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	<id>https://wiki.memphisgamers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=75.64.103.69</id>
	<title>Sourcebook Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.memphisgamers.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=75.64.103.69"/>
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	<updated>2026-05-06T15:12:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Black_Wyrm&amp;diff=235</id>
		<title>Talk:Black Wyrm</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Black_Wyrm&amp;diff=235"/>
		<updated>2008-04-06T17:35:57Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;and slaughtering the population caught there to a man.&amp;quot;&lt;br /&gt;
What does this mean?&lt;br /&gt;
&lt;br /&gt;
Better? -Matthew&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Black_Wyrm&amp;diff=234</id>
		<title>Black Wyrm</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Black_Wyrm&amp;diff=234"/>
		<updated>2008-04-06T17:35:42Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The great, winged black beast wakened by [[Arak]] in the late summer of 35 [[BI]]. By winter of that year, [[Alexandria]] and several who would become the [[First Stand]] - [[Steros Merroand]], [[Sayid ibn Maimun]], [[Marrwyn Teldandilion]], and [[Kivan Elyryn]], as well as [[Dadtim the Elder]] - set out to rescue the [[Children of Tragedy]] from sacrifice. They fought and, thinking they were battling the Black Wyrm itself, slew instead its recent spawn. The group, as well as the [[Children of Tragedy]], were able to hide in the forest, but the monster exacted retribution by razing the village of [[Tragidore]], setting fire to the surrounding countryside, and slaughtering the population of the village. It then made a new lair in the far northern swamps, where it would terrorize the city states of the [[Polis League]] for years, until being put down by [[Alexandria]] in 19 [[BI]].&lt;br /&gt;
&lt;br /&gt;
Some have argued that the Black Wyrm could have easily found the group, or even razed the swamps it knew them to be hiding in, and instead purposefully chose to keep them alive to suffer the loss of the village.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=222</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=222"/>
		<updated>2008-04-04T00:10:34Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Significant Recent Additions: [[Travelers]], [[Wild Gnomes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
If you would like access to edit the wiki, please let me know. It is actually open to all right now, I believe, with IP logging on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tools&amp;lt;/b&amp;gt;&lt;br /&gt;
* [http://wiki.memphisgamers.com/campaign.rw3] A custom campaign file for RedBlade character creator. Very possibly borked in many places, but includes (most?) changes to Gnome, languages, and a couple other random things. &lt;br /&gt;
&lt;br /&gt;
* [http://www.fantasygrounds.com/] Client license for Fantasy Grounds 2&lt;br /&gt;
&lt;br /&gt;
* [http://www.goteamspeak.com/] For audio we use Teamspeak&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left. Or, perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]]. &lt;br /&gt;
&lt;br /&gt;
The current game will begin in [[Wydmoor Free City]] and takes place in the Mid-Autumn of the year 1400 [[FI]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Scarlands&amp;diff=221</id>
		<title>Scarlands</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Scarlands&amp;diff=221"/>
		<updated>2008-04-04T00:10:12Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: The Scarlands are a massive, arid, rocky wasteland in the middle of Gildenhome. It is home to a large number of very brutish creatures. Giants. Orcs. Gnolls. It is also the largest per...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Scarlands are a massive, arid, rocky wasteland in the middle of [[Gildenhome]]. It is home to a large number of very brutish creatures. Giants. Orcs. Gnolls. It is also the largest per-capita concentration of [[Gnomes]] outside of [[Hakan]]. Grathel&#039;feggn - The [[Wild Gnomes]] - make up almost 60% of the non-monster population of the Scarlands. While most [[Gnomes]] returned to [[Hakan]] after it was restored as the Gnomish homeland, the Grathel&#039;feggn stayed behind in their harsh and forbidding adopted homeland. Dwarven Law exists not at all in the Scarlands, except to an extent near the [[Dwarven War College]] in the far north.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Wild_Gnomes&amp;diff=220</id>
		<title>Wild Gnomes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Wild_Gnomes&amp;diff=220"/>
		<updated>2008-04-04T00:09:08Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wild Gnomes are not so different from their Hakani cousins in many ways. If anything, they are even more zealously freedom loving, eshewing the comforts of urbanity to make their living among the hard wastes. Though they live in [[Gildenhome]], most would consider their home simply to be &amp;quot;[[Scarlands|The Scar]].&amp;quot; They speak Gnomish, although a unique dialect, and maintain Gnomish traditions and customs, adapted for wilderness life. They wander in small, semi-nomadic bands of - at most - a dozen families. Hakani Gnomes look at their wild cousins with a mixture of bemusement and confusion. Gnomish cultural solidarity pretty much keeps Hakani Gnomes from outright disdaining the Grathel&#039;feggn, but they certainly do not understand why they insist on fighting out a meager existence in the wastes when the restored homeland is always open to them.&lt;br /&gt;
