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	<updated>2026-06-21T06:30:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Notes_for_Game_2010-01-09&amp;diff=3252</id>
		<title>Talk:Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Notes_for_Game_2010-01-09&amp;diff=3252"/>
		<updated>2010-01-11T17:12:36Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: New page: Those buttons look awesome! --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those buttons look awesome!&lt;br /&gt;
--[[User:64.188.206.41|64.188.206.41]] 12:12, 11 January 2010 (EST)&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3220</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3220"/>
		<updated>2010-01-10T05:49:38Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Germain, LE, Al, intimidate more thieves&#039; guilds hideouts out of the bad guys.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* On the way back into town, see [http://mattie.net/images/screenshot/2010-01-09_1938.png signs about taking property] back and [http://mattie.net/images/screenshot/2010-01-09_1940.png election prices/rules].&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths ([http://mattie.net/images/screenshot/2010-01-09_2018.png Wydmoor Castle])&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon. ([http://mattie.net/images/screenshot/2010-01-09_2107.png Landing])&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith ([http://mattie.net/images/screenshot/2010-01-09_2137.png Map/description])&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* Hobgoblin ambush ([http://mattie.net/images/screenshot/2010-01-09_2210.png Battle map])&lt;br /&gt;
* Al turns into mountain lion. We kill them easily with his cat-like reflexes.&lt;br /&gt;
* Hobgoblins were really well-supplied, had 6 masterwork mighty odessan bows.&lt;br /&gt;
* 330xp&lt;br /&gt;
{{newday}}&lt;br /&gt;
* During camp at the end of this day, another hobgoblin attack while most of us are asleep ([http://mattie.net/images/screenshot/2010-01-09_2245.png Battle map start])&lt;br /&gt;
* They cast web and catch most people stuck ([http://mattie.net/images/screenshot/2010-01-09_2320.png Battle map middle])&lt;br /&gt;
* Al turns into mountain lion and devours hobgoblin after hobgoblin&lt;br /&gt;
* LE gets knocked down to -5&lt;br /&gt;
* Mose and Quin break free with good strength checks&lt;br /&gt;
* Mose and Quin and Al finish off the hobgoblins. ([http://mattie.net/images/screenshot/2010-01-09_2335.png Battle map finish])&lt;br /&gt;
* Find 3x Cure mod potions, 5 more bows, and more electrum.&lt;br /&gt;
* 433 xp&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* RP Award: Quin&lt;br /&gt;
* +500XP overall&lt;br /&gt;
* Germain +150xp for slashfic&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3219</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3219"/>
		<updated>2010-01-10T05:45:12Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Germain, LE, Al, intimidate more thieves&#039; guilds hideouts out of the bad guys.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon.&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* Hobgoblin ambush&lt;br /&gt;
* Al turns into mountain lion. We kill them easily with his cat-like reflexes.&lt;br /&gt;
* Hobgoblins were really well-supplied, had 6 masterwork mighty odessan bows.&lt;br /&gt;
* 330xp&lt;br /&gt;
{{newday}}&lt;br /&gt;
* During camp this day, another hobgoblin attack while most of us are asleep&lt;br /&gt;
* They cast web and catch most people stuck&lt;br /&gt;
* Al turns into mountain lion and devours hobgoblin after hobgoblin&lt;br /&gt;
* LE gets knocked down to -5&lt;br /&gt;
* Mose and Quin break free with good strength checks&lt;br /&gt;
* Mose and Quin and Al finish off the hobgoblins.&lt;br /&gt;
* Find 3x Cure mod potions, 5 more bows, and more electrum.&lt;br /&gt;
* 433 xp&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* RP Award: Quin&lt;br /&gt;
* +500XP overall&lt;br /&gt;
* Germain +150xp for slashfic&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3218</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3218"/>
		<updated>2010-01-10T05:44:30Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Final GM message */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon.&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* Hobgoblin ambush&lt;br /&gt;
* Al turns into mountain lion. We kill them easily with his cat-like reflexes.&lt;br /&gt;
* Hobgoblins were really well-supplied, had 6 masterwork mighty odessan bows.&lt;br /&gt;
* 330xp&lt;br /&gt;
{{newday}}&lt;br /&gt;
* During camp this day, another hobgoblin attack while most of us are asleep&lt;br /&gt;
* They cast web and catch most people stuck&lt;br /&gt;
* Al turns into mountain lion and devours hobgoblin after hobgoblin&lt;br /&gt;
* LE gets knocked down to -5&lt;br /&gt;
* Mose and Quin break free with good strength checks&lt;br /&gt;
* Mose and Quin and Al finish off the hobgoblins.&lt;br /&gt;
* Find 3x Cure mod potions, 5 more bows, and more electrum.&lt;br /&gt;
* 433 xp&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* RP Award: Quin&lt;br /&gt;
* +500XP overall&lt;br /&gt;
* Germain +150xp for slashfic&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3217</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3217"/>
		<updated>2010-01-10T05:44:01Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Final GM message */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon.&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* Hobgoblin ambush&lt;br /&gt;
* Al turns into mountain lion. We kill them easily with his cat-like reflexes.&lt;br /&gt;
* Hobgoblins were really well-supplied, had 6 masterwork mighty odessan bows.&lt;br /&gt;
* 330xp&lt;br /&gt;
{{newday}}&lt;br /&gt;
* During camp this day, another hobgoblin attack while most of us are asleep&lt;br /&gt;
* They cast web and catch most people stuck&lt;br /&gt;
* Al turns into mountain lion and devours hobgoblin after hobgoblin&lt;br /&gt;
* LE gets knocked down to -5&lt;br /&gt;
* Mose and Quin break free with good strength checks&lt;br /&gt;
* Mose and Quin and Al finish off the hobgoblins.&lt;br /&gt;
* Find 3x Cure mod potions, 5 more bows, and more electrum.&lt;br /&gt;
* 433 xp&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* RP Award: Quin&lt;br /&gt;
* 500XP overall.&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3216</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3216"/>
		<updated>2010-01-10T05:42:22Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon.&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* Hobgoblin ambush&lt;br /&gt;
* Al turns into mountain lion. We kill them easily with his cat-like reflexes.&lt;br /&gt;
* Hobgoblins were really well-supplied, had 6 masterwork mighty odessan bows.&lt;br /&gt;
* 330xp&lt;br /&gt;
{{newday}}&lt;br /&gt;
* During camp this day, another hobgoblin attack while most of us are asleep&lt;br /&gt;
* They cast web and catch most people stuck&lt;br /&gt;
* Al turns into mountain lion and devours hobgoblin after hobgoblin&lt;br /&gt;
* LE gets knocked down to -5&lt;br /&gt;
* Mose and Quin break free with good strength checks&lt;br /&gt;
* Mose and Quin and Al finish off the hobgoblins.&lt;br /&gt;
* Find 3x Cure mod potions, 5 more bows, and more electrum.&lt;br /&gt;
* 433 xp&lt;br /&gt;
&#039;&#039;&#039;GAME ADJOURNED.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3215</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3215"/>
		<updated>2010-01-10T04:46:48Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon.&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* Hobgoblin ambush&lt;br /&gt;
* Al turns into mountain lion. We kill them easily with his cat-like reflexes.&lt;br /&gt;
* Hobgoblins were really well-supplied, had 6 masterwork mighty odessan bows.&lt;br /&gt;
{{newday}}&lt;br /&gt;
* During camp this day, another hobgoblin attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3214</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3214"/>
		<updated>2010-01-10T03:52:52Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Ralth offers the party coffee.&lt;br /&gt;
* Lorent Swordworthy and Looby Maino are the contacts at the Iros Forge we&#039;re supposed to meet with.&lt;br /&gt;
* Team heads back to landing and hop on a ferry&lt;br /&gt;
* Reached Onrarch landing by noon.&lt;br /&gt;
* Met with [[Bethanalay]]&lt;br /&gt;
* Kimi met up with Bethanalay&#039;s son&lt;br /&gt;
{{newday}}&lt;br /&gt;
* 3rd day of new year.&lt;br /&gt;
* Camp attack by wolves&lt;br /&gt;
* Al leads them off in wolf-form&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Make it to Yalmrith&lt;br /&gt;
* No new people have come down from mountain&lt;br /&gt;
* Hobgoblins are more frequent these days.&lt;br /&gt;
* Sleep in inn&lt;br /&gt;
{{newday}}&lt;br /&gt;
* First day up mountain&lt;br /&gt;
* Makes camp without incident&lt;br /&gt;
{{newday}}&lt;br /&gt;
* Trail starts to narrow, at end of day, trail gets tough.&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3212</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3212"/>
		<updated>2010-01-10T02:48:45Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
{{newday}}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3211</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3211"/>
		<updated>2010-01-10T02:45:11Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth-- told him to raid the thief strongholds. He liked that idea and said they could handle it.&lt;br /&gt;
* Ralth wants us to go to Iros Forge.&lt;br /&gt;
* We stay with the Wraiths at night&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2008-12-06&amp;diff=3210</id>
		<title>Notes for Game 2008-12-06</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2008-12-06&amp;diff=3210"/>
		<updated>2010-01-10T02:23:30Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden. Chimes Road.&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away (Mantatlus)&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3209</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3209"/>
		<updated>2010-01-10T02:21:16Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party decides to try to get the Bog Wraiths to make a major move against the Thieves Guild.&lt;br /&gt;
* Germaine tells Edrell of what transpired.&lt;br /&gt;
* Mose gets the Haversack of Holding from Edrell. (Big enough to carry 1/3 million silver.)&lt;br /&gt;
* Party heads off to meet with the Bog Wraiths&lt;br /&gt;
* Meet with Ralth&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3208</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3208"/>
		<updated>2010-01-10T01:58:06Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* The party carried back about 30,000 worth of copper&lt;br /&gt;
* Germain stayed at the mill and interrogated the bandits who we tied up.&lt;br /&gt;
* The party spent 12,000 copper for Kimi to identify the wand.&lt;br /&gt;
* Quin dinged and got a level!&lt;br /&gt;
&lt;br /&gt;
=== This episode ===&lt;br /&gt;
* Party debated a lot on whether to kill the captives.&lt;br /&gt;
* Mose wouldn&#039;t let throats be slit, and the compromise was to send them down the river on a ferry and left in the woods somewhere.&lt;br /&gt;
* Party tries to get the Bog Wraiths to make a major move against the Thieves Guild&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3207</id>
		<title>Notes for Game 2010-01-09</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2010-01-09&amp;diff=3207"/>
		<updated>2010-01-10T00:39:12Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: New page: test....&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;test....&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-11-14&amp;diff=2098</id>
		<title>Notes for Game 2009-11-14</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-11-14&amp;diff=2098"/>
		<updated>2009-11-15T01:36:04Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: New page: == Questing == === In Our Last Episode === See Notes for Game 2009-10-02  === This Episode === {{timestamp|26th Whitefall - 30th Darkreign, 1400| Climate: Deep Winter (January-ish) tra...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
See [[Notes for Game 2009-10-02]]&lt;br /&gt;
&lt;br /&gt;
=== This Episode ===&lt;br /&gt;
{{timestamp|26th Whitefall - 30th Darkreign, 1400|&lt;br /&gt;
Climate: Deep Winter (January-ish) transitioning to Late Winter (February-Ish) and Beginning of Thaw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-10-02&amp;diff=1989</id>
		<title>Notes for Game 2009-10-02</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-10-02&amp;diff=1989"/>
		<updated>2009-10-28T16:20:09Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This Episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
See email: [[Notes from Email-Post Game 2009-07-31]]&lt;br /&gt;
&lt;br /&gt;
=== This Episode ===&lt;br /&gt;
{{timestamp|26th Whitefall - 28th Darkreign, 1400|&lt;br /&gt;
Climate: Deep Winter (January-ish) transitioning to Late Winter (February-Ish) and Beginning of Thaw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* The whole party stayed in the Halfling Landing through the winter. Some people got different experience and additional things. [http://pics.gd/2009-10-02_2034.png Note: The Long Winter]&lt;br /&gt;
* Mose got back from traveling and had heard some rumors. ([http://pics.gd/2009-10-02_2049.png News from Mose])&lt;br /&gt;
** Iros forge is okay it seems now&lt;br /&gt;
** Bad evilness inside of the forge caused rains, was killed be Odessan adventurers&lt;br /&gt;
* Germain heard from Edrell that&lt;br /&gt;
** The Mayor is keeping poor refugees out of town with an entrance tax&lt;br /&gt;
** The party is in trouble because they&#039;re accused of having forged a wizard sigil on documents (Kimika says that&#039;s not possible)&lt;br /&gt;
** There are lots of real estate disputes and the Mayor is making a land grab of land from the charred warrens&lt;br /&gt;
* Squad decides to head back to town&lt;br /&gt;
* Bethnalay gave out some awesome gear in thanks for helping in the Landing ([http://pics.gd/2009-10-02_2120.png Slides packages to party])&lt;br /&gt;
** LE got a cloak (half-cloak) that gives +1 Charisma and can do invis 1/day (but loses Charisma bonus that day)&lt;br /&gt;
** Germain got an earring of +1 to Int-based Skill checks and can do Fox&#039;s Cunning 1/day (but loses skill bonus that day)&lt;br /&gt;
** Kimika got Alexandria&#039;s Star (ivory and obsidian)&lt;br /&gt;
*** Powered by turn undead uses&lt;br /&gt;
*** Full round action: Turn Evil Outside as if it were Undead&lt;br /&gt;
*** Standard action: One healing-type Touch spell becomes Ranged Touch (30 ft radius)&lt;br /&gt;
*** Swift action: Target auto-stabilizes for the next hour&lt;br /&gt;
* Mose prays for his celestial steed to be chosen for his Special Mount-- [[Mose#Way.2C_Special_Mount|Way]] is his name.&lt;br /&gt;
* The party journeys back to Wydmoor&lt;br /&gt;
* The party sneaks over the town walls using shadows and fog (and rope). ([http://pics.gd/2009-10-02_2210.png Plan to sneak into city])&lt;br /&gt;
* The party goes to visit Edrell, who tells them that &lt;br /&gt;
** LE&#039;s sigil somehow matches with the sigil of Melkior Dregdidor, a wizard from 236 years ago&lt;br /&gt;
** Germain&#039;s friend from the hall of records is missing.&lt;br /&gt;
** One of Edrell&#039;s Lt&#039;s. has been missing for some time, another (Drandell) survived an assassination attempt. &lt;br /&gt;
** Edrell&#039;s been trying to work with his diviner Darnell to track down info on the fire. The fire was definitely arson, but they can&#039;t tell who caused it. Only a few possibilities of people who could hide their tracks that way, but could be outsider so who knows.&lt;br /&gt;
* Party decides to try the Bog Wraiths for more info&lt;br /&gt;
* Quin meets with the Bog Wraiths and they discuss:&lt;br /&gt;
** The Traveler&#039;s Outpost has been approved, Mose ain&#039;t running it&lt;br /&gt;
** Mose got a commendation for his work, though.&lt;br /&gt;
*** Mose&#039;s bracers &amp;quot;Mayto&#039;s Defense&amp;quot; have +2 Deflection AC vs Missiles and Ranged Touch attacks, also grant +1d4 lawful damage on all attacks and +1d6 good damage on each Smite Evil attack.&lt;br /&gt;
* The party decides to head back to the swamp and get more silver to bring back to pay the taxes and let the refugees back into the city.&lt;br /&gt;
&lt;br /&gt;
Two days passed in game, meaning the game ended on 30th Darkreign. (aka New Year&#039;s Eve.) Tomorrow begins the 3-day New Year&#039;s Festival.&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
* [http://pics.gd/2009-10-02_2314.png Current Wydmoor]&lt;br /&gt;
* [http://pics.gd/2009-10-02_2211.png Charred warrens]&lt;br /&gt;
* [http://pics.gd/return_to_wydmoor.png High-level Wydmoor]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-10-02&amp;diff=1988</id>
		<title>Notes for Game 2009-10-02</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-10-02&amp;diff=1988"/>
		<updated>2009-10-28T16:19:24Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* This Episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
See email: [[Notes from Email-Post Game 2009-07-31]]&lt;br /&gt;
&lt;br /&gt;
=== This Episode ===&lt;br /&gt;
{{timestamp|26th Whitefall - 28th Darkreign, 1400|&lt;br /&gt;
