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	<updated>2026-05-11T04:59:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10546</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10546"/>
		<updated>2011-07-03T04:33:15Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 5&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|5|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 41 = 8 + 1 + 7 + 1 + 7 + 1 + 7 + 1 + 7 + 1 &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
*Heavy crossbow repeater&lt;br /&gt;
*A dagger&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Exotic Weapons Proficiency: Heavy Repeater&lt;br /&gt;
*Extend Spell (Cast spell @ +1 spell level to double duration)&lt;br /&gt;
*Point-Blank Shot (+1 ranged to hit within 30&#039;)&lt;br /&gt;
*Stealthy (+2 to hide and move silently)&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
(level 5 = 32 total)&lt;br /&gt;
*Healing: 7&lt;br /&gt;
*Concentration: 8&lt;br /&gt;
*Knowledge (religion): 8&lt;br /&gt;
*knowledge (arcana) 1&lt;br /&gt;
*Knowledge (geography) 1&lt;br /&gt;
*Knowledge (nobility) 1 &lt;br /&gt;
*Gather info: 2&lt;br /&gt;
*Move silently (cross-class): 2&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;7/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds [1d8+5] (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inflict Moderate Wounds [2d8+5]&lt;br /&gt;
*Remove Paralysis&lt;br /&gt;
*Cure Moderate Wounds [2d8+6] (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
==Cool Stuff==&lt;br /&gt;
*Armor!&lt;br /&gt;
*Weapon!&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10545</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10545"/>
		<updated>2011-07-03T04:31:41Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 5&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|5|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 41 = 8 + 1 + 7 + 1 + 7 + 1 + 7 + 1 + 7 + 1 &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
*Heavy crossbow repeater&lt;br /&gt;
*A dagger&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Exotic Weapons Proficiency: Heavy Repeater&lt;br /&gt;
*Extend Spell (Cast spell @ +1 spell level to double duration)&lt;br /&gt;
*Point-Blank Shot (+1 ranged to hit within 30&#039;)&lt;br /&gt;
*Stealthy (+2 to hide and move silently)&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
(level 5 = 32 total)&lt;br /&gt;
*Healing: 7&lt;br /&gt;
*Concentration: 8&lt;br /&gt;
*Knowledge (religion): 8&lt;br /&gt;
*knowledge (arcana) 1&lt;br /&gt;
*Knowledge (geography) 1&lt;br /&gt;
*Knowledge (nobility) 1 &lt;br /&gt;
*Gather info: 2&lt;br /&gt;
*Sneak (cross-class) 2&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;7/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds [1d8+5] (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inflict Moderate Wounds [2d8+5]&lt;br /&gt;
*Remove Paralysis&lt;br /&gt;
*Cure Moderate Wounds [2d8+6] (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
==Cool Stuff==&lt;br /&gt;
*Armor!&lt;br /&gt;
*Weapon!&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10544</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10544"/>
		<updated>2011-07-03T04:31:29Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 5&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|5|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 41 = 8 + 1 + 7 + 1 + 7 + 1 + 7 + 1 + 7 + 1 &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Heavy crossbow repeater&lt;br /&gt;
A dagger&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Exotic Weapons Proficiency: Heavy Repeater&lt;br /&gt;
*Extend Spell (Cast spell @ +1 spell level to double duration)&lt;br /&gt;
*Point-Blank Shot (+1 ranged to hit within 30&#039;)&lt;br /&gt;
*Stealthy (+2 to hide and move silently)&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