&lt;br /&gt;
Leaders of many of the larger bands of the Grathel&#039;feggn are officially granted several representatives [[Paggebedalon]], the Gnomish parlement, but only in time of great crisis to they make the trip. Their votes are held and used &amp;quot;in trust&amp;quot; by the [[Speaker for the Gnomes]].&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Wild_Gnomes&amp;diff=219</id>
		<title>Wild Gnomes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Wild_Gnomes&amp;diff=219"/>
		<updated>2008-04-04T00:05:26Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wild Gnomes are not so different from their Hakani cousins in many ways. If anything, they are even more zealously freedom loving, eshewing the comforts of urbanity to make their living among the hard wastes. Though they live in [[Gildenhome]], most would consider their home simply to be &amp;quot;[[The Scar]].&amp;quot; They speak Gnomish, although a unique dialect, and maintain Gnomish traditions and customs, adapted for wilderness life. They wander in small, semi-nomadic bands of - at most - a dozen families. Hakani Gnomes look at their wild cousins with a mixture of bemusement and confusion. Gnomish cultural solidarity pretty much keeps Hakani Gnomes from outright disdaining the Grathel&#039;feggn, but they certainly do not understand why they insist on fighting out a meager existence in the wastes when the restored homeland is always open to them.&lt;br /&gt;
&lt;br /&gt;
Leaders of many of the larger bands of the Grathel&#039;feggn are officially granted several representatives [[Paggebedalon]], the Gnomish parlement, but only in time of great crisis to they make the trip. Their votes are held and used &amp;quot;in trust&amp;quot; by the [[Speaker for the Gnomes]].&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Wild_Gnomes&amp;diff=218</id>
		<title>Wild Gnomes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Wild_Gnomes&amp;diff=218"/>
		<updated>2008-04-04T00:04:17Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: Wild Gnomes are not so different from their Hakani cousins in many ways. If anything, they are even more zealously freedom loving, eshewing the comforts of urbanity to make their living am...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wild Gnomes are not so different from their Hakani cousins in many ways. If anything, they are even more zealously freedom loving, eshewing the comforts of urbanity to make their living among the hard wastes. Though they live in Gildenhome, most would consider their home simply to be &amp;quot;The Scar.&amp;quot; They speak Gnomish, although a unique dialect, and maintain Gnomish traditions and customs, adapted for wilderness life. They wander in small, semi-nomadic bands of - at most - a dozen families. Hakani Gnomes look at their wild cousins with a mixture of bemusement and confusion. Gnomish cultural solidarity pretty much keeps Hakani Gnomes from outright disdaining the Grathel&#039;feggn, but they certainly do not understand why they insist on fighting out a meager existence in the wastes when the restored homeland is always open to them.&lt;br /&gt;
&lt;br /&gt;
Leaders of many of the larger bands of the Grathel&#039;feggn are officially granted several representatives Paggebedalon, the Gnomish parlement, but only in time of great crisis to they make the trip. Their votes are held and used &amp;quot;in trust&amp;quot; by the Speaker for the Gnomes.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=217</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=217"/>
		<updated>2008-04-04T00:04:09Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Recent Additions: [[Travelers]], [[Wild Gnomes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
If you would like access to edit the wiki, please let me know. It is actually open to all right now, I believe, with IP logging on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tools&amp;lt;/b&amp;gt;&lt;br /&gt;
* [http://wiki.memphisgamers.com/campaign.rw3] A custom campaign file for RedBlade character creator. Very possibly borked in many places, but includes (most?) changes to Gnome, languages, and a couple other random things. &lt;br /&gt;
&lt;br /&gt;
* [http://www.fantasygrounds.com/] Client license for Fantasy Grounds 2&lt;br /&gt;
&lt;br /&gt;
* [http://www.goteamspeak.com/] For audio we use Teamspeak&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left. Or, perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]]. &lt;br /&gt;
&lt;br /&gt;
The current game will begin in [[Wydmoor Free City]] and takes place in the Mid-Autumn of the year 1400 [[FI]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Travelers&amp;diff=216</id>
		<title>Travelers</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Travelers&amp;diff=216"/>
