151</id>
		<title>Arabelle Adventurers Quest Notes 2011-08-21</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Arabelle_Adventurers_Quest_Notes_2011-08-21&amp;diff=11151"/>
		<updated>2011-10-01T23:58:02Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* First Meeting with Rust */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Arabelle Adventures]]&lt;br /&gt;
&lt;br /&gt;
Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Rust}}, {{Lock}}, {{Stock}}, {{Barrel}}&lt;br /&gt;
&lt;br /&gt;
==From Last Game==&lt;br /&gt;
&lt;br /&gt;
See [[Arabelle_Adventurers_Cottage_With_Jux_RP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Questing==&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Note: The party has not yet slept).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===First Meeting with Rust===&lt;br /&gt;
&lt;br /&gt;
{{Merry}} leaves {{Lock}} &amp;amp; {{Barrel}}, takes {{Stock}}.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Mahina}} stays with {{Ugly}} to watch the captives&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} opens the door himself when party gets there.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Party exchanges pleasantries, {{Rust}} says he was just talking about {{Tempest}}.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tempest}} introduces the party who is there with her: {{Nora}}, {{Book}} &amp;amp; {{Merry}}.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Merry}} gives {{Stock}} a command to stay outside.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tempest}} explains she met her new friends through various circumstances and that they want to help her with {{Rust}}&#039;s problem.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} invites them inside.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Hard to tell how old {{Rust}} is but carries himself as if he could be 45 or 50.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} is nervous that {{Tempest}} showed up with people he doesn&#039;t know because his investments have caused him some drama. He states that they have gotten more investors because he has reassured them that {{Tempest}} has been guarding their plans.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} offers another, more posh cottage to {{Tempest}} on the other side of town if she needs it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Merry}} tells {{Rust}} about ambush in vague terms and {{Rust}} is thrilled, saying it&#039;s another story he can give about how great {{Tempest}} is at thwarting rogues.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Merry}} leverages this to see if {{Rust}} can figure out who might have sent someone to ambush them because he&#039;s afraid it is someone high up in the city and thinks there might be some security issues with keeping the rogues in the town jail. {{Rust}} says he&#039;ll make a big stink to keep them secure and it would help his cause immensely.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Rust}} is confused when they tell him that the captives are at the cottage, and {{Book}} reassures him that they are in the shed. {{Rust}} is still not thrilled that they are at his property. He calls for one of his servants.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; is briefed by the party about the captives (&#039;&#039;&#039;H Trick&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Jux&#039;&#039;&#039;). {{Tempest}} goes with &#039;&#039;&#039;Malcolm&#039;&#039;&#039; to get town guard. &#039;&#039;&#039;Malcolm&#039;&#039;&#039; explains these brigands attacked Tempest, the town heroine, and easily gets them to comply.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Arresting Jux &amp;amp; H. Trick===&lt;br /&gt;
&lt;br /&gt;
{{Merry}} moves his dogs into a clearing nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; speaks to the guard and explains that {{Tempest}} was attacked again by {{Rust}}&#039;s enemies, and that she &amp;quot;kindly accosted&amp;quot; them (since she could have killed them easily).  The guard go with &#039;&#039;&#039;Malcolm&#039;&#039;&#039; and {{Tempest}} to the cottage. &lt;br /&gt;
&lt;br /&gt;
{{Merry}} goes back to the cottage and briefs the rest of the team on what&#039;s going to happen.  The guard talks to &#039;&#039;&#039;Jux&#039;&#039;&#039; through the door, since he is still fully armed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jux&#039;&#039;&#039; is complaining about charges. Guard threatens to burn down shed if he doesn&#039;t come quietly.&lt;br /&gt;
&lt;br /&gt;
The guard takes away &#039;&#039;&#039;Jux&#039;&#039;&#039; but sees {{Nora}}. Looks at her and {{Book}} and says that the deceased man is a wanted criminal. The innkeeper has completely changed his story, says they were banging around all night.&lt;br /&gt;
&lt;br /&gt;
Merry asks where the information has come from and says lots of people have come forward to identify it. {{Book}} asks what he was accused of and the guard says to come down to the station tonight and they&#039;ll explain, want to ask them some questions.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} says he doesn&#039;t want to go if they are being set-up, {{Book}} says that is surely what they are trying to accomplish.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} looks at everyone and listens with interest. She raises her eyebrows at {{Book}}&#039;s suggestion of opening some kennels.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} doesn&#039;t think {{Rust}} isn&#039;t going to be happy with the fact that {{Nora}} is associated with &#039;&#039;&#039;Waldthear&#039;&#039;&#039; who apparently is now a criminal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; walks up &amp;amp; commends them. Says he warned some shopkeepers about attackers about- circulating stories of the party&#039;s accomplishments.&lt;br /&gt;
&lt;br /&gt;
Party agrees to go back and see {{Rust}}. {{Book}} comments that they actually do have plans tonight. He recommends an &amp;quot;8-hour power nap&amp;quot; and then have dinner with {{Rust}}.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} walks into the cottage, sits down in a chair, and goes to sleep. {{Book}} says it&#039;s a good idea. The rest of the party tries to decide what to do with her.  {{Tempest}} asks if {{Ugly}} wants to stay there and guard her. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; stops the rest of the party and says that {{Rust}} would want to meet them. {{Book}} says he&#039;s got it. {{Ugly}} goes to pick up {{Mahina}}. She appears to be asleep but {{Squirt}} is agitated.&lt;br /&gt;
&lt;br /&gt;
The party goes to see {{Rust}} again. {{Merry}} leaves his dogs outside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second Meeting with Rust===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malcolm&#039;&#039;&#039; fills {{Rust}} on how things went &amp;amp; gives some covert instructions to &#039;&#039;&#039;Malcolm&#039;&#039;&#039;. {{Mahina}} overhears this as does {{Nora}}. He&#039;s telling &#039;&#039;&#039;Malcolm&#039;&#039;&#039; who to tell the propaganda to so that they can establish public guilt for Jux and H Trick. Names names that they don&#039;t recognize.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} tries to awaken {{Mahina}} through nudging, talking... then a little harder nudging. She appears to not awaken.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} looks at party- is taken aback by {{Mahina}} and {{Ugly}}. {{Merry}} explains she is so exhausted that she couldn&#039;t take another moment of standing. &lt;br /&gt;
&lt;br /&gt;
{{Rust}} leads the party inside and {{Ugly}} sets {{Mahina}} down on the couch.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} wants to talk to {{Tempest}} privately. He leads {{Tempest}} away and asks her how much she trusts her new companions.  She says that she does trust them.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} introduces himself to the party. He states he is the lead investor in the Walgorg family weaponsmithy. He introduces them to the Walgorg family members who are inventors of the Walgorg-Tempest Crossbow.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} introduces himself, {{Tempest}} clarifies that his actual name is Roscoe. {{Ugly}} then tries to proselytize to {{Rust}}.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} introduces {{Mahina}}.  Asks the party where they are from and {{Merry}} explains that {{Mahina}} is from Arabelle.&lt;br /&gt;
&lt;br /&gt;
{{graybox|GM Text|&#039;&#039;GM:&#039;&#039; Merry is likely from Cordeiro.}}&lt;br /&gt;
&lt;br /&gt;
{{Book}} states he is from nowhere he would heard of- Hakan. {{Rust}} says he is well-learned and may know where he is from. {{Book}} just looks at him. {{Tempest}} says he is a bit abrupt but talent, {{Rust}} comments that he must be a bit &amp;quot;bookish&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} tells him the name of her town. {{Rust}} says he&#039;s familiar- it&#039;s just right outside of Gallenfeld.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says he needs their help. The Walgorgs&#039; competitors are pulling out all the stops. They just learned that the Walgorgs&#039; bodyguards may have been infiltrated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eins Walgorg, Jr&#039;&#039;&#039;: We found out competitor has a lot more money, etc.  &lt;br /&gt;
&lt;br /&gt;
They need to get the first few prototypes to a crafting village up north. They need escorts to get to the village- it is very important.&lt;br /&gt;
&lt;br /&gt;
{{Book}} states they are not allowed to leave the city. He says he&#039;ll leave anyway, but just an FYI.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} questions why. {{Merry}} explains that they have mutual friends who went through recent peril and the guards wanted to ask questions about the lady at the church, etc. Continues in terms vague enough to explain but not specific enough to implicate them in anything.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says if they don&#039;t have a magistrate summons, they are free to leave. Asks about the sick woman. {{Tempest}} explains she is very ill, is not {{Mahina}}, is in the care of the church. {{Rust}} asks which church. {{Tempest}} pretends like she is trying to remember the name. &lt;br /&gt;
&lt;br /&gt;
{{Book}} changes the subject and loudly asks about escorting. {{Rust}} asks if that is something they would like to do. {{Ugly}} asks if he can punch things.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} says it would be good for us all to strengthen our bonds of friendship by accompanying her on the journey.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says he needs some reassurance from the rest.  He pulls out a solid gold handle- looks like a wax sealer. Hold it up. &amp;quot;This is a contract mark and this will magically assure that you do what you say you will do.&amp;quot; (Within what you are able to accomplish, that is.)&lt;br /&gt;
&lt;br /&gt;
Everyone senses he is sincere and not uncommon for him to do this- nothing shady.  &lt;br /&gt;
&lt;br /&gt;
{{Book}} asks about payment. {{Rust}} says he thought it was payment to make their &amp;quot;problem&amp;quot; go away, and will consider that pre-payment, but will mention monetary compensation when they return.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} interjects that information would be more useful than money.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} says he would be happy to help him research anything- wants to know if there is any subject on which he could get started. {{Merry}} says he&#039;d like more information on &#039;&#039;&#039;Waldthear&#039;&#039;&#039; and why they believe he is a criminal.  {{Tempest}} explains that the rest of them do not know him well, but {{Nora}} explains that he was her teacher.&lt;br /&gt;
&lt;br /&gt;
{{Rust}} thinks it is odd that a college professor was found dead, but will do what he can and it is a fair exchange. He says if everything goes perfectly than they will all be quite pleased.&lt;br /&gt;
&lt;br /&gt;
Then {{Rust}} asks the party to hold out their hands and approaches them with the enchanted, gold sealer. He approaches {{Ugly}} first and re-explains the purpose.  {{Merry}} simplifies for {{Ugly}}, {{Ugly}} is satisfied that he gets to hurt someone but is still a bit unsure.  {{Merry}} holds his hand out and takes the pledge.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} holds out his giant hand, while {{Tempest}} tries to wake Mahina.&lt;br /&gt;
&lt;br /&gt;
At {{Tempest}}&#039;s first touch, {{Mahina}} jumps up &amp;amp; stands uncomfortably close to {{Rust}}. She juts out her hand and states, &amp;quot;By placing my hand on this I agree that I shall see the belongings safely.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
{{Rust}} asks the group to meet him on his driveway first thing tomorrow morning.  {{Book}} requests some kind of armor, to which &#039;&#039;&#039;Eins Waldgorg, Jr&#039;&#039;&#039; agreed.  &#039;&#039;&#039;Eins&#039;&#039;&#039; is going to fit {{Book}} up with leather armor in the morning.  Afterward, {{Rust}} kicks the group out of his house. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Later that evening...===&lt;br /&gt;
&lt;br /&gt;
{{Merry}} goes in search of information on the Walgorgs. &lt;br /&gt;
{{Merry}} sets {{Nora}} and {{Book}} up at the inn he&#039;s staying at, so that they can avoid being taken in for questioning by the town guard.  {{Tempest}}, {{Ugly}}, and {{Mahina}} go back to {{Tempest}}&#039;s place to rest and get some sleep.  Everyone is to meet up back at {{Tempest}}&#039;s at dawn.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} learns that the Walgorgs have been in business for 160 years and it&#039;s been passed down for a few generations.  The current father has been in charge for a long time (&#039;&#039;&#039;Eins Walgorg&#039;&#039;&#039;).  During the Interegnum, they helped build a a lot of crossbow weaponry for soldiers from this area.  That established them in the good graces of people in this area.  After the war was done, a lot of the weapons spread throughout several areas of the world.  {{Merry}} was not able to unearth any dirt about the Walgorgs, which is a good thing. &lt;br /&gt;
&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
===Gathering at Tempest&#039;s Cottage===&lt;br /&gt;
&lt;br /&gt;
Lots of activity at the guardhouse, it is noted.&lt;br /&gt;
&lt;br /&gt;
The party gets a good night&#039;s rest and {{Merry}}, {{Nora}}, and {{Book}} awake shortly before dawn and walk to {{Tempest}}&#039;s house to meet up with the others.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} lets his dogs run around the yard. {{Mahina}} runs around with them.  {{Squirt}} eats little pieces of meat off the table (that {{Mahina}} sprinkled around on it) and squirms around happily. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Journey Begins===&lt;br /&gt;
&lt;br /&gt;
The party preps, gets their animals, and heads to {{Rust}}&#039;s.  {{Rust}} is grateful for their help. Everyone loads up on {{Merry}}&#039;s wagon.&lt;br /&gt;
&lt;br /&gt;
{{Book}} asks if we&#039;re expecting undead, states that he&#039;s useless, and will be waiting under the cart.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} appears to be mumbling under her breath throughout the stories to her chest. She then leans one ear to her chest, then explodes in laughter.  {{Tempest}} asks what she&#039;s laughing at but {{Mahina}} just shakes her head.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} explains he has lots of supplies because he is often out travelling at months at a time.  {{Merry}} hands three journal-sized novels to everyone- they are notes of his adventures, &amp;quot;Tales of the Outland&amp;quot; as well as various stories that tribes of the Ulan tell.&lt;br /&gt;
&lt;br /&gt;
{{Book}} asks {{Mahina}} if she can lower the river. She shakes her head no.&lt;br /&gt;
&lt;br /&gt;
As {{Mahina}} knows the area, she will occasionally jump off the wagon and frolic about in the area.&lt;br /&gt;
&lt;br /&gt;
{{Book}} starts to memorize the books that {{Merry}} wrote. &lt;br /&gt;
&lt;br /&gt;
{{newday}}&lt;br /&gt;
&lt;br /&gt;
The journey continues! {{Merry}} talks to {{Ugly}} and {{Ugly}} is happy to talk to him about his tribe.&lt;br /&gt;
&lt;br /&gt;
On the second day of our journey, the wagon slows, the driver lets go of the reins and looks over as the elder &#039;&#039;&#039;Eins Walgorg&#039;&#039;&#039; slumps over and falls off the wagon.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} stops the wagon, {{Book}} looks around, and {{Nora}} goes to the elder &#039;&#039;&#039;Walgorg&#039;&#039;&#039;.  {{Book}} leaps up from his seat. {{Book}} notices the wagon driver is holding a bloody dagger and is backing up towards the junior &#039;&#039;&#039;Walgorg&#039;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rage Against the Assassin Driver===&lt;br /&gt;
&lt;br /&gt;
{{Book}} overchannel mindthrusts the driver because he can see the bloody dagger in his hand.  {{Book}} yells, &amp;quot;Assassin!&amp;quot; and points at the driver, who is reeling now. &lt;br /&gt;
&lt;br /&gt;
The driver then lunges at &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039;, stabs him, and leaps off the wagon.&lt;br /&gt;
&lt;br /&gt;
The dogs are alert and guarding the wagon.&lt;br /&gt;
&lt;br /&gt;
A fighter comes up from the forest!  {{Book}} tries to punch him in the nose but misses. He then overchannel mindthrusts the fighter. The fighter is reeling!&lt;br /&gt;
&lt;br /&gt;
An arrow comes from nowhere and misses {{Tempest}}. She then attacks the driver with her whirling scimitars. The driver doesn&#039;t stand a chance and falls over, lifeless!&lt;br /&gt;
&lt;br /&gt;
{{Stock}} attacks the fighter.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} discovers that &#039;&#039;&#039;Walgorg, Sr.&#039;&#039;&#039; is dead. She takes a step towards &#039;&#039;&#039;Walgorg, Jr.&#039;&#039;&#039; and finds he is just unconscious but he is poisoned.  {{Nora}} shouts this to the rest of the party.&lt;br /&gt;
&lt;br /&gt;
{{Ugly}} charges to the fighter and slices him in half with a mighty roar!&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} heals Eins Walgorg, Jr. to full.  {{Merry}} keeps a sharp eye out for the other assailants.  {{Barrel}} runs off toward the thing that shot him.&lt;br /&gt;
&lt;br /&gt;
{{Book}} searches the rogue, who has 42 gold, 20 arrows, 1 compound longbow, empty vial, a masterwork dagger, masterwork studded leather, and thieves tools.  The fighter has splint mail and 15 gold.&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} hears a dog wheezing. An arrow flies from the direction of the noise and hits her in the shoulder.  {{Tempest}} moves toward the sound and slices the archer.&lt;br /&gt;
&lt;br /&gt;
{{Nora}} attempts to identify the poison afflicting &#039;&#039;&#039;Walgorg, Jr.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{Ugly}} rushes toward {{Tempest}}, along with {{Lock}}.  {{Ugly}} finishes off the archer with a point-blank shot from his giant compound bow.&lt;br /&gt;
&lt;br /&gt;
{{Mahina}} gives &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039; an antitoxin capsule to help counteract his poisoning.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} runs off towards {{Tempest}}, {{Ugly}} &amp;amp; dogs.&lt;br /&gt;
&lt;br /&gt;
{{Lock}} sniffs {{Barrel}}&#039;s corpse to get his attacker&#039;s scent.  {{Merry}} goes over to his fallen dog. He yells out for a healer to come help.  {{Mahina}} runs over to {{Merry}} and {{Barrel}}.  She gets the arrow out of him and stabalizes him. {{Merry}} then carries him back to the wagon. {{Mahina}} follows.&lt;br /&gt;
&lt;br /&gt;
===Assassination Attempt Aftermath===&lt;br /&gt;
&lt;br /&gt;
{{Tempest}} searches the archer and finds 257 gp, longsword, longbow, and studded leather.&lt;br /&gt;
&lt;br /&gt;
{{Book}} asks &#039;&#039;&#039;Eins Walgorg Jr.&#039;&#039;&#039; who hired the driver, and he says that he was a long-time friend of the family.  He is heartbroken about his dad.&lt;br /&gt;
&lt;br /&gt;
{{Merry}} searches for arrows and other party members assist. They find more arrows than there were available for people to fire. He calls {{Stock}} over and commands him to track based on the scents found on the arrows.&lt;br /&gt;
&lt;br /&gt;
{{Stock}} comes back. {{Merry}} informs them that there are two other archers. &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039; wants to know why they would want to get them. {{Book}} says to interrogate, {{Merry}} agrees to get more information. &#039;&#039;&#039;Walgorg, Jr&#039;&#039;&#039; just wants to get to safety. &lt;br /&gt;