Climate: Deep Winter (January-ish) transitioning to Late Winter (February-Ish) and Beginning of Thaw&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* The whole party stayed in the Halfling Landing through the winter. Some people got different experience and additional things. [http://pics.gd/2009-10-02_2034.png Note: The Long Winter]&lt;br /&gt;
* Mose got back from traveling and had heard some rumors. ([http://pics.gd/2009-10-02_2049.png News from Mose])&lt;br /&gt;
** Iros forge is okay it seems now&lt;br /&gt;
** Bad evilness inside of the forge caused rains, was killed be Odessan adventurers&lt;br /&gt;
* Germain heard from Edrell that&lt;br /&gt;
** The Mayor is keeping poor refugees out of town with an entrance tax&lt;br /&gt;
** The party is in trouble because they&#039;re accused of having forged a wizard sigil on documents (Kimika says that&#039;s not possible)&lt;br /&gt;
** There are lots of real estate disputes and the Mayor is making a land grab of land from the charred warrens&lt;br /&gt;
* Squad decides to head back to town&lt;br /&gt;
* Bethnalay gave out some awesome gear in thanks for helping in the Landing ([http://pics.gd/2009-10-02_2120.png Slides packages to party])&lt;br /&gt;
** LE got a cloak (half-cloak) that gives +1 Charisma and can do invis 1/day (but loses Charisma bonus that day)&lt;br /&gt;
** Germain got an earring of +1 to Int-based Skill checks and can do Fox&#039;s Cunning 1/day (but loses skill bonus that day)&lt;br /&gt;
** Kimika got Alexandria&#039;s Star (ivory and obsidian)&lt;br /&gt;
*** Powered by turn undead uses&lt;br /&gt;
*** Full round action: Turn Evil Outside as if it were Undead&lt;br /&gt;
*** Standard action: One healing-type Touch spell becomes Ranged Touch (30 ft radius)&lt;br /&gt;
*** Swift action: Target auto-stabilizes for the next hour&lt;br /&gt;
* Mose prays for his celestial steed to be chosen for his Special Mount-- [[Mose#Way.2C_Special_Mount|Way]] is his name.&lt;br /&gt;
* The party journeys back to Wydmoor&lt;br /&gt;
* The party sneaks over the town walls using shadows and fog (and rope). ([http://pics.gd/2009-10-02_2210.png Plan to sneak into city])&lt;br /&gt;
* The party goes to visit Edrell, who tells them that &lt;br /&gt;
** LE&#039;s sigil somehow matches with the sigil of Melkior Dregdidor, a wizard from 236 years ago&lt;br /&gt;
** Germain&#039;s friend from the hall of records is missing.&lt;br /&gt;
** One of Edrell&#039;s Lt&#039;s. has been missing for some time, another (Drandell) survived an assassination attempt. &lt;br /&gt;
** Edrell&#039;s been trying to work with his diviner Darnell to track down info on the fire. The fire was definitely arson, but they can&#039;t tell who caused it. Only a few possibilities of people who could hide their tracks that way, but could be outsider so who knows.&lt;br /&gt;
* Party decides to try the Bog Wraiths for more info&lt;br /&gt;
* Quin meets with the Bog Wraiths and they discuss:&lt;br /&gt;
** The Traveler&#039;s Outpost has been approved, Mose ain&#039;t running it&lt;br /&gt;
** Mose got a commendation for his work, though.&lt;br /&gt;
*** Mose&#039;s bracers &amp;quot;Mayto&#039;s Defense&amp;quot; have +2 Deflection AC vs Missiles and Ranged Touch attacks, also grant +1d4 lawful damage and +1d6 good damage on each Smite Evil attack.&lt;br /&gt;
* The party decides to head back to the swamp and get more silver to bring back to pay the taxes and let the refugees back into the city.&lt;br /&gt;
&lt;br /&gt;
Two days passed in game, meaning the game ended on 30th Darkreign. (aka New Year&#039;s Eve.) Tomorrow begins the 3-day New Year&#039;s Festival.&lt;br /&gt;
&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
* [http://pics.gd/2009-10-02_2314.png Current Wydmoor]&lt;br /&gt;
* [http://pics.gd/2009-10-02_2211.png Charred warrens]&lt;br /&gt;
* [http://pics.gd/return_to_wydmoor.png High-level Wydmoor]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-07-10&amp;diff=1230</id>
		<title>Notes for Game 2009-07-10</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-07-10&amp;diff=1230"/>
		<updated>2009-07-10T23:52:31Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: New page: Notes for Game 2009-07-10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Notes for Game 2009-07-10&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-06-05&amp;diff=1229</id>
		<title>Notes for Game 2009-06-05</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-06-05&amp;diff=1229"/>
		<updated>2009-07-10T23:52:02Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
* The party heads towards the money temple...&lt;br /&gt;
* NOPE. New plans: We were asked by Edrell to head back to pick up Germain, escorting the prisoners.&lt;br /&gt;
* We meet Germain and everyone argues about how to send the people backwards.&lt;br /&gt;
* We send the prisoners back to town while we navigate back to the temple.&lt;br /&gt;
* Germain has paperwork for us&lt;br /&gt;
** The town is donating Kathkallen&#039;s house to the Travelers as a Traveler&#039;s Outpost in Polis Wydmoor (see [http://mattie.net/images/screenshot/2009-06-05_1937.png picture1], [http://mattie.net/images/screenshot/2009-06-05_1938.png picture2])&lt;br /&gt;
*** Mose is slightly hesitant, but agrees to present the charter documents to the hadriarch.&lt;br /&gt;
** Silver from church will pay off Arrasti&#039;s debts but (see [http://mattie.net/images/screenshot/arrastis_donation.png Screenshot]):&lt;br /&gt;
*** Arrasti will donate a share in the Iros Forge mines&lt;br /&gt;
*** Arrasti will donate a half-share in the Bank mines&lt;br /&gt;
** LE is offered a position as a wizard notary and accepts. ([http://mattie.net/images/screenshot/application_for_sigil.png Screenshot])&lt;br /&gt;
* LE and Mose received writs/papers and got some sort of achievement &amp;quot;Paper&#039;s Please&amp;quot;&lt;br /&gt;
* Party makes camp, Quin sets up snares.&lt;br /&gt;
* Sneaky people come at the camp, they throw javelins. Orcs attack. [http://mattie.net/images/screenshot/orc_attack_starts.png Screenshot].&lt;br /&gt;
* Half-orc was among the people we spotted attacking us but he ran off. [http://mattie.net/images/screenshot/after_orc_battle1.png Screenshot].&lt;br /&gt;
* We rest extra and push on to the temple. [http://mattie.net/images/screenshot/2009-06-05_2040.png Description of the ruins again].&lt;br /&gt;
* We hacked through the vines via the back of the template way back when.&lt;br /&gt;
* We filled up bags with silver after staying the night near the vault. [http://mattie.net/images/screenshot/2009-06-05_2134.png Vault map]&lt;br /&gt;
* In the temple, there&#039;s this glassteel dome.&lt;br /&gt;
** Inside is a hanged body&lt;br /&gt;
** And a wandering elf in a swan breastplate that detects as an evil undead, strong aura between 9-20 level. (13 aura level for evil)&lt;br /&gt;
* We decide to tell Edrell about the undead via tweet ring.&lt;br /&gt;
* LE, Kimika, and Al had really weird dreams that night about history and/or the temple. (See images [http://mattie.net/images/screenshot/2009-06-05_2136.png 1], [http://mattie.net/images/screenshot/2009-06-05_2136_002.png 2], [http://mattie.net/images/screenshot/2009-06-05_2136_001.png 3].) &lt;br /&gt;
* Carriage is made of Adamtanium, still locked down. Axles and wheels weren&#039;t made of adamantium so rotted, large 10x10x10 sunk in the temple. Would be worth thousands of gold. Mose decides they should come back later for it somehow.&lt;br /&gt;
* Temple is sinking into the swamp at an angle over time.&lt;br /&gt;
* We got all but about 11,000 silver pieces left for the church to get.&lt;br /&gt;
* We take a trek back and Kimika&#039;s arcane knowledge reveals that the glassteel &amp;lt;strike&amp;gt;has a password way in&amp;lt;/strike&amp;gt; is vulnerable to a &amp;lt;i&amp;gt;passwall&amp;lt;/i&amp;gt; spell, but the undead can&#039;t get out of the dome.&lt;br /&gt;
* We make it out of the swamp on day 5. [http://mattie.net/images/screenshot/2009-06-05_2205.png Map screenshot]&lt;br /&gt;
* Germain requested that LE give the Tweet Ring back to him. She did.&lt;br /&gt;
* Everyone thinks Edrell is dead.&lt;br /&gt;
* Kimi&#039;s house burned down and there&#039;s nothing left. [http://mattie.net/images/screenshot/2009-06-05_2211.png Burnt warrens]&lt;br /&gt;
* Edrell is staying at Germain&#039;s house.&lt;br /&gt;
* We deliver money to him.&lt;br /&gt;
* He tells us to go handle the writs, but he feels the Mayor burnt the warrens to prevent Edrell from being elected again.&lt;br /&gt;
* LE&#039;s notary position is able to be resolved with a little bribing. She&#039;s now a wizard notary.&lt;br /&gt;
* The clerk won&#039;t process the share transfer without authorization from the mayor and/or the town accountant. (exchequoer? or something)&lt;br /&gt;
* We talk to Edrell and he gives the team a wand of Sleep to use to get the writ into the town records.&lt;br /&gt;
* Mose begins to feel really crummy about this and argues about the righteousness of creating a Traveler Outpost by using deceit and trickery.&lt;br /&gt;
* Edrell and Germain make arguments about it being somewhat like a war against the unjust.&lt;br /&gt;
* The team heads off to &amp;quot;convince&amp;quot; the town clerk to shelve the share transfer in the hall of records. ([http://mattie.net/images/screenshot/2009-06-05_2341.png Hall of records]) .... &lt;br /&gt;
* GAME ADJOURNS&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
* [http://mattie.net/images/screenshot/2009-06-05_2134.png Vault map]&lt;br /&gt;
* [http://mattie.net/images/screenshot/2009-06-05_2211.png Burnt warrens]&lt;br /&gt;
* [http://mattie.net/images/screenshot/2009-06-05_2341.png Hall of records]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 400xp - Getting money&lt;br /&gt;
* 200xp - Killing orcs&lt;br /&gt;
* 050xp - Figuring out info about undead elf&lt;br /&gt;
* 015xp - &amp;quot;Papers, Please&amp;quot; Achievement for LE, Mose&lt;br /&gt;
* 065xp - Al gets RP Award&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=931</id>
		<title>Quest Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=931"/>
		<updated>2009-05-09T05:14:36Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Questing */  partially complete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Below you&#039;ll find game notes taken by players during adventures in the world. Feel free to update these with clearer notes especially with links to other content on the wiki.&lt;br /&gt;
&lt;br /&gt;
= Games prior to 2008-10-23 =&lt;br /&gt;
(I don&#039;t have clean data for these, yet, sorry.)&lt;br /&gt;
&lt;br /&gt;
Our story begins in [[Wydmoor Free City]] on the 28th day of [[Wintercusp]] in the year 1400 [[FI]]. A group of travelers, all recent arrivals to the city, are summoned by Captain Odenthorpe, who offers them a lucrative, yet discreet, job opportunity. Shortly thereafter, Kimika, a long time resident of the city, joins the party under an assumed name and joins the quest. &lt;br /&gt;
&lt;br /&gt;
== Random Notes ==&lt;br /&gt;
=== Names ===&lt;br /&gt;
*Capt [[Edrell Odenthorpe]]&lt;br /&gt;
*[[Calvis_Wydsomme|Mayor Wydsomme]] - &lt;br /&gt;
** Somewhat evil aura&lt;br /&gt;
*[[Ralth Onoridil]]&lt;br /&gt;
**Head of the [[Bog Wraiths]]&lt;br /&gt;
**Keep to themselves, big on stability/defensibility of the city. &lt;br /&gt;
**Supposedly not entrenched in city politics.&lt;br /&gt;
**Tried to ambush us, perhaps?&lt;br /&gt;
*Magus Himsley - Wizard Gnome, Big wizard, maintains water&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #1 (obsolete) ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;50gp&lt;br /&gt;
Haversack has 3 chambers&lt;br /&gt;
Big backpack &lt;br /&gt;
80 cubic feet &lt;br /&gt;
Silk rope, lots and lots, 50ft &lt;br /&gt;
10ft ladder wE&lt;br /&gt;
10ft polen &lt;br /&gt;
10 hammocks &lt;br /&gt;
10 blankets&lt;br /&gt;
Two smaller 20 cubic feet eac&lt;br /&gt;
6 weeks food - 16 days used&lt;br /&gt;
EDIT: Quin has the map&lt;br /&gt;
Middle of the day&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #2 ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;Need to be back about 4 weeks&lt;br /&gt;
Don&#039;t have to leave immediately&lt;br /&gt;
Elections are in about 3 months.&lt;br /&gt;
Bog Wraith Crest? A crest of a brown field, divided by lightning bolt. Night shade with a raven on top.&lt;br /&gt;
/VOTE is handy&lt;br /&gt;
We got ~1/3 million in silver in the bag of holding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== DM Notes ====&lt;br /&gt;
[[Image:TheRuins.png|thumb|none|Shown when we found the ruins in the swamp (with the silver coin temple place).]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FirstIntroMapToWydmoorFreeCity.png|First Intro Map to Wydmoor Free City&lt;br /&gt;
Image:WydmoorFreeCityWest.png|Wydmoor Free City: West / Entrance Area&lt;br /&gt;
Image:WydmoorFreeCitySouth.png|Wydmoor Free City: Central and South&lt;br /&gt;
Image:WydmoorFreeCityEast.png|Wydmoor Free City: East]]&lt;br /&gt;
Image:WydmoorFreeCityNorth.png|Wydmoor Free City: North]]&lt;br /&gt;
Image:WydmoorFreeCityArresti.png|Wydmoor Free City: Above Arresti Complex]]&lt;br /&gt;
Image:WydmoorFreeCityEastRuins.png|Wydmoor Free City: East with Ubrekt Ruins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-10-23 =&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
(No idea-- I believe we were travelling back from the ruins with lots of silver on our back.)&lt;br /&gt;
&lt;br /&gt;
* Mysterious humanoid, Hanged Man, and Magic Tree dome.&lt;br /&gt;
* Dire wolf appears, [[LE]] falls into coma&lt;br /&gt;
* Group meets lizardfolk tribe who escort from swamp&lt;br /&gt;
* [[Kimika]] removes [[LE]]&#039;s coma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* DM Note: This sums it up?&lt;br /&gt;
http://mattie.net/images/screenshot/2009-01-24_0228.png&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;XP:&lt;br /&gt;
80 xp for the wolf encounter,&lt;br /&gt;
55 xp for the lizard men,&lt;br /&gt;
135 xp for managing to not lose the money,&lt;br /&gt;
275xp for completing a quest and closing out chapter one.&lt;br /&gt;
&lt;br /&gt;
Sarah - You receive objectives experience (money and quest) but not encounters.&lt;br /&gt;
Matt Allen - You get none of this experience. And no vote.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-11-08 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:MeetingKathkallan.png|right|thumb|DM Note: Meeting Kathkallan]]&lt;br /&gt;
[[Image:KathkallansStory.png|right|thumb|DM Note: Kathkallan&#039;s Story]]&lt;br /&gt;
* Woke up LE who had been unconscious. (Caught up)&lt;br /&gt;
* Curse removed by father at church of martyrdom.&lt;br /&gt;
* LE&#039;s ring was identified as a swimmering (bubble over head, swimmer bonuses)&lt;br /&gt;
* Mose and Kimi tithed to church&lt;br /&gt;
* Met Germain (see description)&lt;br /&gt;
* Edrell offered a deal. Petron Kathkallan (Petaron empire, follower of saheed&#039;s offshoot of the religion) came to town as merchants, but been defrauded.&lt;br /&gt;
* Deals in royal jelly, native to Petra. Rare stuff.&lt;br /&gt;
* Go talk to him at the Waft.&lt;br /&gt;
* 6000 gp reward, 1k a piece. Moneychanged for platinum.&lt;br /&gt;
* Mose ordered +1 Splint Mail, paid 80 plat, owes 40 more plat Arnold the Armorer and Wayne the Wizard.&lt;br /&gt;
* A is the clerk/guard who paid us with Edrell.&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0222.png Meeting Kathkallan]&lt;br /&gt;
* Royal jelly has healing/anti-aging effects&lt;br /&gt;
* Kathkallan and bodyguard, Bezzem was attacked by 6 thugs, we saved them. &lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0223.png Kathkallan&#039;s Story]&lt;br /&gt;
* Kath&#039;s assistant Galliad (petaron, halfling, young) is missing and has contract stubs he needs to finish the Red Iron + Bee Jelly deal that&#039;s in his favor. He recommends asking Golden Galleon and Arrasti.&lt;br /&gt;
* Thugs met fat, bald-haired sweaty guy who hired them. Silent Siren.&lt;br /&gt;
* Black-haired halfling woman, with orchard brooch in her hair. Professional. Drinks and they left.&lt;br /&gt;
* Galliad arranged meetings, got a prostitute. She likely offed him.&lt;br /&gt;
* Platinum Quill is the hired security/help -- they may have been hired to off Galliad&lt;br /&gt;
* Random poison attack on Germain (and possibly Kimika)&lt;br /&gt;
* Captured random poisoner and torturing him for information. He was going to meet customer to pay him on flower road.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
The Absent PCs were Regented As Follows:&lt;br /&gt;
- The druid spent most of his time naturing up the wooded area of the&lt;br /&gt;
ramparts. All along the woods edge are stationed masonry structures&lt;br /&gt;
filled with axes and barrels of oil.&lt;br /&gt;
- The gnome stayed with the Important Quest NPCs and acted as&lt;br /&gt;
bodyguard while everyone else investigated The Mystery. They may or&lt;br /&gt;
may not have chatted: there are no gnomes in Petara so no doubt they&lt;br /&gt;
were curious.&lt;br /&gt;
- Gnome was introduced to one of Edrell&#039;s men, who has become attached&lt;br /&gt;
to the party to lead the investigation, but did not have contact&lt;br /&gt;
beyond introductions.&lt;br /&gt;
&lt;br /&gt;
If you were there for it, you get the xp for it otherwise no go:&lt;br /&gt;
&lt;br /&gt;
Saving Kathkallan from Muggers : 50 XP&lt;br /&gt;
Defeating muggers : 100 xp (25 per survivor)&lt;br /&gt;
Track Galliad to Plat Quill : 50 XP&lt;br /&gt;
The halfling comfort girl? : 25 XP&lt;br /&gt;
Liars! : Admission (Golden Galleon Contract) : 25 XP&lt;br /&gt;
Liars! : Admission (Aresti Contract) : 25 XP&lt;br /&gt;