		<updated>2008-04-03T19:37:05Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Wandering Brothers, or travelers, is one of the earliest [[Holy Militants]], established by [[Arch-Warden]] [[Hedran Riqtelo]] in 125 [[FI]]. The Wandering Brothers dedicate their lives to the maintaining the roadways and protecting the pilgrims of the mainland. Founded in 104 [[FI]] by [[Grannet Adlethor]], who is considered their [[Champion]], as well as the [[Champion]] of Pilgrims and Stonemasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Founding of the Order&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to lore, Adlethor was a stonemason by trade, one of the hundreds of Dwarven wage laborers contracted by [[Hadrian Teldandilion]] to construct the [[Sacellum Chancel]]. Several years into the project, the supply of ore and stone being imported from [[Gildenhome]] became interrupted by bandits. The losses were small at first, but within a year came to be great enough to paralyze the entire project. During one such stretch, on this 111th birthday, Adlethor was stricken with a vision. He rallied the Dwarven craftsmen and masons of [[Alexandria City]] (still largely depopulated and under construction) and led them against the bandits, during which time he was credited with a great many miracles and astounding feats. When the bandits were crushed, they found that - though the metal had long been sold - all of the stone remained. He returned to Alexandria City amid a great fete and much fanfare, and even granted audience with the [[Arch-Warden]]. &lt;br /&gt;
&lt;br /&gt;
Adlethor told of his vision, and declared that the recovered stone belonged to Alexandria Herself, and with it She wanted him to build a great, stone road, with sturdy and regular guarhouses to protect commerce, as well as the tide of pilgrims that had already been arriving in a steady stream for some years. Soon, Hadrian was convinced of the wisdom of this decision and granted the request. Within two years, the project was complete, and the first engineered road since the time of the [[Ubrekti Empire]] was complete. He assigned Adlethor a contingent of Dwarven stonemasons to maintain and expand the road, to be funded by tolls. &lt;br /&gt;
&lt;br /&gt;
Within three months, all but seven of Adlethor&#039;s workers left, angered and annoyed the high expectations of piousness and devotion he expected from his followers. However, as word spread of his devotion and miracle working, Dwarves began to flock to his banner. As he required a vow of poverty, money from tolls - as well as estates surrendered by those who joined - fueled continued building. In 125 [[FI]], he petitioned Arch-Warden [[Hedran Riqtelo]] for permission to form a [[Holy Militant]] to maintain the road system and protect its travelers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Big&amp;gt;The Order Since&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the millennium that followed, the Travelers have grown into a wealthy, well known, and powerful [[Holy Militant]]. Some aspect of their road system exists in almost every nation, and the Traveler emblem (the eight spoked wheel) is respected and admired throughout the mainland. Most Brothers are Dwarves, although there are a substantial minority of halflings as well. As they spend their lives traveling, and escorting pilgrims, merchants, and travelers, most are affable and well versed in the cultural tableaux of the mainland.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Hourglass of Vigilance&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although the eight spoked wheel is the Brotherhood, they are also recognized by the symbol of the hourglass. No Brother may allow a full night&#039;s watch to pass asleep, and upon ordination, all are given a small mithril and crystal hourglass on an electrum chain, which is actually a minor magical item. When turned, the sand will run through the hourglass in exactly 4 hours, at which time, if the owner is asleep, he will be instantly awakened. &lt;br /&gt;
&lt;br /&gt;
The hourglass only wakes up the owner, it does not grant any benefits of restfulness, and the owner is subject to all normal effects of extended sleeplessness when applicable. At fifth level, gains the ability - once per week - to use the hourglass to awake fully rested and refreshed after the four hours. The number of times per week this can be used increases by one every other level, until maxing out at once per night at level 15.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Travelers&amp;diff=215</id>
		<title>Travelers</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Travelers&amp;diff=215"/>
		<updated>2008-04-03T19:36:47Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: The Wandering Brothers, or travelers, is one of the earliest Holy Militants, established by Arch-Warden Hedran Riqtelo in 125 FI. The Wandering Brothers dedicate their live...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Wandering Brothers, or travelers, is one of the earliest [[Holy Militants]], established by [[Arch-Warden]] [[Hedran Riqtelo]] in 125 [[FI]]. The Wandering Brothers dedicate their lives to the maintaining the roadways and protecting the pilgrims of the mainland. Founded in 104 [[FI]] by [[Grannet Adlethor]], who is considered their [[Champion]], as well as the [[Champion]] of Pilgrims and Stonemasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Founding of the Order&amp;lt;/big&amp;gt;&lt;br /&gt;
