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		<id>https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-07-31&amp;diff=1534</id>
		<title>Notes for Game 2009-07-31</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Notes_for_Game_2009-07-31&amp;diff=1534"/>
		<updated>2009-08-09T23:42:04Z</updated>

		<summary type="html">&lt;p&gt;70.112.26.8: /* This Episode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Questing ==&lt;br /&gt;
=== In Our Last Episode ===&lt;br /&gt;
* They detect undead and evil and sense it. It&#039;s a mummy!&lt;br /&gt;
** Kimika gets an awesome turn undead roll (20) but it doesn&#039;t work.&lt;br /&gt;
** Quin and Mose get hit with fear. Mose stands around for a lot longer than others.&lt;br /&gt;
** Quin gets Mummy Rot smiley face token&lt;br /&gt;
** After LE summons lots of cool beetles, the party is able to use the flanking bonuses to finally kill the mummy.&lt;br /&gt;
** The mummy explodes and a wraith appears. Yay.&lt;br /&gt;
PREVIOUS GAME ADJOURNED.&lt;br /&gt;
=== This Episode ===&lt;br /&gt;
{{timestamp|&lt;br /&gt;
21st of Whitefall, 1400|&lt;br /&gt;
Climate: Early November-like. Rain has changed into colder slush/sleet.&lt;br /&gt;
}}&lt;br /&gt;
* We fight the wraith&lt;br /&gt;
* Beetles run away, Al hits the wraith a few times with [[Pyre of Eidolon|fire sword]].&lt;br /&gt;
* Kimi successfully makes the wraith flee with a nice turn undead&lt;br /&gt;
* Mummy left on the ground a crown and sword.&lt;br /&gt;
** Bronze crown, has two black pearls, above it is a star ruby, gold etchings in a language we do not know.&lt;br /&gt;
** Crown/etc could be as old as 2,000 years before Alexandria&lt;br /&gt;
** Non-magic&lt;br /&gt;
* Wraith comes back very angry and hits Al&lt;br /&gt;
* Al hits back with his fire sword.  Al and Mose destroy the wraith.&lt;br /&gt;
* Al takes 4 pts of charisma damage and 6 pts of con falls to the ground&lt;br /&gt;
* Sudden XP calc (see final GM message)&lt;br /&gt;
* Al and Quin are both diseased (from the mummy).  Heal spells aren&#039;t working on them! [DC 20 Caster Check Required]&lt;br /&gt;
* All along the side of the tomb are covered in frescoes with a huge warrior killing people with a bastard sword and buckler.&lt;br /&gt;
** On the south, there&#039;s a Conan-esque barbarian picture of a guy killing people&lt;br /&gt;
** On north wall, king kneeling before the guy (grovelling) &lt;br /&gt;
** On the west, a fresco of a crown and people throwing mounds of dirt on the crown&lt;br /&gt;
* Bastard sword is well-crafted with bronze/bone, it&#039;s magic [Currently with Quin]&lt;br /&gt;
** Barbarian King&#039;s Bastard Sword is magical, but unidentified.&lt;br /&gt;
* Shield is made of wood, it&#039;s magic, back of the shield is a sheet of bronze that is mirror quality &lt;br /&gt;
** Barbarian King&#039;s Buckler is a +1 Buckler of Arrow Deflection. Additionally, arrows that pass through owner&#039;s threaten area reroute to owner. &lt;br /&gt;
* We leave and try to move people back to Halfling town&lt;br /&gt;
* We notice the storm is dissipating!&lt;br /&gt;
* Temperature is dropping rapidly, though.&lt;br /&gt;
* People start taking damage from cold&lt;br /&gt;
* Al goes unconscious!&lt;br /&gt;
* Quin goes unconscious!&lt;br /&gt;
* Mose saves the day (and probably Quin&#039;s life) by calming Quin&#039;s warhorse.&lt;br /&gt;