&lt;br /&gt;
{{Book}} knows of a logging village north of here. {{Merry}} takes the arrows, carefully rolls them in cloth &amp;amp; stores them in a trunk.&lt;br /&gt;
&lt;br /&gt;
The party continues on to the logging village and arrives safely. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                        &#039;&#039;&#039;GAME ADJOURNED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Final GM Message==&lt;br /&gt;
&lt;br /&gt;
==XP Awards==&lt;br /&gt;
===In Character===&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|200|Assassination Attempt|recipients=All}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Out-of-Character===&lt;br /&gt;
&lt;br /&gt;
{{xpinfo|10|Pun|recipients=Daniel}}&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10764</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10764"/>
		<updated>2011-07-31T11:45:56Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Meta-Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Arabelle Adventurers&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Bastard! || Get the last hit on a bloodied enemy to which you have otherwise dealt no damage. || APPROVED! || 25xp || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Helen&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || Yes || 10xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn 12 Languages || APPROVED || 240xp || Slitherrr || absalom&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || Approved! || 10xp || Slitherrr || I&#039;ve been meaning to incorporate the issue of Passports!! &amp;gt;:)&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Matt A, Sarah&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || Approval || The character&#039;s name, standards, and reputation - though not necessarily appearance - is known by any Mainland inhabitant || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || Approved! || 1000xp || Slitherrr || Good luck with THIS one. Heh. Achievement: Impossible!&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious Maximus|| Gain all possible levels of a prestige class || APPROVED! || The character may choose a second core class that he or she considers preferred.|| Mattie || (Mattie)&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Student Has Become the Dungeon Master || Run a game with detarame as a player. || APPROVED! || Personal Sense of Satisfaction || Detarame || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Matt A, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt; (and all Silverwalkers)&lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{pendingapproval}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;(Note: Remove the nowiki tags to mark as PendingApproval when this table has contents)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Name || Description Example || PENDING || ??xp || Proposer || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10763</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10763"/>
		<updated>2011-07-31T05:00:48Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Felicity Achievements */  pearl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Arabelle Adventurers&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Bastard! || Get the last hit on a bloodied enemy to which you have otherwise dealt no damage. || APPROVED! || 25xp || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Helen&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || Yes || 10xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn 12 Languages || APPROVED || 240xp || Slitherrr || absalom&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || Approved! || 10xp || Slitherrr || I&#039;ve been meaning to incorporate the issue of Passports!! &amp;gt;:)&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Matt A, Sarah&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || Approval || The character&#039;s name, standards, and reputation - though not necessarily appearance - is known by any Mainland inhabitant || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || Approved! || 1000xp || Slitherrr || Good luck with THIS one. Heh. Achievement: Impossible!&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious Maximus|| Gain all possible levels of a prestige class || APPROVED! || The character may choose a second core class that he or she considers preferred.|| Mattie || (Mattie)&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Student Has Become the Dungeon Master || Run a game with detarame as a player. || APPROVED! || Personal Sense of Satisfaction || Detarame || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Matt A, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{pendingapproval}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;(Note: Remove the nowiki tags to mark as PendingApproval when this table has contents)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Name || Description Example || PENDING || ??xp || Proposer || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10762</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10762"/>
		<updated>2011-07-31T03:40:05Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Social Achievements */  players&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Arabelle Adventurers&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Bastard! || Get the last hit on a bloodied enemy to which you have otherwise dealt no damage. || APPROVED! || 25xp || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Helen&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || Yes || 10xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn 12 Languages || APPROVED || 240xp || Slitherrr || absalom&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || Approved! || 10xp || Slitherrr || I&#039;ve been meaning to incorporate the issue of Passports!! &amp;gt;:)&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Matt A, Sarah&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || Approval || The character&#039;s name, standards, and reputation - though not necessarily appearance - is known by any Mainland inhabitant || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || Approved! || 1000xp || Slitherrr || Good luck with THIS one. Heh. Achievement: Impossible!&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious Maximus|| Gain all possible levels of a prestige class || APPROVED! || The character may choose a second core class that he or she considers preferred.|| Mattie || (Mattie)&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Student Has Become the Dungeon Master || Run a game with detarame as a player. || APPROVED! || Personal Sense of Satisfaction || Detarame || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Matt A, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{pendingapproval}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;(Note: Remove the nowiki tags to mark as PendingApproval when this table has contents)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Name || Description Example || PENDING || ??xp || Proposer || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10761</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=10761"/>
		<updated>2011-07-31T03:39:07Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Social Achievements */  woohoo!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Arabelle Adventurers&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Bastard! || Get the last hit on a bloodied enemy to which you have otherwise dealt no damage. || APPROVED! || 25xp || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;LE&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || Yes || 10xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn 12 Languages || APPROVED || 240xp || Slitherrr || absalom&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || Approved! || 10xp || Slitherrr || I&#039;ve been meaning to incorporate the issue of Passports!! &amp;gt;:)&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Matt A, Sarah&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || Approval || The character&#039;s name, standards, and reputation - though not necessarily appearance - is known by any Mainland inhabitant || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || Approved! || 1000xp || Slitherrr || Good luck with THIS one. Heh. Achievement: Impossible!&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious Maximus|| Gain all possible levels of a prestige class || APPROVED! || The character may choose a second core class that he or she considers preferred.|| Mattie || (Mattie)&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Daniel&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Student Has Become the Dungeon Master || Run a game with detarame as a player. || APPROVED! || Personal Sense of Satisfaction || Detarame || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Matt A, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{pendingapproval}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;(Note: Remove the nowiki tags to mark as PendingApproval when this table has contents)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Name || Description Example || PENDING || ??xp || Proposer || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:RP:_Shameless_Self-Promotion&amp;diff=10709</id>
		<title>Talk:RP: Shameless Self-Promotion</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:RP:_Shameless_Self-Promotion&amp;diff=10709"/>
		<updated>2011-07-29T03:34:19Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Al&#039;s Questions&lt;br /&gt;
*How far are the refugees from the city?  &lt;br /&gt;
** I&#039;ve uploaded a map that answers some of these questions.[http://wiki.memphisgamers.com/index.php?title=File:Regional_Tactical_Map.JPG] Between you and Quin and Germain and Mose, you have the geography of the region to consider it &amp;quot;home turf&amp;quot; and know some pretty detailed information in regards to distances, terrain, etc. So, I&#039;ve tried to include it, I can add more. &lt;br /&gt;
&lt;br /&gt;
*How many soldiers are between them and Wydmoor?  &lt;br /&gt;
** Good question, and it depends on how you count it. Thanks to information you&#039;ve gained from the turncloak, you have some pretty solid numbers. The lines around the city seem to be about 12,000-15,000, with another 1,500 or so outriders protecting the supply lines. There is a garrison at Yalmrinth of about 500 soldier folk, plus a substantial number of healers and hospitalers. A garrison of about 200-300 occupy Iros Forge, protecting an unknown number of workers and engineers trying to get the Red Iron flowing again.  &lt;br /&gt;
&lt;br /&gt;
*Is Wydmoor completely surrounded?  &lt;br /&gt;
** See Map. No, one of the reasons Wydmoor has been able to so defensible is because the rear part of the city is only a mile or two from the city walls in some places, meaning that it&#039;s very difficult to lay a complete siege.&lt;br /&gt;
&lt;br /&gt;
*How many refugees are there?  &lt;br /&gt;
** Unknown. Reports from the Geese smuggled in indicated some pretty horrific death tolls, and those reports are several weeks out of date and from when the plague bombs were only just beginning. Upwards of 20,000 were displaced after the fires and locked out of the city. Now? 10,000 would be optimistic. It could be as low as one or two thousand, or even zero, for all you know now. &lt;br /&gt;
&lt;br /&gt;
*If there was no war, how long would it take all of the refugees to walk from where they are to Wydmoor?  &lt;br /&gt;
** Not sure of the math. It&#039;s about 10 or so miles, as the crow flies, from Onrarch to the Castle Wydmoor, and few miles more between the Castle and the city walls. &lt;br /&gt;
&lt;br /&gt;
*Is Wydmoor the only option for relocation?  &lt;br /&gt;
** Good question. Map can be a good guide as to where you can take people. You can assume so long as they are plague ridden - and maybe even after - that nobody is going to want them without some sort of coercion. &lt;br /&gt;
&lt;br /&gt;
*How far from the city do the sewer tunnels go?  &lt;br /&gt;
** They drain on the swamp and river sides (the lowland direction, plus wetlands and rivers are better to drain into than the front of the city. There are some pipes that are grated with some pretty hard core steel grates, plus enchantments. Most likely, the clerics passwalled through these, but physically destroying the grates or whatever would probably set off all kinds of alarms. &lt;br /&gt;
&lt;br /&gt;
*They have to have an outlet somewhere, right?&lt;br /&gt;
** See above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What does germain ponder? --[[User:Msallen|Msallen]]&lt;br /&gt;
: ??? You tell me?? I would say that whose support you would need would depend on the scheme you cook up, yes? &lt;br /&gt;
:: I guess I was just looking for some sense that Germain would have from personal affect and body language and stuff that I don&#039;t have about who might be supportive. I&#039;m pretty sure Edrell would be, and I&#039;m pretty sure about the merchants too. Naprid/Ralth sort of deferred to the Mayor and claimed that their hands were tied, but I don&#039;t really know from text chat what their &amp;quot;vibe&amp;quot; was. --[[User:Msallen|Msallen]]&lt;br /&gt;
::: Gotcha Gotcha. FWiW, direct questions - even a ton of them in bullets - will get better and quicker responses than something very open ended. I&#039;d say you&#039;re right so far. The Aristocrats are currently presumably in a hole somewhere infighting and scheming. OR they could have all fled, but unlikely. The Merchants would probably like to have some customers back - most of the people still in the city are clients and loyalists of the &amp;quot;old order&amp;quot; (people tied to the fortunes of the aristocrats) and might support you out of general principle. You only know the Pawnbroker, really, and as you might imagine for the cities top mercahnt, she&#039;s one of the few people you find it almost impossible to read. &lt;br /&gt;
::: As far as Naprid/Ralth, their one and only desire is the continued independence of the city (or, failing that, the Bog Wraiths themselves since Naprid did once suggest the Wraths abandon Wydmoor as an outpost and move HQ to the Bandit Kingdom). &lt;br /&gt;
:::: In general, they can be relied on to do anything that will make *the cities* position stronger. That means they will likely oppose anything that is too upsetting to the current balance of power or anything that brings risk to the city. They will likely support anything that makes life difficult for the Odessans or strengthens the city&#039;s position. &lt;br /&gt;
::: The City Guard is half filed with thieves&#039; guild people, and so anything they involve themselves in will almost certainly make its way back to The Boss. Likewise, you know the current Sheriff by reputation and mild acquaintance, and she is above all things a cautious survivor and not likely to take sides in anything too drastic.&lt;br /&gt;
:::: However, you *do* at least have the option of paralyzing the Watch into temporary ineffectiveness since it is also riddled with your own loyalists. &lt;br /&gt;
&lt;br /&gt;
Anyone else I&#039;m missing?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No one&#039;s talking about the owlbear in the room? LOL! --[[User:Msallen|Msallen]]&lt;br /&gt;
: It&#039;s much clearer in the original Gnomish. -gm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LE&#039;s TL;DR Translation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(I had to go through like this or else it was just too much to take in.)&lt;br /&gt;
&lt;br /&gt;
Germain: I&#039;m dissatisfied with our relationship with the Guild and the Wraiths.&lt;br /&gt;
&lt;br /&gt;
Al: Me too! Let&#039;s Robin Hood it up.&lt;br /&gt;
&lt;br /&gt;
Kim: Yes!&lt;br /&gt;
&lt;br /&gt;
Quin: Didn&#039;t we already try that?&lt;br /&gt;
&lt;br /&gt;
Egg: What&#039;s our goal?&lt;br /&gt;
&lt;br /&gt;
Germain: We need a goal. Save the refugees? Destroy the Guild? Destroy the Wraiths? Build a Traveller&#039;s Temple? Align with Alexia? Fight in Celstia?&lt;br /&gt;
&lt;br /&gt;
Mose: Our goal is spreading Good. I want to continue fighting the vampires and Thieves Guild.&lt;br /&gt;
&lt;br /&gt;
Germain: Destroying the Guild will take months.The refugees will die and the Odessans will regroup. I think we should focus on helping the refugees.&lt;br /&gt;
&lt;br /&gt;
Al: How?&lt;br /&gt;
&lt;br /&gt;
Germain: We bring them into the city and release the grain the Mayor has been hoarding.&lt;br /&gt;
&lt;br /&gt;
Al: Are you sure that will work?&lt;br /&gt;
&lt;br /&gt;
Kimika: The refugees need housing and healing.&lt;br /&gt;
&lt;br /&gt;
Germain: They trust us and we can help them. It&#039;s the right thing to do and will make us heroes.&lt;br /&gt;
&lt;br /&gt;
Kimika: We could help them build a Traveller&#039;s Outpost settlement where they are now.&lt;br /&gt;
&lt;br /&gt;
Egg: That is too big for us to handle. We need a powerful person to support us, whatever we do.&lt;br /&gt;
&lt;br /&gt;
Quin: Can we smuggle the refugees into the city? Tunnel or fly? Edrell could help us.&lt;br /&gt;
&lt;br /&gt;
Egg: We have to make sure they&#039;re free of disease before bringing them into the city. The tunnel sounds like a great idea. Edrell cares about these people. We need to be discreet but figure out a way to transport them all.&lt;br /&gt;
&lt;br /&gt;
Germain: Edrell has a magical non-tunnel we might be able to use.&lt;br /&gt;
&lt;br /&gt;
Egg: That would work if Edrell cooperated.&lt;br /&gt;
&lt;br /&gt;
Quin: We could be even more stealthy with a badger tunnel. Can we bring everyone to Dadtim for healing?&lt;br /&gt;
&lt;br /&gt;
Mose: A tunnel like that could collapse. We also have to make sure we&#039;re only bringing friendly refugees into the city. Germain, do you have any ideas about how to get rid of the Thieves Guild?&lt;br /&gt;
&lt;br /&gt;
Quin: Could we get dwarves to help us with tunnel safety? We could also attack the Guild.&lt;br /&gt;
&lt;br /&gt;
Egg: Mose, how would you plan to attack the Guild? They&#039;re led by an ancient powerful vampire and have spies everywhere. They probably know we&#039;re alive.&lt;br /&gt;
&lt;br /&gt;
Quin: We should rig the place with traps so when they come back we can capture a hostage.&lt;br /&gt;
&lt;br /&gt;
Al: The tunnel would be difficult and impractical. The refugees would be vulnerable.&lt;br /&gt;
&lt;br /&gt;
Quin: We could still use the not-tunnel.&lt;br /&gt;
&lt;br /&gt;
Al: The tunnel could work if we could hide the dirt.&lt;br /&gt;
&lt;br /&gt;
Egg: We have thousands of hands to move the dirt. Collapse is a bigger problem.&lt;br /&gt;
&lt;br /&gt;
Mose: I want to destroy Mantatlus and the wererats. They are probably trying to kill us again right now. We rule, Mantatlus drools.&lt;br /&gt;
&lt;br /&gt;
Germain: Mantatlus is not the leader. We need to destroy the Guild from the inside out. A full on attack will not work.&lt;br /&gt;
&lt;br /&gt;
Kim: Mantatlus does drool. But let&#039;s help the refugees. We could get them over the walls. Mattie has a sexy box.&lt;br /&gt;
&lt;br /&gt;
Egg: We need a few solid options for a plan before going to Edrell.&lt;br /&gt;
&lt;br /&gt;
Al: Why don&#039;t we just take the food out of Wydmoor and bring it to them? Bag of holding!&lt;br /&gt;
&lt;br /&gt;
Quin: Good idea! We could help them settle temporarily.&lt;br /&gt;
&lt;br /&gt;
Egg: Moving the grain will be just as difficult, and probably expensive. Better to bring them in the city so they can&#039;t be ignored.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:RP:_Shameless_Self-Promotion&amp;diff=10708</id>
		<title>Talk:RP: Shameless Self-Promotion</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:RP:_Shameless_Self-Promotion&amp;diff=10708"/>
		<updated>2011-07-29T03:01:07Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Al&#039;s Questions&lt;br /&gt;
*How far are the refugees from the city?  &lt;br /&gt;
** I&#039;ve uploaded a map that answers some of these questions.[http://wiki.memphisgamers.com/index.php?title=File:Regional_Tactical_Map.JPG] Between you and Quin and Germain and Mose, you have the geography of the region to consider it &amp;quot;home turf&amp;quot; and know some pretty detailed information in regards to distances, terrain, etc. So, I&#039;ve tried to include it, I can add more. &lt;br /&gt;
&lt;br /&gt;
*How many soldiers are between them and Wydmoor?  &lt;br /&gt;
** Good question, and it depends on how you count it. Thanks to information you&#039;ve gained from the turncloak, you have some pretty solid numbers. The lines around the city seem to be about 12,000-15,000, with another 1,500 or so outriders protecting the supply lines. There is a garrison at Yalmrinth of about 500 soldier folk, plus a substantial number of healers and hospitalers. A garrison of about 200-300 occupy Iros Forge, protecting an unknown number of workers and engineers trying to get the Red Iron flowing again.  &lt;br /&gt;
&lt;br /&gt;