According to lore, Adlethor was a stonemason by trade, one of the hundreds of Dwarven wage laborers contracted by [[Hadrian Teldandilion]] to construct the [[Sacellum Chancel]]. Several years into the project, the supply of ore and stone being imported from [[Gildenhome]] became interrupted by bandits. The losses were small at first, but within a year came to be great enough to paralyze the entire project. During one such stretch, on this 111th birthday, Adlethor was stricken with a vision. He rallied the Dwarven craftsmen and masons of [[Alexandria City]] (still largely depopulated and under construction) and led them against the bandits, during which time he was credited with a great many miracles and astounding feats. When the bandits were crushed, they found that - though the metal had long been sold - all of the stone remained. He returned to Alexandria City amid a great fete and much fanfare, and even granted audience with the [[Arch-Warden]]. &lt;br /&gt;
&lt;br /&gt;
Adlethor told of his vision, and declared that the recovered stone belonged to Alexandria Herself, and with it She wanted him to build a great, stone road, with sturdy and regular guarhouses to protect commerce, as well as the tide of pilgrims that had already been arriving in a steady stream for some years. Soon, Hadrian was convinced of the wisdom of this decision and granted the request. Within two years, the project was complete, and the first engineered road since the time of the [[Ubrekti Empire]] was complete. He assigned Adlethor a contingent of Dwarven stonemasons to maintain and expand the road, to be funded by tolls. &lt;br /&gt;
&lt;br /&gt;
Within three months, all but seven of Adlethor&#039;s workers left, angered and annoyed the high expectations of piousness and devotion he expected from his followers. However, as word spread of his devotion and miracle working, Dwarves began to flock to his banner. As he required a vow of poverty, money from tolls - as well as estates surrendered by those who joined - fueled continued building. In 125 [[FI]], he petitioned Arch-Warden [[Hedran Riqtelo]] for permission to form a [[Holy Militant]] to maintain the road system and protect its travelers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Big&amp;gt;The Order Since&amp;lt;/big&amp;gt;&lt;br /&gt;
In the millennium that followed, the Travelers have grown into a wealthy, well known, and powerful [[Holy Militant]]. Some aspect of their road system exists in almost every nation, and the Traveler emblem (the eight spoked wheel) is respected and admired throughout the mainland. Most Brothers are Dwarves, although there are a substantial minority of halflings as well. As they spend their lives traveling, and escorting pilgrims, merchants, and travelers, most are affable and well versed in the cultural tableaux of the mainland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Hourglass of Vigilance&amp;lt;/big&amp;gt;&lt;br /&gt;
Although the eight spoked wheel is the Brotherhood, they are also recognized by the symbol of the hourglass. No Brother may allow a full night&#039;s watch to pass asleep, and upon ordination, all are given a small mithril and crystal hourglass on an electrum chain, which is actually a minor magical item. When turned, the sand will run through the hourglass in exactly 4 hours, at which time, if the owner is asleep, he will be instantly awakened. &lt;br /&gt;
&lt;br /&gt;
The hourglass only wakes up the owner, it does not grant any benefits of restfulness, and the owner is subject to all normal effects of extended sleeplessness when applicable. At fifth level, gains the ability - once per week - to use the hourglass to awake fully rested and refreshed after the four hours. The number of times per week this can be used increases by one every other level, until maxing out at once per night at level 15.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Timeline_of_major_events&amp;diff=214</id>
		<title>Timeline of major events</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Timeline_of_major_events&amp;diff=214"/>
		<updated>2008-04-03T18:40:00Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*10017 [[BI]] The world is created.&lt;br /&gt;
&lt;br /&gt;
*9017[[BI]] The [[Dark Fiend]] enters creation.&lt;br /&gt;
&lt;br /&gt;
*~5000 [[BI]] [[Tedril Eladrith]] forges the first sword, commits the first murder. The first [[Oath of Vendetta]] is sworn.&lt;br /&gt;
&lt;br /&gt;
*~4975 [[BI]] Beginning of the [[First War]].&lt;br /&gt;
&lt;br /&gt;
*~2975 [[BI]] The [[Battle of Sacrifice]], ascension of the [[Demi-Pantheon]]. Beginning of the [[Cleansing Wars]].&lt;br /&gt;
&lt;br /&gt;
*~2850 [[BI]] [[Hadrian Ubrekt]] founds his [[Ubrekt (City)|city]].&lt;br /&gt;
&lt;br /&gt;
*~2620 [[BI]] The [[Halfling Nation]] is destroyed and its population dispersed by the [[Ubrekti Empire]].&lt;br /&gt;
&lt;br /&gt;
*~2570 [[BI]] The [[Ubrekti Emipre]] conquers [[Old Hakan]]. Begin [[Gnomish Insurrection]].&lt;br /&gt;
&lt;br /&gt;
2112 [[BI]] The [[Peace of Three Nations]] is signed and the [[Gnomish Vassalage]] begins.&lt;br /&gt;