Capture of Holm the Goldbug : 60 XP&lt;br /&gt;
Cold Trail : Day 2 : -10 XP&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-12-06 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
= Game 2009-01-17 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
* Told Edrell about the situation, gave contracts&lt;br /&gt;
* Edrell asked us to go to mountains (Iros Forge) to see about Wicked Rain storms and missing people&lt;br /&gt;
* Edrell says he&#039;ll make Mose a magic bag if he finishes this for half price. Choice of Haversack of Holding or Type I Bag of Holding.&lt;br /&gt;
* Germain staying behind&lt;br /&gt;
* Took ferry towards mountains&lt;br /&gt;
* Ferry went crazy due to flotsam in river&lt;br /&gt;
* Mose thrown overboard&lt;br /&gt;
* Mose grappled underwater, nearly drowned.&lt;br /&gt;
* Mose saved by party&lt;br /&gt;
* River troll was holding Mose, nearly gets away, killed with LE&#039;s acid spell from spellbook&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wilderness1.png|Wilderness 1/3: West / Bloodmane Hills / Iros Forge / Idryll Peak&lt;br /&gt;
Image:Wilderness2.png|Wilderness 2/3: Free City of Wydmoore / River start and Landing&lt;br /&gt;
Image:Wilderness3.png|Wilderness 3/3: East / Sherdam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
I had a great time! I hope you all did, too. Excellent role play all&lt;br /&gt;
around, especially the most recent briefing with Edrell. Excellent job&lt;br /&gt;
with the Scag, as well, I&#039;m proud of ya&#039;ll! That battle was no joke&lt;br /&gt;
(CR 5), and for the first time all of the players really hit their&lt;br /&gt;
niche on the battle field, to say nothing of some key actions in the&lt;br /&gt;
clutch. He had a base +9 to hit, with 3 attacks (d6+6x2, d6+3) with&lt;br /&gt;
close to 70 hitpoints and 5 regen and was a CR5 encounter. When all&lt;br /&gt;
was said and done, he&#039;d regenerated something like 70 hit points,&lt;br /&gt;
along with the 70 you&#039;d done to take him to 0. Mattie was literally 1&lt;br /&gt;
round from being Flat Out Dead.&lt;br /&gt;
&lt;br /&gt;
Our Role Playing Winner this week was Travis, especially for his&lt;br /&gt;
interaction with Edrell. A well earned 10 percent.&lt;br /&gt;
&lt;br /&gt;
As always, if you were there for it, you get it. If not, you don&#039;t.&lt;br /&gt;
So, Matt Allen gets heavy XP on the front end, while Jason gets the&lt;br /&gt;
back end stuff.&lt;br /&gt;
&lt;br /&gt;
General Awards:&lt;br /&gt;
Defeating the Pillars and Misanthropy (Poison Plant) : 125 XP [End of&lt;br /&gt;
last session/Beginning of this session]&lt;br /&gt;
Gil and Holm - Bought To Justice : 100 XP  [End of last&lt;br /&gt;
session/Beginning of this session]&lt;br /&gt;
Return Contracts to Lawful Authority: 200 XP&lt;br /&gt;
Scrag : 350 XP&lt;br /&gt;
&lt;br /&gt;
Player Awards:&lt;br /&gt;
Clutch Bubbles (Sarah) : 20 xp&lt;br /&gt;
Troll Killer (Sarah) : 20 xp&lt;br /&gt;
Troll Anthropology (Daniel) : 20 xp&lt;br /&gt;
Dwarves Drive Hard Bargains (Mattie) : 15 xp&lt;br /&gt;
&lt;br /&gt;
Penalties:&lt;br /&gt;
Where&#039;s the body?!? : -25 XP&lt;br /&gt;
&lt;br /&gt;
The following Achievements have been earned. Please refer to the&lt;br /&gt;
spreadsheet to add your name and collect XP. (Remember, bonus XP for&lt;br /&gt;
RP, etc, does not apply to achievments)&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D B&amp;amp;E: Sarah, Daniel (50 XP)&lt;br /&gt;
&lt;br /&gt;
ADDITIONALLY: Since you were able to pull the Scrag to shore, you were&lt;br /&gt;
able to recover the following from a [CR 5 STANDARD  LOOT DROP -&lt;br /&gt;
RANDOM]&lt;br /&gt;
X vials of trolls blood (where X = the number of vials the party has&lt;br /&gt;
on their persons.)&lt;br /&gt;
He is wearing a COPPER RING (83) and a GOLD RING WITH AMBER SETTINGS&lt;br /&gt;
(95) on a leather thong that both radiate magic.&lt;br /&gt;
In a large, rotten haversack he has a MEDIUM, NON-DWARVEN HUMANOID&lt;br /&gt;
sized suit of GARGOYLE HIDE PLATE (44), along with 5892 silver pieces,&lt;br /&gt;
a Pink Pearl (55), a hunk of Polished Obsidian (1), and a freshwater&lt;br /&gt;
pearl (7).&amp;lt;/pre&amp;gt;&lt;br /&gt;
Essentially:&lt;br /&gt;
&lt;br /&gt;
* 840 for Sarah&lt;br /&gt;
* 820 for Daniel&lt;br /&gt;
* 765 for Mattie&lt;br /&gt;
* 750 for Everyone else there the entire time. (Partial for those only there for part of the game, sorry didn&#039;t figure it out.) &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-02-07 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:BoatCaptainsTale.png|thumb|right|DM Note: The Boat Captain&#039;s Tale]]&lt;br /&gt;
[[Image:OnrarchHalflingsTroubles.png|thumb|right|DM Note: Onrarch Halfling&#039;s Troubles]]&lt;br /&gt;
[[Image:BethnalaysAid.png|thumb|right|DM Note: Bethnalay&#039;s Aid - Bonuses she can offer us in Scrag fight]]&lt;br /&gt;
* Al took the Gargoyle Hide, Kim got 3 vials of Trolls blood, LE got 10 vials. Kim took both rings and the gems.&lt;br /&gt;
* Ring with Amber settings was a Ring of Minor Fire Resistance, DR 10/fire. &lt;br /&gt;
* Mose picked up the 4892 silver and it will be divied when we return.&lt;br /&gt;
* The eagle indicates the Lizard Men noticed humanoids approaching silver, we asked them to capture them (with little harm).&lt;br /&gt;
* Found Captain of ferry walking up the river as a survivor (he was washed into the river earlier):&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2036.png The Boat Captain&#039;s Tale]&lt;br /&gt;
* One of Captain&#039;s kids returned in the night! Yay.&lt;br /&gt;
* With the boat somewhat repaired by boatmen, most of the party walked the ferry asses while Qa and halflings mostly road boat.&lt;br /&gt;
* Bandit attack! We killed 7 guys. Got 7 Free (+1 Str) Composite Longbows&lt;br /&gt;
* LE got 220 more gold to share.&lt;br /&gt;
* Party makes it to Onrarch landing. Not quite town-sized.&lt;br /&gt;
* Crow familiar checked in from Edrell, we told it about attacks&lt;br /&gt;
* Met with [[Bethnalay]], the leader at the landing.&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2244.png Onrarch Halfling&#039;s Troubles]&lt;br /&gt;
** Asks us to stay and fight [[Scrag]] river trolls instead of trying to journey to the forge where the mountain passes have gone out.&lt;br /&gt;
* The party argues but decides to kill Scrags. Difficult argument for party!&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-02-07_2312.png Bethnalay&#039;s Aid]&lt;br /&gt;
** We get to pick some bonuses from Bethnalay to fight Scrags whenever we find them.&lt;br /&gt;
* Tracked down the Troll den-- looks like one large troll, another smaller troll. Maybe another troll, but we think we got them. (Al used an awesome Track feat he has.)&lt;br /&gt;
* Party planning their approach to kill the trolls.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:OnrarchLandingZoomedOut.png|thumb|none|At the Landing]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
If you were there for it, you get it. 50% reduction if you were&lt;br /&gt;
learning through observation rather than experience. No significant&lt;br /&gt;
treasure was gained.&lt;br /&gt;
&lt;br /&gt;
Defeat the Bandit Ambush!: 384 xp&lt;br /&gt;
Order: Capture the Interlopers! : 30 xp&lt;br /&gt;
Swing Vote : 25 xp&lt;br /&gt;
Friend of the Halflings : 10 xp&lt;br /&gt;
&lt;br /&gt;
I forgot the votes again! Please priviate mail it to me while the&lt;br /&gt;
memory is fresh! Also, check to see if you made any achievements! I do&lt;br /&gt;
believe this might make a couple of you ding? If so, do your homework&lt;br /&gt;
BEFORE gametime if we&#039;re going to be calling games early. ;)&lt;br /&gt;
&lt;br /&gt;
Get the ball rolling on submitting your WHEN IS GOOD!&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&#039;s 449 total XP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-04-10 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
[[Image:TrollsCavernLootRevealed.png|thumb|right|Identified loot after killing scrags]]&lt;br /&gt;
* In the city, agreed to fight scrags.&lt;br /&gt;
* Quin and Mose got Enlarged courtesy of scrolls from LE, both were Bull&#039;s Strength by Al&lt;br /&gt;
* Fought scrags&lt;br /&gt;
* Only those with Waterbreathing and Freedom of Movement were able to get into the rushing water and fight well enough with trolls.&lt;br /&gt;
* Qa was knocked unconscious by Large Scrag (bite, claw, claw, raaaaake) in 1-on-1 underwater combat.&lt;br /&gt;
* Mose tried to save him, missed him with swimming lay-on-hands 3 times with poor rolls.&lt;br /&gt;
* &#039;&#039;&#039;Qa Died.&#039;&#039;&#039; (Earned achievement &#039;&#039;These Go To -11&#039;&#039;)&lt;br /&gt;
* Kimika followed Quin around and healed him lots. &lt;br /&gt;
* Killed all 3 scrags (river trolls) with the help of lots of summoned dolphins from LE and Al.&lt;br /&gt;
* Received loot. (See images on right for details)&lt;br /&gt;
* Sword was a +2 ghost touch flaming sword that can detect undead at will.&lt;br /&gt;
* PLAYER-Jason quit the game after Qa&#039;s death.&lt;br /&gt;
* Kimika did the services for Qa.&lt;br /&gt;
* Edrell called the party back to town instead of up to the mountains.&lt;br /&gt;
* The party makes it back to town and sees smoke.&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* &#039;&#039;&#039;To Be Continued...&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 900 XP for killing the trolls.&lt;br /&gt;
* No RP award.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-05-08 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* Bog wraiths are trying to keep crowds under control&lt;br /&gt;
* We head along the south of city and climb the wall.&lt;br /&gt;
* See a wizard, human, wearing a robe, trying to put out the fire with wand. Making firebreak.&lt;br /&gt;
* His name is Hemsley using digging wands to make a firebreak to save part of the city.&lt;br /&gt;
* Quin&#039;s horses are there in the stable.&lt;br /&gt;
* Edrell told us to go find the lizard people and ask them to make it rain.&lt;br /&gt;
* LE got communication ring for Edrell, can talk once a day, 10 words a day.&lt;br /&gt;
* We head into the swamp to find the lizard men.&lt;br /&gt;
* Battle begins with harpies&lt;br /&gt;
** The team gets attacked by creatures that turn the team into mindless zombies.&lt;br /&gt;
** Only Mose isn&#039;t affected.&lt;br /&gt;
** Al wakes up when Mose dunks him.&lt;br /&gt;
** Kimika stuns the party (literally) with Sound Burst&lt;br /&gt;
** The harpies die, party makes camp. &#039;&#039;&#039;500xp&#039;&#039;&#039;&lt;br /&gt;
* The lizard men find us the next morning and take us back to camp. They&#039;re sad.&lt;br /&gt;
** In the camp, the lizard men have captives they found sneaking to the money temple.&lt;br /&gt;
** Al&#039;s bird friend died, killed by a half-orc ranger named Gran&#039;t&#039;nar.&lt;br /&gt;
** The lizard men are asked to do a ritual to cause rain to stop the fire in the town.&lt;br /&gt;
** Kimika told her church about the money temple, but didn&#039;t tell the party she did it (other than Al)&lt;br /&gt;
** The captives were on their way to the money temple, they were sent by Kimika&#039;s church&lt;br /&gt;
** The whole party argues over Kimika&#039;s perceived transgression against the party.&lt;br /&gt;
** LE txts Edrell that the church knows of the temple and that the rain is coming.&lt;br /&gt;
** Edrell casts a spell to talk with the party, and asks them to go to the temple and get the money&lt;br /&gt;
** A promise from Edrell that we&#039;ll get the haversack if we go and get the money from the temple.&lt;br /&gt;
** The captives have a magic toy boat and electrum coin that they were using to transport the coins back.&lt;br /&gt;
** We agree to ask the lizard men to unbind the people and send them back. The cleric promises he&#039;ll do so.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[http://mattie.net/images/screenshot/harpy_and_frowny_battle.png]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=930</id>
		<title>Quest Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=930"/>
		<updated>2009-05-09T02:56:18Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Below you&#039;ll find game notes taken by players during adventures in the world. Feel free to update these with clearer notes especially with links to other content on the wiki.&lt;br /&gt;
&lt;br /&gt;
= Games prior to 2008-10-23 =&lt;br /&gt;
(I don&#039;t have clean data for these, yet, sorry.)&lt;br /&gt;
&lt;br /&gt;
Our story begins in [[Wydmoor Free City]] on the 28th day of [[Wintercusp]] in the year 1400 [[FI]]. A group of travelers, all recent arrivals to the city, are summoned by Captain Odenthorpe, who offers them a lucrative, yet discreet, job opportunity. Shortly thereafter, Kimika, a long time resident of the city, joins the party under an assumed name and joins the quest. &lt;br /&gt;
&lt;br /&gt;
== Random Notes ==&lt;br /&gt;
=== Names ===&lt;br /&gt;
*Capt [[Edrell Odenthorpe]]&lt;br /&gt;
*[[Calvis_Wydsomme|Mayor Wydsomme]] - &lt;br /&gt;
** Somewhat evil aura&lt;br /&gt;
*[[Ralth Onoridil]]&lt;br /&gt;
**Head of the [[Bog Wraiths]]&lt;br /&gt;
**Keep to themselves, big on stability/defensibility of the city. &lt;br /&gt;
**Supposedly not entrenched in city politics.&lt;br /&gt;
**Tried to ambush us, perhaps?&lt;br /&gt;
*Magus Himsley - Wizard Gnome, Big wizard, maintains water&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #1 (obsolete) ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;50gp&lt;br /&gt;
Haversack has 3 chambers&lt;br /&gt;
Big backpack &lt;br /&gt;
80 cubic feet &lt;br /&gt;
Silk rope, lots and lots, 50ft &lt;br /&gt;
10ft ladder wE&lt;br /&gt;
10ft polen &lt;br /&gt;
10 hammocks &lt;br /&gt;
10 blankets&lt;br /&gt;
Two smaller 20 cubic feet eac&lt;br /&gt;
6 weeks food - 16 days used&lt;br /&gt;
EDIT: Quin has the map&lt;br /&gt;
Middle of the day&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #2 ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;Need to be back about 4 weeks&lt;br /&gt;
Don&#039;t have to leave immediately&lt;br /&gt;
Elections are in about 3 months.&lt;br /&gt;
Bog Wraith Crest? A crest of a brown field, divided by lightning bolt. Night shade with a raven on top.&lt;br /&gt;
/VOTE is handy&lt;br /&gt;
We got ~1/3 million in silver in the bag of holding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== DM Notes ====&lt;br /&gt;
[[Image:TheRuins.png|thumb|none|Shown when we found the ruins in the swamp (with the silver coin temple place).]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FirstIntroMapToWydmoorFreeCity.png|First Intro Map to Wydmoor Free City&lt;br /&gt;
Image:WydmoorFreeCityWest.png|Wydmoor Free City: West / Entrance Area&lt;br /&gt;
Image:WydmoorFreeCitySouth.png|Wydmoor Free City: Central and South&lt;br /&gt;
Image:WydmoorFreeCityEast.png|Wydmoor Free City: East]]&lt;br /&gt;
Image:WydmoorFreeCityNorth.png|Wydmoor Free City: North]]&lt;br /&gt;
Image:WydmoorFreeCityArresti.png|Wydmoor Free City: Above Arresti Complex]]&lt;br /&gt;
Image:WydmoorFreeCityEastRuins.png|Wydmoor Free City: East with Ubrekt Ruins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-10-23 =&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
(No idea-- I believe we were travelling back from the ruins with lots of silver on our back.)&lt;br /&gt;
&lt;br /&gt;
* Mysterious humanoid, Hanged Man, and Magic Tree dome.&lt;br /&gt;
* Dire wolf appears, [[LE]] falls into coma&lt;br /&gt;
* Group meets lizardfolk tribe who escort from swamp&lt;br /&gt;
* [[Kimika]] removes [[LE]]&#039;s coma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* DM Note: This sums it up?&lt;br /&gt;
http://mattie.net/images/screenshot/2009-01-24_0228.png&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;XP:&lt;br /&gt;
80 xp for the wolf encounter,&lt;br /&gt;
55 xp for the lizard men,&lt;br /&gt;
135 xp for managing to not lose the money,&lt;br /&gt;
275xp for completing a quest and closing out chapter one.&lt;br /&gt;
&lt;br /&gt;
Sarah - You receive objectives experience (money and quest) but not encounters.&lt;br /&gt;
Matt Allen - You get none of this experience. And no vote.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-11-08 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:MeetingKathkallan.png|right|thumb|DM Note: Meeting Kathkallan]]&lt;br /&gt;
[[Image:KathkallansStory.png|right|thumb|DM Note: Kathkallan&#039;s Story]]&lt;br /&gt;
* Woke up LE who had been unconscious. (Caught up)&lt;br /&gt;
* Curse removed by father at church of martyrdom.&lt;br /&gt;
* LE&#039;s ring was identified as a swimmering (bubble over head, swimmer bonuses)&lt;br /&gt;
* Mose and Kimi tithed to church&lt;br /&gt;
* Met Germain (see description)&lt;br /&gt;
* Edrell offered a deal. Petron Kathkallan (Petaron empire, follower of saheed&#039;s offshoot of the religion) came to town as merchants, but been defrauded.&lt;br /&gt;
* Deals in royal jelly, native to Petra. Rare stuff.&lt;br /&gt;
* Go talk to him at the Waft.&lt;br /&gt;
* 6000 gp reward, 1k a piece. Moneychanged for platinum.&lt;br /&gt;
* Mose ordered +1 Splint Mail, paid 80 plat, owes 40 more plat Arnold the Armorer and Wayne the Wizard.&lt;br /&gt;
* A is the clerk/guard who paid us with Edrell.&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0222.png Meeting Kathkallan]&lt;br /&gt;
* Royal jelly has healing/anti-aging effects&lt;br /&gt;
* Kathkallan and bodyguard, Bezzem was attacked by 6 thugs, we saved them. &lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0223.png Kathkallan&#039;s Story]&lt;br /&gt;