(level 5 = 32 total)&lt;br /&gt;
*Healing: 7&lt;br /&gt;
*Concentration: 8&lt;br /&gt;
*Knowledge (religion): 8&lt;br /&gt;
*knowledge (arcana) 1&lt;br /&gt;
*Knowledge (geography) 1&lt;br /&gt;
*Knowledge (nobility) 1 &lt;br /&gt;
*Gather info: 2&lt;br /&gt;
*Sneak (cross-class) 2&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;7/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds [1d8+5] (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inflict Moderate Wounds [2d8+5]&lt;br /&gt;
*Remove Paralysis&lt;br /&gt;
*Cure Moderate Wounds [2d8+6] (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
==Cool Stuff==&lt;br /&gt;
*Armor!&lt;br /&gt;
*Weapon!&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10543</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10543"/>
		<updated>2011-07-03T04:31:09Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 5&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|5|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 41 = 8 + 1 + 7 + 1 + 7 + 1 + 7 + 1 + 7 + 1 &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Exotic Weapons Proficiency: Heavy Repeater&lt;br /&gt;
*Extend Spell (Cast spell @ +1 spell level to double duration)&lt;br /&gt;
*Point-Blank Shot (+1 ranged to hit within 30&#039;)&lt;br /&gt;
*Stealthy (+2 to hide and move silently)&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
(level 5 = 32 total)&lt;br /&gt;
*Healing: 7&lt;br /&gt;
*Concentration: 8&lt;br /&gt;
*Knowledge (religion): 8&lt;br /&gt;
*knowledge (arcana) 1&lt;br /&gt;
*Knowledge (geography) 1&lt;br /&gt;
*Knowledge (nobility) 1 &lt;br /&gt;
*Gather info: 2&lt;br /&gt;
*Sneak (cross-class) 2&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;7/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds [1d8+5] (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inflict Moderate Wounds [2d8+5]&lt;br /&gt;
*Remove Paralysis&lt;br /&gt;
*Cure Moderate Wounds [2d8+6] (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
==Cool Stuff==&lt;br /&gt;
*Armor!&lt;br /&gt;
*Weapon!&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10542</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10542"/>
		<updated>2011-07-03T04:30:50Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 5&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 41 = 8 + 1 + 7 + 1 + 7 + 1 + 7 + 1 + 7 + 1 &lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +3&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Exotic Weapons Proficiency: Heavy Repeater&lt;br /&gt;
*Extend Spell (Cast spell @ +1 spell level to double duration)&lt;br /&gt;
*Point-Blank Shot (+1 ranged to hit within 30&#039;)&lt;br /&gt;
*Stealthy (+2 to hide and move silently)&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
(level 5 = 32 total)&lt;br /&gt;
*Healing: 7&lt;br /&gt;
*Concentration: 8&lt;br /&gt;
*Knowledge (religion): 8&lt;br /&gt;
*knowledge (arcana) 1&lt;br /&gt;
*Knowledge (geography) 1&lt;br /&gt;
*Knowledge (nobility) 1 &lt;br /&gt;
*Gather info: 2&lt;br /&gt;
*Sneak (cross-class) 2&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;7/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds [1d8+5] (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;5/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inflict Moderate Wounds [2d8+5]&lt;br /&gt;
*Remove Paralysis&lt;br /&gt;
*Cure Moderate Wounds [2d8+6] (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
==Cool Stuff==&lt;br /&gt;
*Armor!&lt;br /&gt;
*Weapon!&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10529</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10529"/>
		<updated>2011-07-03T03:47:03Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Purchased Feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Exotic Weapons Proficiency: Heavy Repeater&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Point-Blank Shot&lt;br /&gt;