&lt;br /&gt;
1429 [[BI]] The [[First War of Fracture]] begins.&lt;br /&gt;
&lt;br /&gt;
1404 [[BI]] The [[First War of Fracture]] ends, [[Flannery]] becomes an independent state.&lt;br /&gt;
&lt;br /&gt;
1340 [[BI]] The [[Second War of Fracture]] begins.&lt;br /&gt;
&lt;br /&gt;
1285 [[BI]] The [[Second War of Fracture]] ends. [[Fresia]] becomes an independent state.&lt;br /&gt;
&lt;br /&gt;
1204 [[BI]] The [[Third War of Fracture]] begins. &lt;br /&gt;
&lt;br /&gt;
1152 [[BI]] The [[Third War of Fracture]] ends. [[Odessa]] becomes an independent state.&lt;br /&gt;
&lt;br /&gt;
983 [[BI]] The [[Fourth War of Fracture]] begins.&lt;br /&gt;
&lt;br /&gt;
973 [[BI]] The [[Fourth War of Fracture]] ends. [[Hakan (Human Kingdom)]] is formed. &lt;br /&gt;
&lt;br /&gt;
543 [[BI]] The [[Half-Blood Revolts]] begin in [[Sidhe]].&lt;br /&gt;
&lt;br /&gt;
512 [[BI]] Much of the [[Sidhe]] court is assassinated during the [[Night of Weeping]], and the remainder flee to [[Sidhe-Praxen]], the exile nation. [[Salient Teldandilion]] assumes the regency for [[Damaren Teldandilion]]&lt;br /&gt;
&lt;br /&gt;
480 [[BI]] The last [[Elves|Elven]] refugees are forced from what was once [[Sidhe]]. No government stronger than the [[Agreement of the Polis]] unifies the various city states.&lt;br /&gt;
&lt;br /&gt;
164 [[BI]] The last king of [[Hakan (Human Kingdom)]] dies with no heir. The [[Council of Regency]] begins the [[Long Campaign]].&lt;br /&gt;
&lt;br /&gt;
152 [[BI]] Begin [[Siege of Hakan]] (city).&lt;br /&gt;
&lt;br /&gt;
150 [[BI]] [[Antioch]] unlocks the [[Eastern Obelisk]], destroys besieging armies of [[Gildenhome]]. &lt;br /&gt;
&lt;br /&gt;
149 [[BI]] The [[Peace of Hakan]] is forged. [[Gildenhome]] and [[Flannery]] divide most [[Hakan (Human Kingdom)]] between themselves. [[Antioch]] is declared Sorcerer-King of [[Hakan (city)]].&lt;br /&gt;
&lt;br /&gt;
147 [[BI]] [[Antioch]] begins construction on the [[Andileigh Spire]] and [[Palace of Wisdom]].&lt;br /&gt;
&lt;br /&gt;
145 [[BI]] [[Antioch]] founds the [[University of Hakan]].&lt;br /&gt;
&lt;br /&gt;
122 [[BI]] [[Marrwyn Teldandilion]] is born to King [[Damaren Teldandilion|Damaren II]] of [[Sidhe-Praxen]].&lt;br /&gt;
&lt;br /&gt;
84 [[BI]] [[Drekasia&#039;s Revolt]] begins.&lt;br /&gt;
&lt;br /&gt;
57 [[BI]] [[Steros Merroand]] is born in [[Fresia]].&lt;br /&gt;
&lt;br /&gt;
55 [[BI]] [[Sayid ibn Maimun]] is born in the [[Petran Empire]].&lt;br /&gt;
&lt;br /&gt;
46 [[BI]] [[Mikos Lygit]] is born in [[Tragidore]].&lt;br /&gt;
&lt;br /&gt;
37 [[BI]] [[Marrwyn Teldandilion]] flees [[Sidhe-Praxen]]&lt;br /&gt;
&lt;br /&gt;
35 [[BI]] [[Tragidore]] is razed by the [[Black Wyrm]].&lt;br /&gt;
&lt;br /&gt;
34 [[BI]] [[Marrwyn Teldandilion]] is returned by force to [[Sidhe-Praxen]]. [[Drekasia]] is captured after the [[Battle of North Crossing]] and executed by live burial.&lt;br /&gt;
&lt;br /&gt;
33 [[BI]] [[Sayid ibn Maimun]] is declared [[Sheikh-Malik]] of the [[bedouin tribes]]. &lt;br /&gt;
&lt;br /&gt;
31 [[BI]] [[Sayid ibn Maimun|Sheikh-Malik Sayid]], [[Marrwyn Teldandilion]], [[Mikos Lygit]], and [[Sharksy Seven-Fingers]] orchestrate a palace coup against Emperor [[Haddad VIII]]. Sayid is declared [[Ishkhan]] Sayid I.  &lt;br /&gt;
&lt;br /&gt;
30 [[BI]] Begin [[War of the Prophets]].&lt;br /&gt;
&lt;br /&gt;
29 [[BI]] [[Alexandria]] begins her [[pilgrimage]].&lt;br /&gt;
&lt;br /&gt;
19 [[BI]] [[Alexandria]] returns from her [[pilgrimage]] and is crowned [[Empress]] of [[Alexia]] by [[Falzar]]. End of [[War of the Prophets]].        &lt;br /&gt;
&lt;br /&gt;
17 [[BI]] [[Alexandria]] banishes the [[Dark Fiend]], ascends into the [[afterworld]].&lt;br /&gt;
&lt;br /&gt;
15 [[BI]] Ishkhan [[Sayid ibn Maimun|Sayid I]] writes his [[Testimonial of Sayid|Testimonial]], and it is quickly assimilated into [[Petran Empire|Petran]] folk beliefs that later develop into the [[Petran Heresy]].&lt;br /&gt;
&lt;br /&gt;
1 [[FI]] - [[Steros Merroand]] is elected [[Arch-Warden]] of the [[Alexandrian Church]] by the [[Second Stand]]. Beginning of the Standard Calendar.&lt;br /&gt;
&lt;br /&gt;
11 [[FI]] - Ishkhan [[Sayid ibn Maimun|Sayid I]] dies, rule passes to [[Ishkhanats-Ishkhan]] [[Mikos Lygit|Mikos I]].&lt;br /&gt;
&lt;br /&gt;
13 [[FI]] - The [[Petran Scism]] begins.&lt;br /&gt;
&lt;br /&gt;
15 [[FI]] [[Mikos Lygit|Mikos I]], now [[Zupan Mikos]], accepts exile to [[Ulan]] with his loyalists.&lt;br /&gt;
&lt;br /&gt;
18 [[FI]] - [[Steros Merroand]] dies, [[Mythrian Arabelle]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
33 [[FI]] - [[Mythrian Arabelle]] anoints the [[Stone-Warden]].&lt;br /&gt;
&lt;br /&gt;
76 [[FI]] - [[Mikos Lygit|Zupan Mikos]] dies.&lt;br /&gt;
&lt;br /&gt;
93 [[FI]] - [[Marrwyn Teldandilion]] steps down as [[Arch-Warden]] to return to [[Sidhe-Praxen]] as queen. The title of [[Arch-Warden]] passes to her son [[Hadrian]].&lt;br /&gt;
&lt;br /&gt;
104 [[FI]] - The Order of [[Wandering Brothers]] is founded by [[Grannet Adlethor]].&lt;br /&gt;
&lt;br /&gt;
167 [[FI]] - The [[First Interregnum]] begins. [[Danthel Abbled]] dies.&lt;br /&gt;
&lt;br /&gt;
169 [[FI]] - The [[First Interregnum]] ends. [[Paggnellot Hargadramd]] is declared [[Arch-Warden]]&lt;br /&gt;
&lt;br /&gt;
387 [[FI]] - [[Thardar Speaker]] dies. The [[Second Interregnum]] begins.&lt;br /&gt;