* Kath&#039;s assistant Galliad (petaron, halfling, young) is missing and has contract stubs he needs to finish the Red Iron + Bee Jelly deal that&#039;s in his favor. He recommends asking Golden Galleon and Arrasti.&lt;br /&gt;
* Thugs met fat, bald-haired sweaty guy who hired them. Silent Siren.&lt;br /&gt;
* Black-haired halfling woman, with orchard brooch in her hair. Professional. Drinks and they left.&lt;br /&gt;
* Galliad arranged meetings, got a prostitute. She likely offed him.&lt;br /&gt;
* Platinum Quill is the hired security/help -- they may have been hired to off Galliad&lt;br /&gt;
* Random poison attack on Germain (and possibly Kimika)&lt;br /&gt;
* Captured random poisoner and torturing him for information. He was going to meet customer to pay him on flower road.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
The Absent PCs were Regented As Follows:&lt;br /&gt;
- The druid spent most of his time naturing up the wooded area of the&lt;br /&gt;
ramparts. All along the woods edge are stationed masonry structures&lt;br /&gt;
filled with axes and barrels of oil.&lt;br /&gt;
- The gnome stayed with the Important Quest NPCs and acted as&lt;br /&gt;
bodyguard while everyone else investigated The Mystery. They may or&lt;br /&gt;
may not have chatted: there are no gnomes in Petara so no doubt they&lt;br /&gt;
were curious.&lt;br /&gt;
- Gnome was introduced to one of Edrell&#039;s men, who has become attached&lt;br /&gt;
to the party to lead the investigation, but did not have contact&lt;br /&gt;
beyond introductions.&lt;br /&gt;
&lt;br /&gt;
If you were there for it, you get the xp for it otherwise no go:&lt;br /&gt;
&lt;br /&gt;
Saving Kathkallan from Muggers : 50 XP&lt;br /&gt;
Defeating muggers : 100 xp (25 per survivor)&lt;br /&gt;
Track Galliad to Plat Quill : 50 XP&lt;br /&gt;
The halfling comfort girl? : 25 XP&lt;br /&gt;
Liars! : Admission (Golden Galleon Contract) : 25 XP&lt;br /&gt;
Liars! : Admission (Aresti Contract) : 25 XP&lt;br /&gt;
Capture of Holm the Goldbug : 60 XP&lt;br /&gt;
Cold Trail : Day 2 : -10 XP&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-12-06 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
= Game 2009-01-17 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
* Told Edrell about the situation, gave contracts&lt;br /&gt;
* Edrell asked us to go to mountains (Iros Forge) to see about Wicked Rain storms and missing people&lt;br /&gt;
* Edrell says he&#039;ll make Mose a magic bag if he finishes this for half price. Choice of Haversack of Holding or Type I Bag of Holding.&lt;br /&gt;
* Germain staying behind&lt;br /&gt;
* Took ferry towards mountains&lt;br /&gt;
* Ferry went crazy due to flotsam in river&lt;br /&gt;
* Mose thrown overboard&lt;br /&gt;
* Mose grappled underwater, nearly drowned.&lt;br /&gt;
* Mose saved by party&lt;br /&gt;
* River troll was holding Mose, nearly gets away, killed with LE&#039;s acid spell from spellbook&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wilderness1.png|Wilderness 1/3: West / Bloodmane Hills / Iros Forge / Idryll Peak&lt;br /&gt;
Image:Wilderness2.png|Wilderness 2/3: Free City of Wydmoore / River start and Landing&lt;br /&gt;
Image:Wilderness3.png|Wilderness 3/3: East / Sherdam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
I had a great time! I hope you all did, too. Excellent role play all&lt;br /&gt;
around, especially the most recent briefing with Edrell. Excellent job&lt;br /&gt;
with the Scag, as well, I&#039;m proud of ya&#039;ll! That battle was no joke&lt;br /&gt;
(CR 5), and for the first time all of the players really hit their&lt;br /&gt;
niche on the battle field, to say nothing of some key actions in the&lt;br /&gt;
clutch. He had a base +9 to hit, with 3 attacks (d6+6x2, d6+3) with&lt;br /&gt;
close to 70 hitpoints and 5 regen and was a CR5 encounter. When all&lt;br /&gt;
was said and done, he&#039;d regenerated something like 70 hit points,&lt;br /&gt;
along with the 70 you&#039;d done to take him to 0. Mattie was literally 1&lt;br /&gt;
round from being Flat Out Dead.&lt;br /&gt;
&lt;br /&gt;
Our Role Playing Winner this week was Travis, especially for his&lt;br /&gt;
interaction with Edrell. A well earned 10 percent.&lt;br /&gt;
&lt;br /&gt;
As always, if you were there for it, you get it. If not, you don&#039;t.&lt;br /&gt;
So, Matt Allen gets heavy XP on the front end, while Jason gets the&lt;br /&gt;
back end stuff.&lt;br /&gt;
&lt;br /&gt;
General Awards:&lt;br /&gt;
Defeating the Pillars and Misanthropy (Poison Plant) : 125 XP [End of&lt;br /&gt;
last session/Beginning of this session]&lt;br /&gt;
Gil and Holm - Bought To Justice : 100 XP  [End of last&lt;br /&gt;
session/Beginning of this session]&lt;br /&gt;
Return Contracts to Lawful Authority: 200 XP&lt;br /&gt;
Scrag : 350 XP&lt;br /&gt;
&lt;br /&gt;
Player Awards:&lt;br /&gt;
Clutch Bubbles (Sarah) : 20 xp&lt;br /&gt;
Troll Killer (Sarah) : 20 xp&lt;br /&gt;
Troll Anthropology (Daniel) : 20 xp&lt;br /&gt;
Dwarves Drive Hard Bargains (Mattie) : 15 xp&lt;br /&gt;
&lt;br /&gt;
Penalties:&lt;br /&gt;
Where&#039;s the body?!? : -25 XP&lt;br /&gt;
&lt;br /&gt;
The following Achievements have been earned. Please refer to the&lt;br /&gt;
spreadsheet to add your name and collect XP. (Remember, bonus XP for&lt;br /&gt;
RP, etc, does not apply to achievments)&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D B&amp;amp;E: Sarah, Daniel (50 XP)&lt;br /&gt;
&lt;br /&gt;
ADDITIONALLY: Since you were able to pull the Scrag to shore, you were&lt;br /&gt;
able to recover the following from a [CR 5 STANDARD  LOOT DROP -&lt;br /&gt;
RANDOM]&lt;br /&gt;
X vials of trolls blood (where X = the number of vials the party has&lt;br /&gt;
on their persons.)&lt;br /&gt;
He is wearing a COPPER RING (83) and a GOLD RING WITH AMBER SETTINGS&lt;br /&gt;
(95) on a leather thong that both radiate magic.&lt;br /&gt;
In a large, rotten haversack he has a MEDIUM, NON-DWARVEN HUMANOID&lt;br /&gt;
sized suit of GARGOYLE HIDE PLATE (44), along with 5892 silver pieces,&lt;br /&gt;
a Pink Pearl (55), a hunk of Polished Obsidian (1), and a freshwater&lt;br /&gt;
pearl (7).&amp;lt;/pre&amp;gt;&lt;br /&gt;
Essentially:&lt;br /&gt;
&lt;br /&gt;
* 840 for Sarah&lt;br /&gt;
* 820 for Daniel&lt;br /&gt;
* 765 for Mattie&lt;br /&gt;
* 750 for Everyone else there the entire time. (Partial for those only there for part of the game, sorry didn&#039;t figure it out.) &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-02-07 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:BoatCaptainsTale.png|thumb|right|DM Note: The Boat Captain&#039;s Tale]]&lt;br /&gt;
[[Image:OnrarchHalflingsTroubles.png|thumb|right|DM Note: Onrarch Halfling&#039;s Troubles]]&lt;br /&gt;
[[Image:BethnalaysAid.png|thumb|right|DM Note: Bethnalay&#039;s Aid - Bonuses she can offer us in Scrag fight]]&lt;br /&gt;
* Al took the Gargoyle Hide, Kim got 3 vials of Trolls blood, LE got 10 vials. Kim took both rings and the gems.&lt;br /&gt;
* Ring with Amber settings was a Ring of Minor Fire Resistance, DR 10/fire. &lt;br /&gt;
* Mose picked up the 4892 silver and it will be divied when we return.&lt;br /&gt;
* The eagle indicates the Lizard Men noticed humanoids approaching silver, we asked them to capture them (with little harm).&lt;br /&gt;
* Found Captain of ferry walking up the river as a survivor (he was washed into the river earlier):&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2036.png The Boat Captain&#039;s Tale]&lt;br /&gt;
* One of Captain&#039;s kids returned in the night! Yay.&lt;br /&gt;
* With the boat somewhat repaired by boatmen, most of the party walked the ferry asses while Qa and halflings mostly road boat.&lt;br /&gt;
* Bandit attack! We killed 7 guys. Got 7 Free (+1 Str) Composite Longbows&lt;br /&gt;
* LE got 220 more gold to share.&lt;br /&gt;
* Party makes it to Onrarch landing. Not quite town-sized.&lt;br /&gt;
* Crow familiar checked in from Edrell, we told it about attacks&lt;br /&gt;
* Met with [[Bethnalay]], the leader at the landing.&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2244.png Onrarch Halfling&#039;s Troubles]&lt;br /&gt;
** Asks us to stay and fight [[Scrag]] river trolls instead of trying to journey to the forge where the mountain passes have gone out.&lt;br /&gt;
* The party argues but decides to kill Scrags. Difficult argument for party!&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-02-07_2312.png Bethnalay&#039;s Aid]&lt;br /&gt;
** We get to pick some bonuses from Bethnalay to fight Scrags whenever we find them.&lt;br /&gt;
* Tracked down the Troll den-- looks like one large troll, another smaller troll. Maybe another troll, but we think we got them. (Al used an awesome Track feat he has.)&lt;br /&gt;
* Party planning their approach to kill the trolls.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:OnrarchLandingZoomedOut.png|thumb|none|At the Landing]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
If you were there for it, you get it. 50% reduction if you were&lt;br /&gt;
learning through observation rather than experience. No significant&lt;br /&gt;
treasure was gained.&lt;br /&gt;
&lt;br /&gt;
Defeat the Bandit Ambush!: 384 xp&lt;br /&gt;
Order: Capture the Interlopers! : 30 xp&lt;br /&gt;
Swing Vote : 25 xp&lt;br /&gt;
Friend of the Halflings : 10 xp&lt;br /&gt;
&lt;br /&gt;
I forgot the votes again! Please priviate mail it to me while the&lt;br /&gt;
memory is fresh! Also, check to see if you made any achievements! I do&lt;br /&gt;
believe this might make a couple of you ding? If so, do your homework&lt;br /&gt;
BEFORE gametime if we&#039;re going to be calling games early. ;)&lt;br /&gt;
&lt;br /&gt;
Get the ball rolling on submitting your WHEN IS GOOD!&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&#039;s 449 total XP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-04-10 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
[[Image:TrollsCavernLootRevealed.png|thumb|right|Identified loot after killing scrags]]&lt;br /&gt;
* In the city, agreed to fight scrags.&lt;br /&gt;
* Quin and Mose got Enlarged courtesy of scrolls from LE, both were Bull&#039;s Strength by Al&lt;br /&gt;
* Fought scrags&lt;br /&gt;
* Only those with Waterbreathing and Freedom of Movement were able to get into the rushing water and fight well enough with trolls.&lt;br /&gt;
* Qa was knocked unconscious by Large Scrag (bite, claw, claw, raaaaake) in 1-on-1 underwater combat.&lt;br /&gt;
* Mose tried to save him, missed him with swimming lay-on-hands 3 times with poor rolls.&lt;br /&gt;
* &#039;&#039;&#039;Qa Died.&#039;&#039;&#039; (Earned achievement &#039;&#039;These Go To -11&#039;&#039;)&lt;br /&gt;
* Kimika followed Quin around and healed him lots. &lt;br /&gt;
* Killed all 3 scrags (river trolls) with the help of lots of summoned dolphins from LE and Al.&lt;br /&gt;
* Received loot. (See images on right for details)&lt;br /&gt;
* Sword was a +2 ghost touch flaming sword that can detect undead at will.&lt;br /&gt;
* PLAYER-Jason quit the game after Qa&#039;s death.&lt;br /&gt;
* Kimika did the services for Qa.&lt;br /&gt;
* Edrell called the party back to town instead of up to the mountains.&lt;br /&gt;
* The party makes it back to town and sees smoke.&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* &#039;&#039;&#039;To Be Continued...&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 900 XP for killing the trolls.&lt;br /&gt;
* No RP award.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-05-08 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* Bog wraiths are trying to keep crowds under control&lt;br /&gt;
* We head along the south of city and climb the wall.&lt;br /&gt;
* See a wizard, human, wearing a robe, trying to put out the fire with wand. Making firebreak.&lt;br /&gt;
* His name is Hemsley using digging wands to make a firebreak to save part of the city.&lt;br /&gt;
* Quin&#039;s horses are there in the stable.&lt;br /&gt;
* Edrell told us to go find the lizard people and ask them to make it rain.&lt;br /&gt;
* LE got communication ring for Edrell, can talk once a day, 10 words a day.&lt;br /&gt;
* We head into the swamp to find the lizard men.&lt;br /&gt;
* Battle begins with harpies&lt;br /&gt;
** The team gets attacked by creatures that turn the team into mindless zombies.&lt;br /&gt;
** Only Mose isn&#039;t affected.&lt;br /&gt;
** Al wakes up when Mose dunks him.&lt;br /&gt;
** Kimika stuns the party (literally) with Sound Burst&lt;br /&gt;
** The harpies die, party makes camp. &#039;&#039;&#039;500xp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[http://mattie.net/images/screenshot/harpy_and_frowny_battle.png]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=929</id>
		<title>Quest Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=929"/>
		<updated>2009-05-09T02:55:50Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Below you&#039;ll find game notes taken by players during adventures in the world. Feel free to update these with clearer notes especially with links to other content on the wiki.&lt;br /&gt;
&lt;br /&gt;
= Games prior to 2008-10-23 =&lt;br /&gt;
(I don&#039;t have clean data for these, yet, sorry.)&lt;br /&gt;
&lt;br /&gt;
Our story begins in [[Wydmoor Free City]] on the 28th day of [[Wintercusp]] in the year 1400 [[FI]]. A group of travelers, all recent arrivals to the city, are summoned by Captain Odenthorpe, who offers them a lucrative, yet discreet, job opportunity. Shortly thereafter, Kimika, a long time resident of the city, joins the party under an assumed name and joins the quest. &lt;br /&gt;
&lt;br /&gt;
== Random Notes ==&lt;br /&gt;
=== Names ===&lt;br /&gt;
*Capt [[Edrell Odenthorpe]]&lt;br /&gt;
*[[Calvis_Wydsomme|Mayor Wydsomme]] - &lt;br /&gt;
** Somewhat evil aura&lt;br /&gt;
*[[Ralth Onoridil]]&lt;br /&gt;
**Head of the [[Bog Wraiths]]&lt;br /&gt;
**Keep to themselves, big on stability/defensibility of the city. &lt;br /&gt;
**Supposedly not entrenched in city politics.&lt;br /&gt;
**Tried to ambush us, perhaps?&lt;br /&gt;
*Magus Himsley - Wizard Gnome, Big wizard, maintains water&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #1 (obsolete) ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;50gp&lt;br /&gt;
Haversack has 3 chambers&lt;br /&gt;
Big backpack &lt;br /&gt;
80 cubic feet &lt;br /&gt;
Silk rope, lots and lots, 50ft &lt;br /&gt;
10ft ladder wE&lt;br /&gt;
10ft polen &lt;br /&gt;
10 hammocks &lt;br /&gt;
10 blankets&lt;br /&gt;
Two smaller 20 cubic feet eac&lt;br /&gt;
6 weeks food - 16 days used&lt;br /&gt;
EDIT: Quin has the map&lt;br /&gt;
Middle of the day&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #2 ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;Need to be back about 4 weeks&lt;br /&gt;
Don&#039;t have to leave immediately&lt;br /&gt;
Elections are in about 3 months.&lt;br /&gt;
Bog Wraith Crest? A crest of a brown field, divided by lightning bolt. Night shade with a raven on top.&lt;br /&gt;
/VOTE is handy&lt;br /&gt;
We got ~1/3 million in silver in the bag of holding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== DM Notes ====&lt;br /&gt;
[[Image:TheRuins.png|thumb|none|Shown when we found the ruins in the swamp (with the silver coin temple place).]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FirstIntroMapToWydmoorFreeCity.png|First Intro Map to Wydmoor Free City&lt;br /&gt;
Image:WydmoorFreeCityWest.png|Wydmoor Free City: West / Entrance Area&lt;br /&gt;
Image:WydmoorFreeCitySouth.png|Wydmoor Free City: Central and South&lt;br /&gt;
Image:WydmoorFreeCityEast.png|Wydmoor Free City: East]]&lt;br /&gt;
Image:WydmoorFreeCityNorth.png|Wydmoor Free City: North]]&lt;br /&gt;
Image:WydmoorFreeCityArresti.png|Wydmoor Free City: Above Arresti Complex]]&lt;br /&gt;
Image:WydmoorFreeCityEastRuins.png|Wydmoor Free City: East with Ubrekt Ruins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-10-23 =&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
(No idea-- I believe we were travelling back from the ruins with lots of silver on our back.)&lt;br /&gt;
&lt;br /&gt;
* Mysterious humanoid, Hanged Man, and Magic Tree dome.&lt;br /&gt;
* Dire wolf appears, [[LE]] falls into coma&lt;br /&gt;
* Group meets lizardfolk tribe who escort from swamp&lt;br /&gt;
* [[Kimika]] removes [[LE]]&#039;s coma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* DM Note: This sums it up?&lt;br /&gt;
http://mattie.net/images/screenshot/2009-01-24_0228.png&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;XP:&lt;br /&gt;
80 xp for the wolf encounter,&lt;br /&gt;
55 xp for the lizard men,&lt;br /&gt;
135 xp for managing to not lose the money,&lt;br /&gt;
275xp for completing a quest and closing out chapter one.&lt;br /&gt;
&lt;br /&gt;
Sarah - You receive objectives experience (money and quest) but not encounters.&lt;br /&gt;
Matt Allen - You get none of this experience. And no vote.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-11-08 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:MeetingKathkallan.png|right|thumb|DM Note: Meeting Kathkallan]]&lt;br /&gt;
[[Image:KathkallansStory.png|right|thumb|DM Note: Kathkallan&#039;s Story]]&lt;br /&gt;
* Woke up LE who had been unconscious. (Caught up)&lt;br /&gt;
* Curse removed by father at church of martyrdom.&lt;br /&gt;
* LE&#039;s ring was identified as a swimmering (bubble over head, swimmer bonuses)&lt;br /&gt;
* Mose and Kimi tithed to church&lt;br /&gt;
* Met Germain (see description)&lt;br /&gt;
* Edrell offered a deal. Petron Kathkallan (Petaron empire, follower of saheed&#039;s offshoot of the religion) came to town as merchants, but been defrauded.&lt;br /&gt;