*Stealthy&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=10528</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=10528"/>
		<updated>2011-07-03T03:42:31Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Gnob&amp;#039;s Folly (Kred, Gildenhome) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&amp;lt;B&amp;gt;Game Status&amp;lt;/b&amp;gt; : On!&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Getting Started&#039;&#039;&#039; ==&lt;br /&gt;
* Check the &amp;quot;getting started&amp;quot; links about [[races]], [[classes]], and [[nations]] to the left for a world overview.&lt;br /&gt;
* For the devout, or the casually religious, [[Alexandria|Alexandria Omnity]] and her [[Alexandrian Church|worship]] will put you on the righteous path.&lt;br /&gt;
* Refresh your addled memory with [[Quest Notes|Mattie&#039;s Magnificent Quest Notes]], or the growing list of [[:Category:MeFight Session Notes | Team MeFight Session Notes]]&lt;br /&gt;
* Get a history lesson with the [[timeline of major events]] and help Kim create a timeline of Alexandria&#039;s life linked to the Testimonials [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap44ljMIIIzqdGJDYXVrZ2FKZ0xEM2gwNWVDRUlvbXc&amp;amp;hl=en_US&amp;amp;authkey=CNfB9MgO]&lt;br /&gt;
* A Searchable Compendium of 3.5e Feats : [http://realmshelps.dandello.net/datafind/feats.shtml];&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Recent Additions and Changes&#039;&#039;&#039; ==&lt;br /&gt;
[[Bandit Kingdom]], [[The Harvester]], [[Allyon Ellowyn]], [[Genrid Yidrich]], [[Alexandria&#039;s Advancement]], [[RP: Dinner with Egg]], [[Augment Familiar]] Spell, [[Favored Soul]], [[Evangelist]], [[Crusader Cleric]], [[Arcane Disciple]], [[Tana Absold]], [[Poisonmaking]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Everyone Loves Lists!&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[Recent Events]] &#039;&#039;&#039;NEW!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Achievements]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
[[Prestige Classes]]&lt;br /&gt;
&lt;br /&gt;
The [[Standard Calendar]]&lt;br /&gt;
&lt;br /&gt;
[[The Ages of History]]&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]] &lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[Agents of Corruption]]&lt;br /&gt;
&lt;br /&gt;
[[Eight Rites]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
  The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
  &lt;br /&gt;
 &#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Petera]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
 [[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg] *&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Celstia]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
 [[Flannary]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
 [[Fresia]] : Map Coming Soon! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minor States&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]*  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;br /&gt;
 - The [[Swamp of Wydmoor]]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Utrell]]&amp;lt;br&amp;gt;&lt;br /&gt;
 [[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;[[The Ulan]]&#039;&#039;&#039; (Unmapped)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Complete = *&lt;br /&gt;
&lt;br /&gt;
== Player Groups ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The [[Silverwalkers]] (Wydmoor Free City)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
{{Al}}, [[Human]] [[Druids|Druid]] - ([[user:travis|Travis]])&lt;br /&gt;
&lt;br /&gt;
{{Germain}}, [[Human]] [[&amp;quot;Young Turk&amp;quot;]], and his partner {{Egg}} - ([[user:msallen|Matt]])&lt;br /&gt;