&lt;br /&gt;
397 [[FI]] - The [[Second Interregnum]] ends. [[Marrwyn Sablehand]] is declared [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
698 [[FI]] - [[Fidred Gavelrand]] dies, [[Hamhared Day]] dies, [[Ratnot Hand II]] dies. The [[Third Interregnum]] begins.&lt;br /&gt;
&lt;br /&gt;
712 [[FI]] - The [[Third Interregnum]] ends. [[Odriss Rockheart]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
909 [[FI]] - [[Quil Myth]] dies. The [[Fourth Interregnum]] begins.&lt;br /&gt;
&lt;br /&gt;
931 [[FI]] - The [[Fourth Interregnum]] ends. [[Edrell Dakt]] [[becomes Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
1023 [[FI]] - [[Keldamite Lode]] discovered in Alexia. &lt;br /&gt;
&lt;br /&gt;
1024 [[FI]] - [[Redzan the Clean]] begins the [[Kelvinite Heresy]], based around the [[Second Testimonial of Kivan]].&lt;br /&gt;
&lt;br /&gt;
1028 [[FI]] - The [[Kelvinite Heresy|Kelvinties]] are crushed, [[Redzan the Clean]] is executed.&lt;br /&gt;
&lt;br /&gt;
1268 [[FI]] - [[Ramdall Hardrick]] dies, [[Ardrell Mathrew]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
1398 [[FI]] - [[Ardrell Mathrew]] dies, [[Marrwyn Collar]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
1400 [[FI]] - Current year.&lt;br /&gt;
&lt;br /&gt;
* Date is legendary or apocryphal.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=213</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=213"/>
		<updated>2008-04-03T17:43:14Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Travelers]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
If you would like access to edit the wiki, please let me know. It is actually open to all right now, I believe, with IP logging on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tools&amp;lt;/b&amp;gt;&lt;br /&gt;
* [http://wiki.memphisgamers.com/campaign.rw3] A custom campaign file for RedBlade character creator. Very possibly borked in many places, but includes (most?) changes to Gnome, languages, and a couple other random things. &lt;br /&gt;
&lt;br /&gt;
* [http://www.fantasygrounds.com/] Client license for Fantasy Grounds 2&lt;br /&gt;
&lt;br /&gt;
* [http://www.goteamspeak.com/] For audio we use Teamspeak&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left. Or, perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]]. &lt;br /&gt;
&lt;br /&gt;
The current game will begin in [[Wydmoor Free City]] and takes place in the Mid-Autumn of the year 1400 [[FI]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Black_Wyrm&amp;diff=212</id>
		<title>Black Wyrm</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Black_Wyrm&amp;diff=212"/>
		<updated>2008-04-03T14:56:26Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The great, winged black beast wakened by [[Arak]] in the late summer of 35 [[BI]]. By winter of that year, [[Alexandria]] and several who would become the [[First Stand]] - [[Steros Merroand]], [[Sayid ibn Maimun]], [[Marrwyn Teldandilion]], and [[Kivan Elyryn]], as well as [[Dadtim the Elder]] - set out to rescue the [[Children of Tragedy]] from sacrifice. They fought and, thinking they were battling the Black Wyrm itself, slew instead its recent spawn. The group, as well as the [[Children of Tragedy]], were able to hide in the forest, but the monster exacted retribution by razing the village of [[Tragidore]], setting fire to the surrounding countryside, and slaughtering the population caught there to a man. It then made a new lair in the far northern swamps, where it would terrorize the city states of the [[Polis League]] for years, until being put down by [[Alexandria]] in 19 [[BI]].&lt;br /&gt;
&lt;br /&gt;
Some have argued that the Black Wyrm could have easily found the group, or even razed the swamps it knew them to be hiding in, and instead purposefully chose to keep them alive to suffer the loss of the village.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=211</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=211"/>
		<updated>2008-03-30T23:08:14Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
If you would like access to edit the wiki, please let me know. It is actually open to all right now, I believe, with IP logging on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tools&amp;lt;/b&amp;gt;&lt;br /&gt;
* [http://wiki.memphisgamers.com/campaign.rw3] A custom campaign file for RedBlade character creator. Very possibly borked in many places, but includes (most?) changes to Gnome, languages, and a couple other random things. &lt;br /&gt;
&lt;br /&gt;
* [http://www.fantasygrounds.com/] Client license for Fantasy Grounds 2&lt;br /&gt;
&lt;br /&gt;
* [http://www.goteamspeak.com/] For audio we use Teamspeak&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left. Or, perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]]. &lt;br /&gt;
&lt;br /&gt;
The current game will begin in [[Wydmoor Free City]] and takes place in the Mid-Autumn of the year 1400 [[FI]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=210</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=210"/>
		<updated>2008-03-30T23:02:19Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
If you would like access to edit the wiki, please let me know. It is actually open to all right now, I believe, with IP logging on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Tools&amp;lt;/b&amp;gt;&lt;br /&gt;