* Deals in royal jelly, native to Petra. Rare stuff.&lt;br /&gt;
* Go talk to him at the Waft.&lt;br /&gt;
* 6000 gp reward, 1k a piece. Moneychanged for platinum.&lt;br /&gt;
* Mose ordered +1 Splint Mail, paid 80 plat, owes 40 more plat Arnold the Armorer and Wayne the Wizard.&lt;br /&gt;
* A is the clerk/guard who paid us with Edrell.&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0222.png Meeting Kathkallan]&lt;br /&gt;
* Royal jelly has healing/anti-aging effects&lt;br /&gt;
* Kathkallan and bodyguard, Bezzem was attacked by 6 thugs, we saved them. &lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0223.png Kathkallan&#039;s Story]&lt;br /&gt;
* Kath&#039;s assistant Galliad (petaron, halfling, young) is missing and has contract stubs he needs to finish the Red Iron + Bee Jelly deal that&#039;s in his favor. He recommends asking Golden Galleon and Arrasti.&lt;br /&gt;
* Thugs met fat, bald-haired sweaty guy who hired them. Silent Siren.&lt;br /&gt;
* Black-haired halfling woman, with orchard brooch in her hair. Professional. Drinks and they left.&lt;br /&gt;
* Galliad arranged meetings, got a prostitute. She likely offed him.&lt;br /&gt;
* Platinum Quill is the hired security/help -- they may have been hired to off Galliad&lt;br /&gt;
* Random poison attack on Germain (and possibly Kimika)&lt;br /&gt;
* Captured random poisoner and torturing him for information. He was going to meet customer to pay him on flower road.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
The Absent PCs were Regented As Follows:&lt;br /&gt;
- The druid spent most of his time naturing up the wooded area of the&lt;br /&gt;
ramparts. All along the woods edge are stationed masonry structures&lt;br /&gt;
filled with axes and barrels of oil.&lt;br /&gt;
- The gnome stayed with the Important Quest NPCs and acted as&lt;br /&gt;
bodyguard while everyone else investigated The Mystery. They may or&lt;br /&gt;
may not have chatted: there are no gnomes in Petara so no doubt they&lt;br /&gt;
were curious.&lt;br /&gt;
- Gnome was introduced to one of Edrell&#039;s men, who has become attached&lt;br /&gt;
to the party to lead the investigation, but did not have contact&lt;br /&gt;
beyond introductions.&lt;br /&gt;
&lt;br /&gt;
If you were there for it, you get the xp for it otherwise no go:&lt;br /&gt;
&lt;br /&gt;
Saving Kathkallan from Muggers : 50 XP&lt;br /&gt;
Defeating muggers : 100 xp (25 per survivor)&lt;br /&gt;
Track Galliad to Plat Quill : 50 XP&lt;br /&gt;
The halfling comfort girl? : 25 XP&lt;br /&gt;
Liars! : Admission (Golden Galleon Contract) : 25 XP&lt;br /&gt;
Liars! : Admission (Aresti Contract) : 25 XP&lt;br /&gt;
Capture of Holm the Goldbug : 60 XP&lt;br /&gt;
Cold Trail : Day 2 : -10 XP&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-12-06 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
= Game 2009-01-17 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
* Told Edrell about the situation, gave contracts&lt;br /&gt;
* Edrell asked us to go to mountains (Iros Forge) to see about Wicked Rain storms and missing people&lt;br /&gt;
* Edrell says he&#039;ll make Mose a magic bag if he finishes this for half price. Choice of Haversack of Holding or Type I Bag of Holding.&lt;br /&gt;
* Germain staying behind&lt;br /&gt;
* Took ferry towards mountains&lt;br /&gt;
* Ferry went crazy due to flotsam in river&lt;br /&gt;
* Mose thrown overboard&lt;br /&gt;
* Mose grappled underwater, nearly drowned.&lt;br /&gt;
* Mose saved by party&lt;br /&gt;
* River troll was holding Mose, nearly gets away, killed with LE&#039;s acid spell from spellbook&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wilderness1.png|Wilderness 1/3: West / Bloodmane Hills / Iros Forge / Idryll Peak&lt;br /&gt;
Image:Wilderness2.png|Wilderness 2/3: Free City of Wydmoore / River start and Landing&lt;br /&gt;
Image:Wilderness3.png|Wilderness 3/3: East / Sherdam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
I had a great time! I hope you all did, too. Excellent role play all&lt;br /&gt;
around, especially the most recent briefing with Edrell. Excellent job&lt;br /&gt;
with the Scag, as well, I&#039;m proud of ya&#039;ll! That battle was no joke&lt;br /&gt;
(CR 5), and for the first time all of the players really hit their&lt;br /&gt;
niche on the battle field, to say nothing of some key actions in the&lt;br /&gt;
clutch. He had a base +9 to hit, with 3 attacks (d6+6x2, d6+3) with&lt;br /&gt;
close to 70 hitpoints and 5 regen and was a CR5 encounter. When all&lt;br /&gt;
was said and done, he&#039;d regenerated something like 70 hit points,&lt;br /&gt;
along with the 70 you&#039;d done to take him to 0. Mattie was literally 1&lt;br /&gt;
round from being Flat Out Dead.&lt;br /&gt;
&lt;br /&gt;
Our Role Playing Winner this week was Travis, especially for his&lt;br /&gt;
interaction with Edrell. A well earned 10 percent.&lt;br /&gt;
&lt;br /&gt;
As always, if you were there for it, you get it. If not, you don&#039;t.&lt;br /&gt;
So, Matt Allen gets heavy XP on the front end, while Jason gets the&lt;br /&gt;
back end stuff.&lt;br /&gt;
&lt;br /&gt;
General Awards:&lt;br /&gt;
Defeating the Pillars and Misanthropy (Poison Plant) : 125 XP [End of&lt;br /&gt;
last session/Beginning of this session]&lt;br /&gt;
Gil and Holm - Bought To Justice : 100 XP  [End of last&lt;br /&gt;
session/Beginning of this session]&lt;br /&gt;
Return Contracts to Lawful Authority: 200 XP&lt;br /&gt;
Scrag : 350 XP&lt;br /&gt;
&lt;br /&gt;
Player Awards:&lt;br /&gt;
Clutch Bubbles (Sarah) : 20 xp&lt;br /&gt;
Troll Killer (Sarah) : 20 xp&lt;br /&gt;
Troll Anthropology (Daniel) : 20 xp&lt;br /&gt;
Dwarves Drive Hard Bargains (Mattie) : 15 xp&lt;br /&gt;
&lt;br /&gt;
Penalties:&lt;br /&gt;
Where&#039;s the body?!? : -25 XP&lt;br /&gt;
&lt;br /&gt;
The following Achievements have been earned. Please refer to the&lt;br /&gt;
spreadsheet to add your name and collect XP. (Remember, bonus XP for&lt;br /&gt;
RP, etc, does not apply to achievments)&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D B&amp;amp;E: Sarah, Daniel (50 XP)&lt;br /&gt;
&lt;br /&gt;
ADDITIONALLY: Since you were able to pull the Scrag to shore, you were&lt;br /&gt;
able to recover the following from a [CR 5 STANDARD  LOOT DROP -&lt;br /&gt;
RANDOM]&lt;br /&gt;
X vials of trolls blood (where X = the number of vials the party has&lt;br /&gt;
on their persons.)&lt;br /&gt;
He is wearing a COPPER RING (83) and a GOLD RING WITH AMBER SETTINGS&lt;br /&gt;
(95) on a leather thong that both radiate magic.&lt;br /&gt;
In a large, rotten haversack he has a MEDIUM, NON-DWARVEN HUMANOID&lt;br /&gt;
sized suit of GARGOYLE HIDE PLATE (44), along with 5892 silver pieces,&lt;br /&gt;
a Pink Pearl (55), a hunk of Polished Obsidian (1), and a freshwater&lt;br /&gt;
pearl (7).&amp;lt;/pre&amp;gt;&lt;br /&gt;
Essentially:&lt;br /&gt;
&lt;br /&gt;
* 840 for Sarah&lt;br /&gt;
* 820 for Daniel&lt;br /&gt;
* 765 for Mattie&lt;br /&gt;
* 750 for Everyone else there the entire time. (Partial for those only there for part of the game, sorry didn&#039;t figure it out.) &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-02-07 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:BoatCaptainsTale.png|thumb|right|DM Note: The Boat Captain&#039;s Tale]]&lt;br /&gt;
[[Image:OnrarchHalflingsTroubles.png|thumb|right|DM Note: Onrarch Halfling&#039;s Troubles]]&lt;br /&gt;
[[Image:BethnalaysAid.png|thumb|right|DM Note: Bethnalay&#039;s Aid - Bonuses she can offer us in Scrag fight]]&lt;br /&gt;
* Al took the Gargoyle Hide, Kim got 3 vials of Trolls blood, LE got 10 vials. Kim took both rings and the gems.&lt;br /&gt;
* Ring with Amber settings was a Ring of Minor Fire Resistance, DR 10/fire. &lt;br /&gt;
* Mose picked up the 4892 silver and it will be divied when we return.&lt;br /&gt;
* The eagle indicates the Lizard Men noticed humanoids approaching silver, we asked them to capture them (with little harm).&lt;br /&gt;
* Found Captain of ferry walking up the river as a survivor (he was washed into the river earlier):&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2036.png The Boat Captain&#039;s Tale]&lt;br /&gt;
* One of Captain&#039;s kids returned in the night! Yay.&lt;br /&gt;
* With the boat somewhat repaired by boatmen, most of the party walked the ferry asses while Qa and halflings mostly road boat.&lt;br /&gt;
* Bandit attack! We killed 7 guys. Got 7 Free (+1 Str) Composite Longbows&lt;br /&gt;
* LE got 220 more gold to share.&lt;br /&gt;
* Party makes it to Onrarch landing. Not quite town-sized.&lt;br /&gt;
* Crow familiar checked in from Edrell, we told it about attacks&lt;br /&gt;
* Met with [[Bethnalay]], the leader at the landing.&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2244.png Onrarch Halfling&#039;s Troubles]&lt;br /&gt;
** Asks us to stay and fight [[Scrag]] river trolls instead of trying to journey to the forge where the mountain passes have gone out.&lt;br /&gt;
* The party argues but decides to kill Scrags. Difficult argument for party!&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-02-07_2312.png Bethnalay&#039;s Aid]&lt;br /&gt;
** We get to pick some bonuses from Bethnalay to fight Scrags whenever we find them.&lt;br /&gt;
* Tracked down the Troll den-- looks like one large troll, another smaller troll. Maybe another troll, but we think we got them. (Al used an awesome Track feat he has.)&lt;br /&gt;
* Party planning their approach to kill the trolls.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:OnrarchLandingZoomedOut.png|thumb|none|At the Landing]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
If you were there for it, you get it. 50% reduction if you were&lt;br /&gt;
learning through observation rather than experience. No significant&lt;br /&gt;
treasure was gained.&lt;br /&gt;
&lt;br /&gt;
Defeat the Bandit Ambush!: 384 xp&lt;br /&gt;
Order: Capture the Interlopers! : 30 xp&lt;br /&gt;
Swing Vote : 25 xp&lt;br /&gt;
Friend of the Halflings : 10 xp&lt;br /&gt;
&lt;br /&gt;
I forgot the votes again! Please priviate mail it to me while the&lt;br /&gt;
memory is fresh! Also, check to see if you made any achievements! I do&lt;br /&gt;
believe this might make a couple of you ding? If so, do your homework&lt;br /&gt;
BEFORE gametime if we&#039;re going to be calling games early. ;)&lt;br /&gt;
&lt;br /&gt;
Get the ball rolling on submitting your WHEN IS GOOD!&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&#039;s 449 total XP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-04-10 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
[[Image:TrollsCavernLootRevealed.png|thumb|right|Identified loot after killing scrags]]&lt;br /&gt;
* In the city, agreed to fight scrags.&lt;br /&gt;
* Quin and Mose got Enlarged courtesy of scrolls from LE, both were Bull&#039;s Strength by Al&lt;br /&gt;
* Fought scrags&lt;br /&gt;
* Only those with Waterbreathing and Freedom of Movement were able to get into the rushing water and fight well enough with trolls.&lt;br /&gt;
* Qa was knocked unconscious by Large Scrag (bite, claw, claw, raaaaake) in 1-on-1 underwater combat.&lt;br /&gt;
* Mose tried to save him, missed him with swimming lay-on-hands 3 times with poor rolls.&lt;br /&gt;
* &#039;&#039;&#039;Qa Died.&#039;&#039;&#039; (Earned achievement &#039;&#039;These Go To -11&#039;&#039;)&lt;br /&gt;
* Kimika followed Quin around and healed him lots. &lt;br /&gt;
* Killed all 3 scrags (river trolls) with the help of lots of summoned dolphins from LE and Al.&lt;br /&gt;
* Received loot. (See images on right for details)&lt;br /&gt;
* Sword was a +2 ghost touch flaming sword that can detect undead at will.&lt;br /&gt;
* PLAYER-Jason quit the game after Qa&#039;s death.&lt;br /&gt;
* Kimika did the services for Qa.&lt;br /&gt;
* Edrell called the party back to town instead of up to the mountains.&lt;br /&gt;
* The party makes it back to town and sees smoke.&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* &#039;&#039;&#039;To Be Continued...&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 900 XP for killing the trolls.&lt;br /&gt;
* No RP award.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-05-08 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* Bog wraiths are trying to keep crowds under control&lt;br /&gt;
* We head along the south of city and climb the wall.&lt;br /&gt;
* See a wizard, human, wearing a robe, trying to put out the fire with wand. Making firebreak.&lt;br /&gt;
* His name is Hemsley using digging wands to make a firebreak to save part of the city.&lt;br /&gt;
* Quin&#039;s horses are there in the stable.&lt;br /&gt;
* Edrell told us to go find the lizard people and ask them to make it rain.&lt;br /&gt;
* LE got communication ring for Edrell, can talk once a day, 10 words a day.&lt;br /&gt;
* We head into the swamp to find the lizard men.&lt;br /&gt;
* Battle begins with harpies&lt;br /&gt;
** The team gets attacked by creatures that turn the team into mindless zombies.&lt;br /&gt;
** Only Mose isn&#039;t affected.&lt;br /&gt;
** Al wakes up when Mose dunks him.&lt;br /&gt;
** Kimika stuns the party (literally) with Sound Burst&lt;br /&gt;
** The harpies die, party makes camp. &#039;&#039;&#039;500xp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
[http://mattie.net/images/screenshot/harpy_and_frowny_battle.png]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=928</id>
		<title>Quest Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=928"/>
		<updated>2009-05-09T02:53:13Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Game 2009-05-08 */  harpy battle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Below you&#039;ll find game notes taken by players during adventures in the world. Feel free to update these with clearer notes especially with links to other content on the wiki.&lt;br /&gt;
&lt;br /&gt;
= Games prior to 2008-10-23 =&lt;br /&gt;
(I don&#039;t have clean data for these, yet, sorry.)&lt;br /&gt;
&lt;br /&gt;
Our story begins in [[Wydmoor Free City]] on the 28th day of [[Wintercusp]] in the year 1400 [[FI]]. A group of travelers, all recent arrivals to the city, are summoned by Captain Odenthorpe, who offers them a lucrative, yet discreet, job opportunity. Shortly thereafter, Kimika, a long time resident of the city, joins the party under an assumed name and joins the quest. &lt;br /&gt;
&lt;br /&gt;
== Random Notes ==&lt;br /&gt;
=== Names ===&lt;br /&gt;
*Capt [[Edrell Odenthorpe]]&lt;br /&gt;
*[[Calvis_Wydsomme|Mayor Wydsomme]] - &lt;br /&gt;
** Somewhat evil aura&lt;br /&gt;
*[[Ralth Onoridil]]&lt;br /&gt;
**Head of the [[Bog Wraiths]]&lt;br /&gt;
**Keep to themselves, big on stability/defensibility of the city. &lt;br /&gt;
**Supposedly not entrenched in city politics.&lt;br /&gt;
**Tried to ambush us, perhaps?&lt;br /&gt;
*Magus Himsley - Wizard Gnome, Big wizard, maintains water&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #1 (obsolete) ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;50gp&lt;br /&gt;
Haversack has 3 chambers&lt;br /&gt;
Big backpack &lt;br /&gt;
80 cubic feet &lt;br /&gt;
Silk rope, lots and lots, 50ft &lt;br /&gt;
10ft ladder wE&lt;br /&gt;
10ft polen &lt;br /&gt;
10 hammocks &lt;br /&gt;
10 blankets&lt;br /&gt;
Two smaller 20 cubic feet eac&lt;br /&gt;
6 weeks food - 16 days used&lt;br /&gt;
EDIT: Quin has the map&lt;br /&gt;
Middle of the day&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #2 ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;Need to be back about 4 weeks&lt;br /&gt;
Don&#039;t have to leave immediately&lt;br /&gt;
Elections are in about 3 months.&lt;br /&gt;
Bog Wraith Crest? A crest of a brown field, divided by lightning bolt. Night shade with a raven on top.&lt;br /&gt;
/VOTE is handy&lt;br /&gt;
We got ~1/3 million in silver in the bag of holding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== DM Notes ====&lt;br /&gt;
[[Image:TheRuins.png|thumb|none|Shown when we found the ruins in the swamp (with the silver coin temple place).]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FirstIntroMapToWydmoorFreeCity.png|First Intro Map to Wydmoor Free City&lt;br /&gt;
Image:WydmoorFreeCityWest.png|Wydmoor Free City: West / Entrance Area&lt;br /&gt;
Image:WydmoorFreeCitySouth.png|Wydmoor Free City: Central and South&lt;br /&gt;
Image:WydmoorFreeCityEast.png|Wydmoor Free City: East]]&lt;br /&gt;
Image:WydmoorFreeCityNorth.png|Wydmoor Free City: North]]&lt;br /&gt;
Image:WydmoorFreeCityArresti.png|Wydmoor Free City: Above Arresti Complex]]&lt;br /&gt;
Image:WydmoorFreeCityEastRuins.png|Wydmoor Free City: East with Ubrekt Ruins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-10-23 =&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
(No idea-- I believe we were travelling back from the ruins with lots of silver on our back.)&lt;br /&gt;
&lt;br /&gt;
* Mysterious humanoid, Hanged Man, and Magic Tree dome.&lt;br /&gt;
* Dire wolf appears, [[LE]] falls into coma&lt;br /&gt;
* Group meets lizardfolk tribe who escort from swamp&lt;br /&gt;
* [[Kimika]] removes [[LE]]&#039;s coma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* DM Note: This sums it up?&lt;br /&gt;
http://mattie.net/images/screenshot/2009-01-24_0228.png&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;XP:&lt;br /&gt;
80 xp for the wolf encounter,&lt;br /&gt;
55 xp for the lizard men,&lt;br /&gt;
135 xp for managing to not lose the money,&lt;br /&gt;
275xp for completing a quest and closing out chapter one.&lt;br /&gt;
&lt;br /&gt;
Sarah - You receive objectives experience (money and quest) but not encounters.&lt;br /&gt;