&lt;br /&gt;
{{Kimika}}, [[Halfling]] [[Clerics|Church Scribe]] - ([[user:HelenAngel|Helen]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;{{LE}}, [[Human]] [[Sorcerers|Sorcerer]] - ([[user:Rush|Sarah]]) and her familiar [[Pip]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;{{Mose}}, [[Dwarven]] [[Travelers|Traveler]] - ([[user:Mattie|Mattie]]) and his magical horse {{Way}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;{{Quinalin}}, [[Human]] [[Celstia|Celstian]] Man-At-Arms - ([[user:Daniel|Daniel]])&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Qa]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:____|Jason]])&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Gnob&#039;s Folly]] ([[Kred]], Gildenhome)&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Thed]]&amp;quot;, Peabody Award winning [[Gnomish]] [[Rogues|Rogue]] - ([[user:xorry|Xorry]])&lt;br /&gt;
&lt;br /&gt;
{{Kib Absold}}, [[Human]] [[Professional|Military Officer]] - ([[user:slitherrr|Slitherrr]]), his perfectly normal horse {{Tenpence}}, and his sister [[Tana Absold]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Gilerl]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:Pokeylope|Pokeylope]]) (Previously: [[user:The Devil Tesla|The Devil Tesla]])&lt;br /&gt;
&lt;br /&gt;
[[Thoven]], [[Dwarven]] [[Sorcerers|Sorcerer]] - ([[user:toomuchpete|TooMuchPete]])&lt;br /&gt;
&lt;br /&gt;
{{Anise}}, [[Human]] [[Ranger]] - ([[user:Feantari|Feantari]]) and the {{Ghost Elk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Marwynn]], [[Human]] [[Evangelist]]&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Arabelle Adventures|Arabelle Adventurers]]&#039;&#039;&#039; &#039;&#039;&#039;([[The Pinch]] Region, 950 [[FI]], GM:[[User:Mattie|Mattie]])&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{Book}}&amp;quot;, [[Gnomish]] Librarian - ([[user:detarame|detarame]])&lt;br /&gt;
&lt;br /&gt;
{{Ugly}}, [[Human]] Barbarian - ([[user:travis|travis]])&lt;br /&gt;
&lt;br /&gt;
{{Mahina}}, [[Human]] Druid ([[user:HelenAngel|Helen]]) and her companion {{Squirt}}&lt;br /&gt;
&lt;br /&gt;
{{Tempest}}, [[Human]] Fighter ([[user:vashalla|Brandy]])&lt;br /&gt;
&lt;br /&gt;
{{Nora}}, [[Human]] [[Evangelist]] ([[user:rush|Sarah]])&lt;br /&gt;
&lt;br /&gt;
{{Merry}}, [[Gnomish]] Folklorist([[user:Daniel|Daniel]]) and his dogs {{Lock}}, {{Stock}}, and {{Barrel}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;REDACTED&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
[[NoName the First]], [[Dwarven]] [[Evangelist]]&lt;br /&gt;
&lt;br /&gt;
[[NoName the Second]], [[Dwarven]] Fighter&lt;br /&gt;
&lt;br /&gt;
[[Rabbit O&#039;Rodessa]], [[Halfling]] Aspiring [[Dog Rider]] &lt;br /&gt;
&lt;br /&gt;
[[NoName the Fourth]], City [[Gnome]] [[Bard]]&lt;br /&gt;
&lt;br /&gt;
[[NoName the Fifth]], [[Half-Orc]] Barbarian&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039; Transients &#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
 [[Zealeus]], [[Gnomish]] [[Clerics|Inquisitor]] - ([[user:zealeus|Zealeus]]) &lt;br /&gt;
&lt;br /&gt;
 [[Neven b&#039;Aaronurt]], [[Halfling]] [[Druids|Druid]] - ([[user:Robocop is Bleeding|Robocop is Bleeding]]) and his riding boar, [[Breakfast]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Additions and Changes Archive&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Fall/Winter 2010 Additions:&#039;&#039;&#039;&lt;br /&gt;