* &amp;lt;a href=&amp;quot;http://wiki.memphisgamers.com/campaign.rw3&amp;quot;&amp;gt;A custom campaign file for RedBlade character creator. Very possibly borked in many places, but includes (most?) changes to Gnome, languages, and a couple other random things. &lt;br /&gt;
&lt;br /&gt;
* Client license for &amp;lt;A href=&amp;quot;http://www.fantasygrounds.com/&amp;quot;&amp;gt;Fantasy Grounds 2&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For audio we use &amp;lt;a href=&amp;quot;http://www.goteamspeak.com/&amp;quot;&amp;gt;Teamspeak&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Wydmoor_Free_City&amp;diff=209</id>
		<title>Wydmoor Free City</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Wydmoor_Free_City&amp;diff=209"/>
		<updated>2008-03-24T19:56:06Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of Wydmoor has been an autonomously governed city-state since it was occupied in 701 FI by Ubrekti heretics during the disunity of the [[Third Interregnum]], who cleared much of the swamp and quickly picked up productive agriculture. When besieged by the forces of [[Odriss Rockheart]] several years later, the city was already able to hold out the six years it took Rockheart and the heretics to truce. The leader of the heretics renounced the heresy and accepted the Hadriarchy of Wydmoor Free City. &lt;br /&gt;
&lt;br /&gt;
The city is governed by a mayor, who is elected by a yearly popular vote attended by those citizens who can afford the 1 SP required to vote. (The political system of the Free City is actually quite complex) The Hadriarch of Wydmoor is a powerful figure as well. The centuries long pilgrimage trade has financed the construction of a great cathedral and helps maintain the city&#039;s defense force, provided by the Bog Wraiths, a mercenary company that operates out of Castle Wydmoor. It also helps pay for the [[Wydmoor Town Magius|Town Magius]], usually hired from one of the great [[University|Universities]].  &lt;br /&gt;
The walled section of the city is about 8 square miles, along with another several miles of tightly regulated urban space outside of Wydmoor Castle and the river harbor. Another 15 miles to the north and south of the city are dedicated to intensive agriculture, most of which is retained by the government for a harvest cycle (in reserve for seige) before being dispersed among the citizens and sold for profit. &lt;br /&gt;
&lt;br /&gt;
Since the swamp effectively prevents access to Alexia, and the Bloodmane hills make travel to Odessa difficult, Wydmoor Free City is primarily influenced by Ubrekt to the south. While it&#039;s autonomy assures an unusually diverse population, Ubrekti is by far the most common heritage, and at least three quarters claim current or ancestral Ubrekti ties.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=208</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=208"/>
		<updated>2008-03-11T23:27:44Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Alexia]] : [http://www.memphisgamers.com/img/alexia.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Wydmoor_Free_City&amp;diff=207</id>
		<title>Wydmoor Free City</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Wydmoor_Free_City&amp;diff=207"/>
		<updated>2008-03-11T01:59:34Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: The City of Wydmoor has been an autonomously governed city-state since it was occupied in 701 FI by Ubrekti heretics during the disunity of the Third Interregnum, who cleared much of t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The City of Wydmoor has been an autonomously governed city-state since it was occupied in 701 FI by Ubrekti heretics during the disunity of the [[Third Interregnum]], who cleared much of the swamp and quickly picked up productive agriculture. When besieged by the forces of [[Odriss Rockheart]] several years later, the city was already able to hold out the six years it took Rockheart and the heretics to truce. The leader of the heretics renounced the heresy and accepted the Hadriarchy of Wydmoor Free City. &lt;br /&gt;
&lt;br /&gt;
The city is governed by a mayor, who is elected by a yearly popular vote attended by those citizens who can afford the 1 SP required to vote. The Hadriarch of Wydmoor is a powerful figure as well. The centuries long pilgrimage trade has financed the construction of a great cathedral and helps maintain the city&#039;s defense force, provided by the Bog Wraiths, a mercenary company that operates out of Castle Wydmoor. It also helps pay for the [[Wydmoor Town Magius|Town Magius]], usually hired from one of the great [[University|Universities]]. Administrative positions are appointed by the mayor from a pool of 100, chosen by lot among those who paid to cast a ballot. (The political system of the Free City is actually quite complex)&lt;br /&gt;
&lt;br /&gt;
The walled section of the city is about 8 square miles, along with another several miles of tightly regulated urban space outside of Wydmoor Castle and the river harbor. Another 15 miles to the north and south of the city are dedicated to intensive agriculture, most of which is retained by the government for a harvest cycle (in reserve for seige) before being dispersed among the citizens and sold for profit. &lt;br /&gt;