Matt Allen - You get none of this experience. And no vote.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-11-08 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:MeetingKathkallan.png|right|thumb|DM Note: Meeting Kathkallan]]&lt;br /&gt;
[[Image:KathkallansStory.png|right|thumb|DM Note: Kathkallan&#039;s Story]]&lt;br /&gt;
* Woke up LE who had been unconscious. (Caught up)&lt;br /&gt;
* Curse removed by father at church of martyrdom.&lt;br /&gt;
* LE&#039;s ring was identified as a swimmering (bubble over head, swimmer bonuses)&lt;br /&gt;
* Mose and Kimi tithed to church&lt;br /&gt;
* Met Germain (see description)&lt;br /&gt;
* Edrell offered a deal. Petron Kathkallan (Petaron empire, follower of saheed&#039;s offshoot of the religion) came to town as merchants, but been defrauded.&lt;br /&gt;
* Deals in royal jelly, native to Petra. Rare stuff.&lt;br /&gt;
* Go talk to him at the Waft.&lt;br /&gt;
* 6000 gp reward, 1k a piece. Moneychanged for platinum.&lt;br /&gt;
* Mose ordered +1 Splint Mail, paid 80 plat, owes 40 more plat Arnold the Armorer and Wayne the Wizard.&lt;br /&gt;
* A is the clerk/guard who paid us with Edrell.&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0222.png Meeting Kathkallan]&lt;br /&gt;
* Royal jelly has healing/anti-aging effects&lt;br /&gt;
* Kathkallan and bodyguard, Bezzem was attacked by 6 thugs, we saved them. &lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0223.png Kathkallan&#039;s Story]&lt;br /&gt;
* Kath&#039;s assistant Galliad (petaron, halfling, young) is missing and has contract stubs he needs to finish the Red Iron + Bee Jelly deal that&#039;s in his favor. He recommends asking Golden Galleon and Arrasti.&lt;br /&gt;
* Thugs met fat, bald-haired sweaty guy who hired them. Silent Siren.&lt;br /&gt;
* Black-haired halfling woman, with orchard brooch in her hair. Professional. Drinks and they left.&lt;br /&gt;
* Galliad arranged meetings, got a prostitute. She likely offed him.&lt;br /&gt;
* Platinum Quill is the hired security/help -- they may have been hired to off Galliad&lt;br /&gt;
* Random poison attack on Germain (and possibly Kimika)&lt;br /&gt;
* Captured random poisoner and torturing him for information. He was going to meet customer to pay him on flower road.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
The Absent PCs were Regented As Follows:&lt;br /&gt;
- The druid spent most of his time naturing up the wooded area of the&lt;br /&gt;
ramparts. All along the woods edge are stationed masonry structures&lt;br /&gt;
filled with axes and barrels of oil.&lt;br /&gt;
- The gnome stayed with the Important Quest NPCs and acted as&lt;br /&gt;
bodyguard while everyone else investigated The Mystery. They may or&lt;br /&gt;
may not have chatted: there are no gnomes in Petara so no doubt they&lt;br /&gt;
were curious.&lt;br /&gt;
- Gnome was introduced to one of Edrell&#039;s men, who has become attached&lt;br /&gt;
to the party to lead the investigation, but did not have contact&lt;br /&gt;
beyond introductions.&lt;br /&gt;
&lt;br /&gt;
If you were there for it, you get the xp for it otherwise no go:&lt;br /&gt;
&lt;br /&gt;
Saving Kathkallan from Muggers : 50 XP&lt;br /&gt;
Defeating muggers : 100 xp (25 per survivor)&lt;br /&gt;
Track Galliad to Plat Quill : 50 XP&lt;br /&gt;
The halfling comfort girl? : 25 XP&lt;br /&gt;
Liars! : Admission (Golden Galleon Contract) : 25 XP&lt;br /&gt;
Liars! : Admission (Aresti Contract) : 25 XP&lt;br /&gt;
Capture of Holm the Goldbug : 60 XP&lt;br /&gt;
Cold Trail : Day 2 : -10 XP&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-12-06 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
= Game 2009-01-17 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
* Told Edrell about the situation, gave contracts&lt;br /&gt;
* Edrell asked us to go to mountains (Iros Forge) to see about Wicked Rain storms and missing people&lt;br /&gt;
* Edrell says he&#039;ll make Mose a magic bag if he finishes this for half price. Choice of Haversack of Holding or Type I Bag of Holding.&lt;br /&gt;
* Germain staying behind&lt;br /&gt;
* Took ferry towards mountains&lt;br /&gt;
* Ferry went crazy due to flotsam in river&lt;br /&gt;
* Mose thrown overboard&lt;br /&gt;
* Mose grappled underwater, nearly drowned.&lt;br /&gt;
* Mose saved by party&lt;br /&gt;
* River troll was holding Mose, nearly gets away, killed with LE&#039;s acid spell from spellbook&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wilderness1.png|Wilderness 1/3: West / Bloodmane Hills / Iros Forge / Idryll Peak&lt;br /&gt;
Image:Wilderness2.png|Wilderness 2/3: Free City of Wydmoore / River start and Landing&lt;br /&gt;
Image:Wilderness3.png|Wilderness 3/3: East / Sherdam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
I had a great time! I hope you all did, too. Excellent role play all&lt;br /&gt;
around, especially the most recent briefing with Edrell. Excellent job&lt;br /&gt;
with the Scag, as well, I&#039;m proud of ya&#039;ll! That battle was no joke&lt;br /&gt;
(CR 5), and for the first time all of the players really hit their&lt;br /&gt;
niche on the battle field, to say nothing of some key actions in the&lt;br /&gt;
clutch. He had a base +9 to hit, with 3 attacks (d6+6x2, d6+3) with&lt;br /&gt;
close to 70 hitpoints and 5 regen and was a CR5 encounter. When all&lt;br /&gt;
was said and done, he&#039;d regenerated something like 70 hit points,&lt;br /&gt;
along with the 70 you&#039;d done to take him to 0. Mattie was literally 1&lt;br /&gt;
round from being Flat Out Dead.&lt;br /&gt;
&lt;br /&gt;
Our Role Playing Winner this week was Travis, especially for his&lt;br /&gt;
interaction with Edrell. A well earned 10 percent.&lt;br /&gt;
&lt;br /&gt;
As always, if you were there for it, you get it. If not, you don&#039;t.&lt;br /&gt;
So, Matt Allen gets heavy XP on the front end, while Jason gets the&lt;br /&gt;
back end stuff.&lt;br /&gt;
&lt;br /&gt;
General Awards:&lt;br /&gt;
Defeating the Pillars and Misanthropy (Poison Plant) : 125 XP [End of&lt;br /&gt;
last session/Beginning of this session]&lt;br /&gt;
Gil and Holm - Bought To Justice : 100 XP  [End of last&lt;br /&gt;
session/Beginning of this session]&lt;br /&gt;
Return Contracts to Lawful Authority: 200 XP&lt;br /&gt;
Scrag : 350 XP&lt;br /&gt;
&lt;br /&gt;
Player Awards:&lt;br /&gt;
Clutch Bubbles (Sarah) : 20 xp&lt;br /&gt;
Troll Killer (Sarah) : 20 xp&lt;br /&gt;
Troll Anthropology (Daniel) : 20 xp&lt;br /&gt;
Dwarves Drive Hard Bargains (Mattie) : 15 xp&lt;br /&gt;
&lt;br /&gt;
Penalties:&lt;br /&gt;
Where&#039;s the body?!? : -25 XP&lt;br /&gt;
&lt;br /&gt;
The following Achievements have been earned. Please refer to the&lt;br /&gt;
spreadsheet to add your name and collect XP. (Remember, bonus XP for&lt;br /&gt;
RP, etc, does not apply to achievments)&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D B&amp;amp;E: Sarah, Daniel (50 XP)&lt;br /&gt;
&lt;br /&gt;
ADDITIONALLY: Since you were able to pull the Scrag to shore, you were&lt;br /&gt;
able to recover the following from a [CR 5 STANDARD  LOOT DROP -&lt;br /&gt;
RANDOM]&lt;br /&gt;
X vials of trolls blood (where X = the number of vials the party has&lt;br /&gt;
on their persons.)&lt;br /&gt;
He is wearing a COPPER RING (83) and a GOLD RING WITH AMBER SETTINGS&lt;br /&gt;
(95) on a leather thong that both radiate magic.&lt;br /&gt;
In a large, rotten haversack he has a MEDIUM, NON-DWARVEN HUMANOID&lt;br /&gt;
sized suit of GARGOYLE HIDE PLATE (44), along with 5892 silver pieces,&lt;br /&gt;
a Pink Pearl (55), a hunk of Polished Obsidian (1), and a freshwater&lt;br /&gt;
pearl (7).&amp;lt;/pre&amp;gt;&lt;br /&gt;
Essentially:&lt;br /&gt;
&lt;br /&gt;
* 840 for Sarah&lt;br /&gt;
* 820 for Daniel&lt;br /&gt;
* 765 for Mattie&lt;br /&gt;
* 750 for Everyone else there the entire time. (Partial for those only there for part of the game, sorry didn&#039;t figure it out.) &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-02-07 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:BoatCaptainsTale.png|thumb|right|DM Note: The Boat Captain&#039;s Tale]]&lt;br /&gt;
[[Image:OnrarchHalflingsTroubles.png|thumb|right|DM Note: Onrarch Halfling&#039;s Troubles]]&lt;br /&gt;
[[Image:BethnalaysAid.png|thumb|right|DM Note: Bethnalay&#039;s Aid - Bonuses she can offer us in Scrag fight]]&lt;br /&gt;
* Al took the Gargoyle Hide, Kim got 3 vials of Trolls blood, LE got 10 vials. Kim took both rings and the gems.&lt;br /&gt;
* Ring with Amber settings was a Ring of Minor Fire Resistance, DR 10/fire. &lt;br /&gt;
* Mose picked up the 4892 silver and it will be divied when we return.&lt;br /&gt;
* The eagle indicates the Lizard Men noticed humanoids approaching silver, we asked them to capture them (with little harm).&lt;br /&gt;
* Found Captain of ferry walking up the river as a survivor (he was washed into the river earlier):&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2036.png The Boat Captain&#039;s Tale]&lt;br /&gt;
* One of Captain&#039;s kids returned in the night! Yay.&lt;br /&gt;
* With the boat somewhat repaired by boatmen, most of the party walked the ferry asses while Qa and halflings mostly road boat.&lt;br /&gt;
* Bandit attack! We killed 7 guys. Got 7 Free (+1 Str) Composite Longbows&lt;br /&gt;
* LE got 220 more gold to share.&lt;br /&gt;
* Party makes it to Onrarch landing. Not quite town-sized.&lt;br /&gt;
* Crow familiar checked in from Edrell, we told it about attacks&lt;br /&gt;
* Met with [[Bethnalay]], the leader at the landing.&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2244.png Onrarch Halfling&#039;s Troubles]&lt;br /&gt;
** Asks us to stay and fight [[Scrag]] river trolls instead of trying to journey to the forge where the mountain passes have gone out.&lt;br /&gt;
* The party argues but decides to kill Scrags. Difficult argument for party!&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-02-07_2312.png Bethnalay&#039;s Aid]&lt;br /&gt;
** We get to pick some bonuses from Bethnalay to fight Scrags whenever we find them.&lt;br /&gt;
* Tracked down the Troll den-- looks like one large troll, another smaller troll. Maybe another troll, but we think we got them. (Al used an awesome Track feat he has.)&lt;br /&gt;
* Party planning their approach to kill the trolls.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:OnrarchLandingZoomedOut.png|thumb|none|At the Landing]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
If you were there for it, you get it. 50% reduction if you were&lt;br /&gt;
learning through observation rather than experience. No significant&lt;br /&gt;
treasure was gained.&lt;br /&gt;
&lt;br /&gt;
Defeat the Bandit Ambush!: 384 xp&lt;br /&gt;
Order: Capture the Interlopers! : 30 xp&lt;br /&gt;
Swing Vote : 25 xp&lt;br /&gt;
Friend of the Halflings : 10 xp&lt;br /&gt;
&lt;br /&gt;
I forgot the votes again! Please priviate mail it to me while the&lt;br /&gt;
memory is fresh! Also, check to see if you made any achievements! I do&lt;br /&gt;
believe this might make a couple of you ding? If so, do your homework&lt;br /&gt;
BEFORE gametime if we&#039;re going to be calling games early. ;)&lt;br /&gt;
&lt;br /&gt;
Get the ball rolling on submitting your WHEN IS GOOD!&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&#039;s 449 total XP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-04-10 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
[[Image:TrollsCavernLootRevealed.png|thumb|right|Identified loot after killing scrags]]&lt;br /&gt;
* In the city, agreed to fight scrags.&lt;br /&gt;
* Quin and Mose got Enlarged courtesy of scrolls from LE, both were Bull&#039;s Strength by Al&lt;br /&gt;
* Fought scrags&lt;br /&gt;
* Only those with Waterbreathing and Freedom of Movement were able to get into the rushing water and fight well enough with trolls.&lt;br /&gt;
* Qa was knocked unconscious by Large Scrag (bite, claw, claw, raaaaake) in 1-on-1 underwater combat.&lt;br /&gt;
* Mose tried to save him, missed him with swimming lay-on-hands 3 times with poor rolls.&lt;br /&gt;
* &#039;&#039;&#039;Qa Died.&#039;&#039;&#039; (Earned achievement &#039;&#039;These Go To -11&#039;&#039;)&lt;br /&gt;
* Kimika followed Quin around and healed him lots. &lt;br /&gt;
* Killed all 3 scrags (river trolls) with the help of lots of summoned dolphins from LE and Al.&lt;br /&gt;
* Received loot. (See images on right for details)&lt;br /&gt;
* Sword was a +2 ghost touch flaming sword that can detect undead at will.&lt;br /&gt;
* PLAYER-Jason quit the game after Qa&#039;s death.&lt;br /&gt;
* Kimika did the services for Qa.&lt;br /&gt;
* Edrell called the party back to town instead of up to the mountains.&lt;br /&gt;
* The party makes it back to town and sees smoke.&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* &#039;&#039;&#039;To Be Continued...&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 900 XP for killing the trolls.&lt;br /&gt;
* No RP award.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-05-08 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* Bog wraiths are trying to keep crowds under control&lt;br /&gt;
* We head along the south of city and climb the wall.&lt;br /&gt;
* See a wizard, human, wearing a robe, trying to put out the fire with wand. Making firebreak.&lt;br /&gt;
* His name is Hemsley using digging wands to make a firebreak to save part of the city.&lt;br /&gt;
* Quin&#039;s horses are there in the stable.&lt;br /&gt;
* Edrell told us to go find the lizard people and ask them to make it rain.&lt;br /&gt;
* LE got communication ring for Edrell, can talk once a day, 10 words a day.&lt;br /&gt;
* We head into the swamp to find the lizard men.&lt;br /&gt;
* Battle begins with harpies&lt;br /&gt;
** The team gets attacked by creatures that turn the team into mindless zombies.&lt;br /&gt;
** Only Mose isn&#039;t affected.&lt;br /&gt;
** Al wakes up when Mose dunks him.&lt;br /&gt;
** Kimika stuns the party (literally) with Sound Burst&lt;br /&gt;
** The harpies die, party makes camp. &#039;&#039;&#039;500xp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=927</id>
		<title>Quest Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=927"/>
		<updated>2009-05-09T01:41:36Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: /* Game 2009-05-08 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Below you&#039;ll find game notes taken by players during adventures in the world. Feel free to update these with clearer notes especially with links to other content on the wiki.&lt;br /&gt;
&lt;br /&gt;
= Games prior to 2008-10-23 =&lt;br /&gt;
(I don&#039;t have clean data for these, yet, sorry.)&lt;br /&gt;
&lt;br /&gt;
Our story begins in [[Wydmoor Free City]] on the 28th day of [[Wintercusp]] in the year 1400 [[FI]]. A group of travelers, all recent arrivals to the city, are summoned by Captain Odenthorpe, who offers them a lucrative, yet discreet, job opportunity. Shortly thereafter, Kimika, a long time resident of the city, joins the party under an assumed name and joins the quest. &lt;br /&gt;
&lt;br /&gt;
== Random Notes ==&lt;br /&gt;
=== Names ===&lt;br /&gt;
*Capt [[Edrell Odenthorpe]]&lt;br /&gt;
*[[Calvis_Wydsomme|Mayor Wydsomme]] - &lt;br /&gt;
** Somewhat evil aura&lt;br /&gt;
*[[Ralth Onoridil]]&lt;br /&gt;
**Head of the [[Bog Wraiths]]&lt;br /&gt;
**Keep to themselves, big on stability/defensibility of the city. &lt;br /&gt;
**Supposedly not entrenched in city politics.&lt;br /&gt;
**Tried to ambush us, perhaps?&lt;br /&gt;
*Magus Himsley - Wizard Gnome, Big wizard, maintains water&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #1 (obsolete) ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;50gp&lt;br /&gt;
Haversack has 3 chambers&lt;br /&gt;
Big backpack &lt;br /&gt;
80 cubic feet &lt;br /&gt;
Silk rope, lots and lots, 50ft &lt;br /&gt;
10ft ladder wE&lt;br /&gt;
10ft polen &lt;br /&gt;
10 hammocks &lt;br /&gt;
10 blankets&lt;br /&gt;
Two smaller 20 cubic feet eac&lt;br /&gt;
6 weeks food - 16 days used&lt;br /&gt;
EDIT: Quin has the map&lt;br /&gt;
Middle of the day&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #2 ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;Need to be back about 4 weeks&lt;br /&gt;
Don&#039;t have to leave immediately&lt;br /&gt;
Elections are in about 3 months.&lt;br /&gt;
Bog Wraith Crest? A crest of a brown field, divided by lightning bolt. Night shade with a raven on top.&lt;br /&gt;
/VOTE is handy&lt;br /&gt;
We got ~1/3 million in silver in the bag of holding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== DM Notes ====&lt;br /&gt;
[[Image:TheRuins.png|thumb|none|Shown when we found the ruins in the swamp (with the silver coin temple place).]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FirstIntroMapToWydmoorFreeCity.png|First Intro Map to Wydmoor Free City&lt;br /&gt;
Image:WydmoorFreeCityWest.png|Wydmoor Free City: West / Entrance Area&lt;br /&gt;
Image:WydmoorFreeCitySouth.png|Wydmoor Free City: Central and South&lt;br /&gt;
Image:WydmoorFreeCityEast.png|Wydmoor Free City: East]]&lt;br /&gt;
Image:WydmoorFreeCityNorth.png|Wydmoor Free City: North]]&lt;br /&gt;
Image:WydmoorFreeCityArresti.png|Wydmoor Free City: Above Arresti Complex]]&lt;br /&gt;
Image:WydmoorFreeCityEastRuins.png|Wydmoor Free City: East with Ubrekt Ruins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-10-23 =&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
(No idea-- I believe we were travelling back from the ruins with lots of silver on our back.)&lt;br /&gt;
&lt;br /&gt;
* Mysterious humanoid, Hanged Man, and Magic Tree dome.&lt;br /&gt;