[[Sticky Fingers]] Spell, [[Treasure Scent]] Spell, [[Rhino&#039;s Rush]] Spell, [[Detect Violence]] Spell, [[Detect Guilt]] Spell, [[Detect Attitude]] Spell, [[Shard Storm]] Spell, [[Force Chest]] Spell, [[Force Ram]] Spell, [[Floating Disk, Greater]] Spell, [[Chain Missile]] Spell, [[Feat: Shipborn]], [[Feat: Savvy Swimmer]], [[Feat: Sandstep]], [[Feat: Polyglot]], [[Feat: Pirate Luck]], [[Feat: Natural Dowser]], [[Feat: Desertborn]], [[Tricks]], [[Oceans]], [[Pavor Nocturnus]], [[Ghost Elk]], [[Adrillathellior Teldandilion]], [[Word of Binding]] Spell, [[Tiny Mount]] Spell, [[Sticky Saddle]] Spell,  [[One Mind I]] Spell, [[Moment of Clarity]] Spell, [[Lesser Energize Shield]] Spell, [[Mass Stabilize]] Spell, [[Clear Mind]] Spell, [[Second Wind]] Spell, [[First Stand]], [[Grrrllwofrowffgrr]], [[Swamp of Wydmoor]], &amp;lt;b&amp;gt;Updated&amp;lt;/b&amp;gt; [[First Families of Wydmoor]], [[The Azure Geese]], [[Antioch]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summer 2010 Additions:&#039;&#039;&#039;&lt;br /&gt;
[[Enlarge Creature]] Spell, [[Enlarge Person, Greater]] Spell, [[Sharpen]] Cantrip, [[Focused Strike]] Cantrip, [[Egtheladanna Krin]], [[Ebony Reaver]], [[Transparency]] Spell, [[Feat:Divine Fervor|Divine Fervor]] Feat, [[Improved Encumbrance]] Feat, [[Starvation]] Spell, [[Enhance Wildshape]] spell, [[Enkindle Spell]] feat, [[Blistering Fires]] feat, [[Teleport Legion]] Spell, [[Mire]] Spell, [[Plague Cloud]] Spell, [[Undead Legion]] Spell, [[Friendsight]] Spell, [[Battle Fury]] Spell, [[Summon Pack/Herd]] Spell, [[Morning Mist]] Spell, [[Feed the Masses]] Spell, [[Profane Weapon]] Spell, [[Gnomish Luck]] Feat, [[Heightened Sense]] Cantrip, [[Fleeting Fame]] Cantrip, [[Strong Stomach]] Feat, [[Elementalist]] Feat, [[Obelisks]], [[Firearms]], [[Artillery]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spring Semester 2010 Additions:&#039;&#039;&#039;&lt;br /&gt;
[[Foraging Charm]] Cantrip, [[Coin of the Realm]] Cantrip, [[Perfect Pitch]] Cantrip,  [[Deftness]] Cantrip, [[Elk-Riders]] Prestige Class, [[Peteran Alexandrianism]], [[Stone-Warden]], [[Blood Arrow]], [[Grandle Mag]], [[Wydmoor Swamp Temple]], [[Bog Wraiths]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;),[[Bard]], [[Loghead]], [[Redzan the Clean]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;), [[Kivan]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;), [[Naprid Daithe]] (&amp;lt;i&amp;gt;Updated&amp;lt;/i&amp;gt;), [[Firetalk Charm]], [[Sox Argyle]], [[Temporal Authority]], [[Omnity]], [[Ubrekt]] (Incomplete), [[Stormchalice]], [[Emperor&#039;s Pearls]], [[Blessed Companies]], [[The Dark Carnival]], [[Year of Three Arch-Wardens]], [[Fourth Interregnum]], [[First Interregnum]], [[Odessan Invasion]], [[Roadwater]], [[Feat: Hindering Opportunist]], [[Professional]] v2.0, [[Domestication]]&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winter Break 2009 Additions:&#039;&#039;&#039; [[Barbannan&#039;s Crusade]], [[Table: Disable Device]], [[Table: Climb DCs]], [[Table: Spellcraft Checks]], [[Table: Use Magic Device]], [[Table: Survival Checks]], [[Table: Tumble Checks]], [[Table: Armor Class Modifiers]], [[Table: Balance DCs]], [[Table: Attack Roll Modifiers]], [[Table: Perform Check Results]], [[Table: Ride Checks]], [[Table: Search Attempts]], [[Table: Concentration Checks]], [[Swingin&#039; Dan]], [[The Professor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fall Semester 2009 Additions:&#039;&#039;&#039; [[Kleptinax]], Updated [[Chancelry Anteroom]]; [[Feat: Improved Skill Focus]]; [[Camel Archer]]; [[:Category:Teamwork Benefits|Teamwork Benefits]]; [[Adel Winterfes]]; [[Oracles]]; [[Demi-Pantheon]]; Updated [[Achievements]]; [[Sacellum Chancel]]; [[Feat: Forceful Personality]]; [[Feat: Arcane Appraisal]]; [[Feat: Prodigy]]; [[Feat: Open Minded]]; [[Wild Talent]]; [[Achievements]]; [[Peteran Heresy]]; [[Petera]]; Updated [[Wild Gnomes]]; [[Gnomish Vassalage]]; [[Hedrafax Kaine]]; [[King Aden]] of Odessa; [[Cebridon]]; [[Slavery]]; [[Arak]]; [[Wydmoor Region (Sheet)]]; [[Pyre of Eidolon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;July Additions:&#039;&#039;&#039; [[Med the Slaver]], [[Kred]], [[Odessa]] (Updated), [[Poison