*Is Wydmoor completely surrounded?  &lt;br /&gt;
** See Map. No, one of the reasons Wydmoor has been able to so defensible is because the rear part of the city is only a mile or two from the city walls in some places, meaning that it&#039;s very difficult to lay a complete siege.&lt;br /&gt;
&lt;br /&gt;
*How many refugees are there?  &lt;br /&gt;
** Unknown. Reports from the Geese smuggled in indicated some pretty horrific death tolls, and those reports are several weeks out of date and from when the plague bombs were only just beginning. Upwards of 20,000 were displaced after the fires and locked out of the city. Now? 10,000 would be optimistic. It could be as low as one or two thousand, or even zero, for all you know now. &lt;br /&gt;
&lt;br /&gt;
*If there was no war, how long would it take all of the refugees to walk from where they are to Wydmoor?  &lt;br /&gt;
** Not sure of the math. It&#039;s about 10 or so miles, as the crow flies, from Onrarch to the Castle Wydmoor, and few miles more between the Castle and the city walls. &lt;br /&gt;
&lt;br /&gt;
*Is Wydmoor the only option for relocation?  &lt;br /&gt;
** Good question. Map can be a good guide as to where you can take people. You can assume so long as they are plague ridden - and maybe even after - that nobody is going to want them without some sort of coercion. &lt;br /&gt;
&lt;br /&gt;
*How far from the city do the sewer tunnels go?  &lt;br /&gt;
** They drain on the swamp and river sides (the lowland direction, plus wetlands and rivers are better to drain into than the front of the city. There are some pipes that are grated with some pretty hard core steel grates, plus enchantments. Most likely, the clerics passwalled through these, but physically destroying the grates or whatever would probably set off all kinds of alarms. &lt;br /&gt;
&lt;br /&gt;
*They have to have an outlet somewhere, right?&lt;br /&gt;
** See above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What does germain ponder? --[[User:Msallen|Msallen]]&lt;br /&gt;
: ??? You tell me?? I would say that whose support you would need would depend on the scheme you cook up, yes? &lt;br /&gt;
:: I guess I was just looking for some sense that Germain would have from personal affect and body language and stuff that I don&#039;t have about who might be supportive. I&#039;m pretty sure Edrell would be, and I&#039;m pretty sure about the merchants too. Naprid/Ralth sort of deferred to the Mayor and claimed that their hands were tied, but I don&#039;t really know from text chat what their &amp;quot;vibe&amp;quot; was. --[[User:Msallen|Msallen]]&lt;br /&gt;
::: Gotcha Gotcha. FWiW, direct questions - even a ton of them in bullets - will get better and quicker responses than something very open ended. I&#039;d say you&#039;re right so far. The Aristocrats are currently presumably in a hole somewhere infighting and scheming. OR they could have all fled, but unlikely. The Merchants would probably like to have some customers back - most of the people still in the city are clients and loyalists of the &amp;quot;old order&amp;quot; (people tied to the fortunes of the aristocrats) and might support you out of general principle. You only know the Pawnbroker, really, and as you might imagine for the cities top mercahnt, she&#039;s one of the few people you find it almost impossible to read. &lt;br /&gt;
::: As far as Naprid/Ralth, their one and only desire is the continued independence of the city (or, failing that, the Bog Wraiths themselves since Naprid did once suggest the Wraths abandon Wydmoor as an outpost and move HQ to the Bandit Kingdom). &lt;br /&gt;
:::: In general, they can be relied on to do anything that will make *the cities* position stronger. That means they will likely oppose anything that is too upsetting to the current balance of power or anything that brings risk to the city. They will likely support anything that makes life difficult for the Odessans or strengthens the city&#039;s position. &lt;br /&gt;
::: The City Guard is half filed with thieves&#039; guild people, and so anything they involve themselves in will almost certainly make its way back to The Boss. Likewise, you know the current Sheriff by reputation and mild acquaintance, and she is above all things a cautious survivor and not likely to take sides in anything too drastic.&lt;br /&gt;
:::: However, you *do* at least have the option of paralyzing the Watch into temporary ineffectiveness since it is also riddled with your own loyalists. &lt;br /&gt;
&lt;br /&gt;
Anyone else I&#039;m missing?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No one&#039;s talking about the owlbear in the room? LOL! --[[User:Msallen|Msallen]]&lt;br /&gt;
: It&#039;s much clearer in the original Gnomish. -gm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LE&#039;s TL;DR Translation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(I had to go through like this or else it was just too much to take in.)&lt;br /&gt;
&lt;br /&gt;
Germain: I&#039;m dissatisfied with our relationship with the Guild and the Wraiths.&lt;br /&gt;
&lt;br /&gt;
Al: Me too! Let&#039;s Robin Hood it up.&lt;br /&gt;
&lt;br /&gt;
Kim: Yes!&lt;br /&gt;
&lt;br /&gt;
Quin: Didn&#039;t we already try that?&lt;br /&gt;
&lt;br /&gt;
Egg: What&#039;s our goal?&lt;br /&gt;
&lt;br /&gt;
Germain: We need a goal. Save the refugees? Destroy the Guild? Destroy the Wraiths? Build a Traveller&#039;s Temple? Align with Alexia? Fight in Celstia?&lt;br /&gt;
&lt;br /&gt;
Mose: Our goal is spreading Good. I want to continue fighting the vampires and Thieves Guild.&lt;br /&gt;
&lt;br /&gt;
Germain: Destroying the Guild will take months.The refugees will die and the Odessans will regroup. I think we should focus on helping the refugees.&lt;br /&gt;
&lt;br /&gt;
Al: How?&lt;br /&gt;
&lt;br /&gt;
Germain: We bring them into the city and release the grain the Mayor has been hoarding.&lt;br /&gt;
&lt;br /&gt;
Al: Are you sure that will work?&lt;br /&gt;
&lt;br /&gt;
Kimika: The refugees need housing and healing.&lt;br /&gt;
&lt;br /&gt;
Germain: They trust us and we can help them. It&#039;s the right thing to do and will make us heroes.&lt;br /&gt;
&lt;br /&gt;
Kimika: We could help them build a Traveller&#039;s Outpost settlement where they are now.&lt;br /&gt;
&lt;br /&gt;
Egg: That is too big for us to handle. We need a powerful person to support us, whatever we do.&lt;br /&gt;
&lt;br /&gt;
Quin: Can we smuggle the refugees into the city? Tunnel or fly? Edrell could help us.&lt;br /&gt;
&lt;br /&gt;
Egg: We have to make sure they&#039;re free of disease before bringing them into the city. The tunnel sounds like a great idea. Edrell cares about these people. We need to be discreet but figure out a way to transport them all.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:RP:_Shameless_Self-Promotion&amp;diff=10707</id>
		<title>Talk:RP: Shameless Self-Promotion</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:RP:_Shameless_Self-Promotion&amp;diff=10707"/>
		<updated>2011-07-29T03:00:41Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Al&#039;s Questions&lt;br /&gt;
*How far are the refugees from the city?  &lt;br /&gt;
** I&#039;ve uploaded a map that answers some of these questions.[http://wiki.memphisgamers.com/index.php?title=File:Regional_Tactical_Map.JPG] Between you and Quin and Germain and Mose, you have the geography of the region to consider it &amp;quot;home turf&amp;quot; and know some pretty detailed information in regards to distances, terrain, etc. So, I&#039;ve tried to include it, I can add more. &lt;br /&gt;
&lt;br /&gt;
*How many soldiers are between them and Wydmoor?  &lt;br /&gt;
** Good question, and it depends on how you count it. Thanks to information you&#039;ve gained from the turncloak, you have some pretty solid numbers. The lines around the city seem to be about 12,000-15,000, with another 1,500 or so outriders protecting the supply lines. There is a garrison at Yalmrinth of about 500 soldier folk, plus a substantial number of healers and hospitalers. A garrison of about 200-300 occupy Iros Forge, protecting an unknown number of workers and engineers trying to get the Red Iron flowing again.  &lt;br /&gt;
&lt;br /&gt;
*Is Wydmoor completely surrounded?  &lt;br /&gt;
** See Map. No, one of the reasons Wydmoor has been able to so defensible is because the rear part of the city is only a mile or two from the city walls in some places, meaning that it&#039;s very difficult to lay a complete siege.&lt;br /&gt;
&lt;br /&gt;
*How many refugees are there?  &lt;br /&gt;
** Unknown. Reports from the Geese smuggled in indicated some pretty horrific death tolls, and those reports are several weeks out of date and from when the plague bombs were only just beginning. Upwards of 20,000 were displaced after the fires and locked out of the city. Now? 10,000 would be optimistic. It could be as low as one or two thousand, or even zero, for all you know now. &lt;br /&gt;
&lt;br /&gt;
*If there was no war, how long would it take all of the refugees to walk from where they are to Wydmoor?  &lt;br /&gt;
** Not sure of the math. It&#039;s about 10 or so miles, as the crow flies, from Onrarch to the Castle Wydmoor, and few miles more between the Castle and the city walls. &lt;br /&gt;
&lt;br /&gt;
*Is Wydmoor the only option for relocation?  &lt;br /&gt;
** Good question. Map can be a good guide as to where you can take people. You can assume so long as they are plague ridden - and maybe even after - that nobody is going to want them without some sort of coercion. &lt;br /&gt;
&lt;br /&gt;
*How far from the city do the sewer tunnels go?  &lt;br /&gt;
** They drain on the swamp and river sides (the lowland direction, plus wetlands and rivers are better to drain into than the front of the city. There are some pipes that are grated with some pretty hard core steel grates, plus enchantments. Most likely, the clerics passwalled through these, but physically destroying the grates or whatever would probably set off all kinds of alarms. &lt;br /&gt;
&lt;br /&gt;
*They have to have an outlet somewhere, right?&lt;br /&gt;
** See above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What does germain ponder? --[[User:Msallen|Msallen]]&lt;br /&gt;
: ??? You tell me?? I would say that whose support you would need would depend on the scheme you cook up, yes? &lt;br /&gt;
:: I guess I was just looking for some sense that Germain would have from personal affect and body language and stuff that I don&#039;t have about who might be supportive. I&#039;m pretty sure Edrell would be, and I&#039;m pretty sure about the merchants too. Naprid/Ralth sort of deferred to the Mayor and claimed that their hands were tied, but I don&#039;t really know from text chat what their &amp;quot;vibe&amp;quot; was. --[[User:Msallen|Msallen]]&lt;br /&gt;
::: Gotcha Gotcha. FWiW, direct questions - even a ton of them in bullets - will get better and quicker responses than something very open ended. I&#039;d say you&#039;re right so far. The Aristocrats are currently presumably in a hole somewhere infighting and scheming. OR they could have all fled, but unlikely. The Merchants would probably like to have some customers back - most of the people still in the city are clients and loyalists of the &amp;quot;old order&amp;quot; (people tied to the fortunes of the aristocrats) and might support you out of general principle. You only know the Pawnbroker, really, and as you might imagine for the cities top mercahnt, she&#039;s one of the few people you find it almost impossible to read. &lt;br /&gt;
::: As far as Naprid/Ralth, their one and only desire is the continued independence of the city (or, failing that, the Bog Wraiths themselves since Naprid did once suggest the Wraths abandon Wydmoor as an outpost and move HQ to the Bandit Kingdom). &lt;br /&gt;
:::: In general, they can be relied on to do anything that will make *the cities* position stronger. That means they will likely oppose anything that is too upsetting to the current balance of power or anything that brings risk to the city. They will likely support anything that makes life difficult for the Odessans or strengthens the city&#039;s position. &lt;br /&gt;
::: The City Guard is half filed with thieves&#039; guild people, and so anything they involve themselves in will almost certainly make its way back to The Boss. Likewise, you know the current Sheriff by reputation and mild acquaintance, and she is above all things a cautious survivor and not likely to take sides in anything too drastic.&lt;br /&gt;
:::: However, you *do* at least have the option of paralyzing the Watch into temporary ineffectiveness since it is also riddled with your own loyalists. &lt;br /&gt;
&lt;br /&gt;
Anyone else I&#039;m missing?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No one&#039;s talking about the owlbear in the room? LOL! --[[User:Msallen|Msallen]]&lt;br /&gt;
: It&#039;s much clearer in the original Gnomish. -gm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LE&#039;s TL;DR Translation&#039;&#039;&#039;&lt;br /&gt;
(I had to go through like this or else it was just too much to take in.)&lt;br /&gt;
&lt;br /&gt;
Germain: I&#039;m dissatisfied with our relationship with the Guild and the Wraiths.&lt;br /&gt;
&lt;br /&gt;
Al: Me too! Let&#039;s Robin Hood it up.&lt;br /&gt;
&lt;br /&gt;
Kim: Yes!&lt;br /&gt;
&lt;br /&gt;
Quin: Didn&#039;t we already try that?&lt;br /&gt;
&lt;br /&gt;
Egg: What&#039;s our goal?&lt;br /&gt;
&lt;br /&gt;
Germain: We need a goal. Save the refugees? Destroy the Guild? Destroy the Wraiths? Build a Traveller&#039;s Temple? Align with Alexia? Fight in Celstia?&lt;br /&gt;
&lt;br /&gt;
Mose: Our goal is spreading Good. I want to continue fighting the vampires and Thieves Guild.&lt;br /&gt;
&lt;br /&gt;
Germain: Destroying the Guild will take months.The refugees will die and the Odessans will regroup. I think we should focus on helping the refugees.&lt;br /&gt;
&lt;br /&gt;
Al: How?&lt;br /&gt;
&lt;br /&gt;
Germain: We bring them into the city and release the grain the Mayor has been hoarding.&lt;br /&gt;
&lt;br /&gt;
Al: Are you sure that will work?&lt;br /&gt;
&lt;br /&gt;
Kimika: The refugees need housing and healing.&lt;br /&gt;
&lt;br /&gt;
Germain: They trust us and we can help them. It&#039;s the right thing to do and will make us heroes.&lt;br /&gt;
&lt;br /&gt;
Kimika: We could help them build a Traveller&#039;s Outpost settlement where they are now.&lt;br /&gt;
&lt;br /&gt;
Egg: That is too big for us to handle. We need a powerful person to support us, whatever we do.&lt;br /&gt;
&lt;br /&gt;
Quin: Can we smuggle the refugees into the city? Tunnel or fly? Edrell could help us.&lt;br /&gt;
&lt;br /&gt;
Egg: We have to make sure they&#039;re free of disease before bringing them into the city. The tunnel sounds like a great idea. Edrell cares about these people. We need to be discreet but figure out a way to transport them all.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10338</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10338"/>
		<updated>2011-06-19T18:43:37Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Aura (Ex) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Magic====&lt;br /&gt;
*Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Freedom of Movement====&lt;br /&gt;
*(1 round/level/day) (Su)&lt;br /&gt;
*You can cast Freedom of Movement on yourself.&lt;br /&gt;
&lt;br /&gt;
====Use devices as Wizard====&lt;br /&gt;
*Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10337</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10337"/>
		<updated>2011-06-19T18:29:13Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Level One */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
====Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Magic====&lt;br /&gt;
*Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Freedom of Movement====&lt;br /&gt;
*(1 round/level/day) (Su)&lt;br /&gt;
*You can cast Freedom of Movement on yourself.&lt;br /&gt;
&lt;br /&gt;
====Use devices as Wizard====&lt;br /&gt;
*Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10336</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10336"/>
		<updated>2011-06-19T18:29:01Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Cantrips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
====Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Magic====&lt;br /&gt;
*Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Freedom of Movement====&lt;br /&gt;
*(1 round/level/day) (Su)&lt;br /&gt;
*You can cast Freedom of Movement on yourself.&lt;br /&gt;
&lt;br /&gt;
====Use devices as Wizard====&lt;br /&gt;
*Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10335</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10335"/>
		<updated>2011-06-19T18:28:33Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Feats, Traits, and Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
====Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Magic====&lt;br /&gt;
*Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Freedom of Movement====&lt;br /&gt;
*(1 round/level/day) (Su)&lt;br /&gt;
*You can cast Freedom of Movement on yourself.&lt;br /&gt;
&lt;br /&gt;
====Use devices as Wizard====&lt;br /&gt;
*Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10334</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10334"/>
		<updated>2011-06-19T18:28:05Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Class Feats===&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
===Purchased Feats===&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
====Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Magic====&lt;br /&gt;
*Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Freedom of Movement====&lt;br /&gt;
*(1 round/level/day) (Su)&lt;br /&gt;
*You can cast Freedom of Movement on yourself.&lt;br /&gt;
&lt;br /&gt;
====Use devices as Wizard====&lt;br /&gt;
*Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10333</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10333"/>
		<updated>2011-06-19T18:24:18Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Class Feats===&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
===Purchased Feats===&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*Aura (Ex)&lt;br /&gt;
*Evangelist Domain Magic: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
*Evangelist Domain Travel: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
*Freedom of Movement (1 round/level/day) (Su): You can cast Freedom of Movement on yourself.&lt;br /&gt;
*Use devices as Wizard: Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10332</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10332"/>
		<updated>2011-06-19T18:19:00Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Class Feats===&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
===Purchased Feats===&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*Aura (Ex)&lt;br /&gt;
*Evangelist Domain: Magic&lt;br /&gt;
*Evangelist Domain: Travel&lt;br /&gt;
*Freedom of Movement (1 round/level/day) (Su): You can cast Freedom of Movement on yourself.&lt;br /&gt;
*Magic: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of onehalf your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
*Travel: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
*Use devices as Wizard: Use scrolls, wands and other devices as a wizard of 1/2 your cleric level. &lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10331</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10331"/>
		<updated>2011-06-19T18:17:41Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|nora.PNG|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Class Feats===&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
===Purchased Feats===&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*Aura (Ex)&lt;br /&gt;
*Evangelist Domain: Magic&lt;br /&gt;
*Evangelist Domain: Travel&lt;br /&gt;
*Freedom of Movement (1 round/level/day) (Su): You can cast Freedom of Movement on yourself.&lt;br /&gt;
*Magic: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of onehalf your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
*Travel: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
*Use devices as Wizard: Use scrolls, wands and other devices as a wizard of 1/2 your cleric level. &lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10330</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10330"/>
		<updated>2011-06-19T18:17:04Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
Rogue 1/Fighter 1&lt;br /&gt;