* We trek 16 hours in the cold, LE stays conscious but is unable to move. Germain goes unconscious.&lt;br /&gt;
* We get to the edge of the landing, dog rider comes up to us and rides off.&lt;br /&gt;
* He returns 5 minutes later. (Name: Maggr)&lt;br /&gt;
* Bethnalay heals Al and Quin somewhat but does not have stuff memorized.&lt;br /&gt;
* The party sleeps&lt;br /&gt;
{{newday}}&lt;br /&gt;
* They go and see Bethnalay&lt;br /&gt;
* She cures Al and Quin of mummy rot.&lt;br /&gt;
* Kimika makes potions&lt;br /&gt;
* Mose confronts Al about something odd.&lt;br /&gt;
* They kill time in town for a few days&lt;br /&gt;
** Mose, Kimmi, Germain, (and Quinn?) tend to the refugees&lt;br /&gt;
** Germain gossips with the masses and tells everyone how great the guards and bog wraiths are&lt;br /&gt;
** Al officially ties the knot with his new fox friend (i.e. it&#039;s now his Animal Companion).&lt;br /&gt;
{{newday}}&lt;br /&gt;
{{newday}}&lt;br /&gt;
* They argue about the Bog Wraiths, Kimika casts Calm Emotions and calms Germain a bit. Mose and Germain both feel like they won the argument. (NEED CHATLOG LINK HERE)&lt;br /&gt;
* Kimi is offered a riding dog, but she has no points in Ride. (The dog&#039;s name is Marwynn.)&lt;br /&gt;
{{newday}}&lt;br /&gt;
* They return to the ziggurat&lt;br /&gt;
** Rooms 2,2,2,2 filled with dust&lt;br /&gt;
** Rooms 5,6,2  filled with dust, lots of human bones&lt;br /&gt;
** Room 8 is filled with clay vases&lt;br /&gt;
** Room 12 and Room 11 have bronze doors&lt;br /&gt;
** Some obsidian that is non-native is around&lt;br /&gt;
* Mose breaks down bronze doors (enlarged, etc) and opens a chest that has coins in it. Lots of old copper coins.&lt;br /&gt;
* Mose gets cursed and Al gets cursed.&lt;br /&gt;
* Mose&#039;s curses: 50% chance of doing nothing. -4 to all attack, saves, ability and skill rolls. (Nice)&lt;br /&gt;
* Al&#039;s curse?&lt;br /&gt;
* A ring on a finger was found. Mose picks it up. Nonmagical.&lt;br /&gt;
* Party makes camp, Mose is feeling like crap because he got all cursed for no good reason.&lt;br /&gt;
GAME ADJOURNED.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Back at ziggurat.jpg|Back at the Ziggurat&lt;br /&gt;
Image:This is the landing halfling.jpg|Halfling Landing&lt;br /&gt;
Image:Bethnalays chapel.jpg|Bethnalay&#039;s Chapel&lt;br /&gt;
Image:Overhead map halfling landing.jpg|Overhead map.&lt;br /&gt;
Image:Full_ziggurat_map.jpg|Pretty much the entire Ziggurat ruins.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Final GM message ==&lt;br /&gt;
* Mid-game XP awards, 607+60&lt;br /&gt;
* Al and Mose got RP awards&lt;br /&gt;
* Al got an achievement&lt;br /&gt;
* 250xp for surviving together&lt;br /&gt;
* Mose 100xp for disarming horse without killing it&lt;br /&gt;
* Germaine and Mose get an achievement +25xp&lt;br /&gt;
* LE gets summon mastery XP for smiteevil animals +75xp&lt;br /&gt;
* Kimika +50xp for feeding the refugees&lt;br /&gt;
* Al at death&#039;s door got 20xp for surviving mummy rot.&lt;br /&gt;
* Dungeon explorer bonus for Al, Germain, Mose: +100xp&lt;br /&gt;
* Role Playing Award : TIE - Mose and Germaine.&lt;br /&gt;
[[Category: Quest Notes]]&lt;br /&gt;
[[Category: Haversack]]&lt;/div&gt;</summary>
		<author><name>70.112.26.8</name></author>
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