Use]] Feat, [[Cloak of Leaves]] (Druid/Ranger Spell), [[Choirist]] (Updated), [[Children of Tragedy]] (Updated), [[Alexandria]] (Updated), [[Servitor Religion]], [[Flannary]], [[Team Mefight Second Session]], [[Slavery]], [[War Master]] Prestige Class, [[Rageblade]] Prestige Class, [[Sentinel]] Prestige Class, [[Field Marshall]] Prestige Class, [[Blade Dervish]] Prestige Class, [[Combat Momentum]] Feat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;June Additions:&#039;&#039;&#039; [[Marrwyn Collar]], [[Notes_for_Game_2009-06-05|05 June 09 Session]], [[Team Mefight First Session]], [[The Ages of History]], [[Primal Age]], [[Time of the Eight]], [[First War]], [[Age of Demigods]], [[Alexandrian Age]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May Additions:&#039;&#039;&#039; Flannari [[Cavalier]], Halfling [[Dog Rider]], Gnomish [[Infiltrator]], [[Professional]] Character Class, [[Halfling Breeds]], [[Light halfling lance]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April Additions:&#039;&#039;&#039; [[Choirist]], [[Cone of Sound]] (Cantrip), [[Artificer]], [[Fresia]], [[Qa]] Memorial, [[Kathkallan Investigation‎]], [[Jazasan Arrasti]], [[Fenn Lynrick]], [[Platinum Quill‎]], [[Alexandrian Fortune Cards]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;March Additions:&#039;&#039;&#039; [[Chancelry Anteroom]], [[Anzo Riveroler]], [[Mantatlus]], [[Templar]], [[Steros Merroand]] (Incomplete)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;February Additions:&#039;&#039;&#039; Completed [[Sayid ibn Maimun]], [[Prestige Classes]], [[Hospitalier]], [[Dragoman]], [[Calvis Wydsomme]], [[Iros Forge]], [[Bog Wraiths]], [[Ralth Onorodil]], Updated [[Apology of Antioch]], Updated [[Testimonial of Steros]], [[Standard Calendar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;January Additions:&#039;&#039;&#039;  Updated [[Odessa]], [[Gildenhome]], Updated [[Celstia]], Five [[Agents of Corruption]], [[Edrell Odenthorpe]], [[Wydmoor City Guard]], [[Bog Wraiths]], [[Non-tunnel]], [[Quest Notes]], Character Pages added to bottom of main page, [[Current events]], [[Servitor Races]], &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2008 Additions:&#039;&#039;&#039; [[Travelers]], [[Wild Gnomes]], [[Red Iron]]&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10527</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10527"/>
		<updated>2011-07-03T03:32:21Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Lawful Aura (Ex) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Neutral (Good) Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10526</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10526"/>
		<updated>2011-07-03T03:32:02Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Level Two */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10525</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10525"/>
		<updated>2011-07-03T03:31:51Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Level One */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10524</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10524"/>
		<updated>2011-07-03T03:31:39Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Cantrips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;6/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10523</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10523"/>
		<updated>2011-07-03T03:31:22Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Level Three */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10522</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10522"/>
		<updated>2011-07-03T03:31:07Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Level Three */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;*Inflict Serious Wounds &lt;br /&gt;
*Cure Serious Wounds (D)&lt;br /&gt;