{{statsbox|nora.PNG|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 14  (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 10  (0)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 10, flat-footed 16) (+5 armor, +1 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +3&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 20 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +0&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
====Masterwork Morningstar====&lt;br /&gt;
*Mainhand: +4, 1d8+2&lt;br /&gt;
*Both Hands: +4, 1d8+3 (fix this in d20)&lt;br /&gt;
*Crit: 20/x2&lt;br /&gt;
&lt;br /&gt;
====Unarmed Strike====&lt;br /&gt;
*+3 (1d3+2) nonlethal&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
====Breastplate====&lt;br /&gt;
*+5&lt;br /&gt;
*Max Dex: +3&lt;br /&gt;
*Armor Check: -4&lt;br /&gt;
*Spell Fail: 25%, Medium, Slows&lt;br /&gt;
&lt;br /&gt;
====Shield, Light Wooden====&lt;br /&gt;
*+1&lt;br /&gt;
*Max Dex: +3, Armor Check: -1&lt;br /&gt;
*Spell Fail: 5%, Shield&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
====[http://wiki.memphisgamers.com/index.php?title=Vision_Circlet#Vision_Circlet.2C_Minor Vision Circlet, minor]====&lt;br /&gt;
*[http://wiki.memphisgamers.com/index.php?title=Omen_of_Peril Omen of Peril] 1/day as 1st level caster.&lt;br /&gt;
*The vision received is involuntarily spoken aloud by the user.&lt;br /&gt;
&lt;br /&gt;
====Potions====&lt;br /&gt;
*Antitoxin (1)&lt;br /&gt;
*CLW (1)&lt;br /&gt;
*Endure Elements&lt;br /&gt;
*Protection from Evil&lt;br /&gt;
*Sanctuary (2)&lt;br /&gt;
&lt;br /&gt;
====Other stuff====&lt;br /&gt;
*Backpack&lt;br /&gt;
*Cleric&#039;s vestments&lt;br /&gt;
*Cold weather outfit&lt;br /&gt;
*Explorer&#039;s outfit&lt;br /&gt;
*Flask&lt;br /&gt;
*Flint and steel&lt;br /&gt;
*Holy symbol, wooden&lt;br /&gt;
*192gp&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Common&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
===Class Feats===&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
===Purchased Feats===&lt;br /&gt;
*Augment Healing (CDiv): +2 dam healed per spell level of Conjuration [Healing] spell cast.&lt;br /&gt;
*Combat Casting: +4 to Concentration checks to cast while on the defensive.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
&lt;br /&gt;
*Aura (Ex)&lt;br /&gt;
*Evangelist Domain: Magic&lt;br /&gt;
*Evangelist Domain: Travel&lt;br /&gt;
*Freedom of Movement (1 round/level/day) (Su): You can cast Freedom of Movement on yourself.&lt;br /&gt;
*Magic: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of onehalf your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&lt;br /&gt;
*Travel: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
*Use devices as Wizard: Use scrolls, wands and other devices as a wizard of 1/2 your cleric level. &lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Balance||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||||-3||||&lt;br /&gt;
|-&lt;br /&gt;
|Concentration||||+6|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Heal||||+8|||| (5 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Hide||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Jump||||-9||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Local||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge: Religion||||+1|||| (1 rank)&lt;br /&gt;
|-&lt;br /&gt;
|Move Silently||||-5||||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||||+4|||| (4 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|Swim||||-8||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
*Resistance&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Bless&lt;br /&gt;
*Cure Light Wounds&lt;br /&gt;
*Nystul&#039;s Magic Aura&lt;br /&gt;
*Longstrider&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=10326</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=10326"/>
		<updated>2011-06-19T15:42:19Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Sorcerer 9 / &amp;quot;[[DireCiple]]&amp;quot; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|LE.png|9|Human|Sorcerer/&amp;quot;[[DireCiple]]&amp;quot;|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a Human Female, aged 21. She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 10 (0)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 21  (+5) &#039;&#039;(20 Base, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 40&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 17 (+1 Ring of Protection, +1 Attribute, +2 Natural, +4 Mage Armor [autofire every morning &amp;amp; evening, using pearl])&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +4&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +4 (Base, Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +4 (+3 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +12 (+7 Base, +1 Stat, +4 Forceful Personality)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (if used, summoned creature has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; sub-type)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
*Forceful Personality&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat &amp;lt;strike&amp;gt;&#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&amp;lt;/strike&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+9||||8 ranks, +1 stat &#039;&#039;&#039;Gives +2 Synergy on Appraisal w/Alchemy&#039;&#039;&#039;;&#039;&#039;&#039;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Knowledge_Skill Knowledge]: Arcana||||+9||||8 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); &#039;&#039;&#039;Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+4||||3 ranks, +1 stat &amp;lt;Strike&amp;gt;&#039;&#039;&#039;Gives +2 synergy on Diplomacy checks&#039;&#039;&#039;&amp;lt;/strike&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+9||||8 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/arcaneMark.htm Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/detectMagic.htm Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/detectPoison.htm Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/mageHand.htm Mage Hand]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/readMagic.htm Read Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/resistance.htm Resistance]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/charmPerson.htm Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/mageArmor.htm Mage Armor]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/magicMissile.htm Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/rayOfEnfeeblement.htm Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/summonMonsterI.htm Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/blindnessDeafness.htm Blindness]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/hideousLaughter.htm Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 18&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/holdPerson.htm Hold Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/fireball.htm Fireball]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/rayOfExhaustion.htm Ray of Exhaustion]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;B&amp;gt;Level Four&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;4 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 19&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/confusion.htm Confusion]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/phantasmalKiller.htm Phantasmal Killer]&lt;br /&gt;
&lt;br /&gt;
[http://www.d20srd.org/srd/spells/invisibilityGreater.htm Invisibility, Greater]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*27 empty vials.&lt;br /&gt;
*1 vial with centipede ([http://www.youtube.com/watch?v=LFOqFy1xVv4 STILL &amp;quot;ALIVE&amp;quot;!])&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Protection +1===&lt;br /&gt;
*+1 AC&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
===Mantatlus&#039; Spellbook===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
===Shopping List===&lt;br /&gt;
&#039;&#039;Scroll of [http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 18 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 9   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 20 (+6 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;br /&gt;
*Speak with Canines&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora_Bellamy&amp;diff=10325</id>
		<title>Nora Bellamy</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora_Bellamy&amp;diff=10325"/>
		<updated>2011-06-19T14:53:41Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{aa}}{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
{{statsbox|nora.jpg|2|Female Human|Evangelist|Breastplate|Morningstar|Marijan (Fresia)}}&lt;br /&gt;
&lt;br /&gt;
SPOILERS: [[Nora&#039;s Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
Nora is a young human girl with bright red hair and green eyes. She was raised an only child in a town called Marijan, a few days&#039; journey from Gallenfeld. Her parents brought her up to wonder, remain mentally still, and ask questions about the world. Perhaps it was this meditative training by her parents that predisposed Nora to Evangelism, or maybe her parents noticed something special in her at an early age and groomed her accordingly. The decision to send her to the University of Fresia was made easily, together by Nora and her parents.&lt;br /&gt;
&lt;br /&gt;
Nora has been studying at the University for the past few years under noted theologist [[Anero Melimion]]. Her studies passed without much drama until the summer of 950FI, when Anero spent the season lobbying hard for the removal of another professor named [[Waldthear Polmando]].&lt;br /&gt;
&lt;br /&gt;
Polmando was the author of controversial papers suggesting that all magical energy flows from an arcane source, that the difference between divine and arcane magic depends on the person &amp;quot;translating&amp;quot; the power. In contrast, Melimion strongly backed the conventional beliefs that divine magic is a holy power that is available to true believers via The [[Omnity]]. To Melimion and his students, Polmando&#039;s suggestions were nearly blasphemous. The heated debate even escalated into impromptu magical duels among the most headstrong students.&lt;br /&gt;
&lt;br /&gt;
Eager to suppress the controversy, the University heartily encouraged Waldthear Polmando to suspend his teachings and undertake field research. As he prepared to leave, Polmando requested a student assistant to travel with him and his wife to help with research. Nora jumped at the chance to accompany him and learn a little of the other side of the tale, but kept her motive mostly to herself, feigning mild annoyance at being chosen for the job (instead of showing the eager curiosity she felt).&lt;br /&gt;
&lt;br /&gt;
Nora has been developing her own, private ideas of magic origin and use, based on what she&#039;s observed at University. Her beliefs are similar but opposite to Polmando&#039;s: all magic comes from a divine source that dwells in all casters, whether they believe or not. She&#039;s been careful never to say this to anyone, not wanting to offend anyone. For now, she is satisfied absorbing knowledge to shape and grow her theory, but she feels it&#039;s important to keep it secret for now.&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Characters]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10275</id>
		<title>Nora&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Nora%27s_Character_Sheet&amp;diff=10275"/>
		<updated>2011-06-18T03:17:01Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unfinished}}&lt;br /&gt;
&lt;br /&gt;
[[Nora_Bellamy|NORA BELLAMY]]  CR 2&amp;lt;br/&amp;gt;&lt;br /&gt;
Female Human Evangelist 2&amp;lt;br/&amp;gt;&lt;br /&gt;
LN Medium Humanoid&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Init &#039;&#039;&#039;+0; Listen +4, Spot +4&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Languages &#039;&#039;&#039;Common&amp;lt;br/&amp;gt;&lt;br /&gt;
---------------------&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AC 16&#039;&#039;&#039;, touch 10, flat-footed 16&amp;lt;br/&amp;gt;&lt;br /&gt;
:(+5 armor, +1 shield)&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;hp &#039;&#039;&#039;17 (2d8+2)&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fort &#039;&#039;&#039;+4, &#039;&#039;&#039;Ref &#039;&#039;&#039;+0, &#039;&#039;&#039;Will &#039;&#039;&#039;+7&amp;lt;br/&amp;gt;&lt;br /&gt;
---------------------&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speed &#039;&#039;&#039;20ft.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Melee weapon &#039;&#039;&#039;Masterwork Morningstar +4 (1d8+2) and&amp;lt;br/&amp;gt;&lt;br /&gt;
:Unarmed Strike +3 (1d3+2)&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Space &#039;&#039;&#039;5 ft.; &#039;&#039;&#039;Reach &#039;&#039;&#039;5 ft.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Base Atk &#039;&#039;&#039;+1; &#039;&#039;&#039;Grp &#039;&#039;&#039;+3&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat Gear &#039;&#039;&#039;Unarmed Strike, Breastplate, Shield, Light Wooden, Masterwork Morningstar&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Evangelist Spells Known &#039;&#039;&#039;(CL 2, +3 melee touch, +1 ranged touch):&amp;lt;br/&amp;gt;&lt;br /&gt;
1 (DC 15, 5/day) - Bless, Cure Light Wounds, Nystul&#039;s Magic Aura, Longstrider&amp;lt;br/&amp;gt;&lt;br /&gt;
0 (DC 14, 6/day) - Cure Minor Wounds, Detect Magic, Light, Read Magic, Resistance&amp;lt;br/&amp;gt;&lt;br /&gt;
---------------------&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039; Str 14 Dex 10 Con 12 Int 10 Wis 18 Cha 10&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SQ &#039;&#039;&#039;Augment Healing (CDiv), Aura (Ex), Combat Casting, Freedom of Movement (1 round/level/day) (Su), Magic, Travel, Use devices as Wizard&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Feats &#039;&#039;&#039;Armor Proficiency (Light), Armor Proficiency (Medium), Augment Healing (CDiv), Combat Casting, Shield Proficiency, Simple Weapon Proficiency - All&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills &#039;&#039;&#039;Balance -5, Climb -3, Concentration +6, Escape Artist -5, Heal +8, Hide -5, Jump -9, Knowledge: Local +1, Knowledge: Religion +1, Move Silently -5, Spellcraft +4, Swim -8&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Possessions &#039;&#039;&#039;combat gear plus Antitoxin (vial), Backpack (13 @ 26.08 lbs), Cleric&#039;s vestments, Cold weather outfit, Explorer&#039;s Outfit (Free), Flask, Flint and steel, Holy symbol, wooden, Money, Potion of Cure Light Wounds, Potion of Endure Elements, Potion of Protection From Evil, Potion of Sanctuary (2), [[Vision Circlet#Vision Circlet, Minor|Vision Circlet, Minor]]&amp;lt;br/&amp;gt;&lt;br /&gt;
---------------------&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Augment Healing (CDiv)&#039;&#039;&#039; +2 dam healed per spell level of Conjuration [Healing] spell cast.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aura (Ex)&#039;&#039;&#039; The Cleric has an aura corresponding to his deity&#039;s alignment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat Casting&#039;&#039;&#039; +4 to Concentration checks to cast while on the defensive.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Freedom of Movement (1 round/level/day) (Su)&#039;&#039;&#039; You can cast Freedom of Movement on yourself.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Magic&#039;&#039;&#039; Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of onehalf your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Travel&#039;&#039;&#039; For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Use devices as Wizard&#039;&#039;&#039; Use scrolls, wands and other devices as a wizard of 1/2 your cleric level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remaining Cash: ~192gp.&lt;br /&gt;
&lt;br /&gt;
[[Category:PC Character Sheets]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=9274</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=9274"/>
		<updated>2011-04-30T23:00:23Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&amp;lt;B&amp;gt;Game Status&amp;lt;/b&amp;gt; : On!&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Getting Started&#039;&#039;&#039; ==&lt;br /&gt;
* Check the &amp;quot;getting started&amp;quot; links about [[races]], [[classes]], and [[nations]] to the left for a world overview.&lt;br /&gt;
* For the devout, or the casually religious, [[Alexandria|Alexandria Omnity]] and her [[Alexandrian Church|worship]] will put you on the righteous path.&lt;br /&gt;
* Refresh your addled memory with [[Quest Notes|Mattie&#039;s Magnificent Quest Notes]], or the growing list of [[:Category:MeFight Session Notes | Team MeFight Session Notes]]&lt;br /&gt;
* Get a history lesson with the [[timeline of major events]].&lt;br /&gt;
* A Searchable Compendium of 3.5e Feats : [http://realmshelps.dandello.net/datafind/feats.shtml];&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Recent Additions and Changes&#039;&#039;&#039; ==&lt;br /&gt;
[[Alexandria&#039;s Advancement]], [[RP: Dinner with Egg]], [[Augment Familiar]] Spell, [[Favored Soul]], [[Evangelist]], [[Crusader Cleric]], [[Arcane Disciple]], [[Tana Absold]], [[Poisonmaking]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Everyone Loves Lists!&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[Recent Events]] &#039;&#039;&#039;NEW!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Achievements]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
[[Prestige Classes]]&lt;br /&gt;
&lt;br /&gt;
The [[Standard Calendar]]&lt;br /&gt;
&lt;br /&gt;
[[The Ages of History]]&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]] &lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[Agents of Corruption]]&lt;br /&gt;
&lt;br /&gt;
[[Eight Rites]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
  The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
  &lt;br /&gt;
 &#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Petera]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
 [[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Celstia]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
 [[Flannary]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
 [[Fresia]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minor States&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]*  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;br /&gt;
 - The [[Swamp of Wydmoor]]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Utrell]]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;[[The Ulan]]&#039;&#039;&#039; (Unmapped)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Complete = *&lt;br /&gt;
&lt;br /&gt;
== Player Groups ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The [[Silverwalkers]] (Wydmoor Free City)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{{Al}}, [[Human]] [[Druids|Druid]] - ([[user:travis|Travis]])&lt;br /&gt;
&lt;br /&gt;
{{Germain}}, [[Human]] [[&amp;quot;Young Turk&amp;quot;]] - ([[user:msallen|Matt]])&lt;br /&gt;
&lt;br /&gt;
{{Kimika}}, [[Halfling]] [[Clerics|Church Scribe]] - ([[user:HelenAngel|Helen]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;{{LE}}, [[Human]] [[Sorcerers|Sorcerer]] - ([[user:Rush|Sarah]]) and her familiar [[Pip]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;{{Mose}}, [[Dwarven]] [[Travelers|Traveler]] - ([[user:Mattie|Mattie]]) and his magical horse {{Way}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;{{Quinalin}}, [[Human]] [[Celstia|Celstian]] Man-At-Arms - ([[user:Daniel|Daniel]])&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Qa]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:____|Jason]])&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Gnob&#039;s Folly]] (Draglet Fortress, Gildenhome)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Thed]]&amp;quot;, [[Gnomish]] [[Rogues|Rogue]] - ([[user:xorry|Xorry]])&lt;br /&gt;
&lt;br /&gt;
{{Kib Absold}}, [[Human]] [[Professional|Military Officer]] - ([[user:slitherrr|Slitherrr]]) and his perfectly normal horse {{Tenpence}}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Gilerl]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:Pokeylope|Pokeylope]]) (Previously: [[user:The Devil Tesla|The Devil Tesla]])&lt;br /&gt;
&lt;br /&gt;
[[Thoven]], [[Dwarven]] [[Sorcerers|Sorcerer]] - ([[user:toomuchpete|TooMuchPete]])&lt;br /&gt;
&lt;br /&gt;
{{Anise}}, [[Human]] [[Ranger]] - ([[user:Feantari|Feantari]]) and the {{Ghost Elk}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Team Retro&#039;&#039;&#039; &#039;&#039;&#039;([[The Pinch]] Region, 950(?) [[FI]])&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Book]]&amp;quot;, [[Gnomish]] Librarian - ([[user:detarame|detarame]])&lt;br /&gt;
&lt;br /&gt;
[[Roscoe Duke]], [[Human]] Barbarian - ([[user:travis|travis]])&lt;br /&gt;
&lt;br /&gt;