* Dire wolf appears, [[LE]] falls into coma&lt;br /&gt;
* Group meets lizardfolk tribe who escort from swamp&lt;br /&gt;
* [[Kimika]] removes [[LE]]&#039;s coma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* DM Note: This sums it up?&lt;br /&gt;
http://mattie.net/images/screenshot/2009-01-24_0228.png&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;XP:&lt;br /&gt;
80 xp for the wolf encounter,&lt;br /&gt;
55 xp for the lizard men,&lt;br /&gt;
135 xp for managing to not lose the money,&lt;br /&gt;
275xp for completing a quest and closing out chapter one.&lt;br /&gt;
&lt;br /&gt;
Sarah - You receive objectives experience (money and quest) but not encounters.&lt;br /&gt;
Matt Allen - You get none of this experience. And no vote.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-11-08 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:MeetingKathkallan.png|right|thumb|DM Note: Meeting Kathkallan]]&lt;br /&gt;
[[Image:KathkallansStory.png|right|thumb|DM Note: Kathkallan&#039;s Story]]&lt;br /&gt;
* Woke up LE who had been unconscious. (Caught up)&lt;br /&gt;
* Curse removed by father at church of martyrdom.&lt;br /&gt;
* LE&#039;s ring was identified as a swimmering (bubble over head, swimmer bonuses)&lt;br /&gt;
* Mose and Kimi tithed to church&lt;br /&gt;
* Met Germain (see description)&lt;br /&gt;
* Edrell offered a deal. Petron Kathkallan (Petaron empire, follower of saheed&#039;s offshoot of the religion) came to town as merchants, but been defrauded.&lt;br /&gt;
* Deals in royal jelly, native to Petra. Rare stuff.&lt;br /&gt;
* Go talk to him at the Waft.&lt;br /&gt;
* 6000 gp reward, 1k a piece. Moneychanged for platinum.&lt;br /&gt;
* Mose ordered +1 Splint Mail, paid 80 plat, owes 40 more plat Arnold the Armorer and Wayne the Wizard.&lt;br /&gt;
* A is the clerk/guard who paid us with Edrell.&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0222.png Meeting Kathkallan]&lt;br /&gt;
* Royal jelly has healing/anti-aging effects&lt;br /&gt;
* Kathkallan and bodyguard, Bezzem was attacked by 6 thugs, we saved them. &lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0223.png Kathkallan&#039;s Story]&lt;br /&gt;
* Kath&#039;s assistant Galliad (petaron, halfling, young) is missing and has contract stubs he needs to finish the Red Iron + Bee Jelly deal that&#039;s in his favor. He recommends asking Golden Galleon and Arrasti.&lt;br /&gt;
* Thugs met fat, bald-haired sweaty guy who hired them. Silent Siren.&lt;br /&gt;
* Black-haired halfling woman, with orchard brooch in her hair. Professional. Drinks and they left.&lt;br /&gt;
* Galliad arranged meetings, got a prostitute. She likely offed him.&lt;br /&gt;
* Platinum Quill is the hired security/help -- they may have been hired to off Galliad&lt;br /&gt;
* Random poison attack on Germain (and possibly Kimika)&lt;br /&gt;
* Captured random poisoner and torturing him for information. He was going to meet customer to pay him on flower road.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
The Absent PCs were Regented As Follows:&lt;br /&gt;
- The druid spent most of his time naturing up the wooded area of the&lt;br /&gt;
ramparts. All along the woods edge are stationed masonry structures&lt;br /&gt;
filled with axes and barrels of oil.&lt;br /&gt;
- The gnome stayed with the Important Quest NPCs and acted as&lt;br /&gt;
bodyguard while everyone else investigated The Mystery. They may or&lt;br /&gt;
may not have chatted: there are no gnomes in Petara so no doubt they&lt;br /&gt;
were curious.&lt;br /&gt;
- Gnome was introduced to one of Edrell&#039;s men, who has become attached&lt;br /&gt;
to the party to lead the investigation, but did not have contact&lt;br /&gt;
beyond introductions.&lt;br /&gt;
&lt;br /&gt;
If you were there for it, you get the xp for it otherwise no go:&lt;br /&gt;
&lt;br /&gt;
Saving Kathkallan from Muggers : 50 XP&lt;br /&gt;
Defeating muggers : 100 xp (25 per survivor)&lt;br /&gt;
Track Galliad to Plat Quill : 50 XP&lt;br /&gt;
The halfling comfort girl? : 25 XP&lt;br /&gt;
Liars! : Admission (Golden Galleon Contract) : 25 XP&lt;br /&gt;
Liars! : Admission (Aresti Contract) : 25 XP&lt;br /&gt;
Capture of Holm the Goldbug : 60 XP&lt;br /&gt;
Cold Trail : Day 2 : -10 XP&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-12-06 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
= Game 2009-01-17 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
* Told Edrell about the situation, gave contracts&lt;br /&gt;
* Edrell asked us to go to mountains (Iros Forge) to see about Wicked Rain storms and missing people&lt;br /&gt;
* Edrell says he&#039;ll make Mose a magic bag if he finishes this for half price. Choice of Haversack of Holding or Type I Bag of Holding.&lt;br /&gt;
* Germain staying behind&lt;br /&gt;
* Took ferry towards mountains&lt;br /&gt;
* Ferry went crazy due to flotsam in river&lt;br /&gt;
* Mose thrown overboard&lt;br /&gt;
* Mose grappled underwater, nearly drowned.&lt;br /&gt;
* Mose saved by party&lt;br /&gt;
* River troll was holding Mose, nearly gets away, killed with LE&#039;s acid spell from spellbook&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wilderness1.png|Wilderness 1/3: West / Bloodmane Hills / Iros Forge / Idryll Peak&lt;br /&gt;
Image:Wilderness2.png|Wilderness 2/3: Free City of Wydmoore / River start and Landing&lt;br /&gt;
Image:Wilderness3.png|Wilderness 3/3: East / Sherdam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
I had a great time! I hope you all did, too. Excellent role play all&lt;br /&gt;
around, especially the most recent briefing with Edrell. Excellent job&lt;br /&gt;
with the Scag, as well, I&#039;m proud of ya&#039;ll! That battle was no joke&lt;br /&gt;
(CR 5), and for the first time all of the players really hit their&lt;br /&gt;
niche on the battle field, to say nothing of some key actions in the&lt;br /&gt;
clutch. He had a base +9 to hit, with 3 attacks (d6+6x2, d6+3) with&lt;br /&gt;
close to 70 hitpoints and 5 regen and was a CR5 encounter. When all&lt;br /&gt;
was said and done, he&#039;d regenerated something like 70 hit points,&lt;br /&gt;
along with the 70 you&#039;d done to take him to 0. Mattie was literally 1&lt;br /&gt;
round from being Flat Out Dead.&lt;br /&gt;
&lt;br /&gt;
Our Role Playing Winner this week was Travis, especially for his&lt;br /&gt;
interaction with Edrell. A well earned 10 percent.&lt;br /&gt;
&lt;br /&gt;
As always, if you were there for it, you get it. If not, you don&#039;t.&lt;br /&gt;
So, Matt Allen gets heavy XP on the front end, while Jason gets the&lt;br /&gt;
back end stuff.&lt;br /&gt;
&lt;br /&gt;
General Awards:&lt;br /&gt;
Defeating the Pillars and Misanthropy (Poison Plant) : 125 XP [End of&lt;br /&gt;
last session/Beginning of this session]&lt;br /&gt;
Gil and Holm - Bought To Justice : 100 XP  [End of last&lt;br /&gt;
session/Beginning of this session]&lt;br /&gt;
Return Contracts to Lawful Authority: 200 XP&lt;br /&gt;
Scrag : 350 XP&lt;br /&gt;
&lt;br /&gt;
Player Awards:&lt;br /&gt;
Clutch Bubbles (Sarah) : 20 xp&lt;br /&gt;
Troll Killer (Sarah) : 20 xp&lt;br /&gt;
Troll Anthropology (Daniel) : 20 xp&lt;br /&gt;
Dwarves Drive Hard Bargains (Mattie) : 15 xp&lt;br /&gt;
&lt;br /&gt;
Penalties:&lt;br /&gt;
Where&#039;s the body?!? : -25 XP&lt;br /&gt;
&lt;br /&gt;
The following Achievements have been earned. Please refer to the&lt;br /&gt;
spreadsheet to add your name and collect XP. (Remember, bonus XP for&lt;br /&gt;
RP, etc, does not apply to achievments)&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D B&amp;amp;E: Sarah, Daniel (50 XP)&lt;br /&gt;
&lt;br /&gt;
ADDITIONALLY: Since you were able to pull the Scrag to shore, you were&lt;br /&gt;
able to recover the following from a [CR 5 STANDARD  LOOT DROP -&lt;br /&gt;
RANDOM]&lt;br /&gt;
X vials of trolls blood (where X = the number of vials the party has&lt;br /&gt;
on their persons.)&lt;br /&gt;
He is wearing a COPPER RING (83) and a GOLD RING WITH AMBER SETTINGS&lt;br /&gt;
(95) on a leather thong that both radiate magic.&lt;br /&gt;
In a large, rotten haversack he has a MEDIUM, NON-DWARVEN HUMANOID&lt;br /&gt;
sized suit of GARGOYLE HIDE PLATE (44), along with 5892 silver pieces,&lt;br /&gt;
a Pink Pearl (55), a hunk of Polished Obsidian (1), and a freshwater&lt;br /&gt;
pearl (7).&amp;lt;/pre&amp;gt;&lt;br /&gt;
Essentially:&lt;br /&gt;
&lt;br /&gt;
* 840 for Sarah&lt;br /&gt;
* 820 for Daniel&lt;br /&gt;
* 765 for Mattie&lt;br /&gt;
* 750 for Everyone else there the entire time. (Partial for those only there for part of the game, sorry didn&#039;t figure it out.) &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-02-07 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:BoatCaptainsTale.png|thumb|right|DM Note: The Boat Captain&#039;s Tale]]&lt;br /&gt;
[[Image:OnrarchHalflingsTroubles.png|thumb|right|DM Note: Onrarch Halfling&#039;s Troubles]]&lt;br /&gt;
[[Image:BethnalaysAid.png|thumb|right|DM Note: Bethnalay&#039;s Aid - Bonuses she can offer us in Scrag fight]]&lt;br /&gt;
* Al took the Gargoyle Hide, Kim got 3 vials of Trolls blood, LE got 10 vials. Kim took both rings and the gems.&lt;br /&gt;
* Ring with Amber settings was a Ring of Minor Fire Resistance, DR 10/fire. &lt;br /&gt;
* Mose picked up the 4892 silver and it will be divied when we return.&lt;br /&gt;
* The eagle indicates the Lizard Men noticed humanoids approaching silver, we asked them to capture them (with little harm).&lt;br /&gt;
* Found Captain of ferry walking up the river as a survivor (he was washed into the river earlier):&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2036.png The Boat Captain&#039;s Tale]&lt;br /&gt;
* One of Captain&#039;s kids returned in the night! Yay.&lt;br /&gt;
* With the boat somewhat repaired by boatmen, most of the party walked the ferry asses while Qa and halflings mostly road boat.&lt;br /&gt;
* Bandit attack! We killed 7 guys. Got 7 Free (+1 Str) Composite Longbows&lt;br /&gt;
* LE got 220 more gold to share.&lt;br /&gt;
* Party makes it to Onrarch landing. Not quite town-sized.&lt;br /&gt;
* Crow familiar checked in from Edrell, we told it about attacks&lt;br /&gt;
* Met with [[Bethnalay]], the leader at the landing.&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2244.png Onrarch Halfling&#039;s Troubles]&lt;br /&gt;
** Asks us to stay and fight [[Scrag]] river trolls instead of trying to journey to the forge where the mountain passes have gone out.&lt;br /&gt;
* The party argues but decides to kill Scrags. Difficult argument for party!&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-02-07_2312.png Bethnalay&#039;s Aid]&lt;br /&gt;
** We get to pick some bonuses from Bethnalay to fight Scrags whenever we find them.&lt;br /&gt;
* Tracked down the Troll den-- looks like one large troll, another smaller troll. Maybe another troll, but we think we got them. (Al used an awesome Track feat he has.)&lt;br /&gt;
* Party planning their approach to kill the trolls.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:OnrarchLandingZoomedOut.png|thumb|none|At the Landing]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
If you were there for it, you get it. 50% reduction if you were&lt;br /&gt;
learning through observation rather than experience. No significant&lt;br /&gt;
treasure was gained.&lt;br /&gt;
&lt;br /&gt;
Defeat the Bandit Ambush!: 384 xp&lt;br /&gt;
Order: Capture the Interlopers! : 30 xp&lt;br /&gt;
Swing Vote : 25 xp&lt;br /&gt;
Friend of the Halflings : 10 xp&lt;br /&gt;
&lt;br /&gt;
I forgot the votes again! Please priviate mail it to me while the&lt;br /&gt;
memory is fresh! Also, check to see if you made any achievements! I do&lt;br /&gt;
believe this might make a couple of you ding? If so, do your homework&lt;br /&gt;
BEFORE gametime if we&#039;re going to be calling games early. ;)&lt;br /&gt;
&lt;br /&gt;
Get the ball rolling on submitting your WHEN IS GOOD!&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&#039;s 449 total XP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-04-10 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
[[Image:TrollsCavernLootRevealed.png|thumb|right|Identified loot after killing scrags]]&lt;br /&gt;
* In the city, agreed to fight scrags.&lt;br /&gt;
* Quin and Mose got Enlarged courtesy of scrolls from LE, both were Bull&#039;s Strength by Al&lt;br /&gt;
* Fought scrags&lt;br /&gt;
* Only those with Waterbreathing and Freedom of Movement were able to get into the rushing water and fight well enough with trolls.&lt;br /&gt;
* Qa was knocked unconscious by Large Scrag (bite, claw, claw, raaaaake) in 1-on-1 underwater combat.&lt;br /&gt;
* Mose tried to save him, missed him with swimming lay-on-hands 3 times with poor rolls.&lt;br /&gt;
* &#039;&#039;&#039;Qa Died.&#039;&#039;&#039; (Earned achievement &#039;&#039;These Go To -11&#039;&#039;)&lt;br /&gt;
* Kimika followed Quin around and healed him lots. &lt;br /&gt;
* Killed all 3 scrags (river trolls) with the help of lots of summoned dolphins from LE and Al.&lt;br /&gt;
* Received loot. (See images on right for details)&lt;br /&gt;
* Sword was a +2 ghost touch flaming sword that can detect undead at will.&lt;br /&gt;
* PLAYER-Jason quit the game after Qa&#039;s death.&lt;br /&gt;
* Kimika did the services for Qa.&lt;br /&gt;
* Edrell called the party back to town instead of up to the mountains.&lt;br /&gt;
* The party makes it back to town and sees smoke.&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* &#039;&#039;&#039;To Be Continued...&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 900 XP for killing the trolls.&lt;br /&gt;
* No RP award.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-05-08 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* Bog wraiths are trying to keep crowds under control&lt;br /&gt;
* We head along the south of city and climb the wall.&lt;br /&gt;
* See a wizard, human, wearing a robe, trying to put out the fire with wand. Making firebreak.&lt;br /&gt;
* His name is Hemsley using digging wands to make a firebreak to save part of the city.&lt;br /&gt;
* Quin&#039;s horses are there in the stable.&lt;br /&gt;
* Edrell told us to go find the lizard people and ask them to make it rain.&lt;br /&gt;
* LE got communication ring for Edrell, can talk once a day, 10 words a day.&lt;br /&gt;
* &lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=926</id>
		<title>Quest Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Quest_Notes&amp;diff=926"/>
		<updated>2009-05-09T00:51:14Z</updated>

		<summary type="html">&lt;p&gt;64.188.206.41: starting up May 8th game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
Below you&#039;ll find game notes taken by players during adventures in the world. Feel free to update these with clearer notes especially with links to other content on the wiki.&lt;br /&gt;
&lt;br /&gt;
= Games prior to 2008-10-23 =&lt;br /&gt;
(I don&#039;t have clean data for these, yet, sorry.)&lt;br /&gt;
&lt;br /&gt;
Our story begins in [[Wydmoor Free City]] on the 28th day of [[Wintercusp]] in the year 1400 [[FI]]. A group of travelers, all recent arrivals to the city, are summoned by Captain Odenthorpe, who offers them a lucrative, yet discreet, job opportunity. Shortly thereafter, Kimika, a long time resident of the city, joins the party under an assumed name and joins the quest. &lt;br /&gt;
&lt;br /&gt;
== Random Notes ==&lt;br /&gt;
=== Names ===&lt;br /&gt;
*Capt [[Edrell Odenthorpe]]&lt;br /&gt;
*[[Calvis_Wydsomme|Mayor Wydsomme]] - &lt;br /&gt;
** Somewhat evil aura&lt;br /&gt;
*[[Ralth Onoridil]]&lt;br /&gt;
**Head of the [[Bog Wraiths]]&lt;br /&gt;
**Keep to themselves, big on stability/defensibility of the city. &lt;br /&gt;
**Supposedly not entrenched in city politics.&lt;br /&gt;
**Tried to ambush us, perhaps?&lt;br /&gt;
*Magus Himsley - Wizard Gnome, Big wizard, maintains water&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #1 (obsolete) ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;50gp&lt;br /&gt;
Haversack has 3 chambers&lt;br /&gt;
Big backpack &lt;br /&gt;
80 cubic feet &lt;br /&gt;
Silk rope, lots and lots, 50ft &lt;br /&gt;
10ft ladder wE&lt;br /&gt;
10ft polen &lt;br /&gt;
10 hammocks &lt;br /&gt;
10 blankets&lt;br /&gt;
Two smaller 20 cubic feet eac&lt;br /&gt;
6 weeks food - 16 days used&lt;br /&gt;
EDIT: Quin has the map&lt;br /&gt;
Middle of the day&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Quest Notes #2 ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;Need to be back about 4 weeks&lt;br /&gt;
Don&#039;t have to leave immediately&lt;br /&gt;
Elections are in about 3 months.&lt;br /&gt;
Bog Wraith Crest? A crest of a brown field, divided by lightning bolt. Night shade with a raven on top.&lt;br /&gt;
/VOTE is handy&lt;br /&gt;
We got ~1/3 million in silver in the bag of holding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== DM Notes ====&lt;br /&gt;
[[Image:TheRuins.png|thumb|none|Shown when we found the ruins in the swamp (with the silver coin temple place).]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FirstIntroMapToWydmoorFreeCity.png|First Intro Map to Wydmoor Free City&lt;br /&gt;
Image:WydmoorFreeCityWest.png|Wydmoor Free City: West / Entrance Area&lt;br /&gt;
Image:WydmoorFreeCitySouth.png|Wydmoor Free City: Central and South&lt;br /&gt;
Image:WydmoorFreeCityEast.png|Wydmoor Free City: East]]&lt;br /&gt;
Image:WydmoorFreeCityNorth.png|Wydmoor Free City: North]]&lt;br /&gt;
Image:WydmoorFreeCityArresti.png|Wydmoor Free City: Above Arresti Complex]]&lt;br /&gt;