*Fly (D)&lt;br /&gt;
*Clairaudience/Clairvoyance (D)&amp;lt;/s&amp;gt;&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10521</id>
		<title>Marwynn&#039;s Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Marwynn%27s_Character_Sheet&amp;diff=10521"/>
		<updated>2011-07-03T03:30:38Z</updated>

		<summary type="html">&lt;p&gt;70.26.110.231: /* Level Two */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Evangelist 2&amp;lt;/b&amp;gt;&lt;br /&gt;
{{statsbox|???.jpg|2|Female Human|Evangelist|???|???|???)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Strength || 8  (-1)&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Constitution || 12 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence || 14 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom || 18 (+4) [+1 Lvl 4 Attribute]&lt;br /&gt;
|-&lt;br /&gt;
|Charisma || 8  (-1)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==Secondary Attributes==&lt;br /&gt;
{|&lt;br /&gt;
|Hit Points || 17&lt;br /&gt;
|-&lt;br /&gt;
|Armor Class || 16 (touch 12, flat-footed 14) (+2 Attribute, +2 armor, +2 shield)&lt;br /&gt;
|-&lt;br /&gt;
|Base Attack Bonus || +1&lt;br /&gt;
|-&lt;br /&gt;
|Grapple || +0&lt;br /&gt;
|-&lt;br /&gt;
|Base Speed || 30 Feet&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Fort Save || +5 (+3 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Reflex || +2 (+0 Base, +2 Attribute)&lt;br /&gt;
|-&lt;br /&gt;
|Will Save || +7 (+3 Base, +4 Attribute)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
==Feats, Traits, and Flaws==&lt;br /&gt;
&lt;br /&gt;
====Class Feats====&lt;br /&gt;
*Armor Proficiency (Light)&lt;br /&gt;
*Armor Proficiency (Medium)&lt;br /&gt;
*Shield Proficiency&lt;br /&gt;
*Simple Weapon Proficiency - All&lt;br /&gt;
&lt;br /&gt;
====Purchased Feats====&lt;br /&gt;
*Run?&lt;br /&gt;
*Extend Spell&lt;br /&gt;
*Silent Spell? (uhh)&lt;br /&gt;
*Still Spell? (uhh)&lt;br /&gt;
&lt;br /&gt;
====Lawful Aura (Ex)====&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Travel====&lt;br /&gt;
*For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Knowledge ====&lt;br /&gt;
*All knowledge skills are class skills for you.&lt;br /&gt;
*+1 to caster level for divination.&lt;br /&gt;
&lt;br /&gt;
====Evangelist Domain: Healing====&lt;br /&gt;
*+1 caster level when healing.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
====&amp;lt;b&amp;gt;Cantrips&amp;lt;/b&amp;gt;==== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 14&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Purify Food and Water&lt;br /&gt;
*Detect Magic&lt;br /&gt;
*Detect Poison&lt;br /&gt;
*Cure Minor Wounds&lt;br /&gt;
*Light&lt;br /&gt;
*Read Magic&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level One&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 15&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Comprehend Languages&lt;br /&gt;
*Detect Undead&lt;br /&gt;
*Bless&lt;br /&gt;
*Sanctuary&lt;br /&gt;
*Cure Light Wounds (D)&lt;br /&gt;
*Longstrider (D)&lt;br /&gt;
*Detect Secret Doors (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Two&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 16&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Imflict Moderate Wounds&lt;br /&gt;
*Remove paralysis&lt;br /&gt;
*Cure Moderate Wounds (D)&lt;br /&gt;
*Locate Object (D)&lt;br /&gt;
*Detect Thoughts (D)&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;b&amp;gt;Level Three&amp;lt;/b&amp;gt;====&lt;br /&gt;
&amp;lt;i&amp;gt;??/day&amp;lt;/i&amp;gt;; &amp;lt;i&amp;gt;DC 17&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Inflict Serious Wounds &lt;br /&gt;
*Cure Serious Wounds (D)&lt;br /&gt;
*Fly (D)&lt;br /&gt;
*Clairaudience/Clairvoyance (D)&lt;/div&gt;</summary>
		<author><name>70.26.110.231</name></author>
	</entry>
</feed>