[[Mahina]], [[Human]] Druid ([[user:HelenAngel|Helen]])&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039; Transients &#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
 [[Zealeus]], [[Gnomish]] [[Clerics|Inquisitor]] - ([[user:zealeus|Zealeus]]) &lt;br /&gt;
&lt;br /&gt;
 [[Neven b&#039;Aaronurt]], [[Halfling]] [[Druids|Druid]] - ([[user:Robocop is Bleeding|Robocop is Bleeding]]) and his riding boar, [[Breakfast]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Additions and Changes Archive&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Fall/Winter 2010 Additions:&#039;&#039;&#039;&lt;br /&gt;
[[Sticky Fingers]] Spell, [[Treasure Scent]] Spell, [[Rhino&#039;s Rush]] Spell, [[Detect Violence]] Spell, [[Detect Guilt]] Spell, [[Detect Attitude]] Spell, [[Shard Storm]] Spell, [[Force Chest]] Spell, [[Force Ram]] Spell, [[Floating Disk, Greater]] Spell, [[Chain Missile]] Spell, [[Feat: Shipborn]], [[Feat: Savvy Swimmer]], [[Feat: Sandstep]], [[Feat: Polyglot]], [[Feat: Pirate Luck]], [[Feat: Natural Dowser]], [[Feat: Desertborn]], [[Tricks]], [[Oceans]], [[Pavor Nocturnus]], [[Ghost Elk]], [[Adrillathellior Teldandilion]], [[Word of Binding]] Spell, [[Tiny Mount]] Spell, [[Sticky Saddle]] Spell,  [[One Mind I]] Spell, [[Moment of Clarity]] Spell, [[Lesser Energize Shield]] Spell, [[Mass Stabilize]] Spell, [[Clear Mind]] Spell, [[Second Wind]] Spell, [[First Stand]], [[Grrrllwofrowffgrr]], [[Swamp of Wydmoor]], &amp;lt;b&amp;gt;Updated&amp;lt;/b&amp;gt; [[First Families of Wydmoor]], [[The Azure Geese]], [[Antioch]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summer 2010 Additions:&#039;&#039;&#039;&lt;br /&gt;
[[Enlarge Creature]] Spell, [[Enlarge Person, Greater]] Spell, [[Sharpen]] Cantrip, [[Focused Strike]] Cantrip, [[Egtheladanna Krin]], [[Ebony Reaver]], [[Transparency]] Spell, [[Feat:Divine Fervor|Divine Fervor]] Feat, [[Improved Encumbrance]] Feat, [[Starvation]] Spell, [[Enhance Wildshape]] spell, [[Enkindle Spell]] feat, [[Blistering Fires]] feat, [[Teleport Legion]] Spell, [[Mire]] Spell, [[Plague Cloud]] Spell, [[Undead Legion]] Spell, [[Friendsight]] Spell, [[Battle Fury]] Spell, [[Summon Pack/Herd]] Spell, [[Morning Mist]] Spell, [[Feed the Masses]] Spell, [[Profane Weapon]] Spell, [[Gnomish Luck]] Feat, [[Heightened Sense]] Cantrip, [[Fleeting Fame]] Cantrip, [[Strong Stomach]] Feat, [[Elementalist]] Feat, [[Obelisks]], [[Firearms]], [[Artillery]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spring Semester 2010 Additions:&#039;&#039;&#039;&lt;br /&gt;
[[Foraging Charm]] Cantrip, [[Coin of the Realm]] Cantrip, [[Perfect Pitch]] Cantrip,  [[Deftness]] Cantrip, [[Elk-Riders]] Prestige Class, [[Peteran Alexandrianism]], [[Stone-Warden]], [[Blood Arrow]], [[Grandle Mag]], [[Wydmoor Swamp Temple]], [[Bog Wraiths]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;),[[Bard]], [[Loghead]], [[Redzan the Clean]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;), [[Kivan]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;), [[Naprid Daithe]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;), [[Firetalk Charm]], [[Sox Argyle]], [[Temporal Authority]], [[Omnity]], [[Ubrekt]] (Incomplete), [[Stormchalice]], [[Emperor&#039;s Pearls]], [[Blessed Companies]], [[The Dark Carnival]], [[Year of Three Arch-Wardens]], [[Fourth Interregnum]], [[First Interregnum]], [[Odessan Invasion]], [[Roadwater]], [[Feat: Hindering Opportunist]], [[Professional]] v2.0, [[Domestication]]&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winter Break 2009 Additions:&#039;&#039;&#039; [[Barbannan&#039;s Crusade]], [[Table: Disable Device]], [[Table: Climb DCs]], [[Table: Spellcraft Checks]], [[Table: Use Magic Device]], [[Table: Survival Checks]], [[Table: Tumble Checks]], [[Table: Armor Class Modifiers]], [[Table: Balance DCs]], [[Table: Attack Roll Modifiers]], [[Table: Perform Check Results]], [[Table: Ride Checks]], [[Table: Search Attempts]], [[Table: Concentration Checks]], [[Swingin&#039; Dan]], [[The Professor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fall Semester 2009 Additions:&#039;&#039;&#039; [[Kleptinax]], Updated [[Chancelry Anteroom]]; [[Feat: Improved Skill Focus]]; [[Camel Archer]]; [[:Category:Teamwork Benefits|Teamwork Benefits]]; [[Adel Winterfes]]; [[Oracles]]; [[Demi-Pantheon]]; Updated [[Achievements]]; [[Sacellum Chancel]]; [[Feat: Forceful Personality]]; [[Feat: Arcane Appraisal]]; [[Feat: Prodigy]]; [[Feat: Open Minded]]; [[Wild Talent]]; [[Achievements]]; [[Peteran Heresy]]; [[Petera]]; Updated [[Wild Gnomes]]; [[Gnomish Vassalage]]; [[Hedrafax Kaine]]; [[King Aden]] of Odessa; [[Cebridon]]; [[Slavery]]; [[Arak]]; [[Wydmoor Region (Sheet)]]; [[Pyre of Eidolon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;July Additions:&#039;&#039;&#039; [[Med the Slaver]], [[Kred]], [[Odessa]] (Updated), [[Poison Use]] Feat, [[Cloak of Leaves]] (Druid/Ranger Spell), [[Choirist]] (Updated), [[Children of Tragedy]] (Updated), [[Alexandria]] (Updated), [[Servitor Religion]], [[Flannary]], [[Team Mefight Second Session]], [[Slavery]], [[War Master]] Prestige Class, [[Rageblade]] Prestige Class, [[Sentinel]] Prestige Class, [[Field Marshall]] Prestige Class, [[Blade Dervish]] Prestige Class, [[Combat Momentum]] Feat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;June Additions:&#039;&#039;&#039; [[Marrwyn Collar]], [[Notes_for_Game_2009-06-05|05 June 09 Session]], [[Team Mefight First Session]], [[The Ages of History]], [[Primal Age]], [[Time of the Eight]], [[First War]], [[Age of Demigods]], [[Alexandrian Age]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May Additions:&#039;&#039;&#039; Flannari [[Cavalier]], Halfling [[Dog Rider]], Gnomish [[Infiltrator]], [[Professional]] Character Class, [[Halfling Breeds]], [[Light halfling lance]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April Additions:&#039;&#039;&#039; [[Choirist]], [[Cone of Sound]] (Cantrip), [[Artificer]], [[Fresia]], [[Qa]] Memorial, [[Kathkallan Investigation‎]], [[Jazasan Arrasti]], [[Fenn Lynrick]], [[Platinum Quill‎]], [[Alexandrian Fortune Cards]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;March Additions:&#039;&#039;&#039; [[Chancelry Anteroom]], [[Anzo Riveroler]], [[Mantatlus]], [[Templar]], [[Steros Merroand]] (Incomplete)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;February Additions:&#039;&#039;&#039; Completed [[Sayid ibn Maimun]], [[Prestige Classes]], [[Hospitalier]], [[Dragoman]], [[Calvis Wydsomme]], [[Iros Forge]], [[Bog Wraiths]], [[Ralth Onorodil]], Updated [[Apology of Antioch]], Updated [[Testimonial of Steros]], [[Standard Calendar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;January Additions:&#039;&#039;&#039;  Updated [[Odessa]], [[Gildenhome]], Updated [[Celstia]], Five [[Agents of Corruption]], [[Edrell Odenthorpe]], [[Wydmoor City Guard]], [[Bog Wraiths]], [[Non-tunnel]], [[Quest Notes]], Character Pages added to bottom of main page, [[Current events]], [[Servitor Races]], &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2008 Additions:&#039;&#039;&#039; [[Travelers]], [[Wild Gnomes]], [[Red Iron]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Alexandria%27s_Advancement&amp;diff=9250</id>
		<title>Talk:Alexandria&#039;s Advancement</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Alexandria%27s_Advancement&amp;diff=9250"/>
		<updated>2011-04-30T19:51:05Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is metagame, and offically &amp;quot;spoiler&amp;quot; territory, but not in any way that will impact any of the games from a play PoV. Also, since a lot of the Alexandria Story is absent from the wiki still because it&#039;s hard work and I keep putting it off, this serves as a nice rough sketch of the development of everyone&#039;s favorite Monotheistic Godhead. Well, maybe some people&#039;s SECOND favorite, which I suppose I can&#039;t begrudge. &lt;br /&gt;
&lt;br /&gt;
Additionally, although a lot (most, actually) of Alexandria&#039;s life is unaccounted for in any reliable chronicle, the Canon of Orthodoxy does give some surprisingly detailed information about her early training. Or, actually, probably not surprising at all, as the Pre-Sojourn portion of the Stand&#039;s Adventures were all about gathering information and training. Generally speaking, before the Long Sojourn, the members of the Stand were significantly higher level than Alexandria and she acted as a ward or low-power cohort. Upon her return from the Long Sojourn, she was higher level than any of the Stand save Antioch and Marwynn, who both had unlocked (or at least hacked into) Obelisks. When Alexandria unlocked the White Obelisk, all bets are off.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Alexandria&#039;s Life In Crunch and Fluff&amp;lt;/big&amp;gt;&lt;br /&gt;
*C. Level 1: Commoner 1&lt;br /&gt;
**Alexandria, an orphan of unknown origin, is brought to Tragidore by an old Bard whose name I don&#039;t want to look up and raised.&lt;br /&gt;
**Around a decade later, around the age of 14, the shit with the Black Wyrm goes down. Tragidore is razed. &lt;br /&gt;
*CL 1: Rogue 1&lt;br /&gt;
**Commoner Level become Rogue &lt;br /&gt;
**Alexandria, along with the other Children of Tragedy, begin training under various members of the Stand while travelling to civilization. &lt;br /&gt;
**Once it becomes clear she is a target, early emphasis on stealth and resilience. &lt;br /&gt;
*CL 2: Ro1/Fighter 1&lt;br /&gt;
** Sterros, possibly worried that Alexandria is going to become a shiftless liar like Sayid, and definitely aware that Alexandria&#039;s final destiny would be martial in nature, insists that she also be trained to be a competent warrior.&lt;br /&gt;
*CL 3: Ro 2/Fi 1&lt;br /&gt;
** Her natural dexterity allows her to excel as being evasive. Begins to have disturbing, possibly prophetic dreams featuring a recurring bald gnome. &lt;br /&gt;
*CL 4: Ro 2/Fi 1/Ranger 1&lt;br /&gt;
** Kivan Half-Elven spends more time with an Alexandria torn between the competing agendas of Sterros and Sayid. &lt;br /&gt;
** Alexandria is inexplicably drawn toward the [[Scarlands]] and the Mountains of Gildenhome. The party detours on their way to Hakan City-State.&lt;br /&gt;
*CL 5: Ro 2/Fi 1/Ranger 2 (Bow)&lt;br /&gt;
** The Dark Naga are first encountered(?)&lt;br /&gt;
** The punishing terrain of the Scarlands, and the increasing acrimony between Sayid and Sterros pushes Alexandria closer to Kivan.  &lt;br /&gt;
** Alexandria meets the gnome telepath Granger, who indicates Alexandria needs to stay with him to train and everyone else can go and continue whatever they were doing. &lt;br /&gt;
** Sayid and Kivan insist the decision is Alexandria. Personally, Sayid advises against it and Kivan advises for it. Sterros insists the entire situation is patently unacceptable. &lt;br /&gt;
*CL 6: Psionic Warrior 6&lt;br /&gt;
** Alexandria decides to stay and train, and eventually Sterros relents and leaves. (He insinuates in his own Testimonial there was a strong deal of Psionic compulsion involved.)&lt;br /&gt;
** Granger is kind of a major league ass-hole and grade-a racist, and she and him quarrel constantly&lt;br /&gt;
** Unlocks Hidden Talent[http://dnd.savannahsoft.eu/feat-1387-hidden-talent.html] feat, helps her unlock a couple of basic powers with Psychic Ciurgery (including Reformation, although she may not have realized it at the time because it was beyond her ability to access.) &lt;br /&gt;
** Granger puts her through a jacked-up psionic mindgrinder[http://www.d20srd.org/srd/psionic/powers/psychicReformation.htm] hoping a psion will come out the other side.&lt;br /&gt;
** What comes out instead is a new Alexandria - more focused, more serious, more confident, but also less emotional, less empathetic, and generally more aloof. Alignment Shift!&lt;br /&gt;
** What *also* comes out is a blindingly fast, preternaturally aware, ruthlessly lethal Alexandria where before there was a hodgepodge of skills, talents and priorities.   &lt;br /&gt;
** Granger sends another set of disturbing dreams to the Stand, recalling them. He sends Alexandria away with him, indicating he realizes now he does not have the skills to give her the training she obviously requires. She is given a Knowledge (Psionic) psicrystal to help her develop.&lt;br /&gt;
*CL 7: Psionic Warrior 7&lt;br /&gt;
** Alexandria begins the slow process of being her own teacher. &lt;br /&gt;
** Sayid receives word of the death of his father, the disappearance of his brother, and the general collapse of his family&#039;s fortunes. He and Marwyn leave for Petara with Mikos Lygit, and the Halfblood Twins, the half-elf orphans grudgingly and rather inattentively warded by Marwynn. (They will stay with Sayid when Marwynn leaves to rejoin Alexandria. They will be killed during his campaigns.) &lt;br /&gt;
** Alexandria, Sterros, Mythrian and the remaining stand work for Antioch collecting and researching the Chronicles. &lt;br /&gt;
*CL 8: Psionic Warrior 8&lt;br /&gt;
** Alexandria and the Stand denounce and abandon Antioch after his botched attempt to enter the shadow realm and assassinate the Dark Lord. &lt;br /&gt;
** Now in possession of the most comprehensive collection of the Prophecies in existence, the Stand flees Hakan Free-City by sea and makes their way to the Free Poleis to drum up support for their cause.  &lt;br /&gt;
** Word of the Prophecies and the rise of the Dark Oracles quickly spreads through the Free Poleis, many of them the dedicated seats of several Oracles of various gods. Accusations, Inquisitions, renunciations, counter-inquisitions, purges, proscriptions, and downright assaults break out with rapidity throughout the Poleis.  &lt;br /&gt;
** Soon Gildenhome will be forced to send in forces to contain the violence, leading Odessa to do the same (as the two nations had, for centuries, purposely left the region politically unstable  and actively worked against Poleis unity.)&lt;br /&gt;
** The High Priestess of Peace declares Alexandria and the Stand to be Enemies of Peace and orders their destruction.&lt;br /&gt;
** Begin Prophet&#039;s War. &lt;br /&gt;
*CL 9: Psionic Warrior 9&lt;br /&gt;
** Alexandria and Sterros solidify alliances and work on a grand strategy among their handful of supports.&lt;br /&gt;
*** Many Poleis declare for Alexandria outright. The Celstians under the Joshua Pryce attack and harass the Odessans, but do not declare for her outright.  &lt;br /&gt;
*** The Elves, with no warning and giving no reasons, declare for Alexandria. This puts them at odds with Odessa. Also, by this time Petara is in the midst of a full scale civil war initiated by Sayid and the Bedowyld peoples of the interior. As such, the Elves have complete control of the seas.   &lt;br /&gt;
*CL 10: Psionic Warrior 10&lt;br /&gt;
** A few weeks(?) into the war, the fleets of the Lost appear. &lt;br /&gt;
** A council is held between emisaries of the Lost, the Elven Admiralty, and the Stand.&lt;br /&gt;
** A bunch of yelling happened. Everyone yelled at everyone else for a long time. &lt;br /&gt;
** Alexandria agrees to leave with the Lost. (Very good reason to believe Mythrian *despised* Alexandria after this, though the Church would never admit it.) Promises to return soon, and empowers Sterros to fight and act in her name. &lt;br /&gt;
*By this point, most of the Stand is around level 12-13 and most of the &amp;quot;second string&amp;quot; is around level 8-10. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Long Sojourn&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; &amp;lt;small&amp;gt;~10 Years&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*CL 18?: Psionic Warrior 7?/Monk 12?&lt;br /&gt;
** Alexandria returns with a contingent of The Lost. Now in her mid to late-20s, she looks much different from when she left. Tall, lean, and impossibly agile, she wears no armor and carries no weapons.&lt;br /&gt;
** She beats Arek to Death with her bare hands.&lt;br /&gt;
** Learns the secrets of the White Obelisk with the help of Marwynn and Antioch&lt;br /&gt;
** Base movement approaching 100. &lt;br /&gt;
*** What&#039;s that? Double move of around ~20 MPH, run speed of ~50 MPH. Can probably use some PSPs to outsprint a cheetah.&lt;br /&gt;
&lt;br /&gt;
*CL EPIC&lt;br /&gt;
**Alexandria assumes the Omnity, Demi-Pantheon perishes, the bonds on the Dark Lord&#039;s prison are loosed.&lt;br /&gt;
**Alexandria Becomes outsider type. (Hey, didn&#039;t Sayid and Antioch both have a Greater Outsider Bane weapon?)&lt;br /&gt;
**Gains a mess of free levels, attribute adjustments, exceptional and supernatural abilities.&lt;br /&gt;
**Almost single handedly puts an end the Prophet&#039;s War.&lt;br /&gt;
**Essentially is declared Empress of the Earth by what is left of the world&#039;s clerics and war-exhausted nations. &lt;br /&gt;
**No time to rest, guys! Begin Alexandria&#039;s Crusade.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=RP:_Dinner_with_Egg&amp;diff=9215</id>
		<title>RP: Dinner with Egg</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=RP:_Dinner_with_Egg&amp;diff=9215"/>
		<updated>2011-04-30T15:39:22Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the party had decided to institute a regime of strict information control, after your successful strike against the purification poisoners, everyone decides to quickly but stealthily head back to Germain&#039;s apartment to debrief, regroup, and discuss their next move. Now the ad hoc headquarters of the nascent Azure Geese, much changed since Edrell suffered his drunken nadir here. The room is immaculately clean and meticulously organized. During your time in the swamp, Egg has clearly been hard at work and the only similarities to the apartment Germain (and Edrell) left behind are one very sturdy desk, a bed, and the door you just walked through.&lt;br /&gt;
&lt;br /&gt;
Now, every free wall has a floor to ceiling bookshelves, crammed overfull with codices and folios - including those walls that once contained windows, making the once mildly uncomfortable room now dark and stiffing, made more so by the injection of six bodies where normally there is only one. On the table you notice Egg&#039;s satchel, goggles, and a smooth obsidian(?) sphere, which some of you might recognize as the Nondetection Stone used by Edrell in the past. As soon as you walk in, prisoners in tow, Egg puts his finger to his mouth and makes a shushing noise. He walks over to the stone and activates it in the same manner as Edrell earlier. In this very same room, appropriately enough. In addition to the bookshelves, you notice the addition of a sizable steel chest with a high quality lock. &lt;br /&gt;
&lt;br /&gt;
{{egg}}: &amp;quot;I borrowed this from Edrell. Well, actually, Germain did. I just carried the letter of request.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{germain}} chuckles: &amp;quot;I do seem to think of everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{egg}} (smiles, but continues in a very businesslike manner; indicating the cleric prisoners from the sewer): &amp;quot;Shove those guys in the corner and I&#039;ll deafen them, or Kimika can silence the corner, so we can talk without them overhearing. I&#039;d hate to have taken all these precautions against our friends eavesdropping just for these guys to hear everything. You can go ahead and assume that up until this point, none of you have any secrets. You can go ahead and assume that anything any of you have said or done - alone or in a group - has been observed by, at the very least, Naprid, the Theives&#039; Guild, and Edrell himself. Depending on how high your profile has become among the enemy, possibly the Besiegers, as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{LE}} seems more interested in taking a look at the stone again, so she approaches it with a curious expression.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=RP:_Dinner_with_Egg&amp;diff=9214</id>
		<title>RP: Dinner with Egg</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=RP:_Dinner_with_Egg&amp;diff=9214"/>
		<updated>2011-04-30T15:38:52Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the party had decided to institute a regime of strict information control, after your successful strike against the purification poisoners, everyone decides to quickly but stealthily head back to Germain&#039;s apartment to debrief, regroup, and discuss their next move. Now the ad hoc headquarters of the nascent Azure Geese, much changed since Edrell suffered his drunken nadir here. The room is immaculately clean and meticulously organized. During your time in the swamp, Egg has clearly been hard at work and the only similarities to the apartment Germain (and Edrell) left behind are one very sturdy desk, a bed, and the door you just walked through.&lt;br /&gt;
&lt;br /&gt;