Image:WydmoorFreeCityEastRuins.png|Wydmoor Free City: East with Ubrekt Ruins]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-10-23 =&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
(No idea-- I believe we were travelling back from the ruins with lots of silver on our back.)&lt;br /&gt;
&lt;br /&gt;
* Mysterious humanoid, Hanged Man, and Magic Tree dome.&lt;br /&gt;
* Dire wolf appears, [[LE]] falls into coma&lt;br /&gt;
* Group meets lizardfolk tribe who escort from swamp&lt;br /&gt;
* [[Kimika]] removes [[LE]]&#039;s coma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* DM Note: This sums it up?&lt;br /&gt;
http://mattie.net/images/screenshot/2009-01-24_0228.png&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;XP:&lt;br /&gt;
80 xp for the wolf encounter,&lt;br /&gt;
55 xp for the lizard men,&lt;br /&gt;
135 xp for managing to not lose the money,&lt;br /&gt;
275xp for completing a quest and closing out chapter one.&lt;br /&gt;
&lt;br /&gt;
Sarah - You receive objectives experience (money and quest) but not encounters.&lt;br /&gt;
Matt Allen - You get none of this experience. And no vote.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-11-08 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:MeetingKathkallan.png|right|thumb|DM Note: Meeting Kathkallan]]&lt;br /&gt;
[[Image:KathkallansStory.png|right|thumb|DM Note: Kathkallan&#039;s Story]]&lt;br /&gt;
* Woke up LE who had been unconscious. (Caught up)&lt;br /&gt;
* Curse removed by father at church of martyrdom.&lt;br /&gt;
* LE&#039;s ring was identified as a swimmering (bubble over head, swimmer bonuses)&lt;br /&gt;
* Mose and Kimi tithed to church&lt;br /&gt;
* Met Germain (see description)&lt;br /&gt;
* Edrell offered a deal. Petron Kathkallan (Petaron empire, follower of saheed&#039;s offshoot of the religion) came to town as merchants, but been defrauded.&lt;br /&gt;
* Deals in royal jelly, native to Petra. Rare stuff.&lt;br /&gt;
* Go talk to him at the Waft.&lt;br /&gt;
* 6000 gp reward, 1k a piece. Moneychanged for platinum.&lt;br /&gt;
* Mose ordered +1 Splint Mail, paid 80 plat, owes 40 more plat Arnold the Armorer and Wayne the Wizard.&lt;br /&gt;
* A is the clerk/guard who paid us with Edrell.&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0222.png Meeting Kathkallan]&lt;br /&gt;
* Royal jelly has healing/anti-aging effects&lt;br /&gt;
* Kathkallan and bodyguard, Bezzem was attacked by 6 thugs, we saved them. &lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-01-24_0223.png Kathkallan&#039;s Story]&lt;br /&gt;
* Kath&#039;s assistant Galliad (petaron, halfling, young) is missing and has contract stubs he needs to finish the Red Iron + Bee Jelly deal that&#039;s in his favor. He recommends asking Golden Galleon and Arrasti.&lt;br /&gt;
* Thugs met fat, bald-haired sweaty guy who hired them. Silent Siren.&lt;br /&gt;
* Black-haired halfling woman, with orchard brooch in her hair. Professional. Drinks and they left.&lt;br /&gt;
* Galliad arranged meetings, got a prostitute. She likely offed him.&lt;br /&gt;
* Platinum Quill is the hired security/help -- they may have been hired to off Galliad&lt;br /&gt;
* Random poison attack on Germain (and possibly Kimika)&lt;br /&gt;
* Captured random poisoner and torturing him for information. He was going to meet customer to pay him on flower road.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
The Absent PCs were Regented As Follows:&lt;br /&gt;
- The druid spent most of his time naturing up the wooded area of the&lt;br /&gt;
ramparts. All along the woods edge are stationed masonry structures&lt;br /&gt;
filled with axes and barrels of oil.&lt;br /&gt;
- The gnome stayed with the Important Quest NPCs and acted as&lt;br /&gt;
bodyguard while everyone else investigated The Mystery. They may or&lt;br /&gt;
may not have chatted: there are no gnomes in Petara so no doubt they&lt;br /&gt;
were curious.&lt;br /&gt;
- Gnome was introduced to one of Edrell&#039;s men, who has become attached&lt;br /&gt;
to the party to lead the investigation, but did not have contact&lt;br /&gt;
beyond introductions.&lt;br /&gt;
&lt;br /&gt;
If you were there for it, you get the xp for it otherwise no go:&lt;br /&gt;
&lt;br /&gt;
Saving Kathkallan from Muggers : 50 XP&lt;br /&gt;
Defeating muggers : 100 xp (25 per survivor)&lt;br /&gt;
Track Galliad to Plat Quill : 50 XP&lt;br /&gt;
The halfling comfort girl? : 25 XP&lt;br /&gt;
Liars! : Admission (Golden Galleon Contract) : 25 XP&lt;br /&gt;
Liars! : Admission (Aresti Contract) : 25 XP&lt;br /&gt;
Capture of Holm the Goldbug : 60 XP&lt;br /&gt;
Cold Trail : Day 2 : -10 XP&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Game 2008-12-06 =&lt;br /&gt;
See also: [[Kathkallan Investigation]]&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:ContractRoyalGellee.png|thumb|right|DM Note: Contract Stub (Royal Gellee)]]&lt;br /&gt;
[[Image:ContractRedIron.png|thumb|right|DM Note: Contract Stub (Red Iron)]]&lt;br /&gt;
* Germain gives his report to Edrell&lt;br /&gt;
* Edrell is convinced Arresti is our problem. &lt;br /&gt;
* Evil Wizard Mantatlus is living on the chimes road.&lt;br /&gt;
* Platinum Quill does a lot of mercenary and insYeurance stuff. Katellian and Antishara (female) are running the business.&lt;br /&gt;
* Prostitute has a friend we can meet when she comes to work near sundown. &lt;br /&gt;
* Prostitute hasn&#039;t been seen in a couple of days&lt;br /&gt;
* The rain seemed to be evil.&lt;br /&gt;
* Gil is the Alexian who hired Zinni&lt;br /&gt;
* Zinni is the prostitute &lt;br /&gt;
* Zinni was supposed to go to some garden for a &amp;quot;sweet surprise&amp;quot;&lt;br /&gt;
* Found wizard&#039;s house, garden&lt;br /&gt;
* Broke down the door&lt;br /&gt;
* There were weird mind-controlling plants that make us eat poisoned berries.&lt;br /&gt;
* Al and Germain eat a bunch of poisoned berries.&lt;br /&gt;
* We&#039;re attacked by zombies, Kim turns them like mad.&lt;br /&gt;
* Sneak attacked by Gil who was in a window. &lt;br /&gt;
* The bad wizard went invisible!&lt;br /&gt;
* Bad wizard got away&lt;br /&gt;
* Got wizard&#039;s spellbooks&lt;br /&gt;
* Got 220 gp (LE)&lt;br /&gt;
* Found instructions on maintaining evil garden (Pillars of Misanthrope)&lt;br /&gt;
* Captured Gil&lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0224.png Contract Stub (Royal Gellee)] &lt;br /&gt;
* See DM Note: [http://mattie.net/images/screenshot/2009-01-24_0225.png Contract Stub (Red Iron)]&lt;br /&gt;
* Found contracts (Germaine) for Royal Gellee and Red Iron. Include wiz marks from Madritch Lindell, and Randill Rannaimari. The Royal Gellee contract includes Arrasti and Kath&lt;br /&gt;
* Al buried corpses and burned them, along with bad trees. Anything else unnatural, too.&lt;br /&gt;
* Germain was [[sad]] about this because it killed most of the proof.&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;XP Awards:&lt;br /&gt;
Gil Captured: 30 XP&lt;br /&gt;
Bonus for capturing both henchment: 20 XP&lt;br /&gt;
Zombies: 35 XP&lt;br /&gt;
Mantatlus Escapes! -10 XP&lt;br /&gt;
Question Nashafeen 30 XP&lt;br /&gt;
Discover Contracts! 150 XP&lt;br /&gt;
[...]&lt;br /&gt;
Also, I&#039;ve put up the first batch of achievements along with XP&lt;br /&gt;
awards. Well, Mattie did, I just approved and edited them. They are at&lt;br /&gt;
 [http://spreadsheets.google.com/ccc?key=pvOwoUYoNUFQOo59L74ljfA] - some&lt;br /&gt;
of you have already earned some, along with xp.&lt;br /&gt;
&lt;br /&gt;
For the rules lawyers out there: Role Player bonus XP does not apply&lt;br /&gt;
to XP earned from achievements.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Spreadsheet of achievements (easy to remember):&lt;br /&gt;
[http://ri.ms/awards http://ri.ms/awards]&lt;br /&gt;
&lt;br /&gt;
= Game 2009-01-17 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
&lt;br /&gt;
* Told Edrell about the situation, gave contracts&lt;br /&gt;
* Edrell asked us to go to mountains (Iros Forge) to see about Wicked Rain storms and missing people&lt;br /&gt;
* Edrell says he&#039;ll make Mose a magic bag if he finishes this for half price. Choice of Haversack of Holding or Type I Bag of Holding.&lt;br /&gt;
* Germain staying behind&lt;br /&gt;
* Took ferry towards mountains&lt;br /&gt;
* Ferry went crazy due to flotsam in river&lt;br /&gt;
* Mose thrown overboard&lt;br /&gt;
* Mose grappled underwater, nearly drowned.&lt;br /&gt;
* Mose saved by party&lt;br /&gt;
* River troll was holding Mose, nearly gets away, killed with LE&#039;s acid spell from spellbook&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wilderness1.png|Wilderness 1/3: West / Bloodmane Hills / Iros Forge / Idryll Peak&lt;br /&gt;
Image:Wilderness2.png|Wilderness 2/3: Free City of Wydmoore / River start and Landing&lt;br /&gt;
Image:Wilderness3.png|Wilderness 3/3: East / Sherdam&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
I had a great time! I hope you all did, too. Excellent role play all&lt;br /&gt;
around, especially the most recent briefing with Edrell. Excellent job&lt;br /&gt;
with the Scag, as well, I&#039;m proud of ya&#039;ll! That battle was no joke&lt;br /&gt;
(CR 5), and for the first time all of the players really hit their&lt;br /&gt;
niche on the battle field, to say nothing of some key actions in the&lt;br /&gt;
clutch. He had a base +9 to hit, with 3 attacks (d6+6x2, d6+3) with&lt;br /&gt;
close to 70 hitpoints and 5 regen and was a CR5 encounter. When all&lt;br /&gt;
was said and done, he&#039;d regenerated something like 70 hit points,&lt;br /&gt;
along with the 70 you&#039;d done to take him to 0. Mattie was literally 1&lt;br /&gt;
round from being Flat Out Dead.&lt;br /&gt;
&lt;br /&gt;
Our Role Playing Winner this week was Travis, especially for his&lt;br /&gt;
interaction with Edrell. A well earned 10 percent.&lt;br /&gt;
&lt;br /&gt;
As always, if you were there for it, you get it. If not, you don&#039;t.&lt;br /&gt;
So, Matt Allen gets heavy XP on the front end, while Jason gets the&lt;br /&gt;
back end stuff.&lt;br /&gt;
&lt;br /&gt;
General Awards:&lt;br /&gt;
Defeating the Pillars and Misanthropy (Poison Plant) : 125 XP [End of&lt;br /&gt;
last session/Beginning of this session]&lt;br /&gt;
Gil and Holm - Bought To Justice : 100 XP  [End of last&lt;br /&gt;
session/Beginning of this session]&lt;br /&gt;
Return Contracts to Lawful Authority: 200 XP&lt;br /&gt;
Scrag : 350 XP&lt;br /&gt;
&lt;br /&gt;
Player Awards:&lt;br /&gt;
Clutch Bubbles (Sarah) : 20 xp&lt;br /&gt;
Troll Killer (Sarah) : 20 xp&lt;br /&gt;
Troll Anthropology (Daniel) : 20 xp&lt;br /&gt;
Dwarves Drive Hard Bargains (Mattie) : 15 xp&lt;br /&gt;
&lt;br /&gt;
Penalties:&lt;br /&gt;
Where&#039;s the body?!? : -25 XP&lt;br /&gt;
&lt;br /&gt;
The following Achievements have been earned. Please refer to the&lt;br /&gt;
spreadsheet to add your name and collect XP. (Remember, bonus XP for&lt;br /&gt;
RP, etc, does not apply to achievments)&lt;br /&gt;
&lt;br /&gt;
D&amp;amp;D B&amp;amp;E: Sarah, Daniel (50 XP)&lt;br /&gt;
&lt;br /&gt;
ADDITIONALLY: Since you were able to pull the Scrag to shore, you were&lt;br /&gt;
able to recover the following from a [CR 5 STANDARD  LOOT DROP -&lt;br /&gt;
RANDOM]&lt;br /&gt;
X vials of trolls blood (where X = the number of vials the party has&lt;br /&gt;
on their persons.)&lt;br /&gt;
He is wearing a COPPER RING (83) and a GOLD RING WITH AMBER SETTINGS&lt;br /&gt;
(95) on a leather thong that both radiate magic.&lt;br /&gt;
In a large, rotten haversack he has a MEDIUM, NON-DWARVEN HUMANOID&lt;br /&gt;
sized suit of GARGOYLE HIDE PLATE (44), along with 5892 silver pieces,&lt;br /&gt;
a Pink Pearl (55), a hunk of Polished Obsidian (1), and a freshwater&lt;br /&gt;
pearl (7).&amp;lt;/pre&amp;gt;&lt;br /&gt;
Essentially:&lt;br /&gt;
&lt;br /&gt;
* 840 for Sarah&lt;br /&gt;
* 820 for Daniel&lt;br /&gt;
* 765 for Mattie&lt;br /&gt;
* 750 for Everyone else there the entire time. (Partial for those only there for part of the game, sorry didn&#039;t figure it out.) &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-02-07 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:BoatCaptainsTale.png|thumb|right|DM Note: The Boat Captain&#039;s Tale]]&lt;br /&gt;
[[Image:OnrarchHalflingsTroubles.png|thumb|right|DM Note: Onrarch Halfling&#039;s Troubles]]&lt;br /&gt;
[[Image:BethnalaysAid.png|thumb|right|DM Note: Bethnalay&#039;s Aid - Bonuses she can offer us in Scrag fight]]&lt;br /&gt;
* Al took the Gargoyle Hide, Kim got 3 vials of Trolls blood, LE got 10 vials. Kim took both rings and the gems.&lt;br /&gt;
* Ring with Amber settings was a Ring of Minor Fire Resistance, DR 10/fire. &lt;br /&gt;
* Mose picked up the 4892 silver and it will be divied when we return.&lt;br /&gt;
* The eagle indicates the Lizard Men noticed humanoids approaching silver, we asked them to capture them (with little harm).&lt;br /&gt;
* Found Captain of ferry walking up the river as a survivor (he was washed into the river earlier):&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2036.png The Boat Captain&#039;s Tale]&lt;br /&gt;
* One of Captain&#039;s kids returned in the night! Yay.&lt;br /&gt;
* With the boat somewhat repaired by boatmen, most of the party walked the ferry asses while Qa and halflings mostly road boat.&lt;br /&gt;
* Bandit attack! We killed 7 guys. Got 7 Free (+1 Str) Composite Longbows&lt;br /&gt;
* LE got 220 more gold to share.&lt;br /&gt;
* Party makes it to Onrarch landing. Not quite town-sized.&lt;br /&gt;
* Crow familiar checked in from Edrell, we told it about attacks&lt;br /&gt;
* Met with [[Bethnalay]], the leader at the landing.&lt;br /&gt;
** DM Note: [http://mattie.net/images/screenshot/2009-02-07_2244.png Onrarch Halfling&#039;s Troubles]&lt;br /&gt;
** Asks us to stay and fight [[Scrag]] river trolls instead of trying to journey to the forge where the mountain passes have gone out.&lt;br /&gt;
* The party argues but decides to kill Scrags. Difficult argument for party!&lt;br /&gt;
* DM Note: [http://mattie.net/images/screenshot/2009-02-07_2312.png Bethnalay&#039;s Aid]&lt;br /&gt;
** We get to pick some bonuses from Bethnalay to fight Scrags whenever we find them.&lt;br /&gt;
* Tracked down the Troll den-- looks like one large troll, another smaller troll. Maybe another troll, but we think we got them. (Al used an awesome Track feat he has.)&lt;br /&gt;
* Party planning their approach to kill the trolls.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:OnrarchLandingZoomedOut.png|thumb|none|At the Landing]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
If you were there for it, you get it. 50% reduction if you were&lt;br /&gt;
learning through observation rather than experience. No significant&lt;br /&gt;
treasure was gained.&lt;br /&gt;
&lt;br /&gt;
Defeat the Bandit Ambush!: 384 xp&lt;br /&gt;
Order: Capture the Interlopers! : 30 xp&lt;br /&gt;
Swing Vote : 25 xp&lt;br /&gt;
Friend of the Halflings : 10 xp&lt;br /&gt;
&lt;br /&gt;
I forgot the votes again! Please priviate mail it to me while the&lt;br /&gt;
memory is fresh! Also, check to see if you made any achievements! I do&lt;br /&gt;
believe this might make a couple of you ding? If so, do your homework&lt;br /&gt;
BEFORE gametime if we&#039;re going to be calling games early. ;)&lt;br /&gt;
&lt;br /&gt;
Get the ball rolling on submitting your WHEN IS GOOD!&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That&#039;s 449 total XP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-04-10 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
[[Image:TrollsCavernLootRevealed.png|thumb|right|Identified loot after killing scrags]]&lt;br /&gt;
* In the city, agreed to fight scrags.&lt;br /&gt;
* Quin and Mose got Enlarged courtesy of scrolls from LE, both were Bull&#039;s Strength by Al&lt;br /&gt;
* Fought scrags&lt;br /&gt;
* Only those with Waterbreathing and Freedom of Movement were able to get into the rushing water and fight well enough with trolls.&lt;br /&gt;
* Qa was knocked unconscious by Large Scrag (bite, claw, claw, raaaaake) in 1-on-1 underwater combat.&lt;br /&gt;
* Mose tried to save him, missed him with swimming lay-on-hands 3 times with poor rolls.&lt;br /&gt;
* &#039;&#039;&#039;Qa Died.&#039;&#039;&#039; (Earned achievement &#039;&#039;These Go To -11&#039;&#039;)&lt;br /&gt;
* Kimika followed Quin around and healed him lots. &lt;br /&gt;
* Killed all 3 scrags (river trolls) with the help of lots of summoned dolphins from LE and Al.&lt;br /&gt;
* Received loot. (See images on right for details)&lt;br /&gt;
* Sword was a +2 ghost touch flaming sword that can detect undead at will.&lt;br /&gt;
* PLAYER-Jason quit the game after Qa&#039;s death.&lt;br /&gt;
* Kimika did the services for Qa.&lt;br /&gt;
* Edrell called the party back to town instead of up to the mountains.&lt;br /&gt;
* The party makes it back to town and sees smoke.&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
* &#039;&#039;&#039;To Be Continued...&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* 900 XP for killing the trolls.&lt;br /&gt;
* No RP award.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Game 2009-05-08 =&lt;br /&gt;
&lt;br /&gt;
== Questing ==&lt;br /&gt;
[[Image:TrollsCavernLoot.png|thumb|right|Unidentified loot from killing scrags]]&lt;br /&gt;
* The warrens are burning. It&#039;s an inferno. London 1666-sized fire.&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ScragBattleMap.png|thumb|none|Scrag Battle Map (Finale Pic)]]&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;/div&gt;</summary>
		<author><name>64.188.206.41</name></author>
	</entry>
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