Now, every free wall has a floor to ceiling bookshelves, crammed overfull with codices and folios - including those walls that once contained windows, making the once mildly uncomfortable room now dark and stiffing, made more so by the injection of six bodies where normally there is only one. On the table you notice Egg&#039;s satchel, goggles, and a smooth obsidian(?) sphere, which some of you might recognize as the Nondetection Stone used by Edrell in the past. As soon as you walk in, prisoners in tow, Egg puts his finger to his mouth and makes a shushing noise. He walks over to the stone and activates it in the same manner as Edrell earlier. In this very same room, appropriately enough. In addition to the bookshelves, you notice the addition of a sizable steel chest with a high quality lock. &lt;br /&gt;
&lt;br /&gt;
{{egg}}: &amp;quot;I borrowed this from Edrell. Well, actually, Germain did. I just carried the letter of request.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{germain}} chuckles: &amp;quot;I do seem to think of everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{egg}} (smiles, but continues in a very businesslike manner; indicating the cleric prisoners from the sewer): &amp;quot;Shove those guys in the corner and I&#039;ll deafen them, or Kimika can silence the corner, so we can talk without them overhearing. I&#039;d hate to have taken all these precautions against our friends eavesdropping just for these guys to hear everything. You can go ahead and assume that up until this point, none of you have any secrets. You can go ahead and assume that anything any of you have said or done - alone or in a group - has been observed by, at the very least, Naprid, the Theives&#039; Guild, and Edrell himself. Depending on how high your profile has become among the enemy, possibly the Besiegers, as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{le}} seems more interested in taking a look at the stone again, so she approaches it with a curious expression.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=RP:_Dinner_with_Egg&amp;diff=9213</id>
		<title>RP: Dinner with Egg</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=RP:_Dinner_with_Egg&amp;diff=9213"/>
		<updated>2011-04-30T15:35:14Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the party had decided to institute a regime of strict information control, after your successful strike against the purification poisoners, everyone decides to quickly but stealthily head back to Germain&#039;s apartment to debrief, regroup, and discuss their next move. Now the ad hoc headquarters of the nascent Azure Geese, much changed since Edrell suffered his drunken nadir here. The room is immaculately clean and meticulously organized. During your time in the swamp, Egg has clearly been hard at work and the only similarities to the apartment Germain (and Edrell) left behind are one very sturdy desk, a bed, and the door you just walked through.&lt;br /&gt;
&lt;br /&gt;
Now, every free wall has a floor to ceiling bookshelfs, crammed overfull with codices and folios - including those walls that once contained windows, making the once mildly uncomfortable room now dark and stiffing, made more so by the injection of six bodies where normally there is only one. On the table you notice Egg&#039;s satchel, goggles, and a smooth obsidian(?) sphere, which some of you might recognize as the Nondetection Stone used by Edrell in the past. As soon as you walk in, prisoners in tow, Egg puts his finger to his mouth and makes a shushing noise. He walkes over to the stone and activates it in the same manner as Edrell earlier. In this very same room, appropriately enough. In addition to the bookshelves, you notice the addition of a sizable steel chest with a high quality lock. &lt;br /&gt;
&lt;br /&gt;
{{egg}}: &amp;quot;I borrowed this from Edrell. Well, actually, Germain did. I just carried the letter of request.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{germain}} chuckles: &amp;quot;I do seem to think of everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{egg}} (smiles, but continues in a very businesslike manner; indicating the cleric prisoners from the sewer): &amp;quot;Shove those guys in the corner and I&#039;ll deafen them, or Kimika can silence the corner, so we can talk without them overhearing. I&#039;d hate to have taken all these precautions against our friends eavesdropping just for these guys to hear everything. You can go ahead and assume that up until this point, none of you have any secrets. You can go ahead and assume that anything any of you have said or done - alone or in a group - has been observed by, at the very least, Naprid, the Theives&#039; Guild, and Edrell himself. Depending on how high your profile has become among the enemy, possibly the Besiegers, as well.&amp;quot;&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:LE&amp;diff=7388</id>
		<title>Talk:LE</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:LE&amp;diff=7388"/>
		<updated>2011-02-12T15:32:10Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;You have noticed her using magic, vomiting insects, and draining souls.&amp;quot;&lt;br /&gt;
LOL -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: Yeah, I&#039;ve made a number of cosmetic alterations to bring things closer in line to the new reality. -gm&lt;br /&gt;
:: I prefer to remember her halcyon youth. --sarah&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:LE&amp;diff=7387</id>
		<title>Talk:LE</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:LE&amp;diff=7387"/>
		<updated>2011-02-12T15:31:56Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;You have noticed her using magic, vomiting insects, and draining souls.&amp;quot;&lt;br /&gt;
LOL -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: Yeah, I&#039;ve made a number of cosmetic alterations to bring things closer in line to the new reality. -gm&lt;br /&gt;
: : I prefer to remember her halcyon youth. --sarah&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Adrillathellior_Teldandilion&amp;diff=7386</id>
		<title>Adrillathellior Teldandilion</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Adrillathellior_Teldandilion&amp;diff=7386"/>
		<updated>2011-02-12T15:30:21Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: Pictures and donkeys are hung. People are hanged. --sarah&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Cousin of [[Marrwyn Teldandilion]]. He was a [[Black Guard]] member who cast away his Paladin history to increase his power when he turned evil.&lt;br /&gt;
&lt;br /&gt;
Cursed by the gods (as part of a larger curse over the area), somehow sustained inside an impenetrable glassteel dome in the Turtle Temple out in the swamps near [[Wydmoor]]. He likely was imprisoned in the dome and then hanged himself, remaining a powerful ghost that haunted the dome for ~1500 years. The [[Silverwalkers]] saw him imprisoned in their visits to the temple. Later they learned they could restore the balance of the local nature by defeating him.  In the end, [[Mose]] (heavily enchanted by the [[Silverwalkers]]) defeated him in single combat, where the ghost dissipated and the hanged body turned to ash.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=7375</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=7375"/>
		<updated>2011-02-12T01:25:04Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Wiki Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Anise (pending confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || PENDING || TBD || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn at least 8 Mainland languages (only one of which may be a Fresian variant), an Ulan language, a Servitor language, and either two extant arcane/restricted languages (Sylvan, Sidhe, Ssel&#039;it, etc.) or one &#039;&#039;extinct&#039;&#039; language (Old Petaran, Halfling, Old Ubrekti, Root Ulan, etc.) || PENDING || TBD || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=7374</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=7374"/>
		<updated>2011-02-12T01:21:47Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* In-Game, Out of Character Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
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| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
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| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
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====Felicity Achievements====&lt;br /&gt;
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| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
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| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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====Skulduggery Achievements====&lt;br /&gt;
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| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
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====Other In Character Achievements====&lt;br /&gt;
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| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah, Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Anise (pending confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
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| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || PENDING || TBD || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn at least 8 Mainland languages (only one of which may be a Fresian variant), an Ulan language, a Servitor language, and either two extant arcane/restricted languages (Sylvan, Sidhe, Ssel&#039;it, etc.) or one &#039;&#039;extinct&#039;&#039; language (Old Petaran, Halfling, Old Ubrekti, Root Ulan, etc.) || PENDING || TBD || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=7224</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=7224"/>
		<updated>2011-01-31T13:57:28Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Proposed Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: Achievements are earned by &amp;lt;b&amp;gt;players&amp;lt;/b&amp;gt;, not &amp;lt;b&amp;gt;characters&amp;lt;/b&amp;gt;, therefore one can earn achievements while acting as a substitute. Additionally, as cohorts are mechanically part of the character, achievement-worthy actions taken by cohorts will also trigger achievements for the player.  &lt;br /&gt;
&lt;br /&gt;
===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hitman || Have a cohort or follower kill a member of the Goodly Races without his or her master being present. || Sure! || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav, Sarah, MattA, Helen, Mattie, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Kimberley&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Trav&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || Sure! Germain ought to get this one soon. || 15xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones || &amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Daniel E&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || Sure! || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || Sure! || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Oof! || Be run into while invisible. || Hahaha I like it || 20xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;What was that?&amp;quot; || Be heard by an NPC while sneaking, without being subsequently discovered || Yes || 25xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Feantari, Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt; (all of Silverwalkers did)&lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midlife Crisis || Spend at least 100,000 gp on the creation of a new magical item || Sure! good luck on this one, too || 5xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || For sure! &#039;&#039;(Retroactive!)&#039;&#039; || 3xp || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Sarah, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins, gems, and artworks. || Sure! (Good Luck!) || 250xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Zealeus, Anise (pending confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{talk&lt;br /&gt;
|&amp;quot;Could be Handy, Some Day&amp;quot; is marked with &amp;quot;No&amp;quot; in the GM Approved column, but is in this list. Was it marked mistakenly?&lt;br /&gt;
|[[User:Slitherrr|Slitherrr]] 08:59, 25 October 2010 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || Sure! || 10xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L 4 D &amp;amp; D&#039;&#039;&#039;  || Survive the Draglet Fortress Infestation.  || Yes || 1000 xp, +1 free rank of Knowledge: Dungeoneering  || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Slitherrr, Feantari&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plans Within Plans&#039;&#039;&#039;  || Discover the traitor(s) to Wydmoor Free-City.  || Yes || 2500 xp. Gain one bonus rank in Knowledge:Local (Wydmoor). || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| In Plane Sight || Visit each of the four elemental planes (Fire, Air, Earth and Water) || PENDING || TBD || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Cunning Linguist || Learn at least 8 Mainland languages (only one of which may be a Fresian variant), an Ulan language, a Servitor language, and either two extant arcane/restricted languages (Sylvan, Sidhe, Ssel&#039;it, etc.) or one &#039;&#039;extinct&#039;&#039; language (Old Petaran, Halfling, Old Ubrekti, Root Ulan, etc.) || PENDING || TBD || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must pass before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:DireCiple&amp;diff=7093</id>
		<title>Talk:DireCiple</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:DireCiple&amp;diff=7093"/>
		<updated>2011-01-17T19:19:52Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Parenthetical? So it&#039;s available to copyeditors? -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: Only particularly evil ones. Like Sarah.&lt;br /&gt;
:: BWAHAHAHA says Sarah.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:DireCiple&amp;diff=7092</id>
		<title>Talk:DireCiple</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:DireCiple&amp;diff=7092"/>
		<updated>2011-01-17T19:19:36Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Parenthetical? So it&#039;s available to copyeditors? -[[User:Slitherrr|Slitherrr]]&lt;br /&gt;
: Only particularly evil ones. Like Sarah.&lt;br /&gt;
: : BWAHAHAHA says Sarah.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Silverwalkers_Quest_Notes_2010-11-13&amp;diff=6540</id>
		<title>Silverwalkers Quest Notes 2010-11-13</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Silverwalkers_Quest_Notes_2010-11-13&amp;diff=6540"/>
		<updated>2010-11-14T00:50:06Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
====31 HeavenFall====&lt;br /&gt;
* Party finds the lizardmen camp and sees half-and-half orcs and lizardmen&lt;br /&gt;
* Party frees the lizardmen from the orcs!&lt;br /&gt;
&lt;br /&gt;
=== In this Episode ===&lt;br /&gt;
* (Party retroactively gave up 8 longswords and 200 gp for town refugee infiltration maneuver&lt;br /&gt;
* Party hangs out in the lizard man camp for a while, Al talking to the pseudo-leader lizardman (Ranger).&lt;br /&gt;
* Lizard man pseudo-leader tells {{Al}} that the chieftain can be revived from being bathed in the blood of the Multi-headed Wyrm&lt;br /&gt;
** It&#039;s an important spirit of the swamp&lt;br /&gt;
** He tells us not to kill it, but it is weak to fire he said&lt;br /&gt;
* Party camps out in the camp there with the Lizardmen&lt;br /&gt;
* {{Quinalin}} calls {{Naprid}} and tells him of progress.&lt;br /&gt;
** No word yet circulating about the [[Mayor]]&#039;s death&lt;br /&gt;
** Siege has started on the Wydmoor :(&lt;br /&gt;
{{newday}}&lt;br /&gt;
====32 HeavenFall====&lt;br /&gt;
* {{Quinalin}} crafts a makeshift sled to drag the chieftain&#039;s body on&lt;br /&gt;
* Party travels south to the hydra&#039;s temple, without confrontation&lt;br /&gt;
* Party tries to force march, but doesn&#039;t quite make it. Stops for the night&lt;br /&gt;
{{newday}}&lt;br /&gt;
====1 Period of Renewal====&lt;br /&gt;
* Party finds an entrance beneath the temple underground&lt;br /&gt;
* Rust trails are discovered going into that entrance. Chittering is heard, party suspects some monster that eats metal.&lt;br /&gt;
* {{Quinalin}} makes some wooden weapons for him and Mose, but they leave their armor on&lt;br /&gt;
* {{Quinalin}} throws a dagger at a monster, it immediately turns to rust!&lt;br /&gt;
* {{Quinalin}} lost his expensive armor to a rust monster! OMG!&lt;br /&gt;
* {{LE}} uses Blur scroll on {{Mose}} 20% miss chance, to reduce chance of rust monsterdom&lt;br /&gt;
* Party fights and kills lots of rust monsters, they also run away.&lt;br /&gt;
* Rust monsters almost touch the Haversack of Holding&#039;s buckles, but {{Mose}} barely manages to dodge them.&lt;br /&gt;
{{xpinfo|450|Rust Monster Infestation|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, {{Germain}}, and {{Quinalin}}}}&lt;br /&gt;
* The party sees some damage to the stone, on closer inspection looks like cold damage instead, and leads upwards&lt;br /&gt;
* {{Mose}} instead decides to look through another area, and walks in&lt;br /&gt;
* {{Mose}} finds himself engulfed in a gelatinous cube, completely paralyzed, getting hurt each round.&lt;br /&gt;
* Party figures out Mose is in trouble and blasts/chops him out.&lt;br /&gt;
* They continue deeper in, find a black pudding. &lt;br /&gt;
** The pudding gets chopped by {{Quinalin}}&#039;s spear and splits into two puddings!&lt;br /&gt;
** {{LE}} fireballs the two puddings. Team realizes it does twice as much HP damage to split oozes and then fireball them.&lt;br /&gt;
** The party kills the pudding.&lt;br /&gt;
* The party finds another black pudding, splits it, fireballs it, flaming spheres it, and kills it. &lt;br /&gt;
{{xpinfo|460|Rust Monster Infestation|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, {{Germain}}, and {{Quinalin}}}}&lt;br /&gt;
* Old broken chest is found, glimmer in it. {{Quinalin}} inspects it carefully.&lt;br /&gt;
** A necklace is made of star iron, $5000 gp, mose grabs it&lt;br /&gt;
* More rust monsters come out as Quin pulls out a flail, they run away when he puts it back.&lt;br /&gt;
* We see a frozen rust monster body at the &amp;quot;cold-damaged&amp;quot; entryway.&lt;br /&gt;
* {{Quinalin}} and {{Mose}} throw a rust monster corpse up the entryway and get blasted painfully by cone-of-cold breath weapon. {{Kimika}} and {{Al}} spread heals.&lt;br /&gt;
* Turns out hydra breathes ice breath&lt;br /&gt;
* Party decides that they&#039;ll sleep, rest, and tomorrow rush in to get hydra heads (for blood usage).&lt;br /&gt;
{{newday}}&lt;br /&gt;
====2 Period of Renewal====&lt;br /&gt;
===== Heroic Hydra Head Heist =====&lt;br /&gt;
* Buffs are spread around and preparations begin:&lt;br /&gt;
** {{LE}} gives blurs to {{Mose}} and {{Quinalin}}, and stat buffs to {{Quinalin}}&lt;br /&gt;
** {{Germain}} gives haste to {{Mose}}, {{Quinalin}}, and healers.&lt;br /&gt;
** {{Kimika}} casts Prayer, and prepares to spam distant heals.&lt;br /&gt;
** {{Al}} gives Protection from Energy to {{Mose}} and {{Quinalin}} so they can survive some breath weapons.&lt;br /&gt;
** {{Quinalin}} creates a sturdy barricade so fighters can use armor/weapons without rust monsters coming through&lt;br /&gt;
* Battle begins:&lt;br /&gt;
** {{Al}} waits outside barricade to keep rust monsters away. {{LE}}, {{Germain}}, and {{Kimika}} stay just outside of Cryohydra den.&lt;br /&gt;
** {{Mose}} charges in, makes good rolls dodging hydra heads and soaking breath weapon.&lt;br /&gt;
** {{Mose}} makes a great sunder roll, hydra rolls a &#039;&#039;&#039;1&#039;&#039;&#039; to contest. Hydra decapitated!&lt;br /&gt;
** {{Mose}} makes a great dex check to catch the first hydra head that fell to the ground.&lt;br /&gt;
** {{Quinalin}} tumbles in successfully dodging attacks of opportunity!&lt;br /&gt;
** {{Quinalin}} sunders a head and makes his dex check to capture it.&lt;br /&gt;
** {{Mose}} withdraws and takes some damage during the retreat&lt;br /&gt;
** {{Quinalin}} withdraws and hydra lucks out to do some solid opportunistic attacks&lt;br /&gt;
** Team members escape back into the cave&lt;br /&gt;
** {{Mose}} is forced to cut off his armor to leave hydra cave quickly&lt;br /&gt;
** Party successfully escapes with two Cryohydra heads!&lt;br /&gt;
{{xpinfo|550|Heroic Hydra Head Heist|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, and {{Quinalin}}}}&lt;br /&gt;
{{xpinfo|250|Heroic Hydra Head Heist (botted)|recipients={{Germain}}}}&lt;br /&gt;
* Reviving the chieftain&lt;br /&gt;
** {{Mose}} pours blood on the chieftain, regains part of his heartbeat&lt;br /&gt;
** {{Al}} goes animalistic and digs a nice bathtub for the chieftain.&lt;br /&gt;
** {{Quinalin}} drains his hydra head&#039;s blood into the bathtub&lt;br /&gt;
** The lizard chieftain is revived! He is very grateful.&lt;br /&gt;
{{xpinfo|1000|Chief Lizard Healed|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, and {{Quinalin}}}}&lt;br /&gt;
{{xpinfo|500|Chief Lizard Healed (botted)|recipients={{Germain}}}}&lt;br /&gt;
* {{Al}} acquires lizard man tattoo, it takes the place of bracers forever&lt;br /&gt;
** Loses 2 total HP&lt;br /&gt;
** When under influence of animal form, gain the following:&lt;br /&gt;
*** + 4 Str on forearm attacks (claw, tentacle, etc)&lt;br /&gt;
*** Forearm attacks treated as magical attacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
=== XP ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
?Gets the Job Done - Mattie and Daniel?&amp;lt;br&amp;gt;&lt;br /&gt;
?Jacket Weather - Mattie and Daniel?&amp;lt;br&amp;gt;&lt;br /&gt;
Easy Come, Easy Go - Daniel&amp;lt;br&amp;gt;&lt;br /&gt;
Interpreter - Travis&amp;lt;br&amp;gt;&lt;br /&gt;
?Run &amp;amp; Hide - Mattie and Daniel?&amp;lt;br&amp;gt;&lt;br /&gt;
?History Will Judge - someone did this.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps and Pictures ==&lt;br /&gt;
=== Lizardman camp ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-10-16_2315.png&lt;br /&gt;
=== Overland map ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0138.png&lt;br /&gt;
=== Exploring Rust Monster Dungeon ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-12_2242.png&lt;br /&gt;
=== Entering Hydra Dungeon ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0023.png&lt;br /&gt;
=== The Hydra Battle ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0109.png&lt;br /&gt;
=== Escaping the Hydra ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0124.png&lt;br /&gt;
=== Some Lizard Chief Chat ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0129.png&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Silverwalkers_Quest_Notes_2010-11-13&amp;diff=6539</id>
		<title>Silverwalkers Quest Notes 2010-11-13</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Silverwalkers_Quest_Notes_2010-11-13&amp;diff=6539"/>
		<updated>2010-11-14T00:49:42Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
====31 HeavenFall====&lt;br /&gt;
* Party finds the lizardmen camp and sees half-and-half orcs and lizardmen&lt;br /&gt;
* Party frees the lizardmen from the orcs!&lt;br /&gt;
&lt;br /&gt;
=== In this Episode ===&lt;br /&gt;
* (Party retroactively gave up 8 longswords and 200 gp for town refugee infiltration maneuver&lt;br /&gt;
* Party hangs out in the lizard man camp for a while, Al talking to the pseudo-leader lizardman (Ranger).&lt;br /&gt;
* Lizard man pseudo-leader tells {{Al}} that the chieftain can be revived from being bathed in the blood of the Multi-headed Wyrm&lt;br /&gt;
** It&#039;s an important spirit of the swamp&lt;br /&gt;
** He tells us not to kill it, but it is weak to fire he said&lt;br /&gt;
* Party camps out in the camp there with the Lizardmen&lt;br /&gt;
* {{Quinalin}} calls {{Naprid}} and tells him of progress.&lt;br /&gt;
** No word yet circulating about the [[Mayor]]&#039;s death&lt;br /&gt;
** Siege has started on the Wydmoor :(&lt;br /&gt;
{{newday}}&lt;br /&gt;
====32 HeavenFall====&lt;br /&gt;
* {{Quinalin}} crafts a makeshift sled to drag the chieftain&#039;s body on&lt;br /&gt;
* Party travels south to the hydra&#039;s temple, without confrontation&lt;br /&gt;
* Party tries to force march, but doesn&#039;t quite make it. Stops for the night&lt;br /&gt;
{{newday}}&lt;br /&gt;
====1 Period of Renewal====&lt;br /&gt;
* Party finds an entrance beneath the temple underground&lt;br /&gt;
* Rust trails are discovered going into that entrance. Chittering is heard, party suspects some monster that eats metal.&lt;br /&gt;
* {{Quinalin}} makes some wooden weapons for him and Mose, but they leave their armor on&lt;br /&gt;
* {{Quinalin}} throws a dagger at a monster, it immediately turns to rust!&lt;br /&gt;
* {{Quinalin}} lost his expensive armor to a rust monster! OMG!&lt;br /&gt;
* {{LE}} uses Blur scroll on {{Mose}} 20% miss chance, to reduce chance of rust monsterdom&lt;br /&gt;
* Party fights and kills lots of rust monsters, they also run away.&lt;br /&gt;
* Rust monsters almost touch the Haversack of Holding&#039;s buckles, but {{Mose}} barely manages to dodge them.&lt;br /&gt;
{{xpinfo|450|Rust Monster Infestation|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, {{Germain}}, and {{Quinalin}}}}&lt;br /&gt;
* The party sees some damage to the stone, on closer inspection looks like cold damage instead, and leads upwards&lt;br /&gt;
* {{Mose}} instead decides to look through another area, and walks in&lt;br /&gt;
* {{Mose}} finds himself engulfed in a gelatinous cube, completely paralyzed, getting hurt each round.&lt;br /&gt;
* Party figures out Mose is in trouble and blasts/chops him out.&lt;br /&gt;
* They continue deeper in, find a black pudding. &lt;br /&gt;
** The pudding gets chopped by {{Quinalin}}&#039;s spear and splits into two puddings!&lt;br /&gt;
** {{LE}} fireballs the two puddings. Team realizes it does twice as much HP damage to split oozes and then fireball them.&lt;br /&gt;
** The party kills the pudding.&lt;br /&gt;
* The party finds another black pudding, splits it, fireballs it, flaming spheres it, and kills it. &lt;br /&gt;
{{xpinfo|460|Rust Monster Infestation|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, {{Germain}}, and {{Quinalin}}}}&lt;br /&gt;
* Old broken chest is found, glimmer in it. {{Quinalin}} inspects it carefully.&lt;br /&gt;
** A necklace is made of star iron, $5000 gp, mose grabs it&lt;br /&gt;
* More rust monsters come out as Quin pulls out a flail, they run away when he puts it back.&lt;br /&gt;
* We see a frozen rust monster body at the &amp;quot;cold-damaged&amp;quot; entryway.&lt;br /&gt;
* {{Quinalin}} and {{Mose}} throw a rust monster corpse up the entryway and get blasted painfully by cone-of-cold breath weapon. {{Kimika}} and {{Al}} spread heals.&lt;br /&gt;
* Turns out hydra breathes ice breath&lt;br /&gt;
* Party decides that they&#039;ll sleep, rest, and tomorrow rush in to get hydra heads (for blood usage).&lt;br /&gt;
{{newday}}&lt;br /&gt;
====2 Period of Renewal====&lt;br /&gt;
===== Heroic Hydra Head Heist =====&lt;br /&gt;
* Buffs are spread around and preparations begin:&lt;br /&gt;
** {{LE}} gives blurs to {{Mose}} and {{Quinalin}}, and stat buffs to {{Quinalin}}&lt;br /&gt;
** {{Germain}} gives haste to {{Mose}}, {{Quinalin}}, and healers.&lt;br /&gt;
** {{Kimika}} casts Prayer, and prepares to spam distant heals.&lt;br /&gt;
** {{Al}} gives Protection from Energy to {{Mose}} and {{Quinalin}} so they can survive some breath weapons.&lt;br /&gt;
** {{Quinalin}} creates a sturdy barricade so fighters can use armor/weapons without rust monsters coming through&lt;br /&gt;
* Battle begins:&lt;br /&gt;
** {{Al}} waits outside barricade to keep rust monsters away. {{LE}}, {{Germain}}, and {{Kimika}} stay just outside of Cryohydra den.&lt;br /&gt;
** {{Mose}} charges in, makes good rolls dodging hydra heads and soaking breath weapon.&lt;br /&gt;
** {{Mose}} makes a great sunder roll, hydra rolls a &#039;&#039;&#039;1&#039;&#039;&#039; to contest. Hydra decapitated!&lt;br /&gt;
** {{Mose}} makes a great dex check to catch the first hydra head that fell to the ground.&lt;br /&gt;
** {{Quinalin}} tumbles in successfully dodging attacks of opportunity!&lt;br /&gt;
** {{Quinalin}} sunders a head and makes his dex check to capture it.&lt;br /&gt;
** {{Mose}} withdraws and takes some damage during the retreat&lt;br /&gt;
** {{Quinalin}} withdraws and hydra lucks out to do some solid opportunistic attacks&lt;br /&gt;
** Team members escape back into the cave&lt;br /&gt;
** {{Mose}} is forced to cut off his armor to leave hydra cave quickly&lt;br /&gt;
** Party successfully escapes with two Cryohydra heads!&lt;br /&gt;
{{xpinfo|550|Heroic Hydra Head Heist|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, and {{Quinalin}}}}&lt;br /&gt;
{{xpinfo|250|Heroic Hydra Head Heist (botted)|recipients={{Germain}}}}&lt;br /&gt;
* Reviving the chieftain&lt;br /&gt;
** {{Mose}} pours blood on the chieftain, regains part of his heartbeat&lt;br /&gt;
** {{Al}} goes animalistic and digs a nice bathtub for the chieftain.&lt;br /&gt;
** {{Quinalin}} drains his hydra head&#039;s blood into the bathtub&lt;br /&gt;
** The lizard chieftain is revived! He is very grateful.&lt;br /&gt;
{{xpinfo|1000|Chief Lizard Healed|recipients={{Al}}, {{Mose}}, {{Kimika}}, {{LE}}, and {{Quinalin}}}}&lt;br /&gt;
{{xpinfo|500|Chief Lizard Healed (botted)|recipients={{Germain}}}}&lt;br /&gt;
* {{Al}} acquires lizard man tattoo, it takes the place of bracers forever&lt;br /&gt;
** Loses 2 total HP&lt;br /&gt;
** When under influence of animal form, gain the following:&lt;br /&gt;
*** + 4 Str on forearm attacks (claw, tentacle, etc)&lt;br /&gt;
*** Forearm attacks treated as magical attacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
=== XP ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
?Gets the Job Done - Mattie and Daniel?&lt;br /&gt;
?Jacket Weather - Mattie and Daniel?&lt;br /&gt;
Easy Come, Easy Go - Daniel&lt;br /&gt;
Interpreter - Travis&lt;br /&gt;
?Run &amp;amp; Hide - Mattie and Daniel?&lt;br /&gt;
?History Will Judge - someone did this.&lt;br /&gt;
&lt;br /&gt;
== Maps and Pictures ==&lt;br /&gt;
=== Lizardman camp ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-10-16_2315.png&lt;br /&gt;
=== Overland map ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0138.png&lt;br /&gt;
=== Exploring Rust Monster Dungeon ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-12_2242.png&lt;br /&gt;
=== Entering Hydra Dungeon ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0023.png&lt;br /&gt;
=== The Hydra Battle ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0109.png&lt;br /&gt;
=== Escaping the Hydra ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0124.png&lt;br /&gt;
=== Some Lizard Chief Chat ===&lt;br /&gt;
http://mattie.net/images/screenshot/2010-11-13_0129.png&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6205</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6205"/>
		<updated>2010-10-17T03:17:39Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Other In Character Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || Trav&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins. || PENDING || || Slitherrr || 250 xp&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || PENDING || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || PENDING || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must past before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6204</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6204"/>
		<updated>2010-10-17T03:16:21Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Other In Character Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || Trav&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins. || PENDING || || Slitherrr || 250 xp&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || PENDING || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || PENDING || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must past before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6203</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6203"/>
		<updated>2010-10-17T03:16:08Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Other In Character Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || Trav&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins. || PENDING || || Slitherrr || 250 xp&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || PENDING || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || PENDING || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must past before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6202</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6202"/>
		<updated>2010-10-17T03:14:43Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Other In Character Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || Trav&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, &amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins. || PENDING || || Slitherrr || 250 xp&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || PENDING || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || PENDING || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must past before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6201</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Achievements&amp;diff=6201"/>
		<updated>2010-10-17T03:13:44Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: /* Other In Character Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Player Achievements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Key:&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;MeFight Team Alpha&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Wydmoor All-Stars&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;The GM&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sadist Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| -6 Feet Tall || Kill a dwarf. || Yes || 5 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Dead Ugly || Deliver the killing blow to an ogre. || Yes || 15xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Dr. Spock&#039;s Backup Band || Kill a group of at least five giants. || Yes || 20xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Elementary, My Dear Watson || Destroy an elemental of all four basic elemental types. || Yes || 40xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Gets the Job Done || Defeat an enemy with an improvised weapon.  || Love It! || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Gnome News is Good News || Kill a gnome. || Yes || 5xp || Mattie  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr,Feantari,TooMuchPete&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Haters Gonna Hate || Kill 50 of your favored enemy. || Yes || 50 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Over Here! || Kill an opponent while in total darkness or suffering from blindness. || Yes || 5xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Homicide || Kill a human. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel, Sarah, Helen, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Morituri te Salutamus || Defeat a creature or NPC at least equal to your level in single combat. || Yes || 10% bonus || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr, Feantari&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ninjastic || Kill an enemy without them ever knowing you were there. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| No Orc Left Untouched || Kill 20 orcs. || Yes || 20 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Nothling || Kill a halfling. || Yes || 5 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Regicide || Kill a king, queen, princess, or prince. || Yes || 250xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Whack-a-Mole|| Knock the same enemy into negatives three times in the same battle. || Love It! || 65xp || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Masochist Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| 1-800-222-1222 || Suffer the ill effects of poison on two different occasions in the same game session || Yes || 25xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt Allen&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Acid Trip || Suffer 20 points of acid damage from a single attack || Yes || 40xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Brinksmanship || Recover from -9 hit points. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Cat Napper || Be rendered involuntarily unconscious twice in a single session. || Yes || 50xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Char Broiled || Suffer 35 points of fire damage in a single round. || Yes || 20 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Holy Antibodies || Resist disease using Paladin&#039;s immunity to disease, or have a magical disease cured on yourself by another. || Yes || 5 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Travis, Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Insomnia || Go a two weeks without a full night&#039;s rest. || Yes || 140xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stomach || Survive eating something not meant to be eaten. || Yes || 15 xp || Slitherrr || Trav&lt;br /&gt;
|-&lt;br /&gt;
| Jacket Weather || Suffer 35 points of cold damage in a single round. || Yes || 20 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Rod || Suffer 25 points of lightning damage from a single attack. || Yes || 50xp. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Phenomenal Cosmic Powers... || Suffer having one&#039;s soul entrapped in an object (such as through the [http://www.d20srd.org/srd/spells/soulbind.htm Soul Bind] spell, or a similar effect) || This one makes me happy, but I can&#039;t say why. || 50xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Saddle Sores || Spend three months of a journey on horseback || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| These Go to -11 || Die. || Yes || Condolences || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Jason&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Under The Table || Win a drinking contest. || Yes || 10xp || Mattie  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charity Achievements====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Animal Shelter || Save a group of five or more animals at one time. || Yes || 100xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Bartender || Create 3 magical potions for three different players || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Charity Begins at Home || Give away a magic item worth at least 3,500 gp (to a non-PC). || Yes || 35xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Family First || Rescue a close family member from dire circumstance or immediate danger. || Yes || 50 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Holier Than Thou || Tithe to a church at least once a month for an entire in game year. || Yes || 120xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Mistaken for Deer || Unintentionally inflict damage upon a teammate with something other than an area affect spell || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pity Party || Subdue, but do not kill, all of your opponents in a single encounter against more than one adversary. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie, Helen, Sarah, Daniel, Travis, Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| With Friends Like These || Damage an ally into unconsciousness. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Felicity Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Clean Up on Aisle 3 || Do maximum damage with a critical hit. || Yes || 10 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Easy Come, Easy Go || Suffer the loss, disenchantment, or destruction of a magic item worth at least 1500 gold. || Yes || 150 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Financial Ruin || Lose all your worldly possessions. || Yes || 30xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| IMPOTENT RAGE || Enter a rage that results in no hits in melee. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Learning To Fly || Suffer maximum-dice falling damage. || Yes || 35 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Near Miss || Make a successful reflex save against and take no damage from a trap that damages two or more other allies. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Overachiever, and proud of it. || Make 5 or more rolls against your worst stat in one game, and succeed at all of them. || Yes || 50 xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Time for Plan B || Construct an elaborate course of action, plan, or trap which catastrophically fails due to a botched roll || Yes || 25 xp || Daniel E ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Social Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Charades || Successfully communicate a message with the bluff (innuendo) check. || Yes || 5xp || Mattie  ||&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Come on, it&#039;ll be fun! || Convince a party member to do something contrary to their normal alignment || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Convert the Heathen || Get someone to worship something they originally were at best indifferent about. || Yes || 50xp || Travis ||&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Internship || Acquire a human or humanoid follower for at least three game sessions. || Yes || 25 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ice To An Eskimo || Diplomacy check your way from a hostile to friendly reaction level from an NPC. || Yes || 45 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Interpreter || Be the only person in the party who can communicate with a group during a role playing encounter || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Papers, Please? || Obtain a license, writ, citation, or diploma. || Yes || 15 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| That&#039;s What Your Wife Said || Unintentionally provoke an NPC to a negative reaction through poor role-playing or a botched roll || Yes || 10 xp || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Would You Like Syphillis With That? || Engage in sexual relations, in-game || Yes || 50 xp || Daniel E || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Kimika&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skulduggery Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| All Dressed Up And Nowhere To Go || Spend at least 20 minutes creating a disguise that is never used, or is used improperly || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Chime and Punishment || Ring a church bell without authorization, and suffer some consequence || Yes || 5 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;D B&amp;amp;E || Take at least 1000 gold pieces worth of items from someone&#039;s house. || Yes || 50xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Sarah&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Daniel&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Like the Wind || Stand within thirty feet of at least ten hostiles at once without alerting any of them.  || Yes || 100xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Prison Break || Escape from a dungeon, jail, prison, stockade, or similar pickle. || Yes || 25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Thiefdom || Pickpocket or steal two things in a single game session without being noticed/caught. || Yes || 10xp || Mattie ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other In Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| American Express || Charge 5 enemies in a single session. || Yes || 10 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Civic Pride || Become a government offical || Yes || 250xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Collecting Cobwebs || Neglect the use of an ability for an entire level || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;TooMuchPete, Xorry, Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Could be Handy, Someday || Use a character trait or non-typical skill (e.g. basket weaving) in a way that significantly helps the party || No || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Daniel E ||&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of Twoflower || Visit six different almanack regions in game. || Approved || 300 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Don&#039;t Be a Hater || Go from the moment you receive one favored enemy bonus to the moment you receive another without killing an enemy of the former type. || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| FCC Intervention || Use a silencing effect to interrupt an enemy in the middle of spellcasting || Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Follower of Twoflower || Visit three almanack regions in game (backstory does not count). || Approved || 150 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hearts and Crafts || Create a magical item worth at least 500 gold pieces || Yes || 50xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Holly, Eleven Inches, Phoenix Feather || Craft a wand. || Yes || 50xp || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Jossed || Through carelessness, neglect, or general ill-will, allow an NPC with major storyline significance to die.  || Yes || -25 xp || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Leave No Bone Unturned || Turn 5+ skeletons in a single turn attempt || Yes || 15 xp || Mattie || &lt;br /&gt;
|-&lt;br /&gt;
| Line Leader || Get top initiative roll in three consecutive combats. || Yes || 20 xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lumberjackal || Chop down 10 trees. || Yes || 30xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Tourist || Visit all 13 almanack regions in game. || Approved || +2 to all Local Knowledge checks, and you may roll Knowledge Local untrained. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Midwife Crisis || Save a baby from imminent harm || Yes || 50 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Miser|| Accumulate at least 50,000 gp in coins. || Approved || 100 xp || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Odessan Dream || Buy a house. || Yes || 200 xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| Pilgrim&#039;s Progress || Visit every Alexandrian Nation. || Approved || +2 to all Religion Knowledge checks, and you may roll Knowledge Religion untrained. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Ratachat Chat || Talk to a rodent for more than fifteen minutes. || Yes || 25xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Run &amp;amp; Hide || Successfully escape from a creature with hit dice equal to twice your level. || Yes || 5% of creature || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Soothe the Savage || Befriend a group of four or more animals that would normally try to kill you or your party. || Yes || 40xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tapped Out || Use your entire daily allotment of spells in a single encounter. || Yes || 50xp || Matt Jones  ||  &lt;br /&gt;
|-&lt;br /&gt;
| These Are Not The Druids You Are Looking For. || Charm a humanoid enemy. || Yes || 15xp || Mattie ||&lt;br /&gt;
|-&lt;br /&gt;
| UU || Counter a spell. || Yes || 25 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Wealth Redistribution || Rich become less rich, poor become less poor.  All for everyone&#039;s own good. || Yes || 25xp || Travis ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In-Game, Out of Character Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Actors Anonymous || Win role-playing award two games in a row. || Yes || 200xp || Mattie || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| I&#039;d Like a Dozen Munchkins || Instruct a party member on how to better use or increase a stat, skill, or ability without their disapproval || Yes || 5 xp || Daniel E || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Attendence || Witness the absence of every other player from at least one game, without missing a game yourself. || Yes || 250xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Xorry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pun Hit Wonder || Make a particularly good/terrible pun. || Yes || 10xp || Mattie  || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The Guard Said WHAT || Make more than 5 typos in a row where you say something in character that you should have said OOC. || Yes || Embarassment || Matt Allen || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Matt Jones&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wiki Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| History Will Judge || Use game notes or wiki text to remind the GM of something forgotten || Yes || 25xp || Mattie  ||&lt;br /&gt;
|-&lt;br /&gt;
| Stubdown || Create 10 stub articles. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rub a Stub Stub || Create 30 stub articles. || Yes || 100 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A&amp;lt;/span&amp;gt;,&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| StubHub || Create 60 stub articles. || Yes || 200 xp || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Underachiever || Have 5 achievements approved. || Yes || 50 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Overachievement|| Have 30 achievements approved by the GM. || Yes || 100xp || Matt Jones || &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWizard || Create 50 non-stub articles for the source wiki. || Yes || 250xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| WikiWonder || Create 20 non-stub articles for the source wiki. || Yes || 100xp || Matt Jones  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Matt A, Mattie&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| X || Gain 10 Achievements || Yes || 1000 xp || Matt Jones || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Slitherrr&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Travis&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| XXV || Gain 25 Achievements || Yes || 2000 xp || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| L || Gain 50 Achievements || Yes || 4000 xp || Matt Jones || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meta-Achievements====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Albatross Necklace || Gain Achievements : Char Broiled; Jacket Weather; Lightning Rod; Acid Trip || Yes || Gain Elemental (Acid, Fire, Cold, Electricity) Resistance/1 || Matt Jones  ||&lt;br /&gt;
|-&lt;br /&gt;
| Better Lucky Than Good || Gain Achievements : Lightning Rod, Brinksmanship, Cat Napper, Clean Up on Aisle 3, Learning to Fly || Yes || Gain +2 to 1 stat, or +1 to 2 stats. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodthirsty Bastard || Gain Achievements : Dead Ugly, Dr. Spock&#039;s Backup Band, Gnome News is Good News, Homicide, No Orc Left Untouched, Nothling, -6 Feet Tall || Yes || +1 bonus to hit in combat. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Fabled Assassin || Gain the Line Leader, Ninjastic, Prison Break and Like the Wind achievements.  || Yes || Gain +1 inherent bonuses to Sneak, Hide, and initiative. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Hogwart&#039;s Diploma || Gain Achievements : UU, Tapped Out, Two Birds AS WELL AS Holly, Eleven Inches, Phoenix Feather; OR Bartender || Yes || +1 on Spell DCs. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| Second In Line || Gain Achievements: Regicide, Civic Pride|| Yes || &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;TBD&amp;lt;/span&amp;gt; || Slitherrr ||&lt;br /&gt;
|-&lt;br /&gt;
| Teacher&#039;s Pet || Gain Achievements : WikiWonder, StubHub, Overachiever || Yes || Gain one level. || Matt Jones || &lt;br /&gt;
|-&lt;br /&gt;
| The Rabbit&#039;s Luck || Gain Achievements : Easy Come, Easy Go; Time For Plan B; Brinksmanship || Yes || +1 on saves. || Matt Jones ||&lt;br /&gt;
|-&lt;br /&gt;
| Unrivaled Constitution  || Gain the Under The Table, Iron Stomach and 1-800-222-1222 achievements.  || Yes || Gain +2 inherent bonus to Fortitude saves against poison and disease. || Slitherrr || &lt;br /&gt;
|-&lt;br /&gt;
| Very Hard to Kill || Gain the Albatross Necklace, Brinksmanship and Cat Napper achievements.  || Yes || Gain 2+CON BONUS to your death&#039;s door threshold || Slitherrr || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Proposed Achievements===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;200&amp;quot;|Title&lt;br /&gt;
!width=&amp;quot;400&amp;quot;|Description&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|GM Approved?&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|Reward&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Proposed By&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Winners&lt;br /&gt;
|-&lt;br /&gt;
| Customs Tax || Be forced to leave behind an item of value during a border crossing || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Scrooge McDuck || Accumulate at least 250,000 gp in coins. || PENDING || || Slitherrr || 250 xp&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pursuit || Spend at least two game sessions chasing after an enemy that the GM had never planned to have any storyline relevance.  || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Pincushion || Suffer damage from five or more arrows in a single encounter. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Prestigious  || Gain a level in a prestige class. || PENDING || || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Renowned || Gain 10 character levels. || PENDING || Other characters gain a +2 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || Gain 15 character levels. || PENDING || Other characters gain a +4 on knowledge checks to recall the character&#039;s identity || Slitherrr || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Epic || Gain 20 character levels. || PENDING || The character is recognizable on sight to any Mainland inhabitant (barring disguise, polymorph, or similar effects) || Slitherrr || n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
A player may only gain one level per session, and a full session must past before the gaining of an additional level, regardless of experience totals.&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE&amp;diff=3886</id>
		<title>LE</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE&amp;diff=3886"/>
		<updated>2010-02-12T19:36:21Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{statsbox|LE.png|6|Human|Sorcerer|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}&lt;br /&gt;
&lt;br /&gt;
LE is a female human merchant, around 19 years old, played by Sarah. She is of average height and slight build, with pale skin and dark hair. Her eyes are deep-set and so dark that you can&#039;t really tell what color they are. From what you have observed, LE excels in the identification and use of herbs, as well as in the arts of communication, persuasion, and information-gathering.&lt;br /&gt;
&lt;br /&gt;
You have noticed her using magic.&lt;br /&gt;
&lt;br /&gt;
*SPOILER ALERT* : [[LE&#039;s Character Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3205</id>
		<title>LE&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=LE%27s_Character_Sheet&amp;diff=3205"/>
		<updated>2010-01-09T23:07:39Z</updated>

		<summary type="html">&lt;p&gt;24.90.155.162: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LE is a Human Female, aged 19 (now 20, everyone&#039;s birthday is on New Year&#039;s. -ed) She is only 5&#039;1&amp;quot;. A very wan figure, she has deep set eyes, such that the color is difficult to make out. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Sorcerer 5&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;XP:&amp;lt;/b&amp;gt;  10982/15000 (1000xp penalty for logging into FG as Edrell, resulting in butthurt GM)&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|*Strength || 8&lt;br /&gt;
|-&lt;br /&gt;
|*Dexterity || 12&lt;br /&gt;
|-&lt;br /&gt;
|*Constitution || 10&lt;br /&gt;
|-&lt;br /&gt;
|*Intelligence || 12&lt;br /&gt;
|-&lt;br /&gt;
|*Wisdom || 12&lt;br /&gt;
|-&lt;br /&gt;
|*Charisma || 20 (19, +1 from [[LE&#039;s_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 13 (+2 Ring of Force Shield, +1 Attribute) [Casting &amp;lt;i&amp;gt;Mage Armor&amp;lt;/i&amp;gt; from scroll increases by +4]&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +1 (Base)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+1 Base, +1 Stat)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +5 (+4 Base, +1 Stat)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
*Ubrekti&lt;br /&gt;
*Flannari&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
===Bonus===&lt;br /&gt;
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has &amp;lt;i&amp;gt;Fiendish&amp;lt;/i&amp;gt; type always)&lt;br /&gt;
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. &amp;quot;Friendly&amp;quot; becomes &amp;quot;Indifferent&amp;quot;, etc.)&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
*Weapon Proficiency: Simple&lt;br /&gt;
*Alertness (From Familiar)&lt;br /&gt;
&lt;br /&gt;
===Purchased===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Endurance Endurance]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Diehard Diehard]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]&lt;br /&gt;
&lt;br /&gt;
===Planned===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
{|&lt;br /&gt;
|Languages||&amp;amp;nbsp;&amp;amp;nbsp;||||&amp;amp;nbsp;&amp;amp;nbsp;||Ubrekti, Flannarian&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat [Gives +2 Synergy on Appraisal w/Alchemy]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region)&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+4||||3 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+5||||4 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE&#039;s_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|-&lt;br /&gt;
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
===&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]&lt;br /&gt;
&lt;br /&gt;
Enumerate&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Read_magic Read Magic]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Charm_person Charm Person]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;4 (+1 Bonus)/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]&lt;br /&gt;
&lt;br /&gt;
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]&lt;br /&gt;
&lt;br /&gt;
==Cool Items==&lt;br /&gt;
===Alchemist&#039;s Lab===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LE&#039;s Bread and Butter&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Alchemical Gear====&lt;br /&gt;
*2x Potion of Troll&#039;s Essence (Unknown effects, unknown formula)&lt;br /&gt;
*28 empty vials.&lt;br /&gt;
&lt;br /&gt;
===Edrell&#039;s Pearl of Power===&lt;br /&gt;
*Allows the recall of up to 2 spells levels of arcane magic per day.&lt;br /&gt;
&lt;br /&gt;
===Bethanalay&#039;s Roguish Cloak===&lt;br /&gt;
*+1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast &amp;lt;i&amp;gt;Invisibility&amp;lt;/i&amp;gt; on self as 9th level caster]&lt;br /&gt;
&lt;br /&gt;
===Ring of the Turtle Priest===&lt;br /&gt;
*+3 to Swim Checks&lt;br /&gt;
*3/day &amp;lt;i&amp;gt;Air Bubble&amp;lt;/i&amp;gt; as a swift action. Autocasts on self when drowning.&lt;br /&gt;
&lt;br /&gt;
===Ring of Force Shield===&lt;br /&gt;
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Wands===&lt;br /&gt;
*Everwand of Light (5/day)&lt;br /&gt;
*Wand of Sleep (7 Charges)&lt;br /&gt;
&lt;br /&gt;
===LE&#039;s Sack o&#039;Scrolls===&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Blur Blur]&lt;br /&gt;
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]&lt;br /&gt;
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat&#039;s Grace]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle&#039;s Splendor]&lt;br /&gt;
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]&lt;br /&gt;
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]&lt;br /&gt;
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]&lt;br /&gt;
&lt;br /&gt;
====Mantatlus&#039; Spellbook====&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Alter_self Alter Self]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Dispel_magic Dispel Magic]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Fireball Fireball]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Heroism Heroism]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Invisibility Invisibility]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Locate_object Locate Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Misdirection Misdirection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Nondetection Nondetection]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]&lt;br /&gt;
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]&lt;br /&gt;
&lt;br /&gt;
==Coin and Valuables==&lt;br /&gt;
*&amp;lt;i&amp;gt;Gold&amp;lt;/i&amp;gt; 1,527 (&amp;lt;s&amp;gt;20&amp;lt;/s&amp;gt; 30 lbs! [30.54 to be exact])&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;Maybe I&#039;ll trade some of this in for some lighter-weight platinum pieces.&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Copper&amp;lt;/i&amp;gt; 48&lt;br /&gt;
&lt;br /&gt;
==[[Pip]]==&lt;br /&gt;
&lt;br /&gt;
Hit Points : 8 (1/2 master&#039;s total, rounded down)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST:&#039;&#039;&#039; 11  &#039;&#039;&#039;DX:&#039;&#039;&#039; 17   &#039;&#039;&#039;CN:&#039;&#039;&#039; 13  &#039;&#039;&#039;IN:&#039;&#039;&#039; 8   &#039;&#039;&#039;WS:&#039;&#039;&#039;12  &#039;&#039;&#039;CH:&#039;&#039;&#039;6&lt;br /&gt;
&lt;br /&gt;
AC : 19 (+5 Natural, +3 Dex, +1 Size)&lt;br /&gt;
&lt;br /&gt;
Attack : Bite +1 (1d4)&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*jump +7 &lt;br /&gt;
*listen +5&lt;br /&gt;
*spot +5&lt;br /&gt;
*survival +4 (+12 when tracking by scent)&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Hunting Dog)===&lt;br /&gt;
*Scent (2x Range)&lt;br /&gt;
*low-light vision&lt;br /&gt;
*Track Feat&lt;br /&gt;
&lt;br /&gt;
===Special Abilities (Familiar)===&lt;br /&gt;
*Alertness (for self and master)&lt;br /&gt;
*Improved Evasion (self)&lt;br /&gt;
*Share Spells&lt;br /&gt;
*Empathic Link&lt;br /&gt;
*Deliver Touch Spells&lt;br /&gt;
*Speak with Master&lt;/div&gt;</summary>
		<author><name>24.90.155.162</name></author>
	</entry>
</feed>