&lt;br /&gt;
Since the swamp effectively prevents access to Alexia, and the Bloodmane hills make travel to Odessa difficult, Wydmoor Free City is primarily influenced by Ubrekt to the south. While it&#039;s autonomy assures an unusually diverse population, Ubrekti is by far the most common heritage, and at least three quarters claim current or ancestral Ubrekti ties.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=206</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=206"/>
		<updated>2008-03-10T23:42:20Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporal_authority.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=205</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=205"/>
		<updated>2008-03-10T23:41:43Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;br /&gt;
&lt;br /&gt;
[[Temporal Authority]] of the Arch-Wardency : [http://www.memphisgamers.com/img/warden_temporay_authority]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=204</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=204"/>
		<updated>2008-03-10T23:23:47Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Gildenhome]] : [http://www.memphisgamers.com/img/gildenhome.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=203</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=203"/>
		<updated>2008-03-10T23:21:53Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=202</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=202"/>
		<updated>2008-03-10T23:21:38Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_region.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_city.jpg] &lt;br /&gt;
[[Utrell]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=201</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=201"/>
		<updated>2008-03-10T23:17:37Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Ubrekt]] : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe-Praxen]] : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Hakan]] : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Odessa]] (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minor States&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Wydmoor Free City]] : [http://www.memphisgamers.com/img/wydmoor_city.jpg]  City Map: [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Utrell]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=200</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=200"/>
		<updated>2008-03-10T23:15:28Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Ubrekt : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Sidhe-Praxen : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
Hakan : [http://www.memphisgamers.com/img/hakan.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Cities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=199</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=199"/>
		<updated>2008-03-10T00:31:54Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Ubrekt : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Sidhe-Praxen : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (Central) : [http://www.memphisgamers.com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Cities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=198</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=198"/>
		<updated>2008-03-10T00:26:10Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Ubrekt : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Sidhe-Praxen : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (North) : [http://www.memphisgamers.com/img/north-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (Central) : [http://www.memphisgamers/com/img/central-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
Odessa (South) : [http://www.memphisgamers.com/img/south-odessa.jpg]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Cities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=197</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=197"/>
		<updated>2008-03-09T20:56:43Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Atlas:&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nations of the Realm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Ubrekt (Nation) : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Sidhe-Praxen (Nation) : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free Cities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=196</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=196"/>
		<updated>2008-03-09T18:22:18Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atlas: &lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
Ubrekt (Nation) : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Sidhe-Praxen (Nation) : [http://www.memphisgamers.com/img/sidhe-praxen.jpg]&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=195</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=195"/>
		<updated>2008-03-09T08:14:53Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atlas: &lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/mainland.jpg]&lt;br /&gt;
&lt;br /&gt;
Ubrekt (Nation) : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=194</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=194"/>
		<updated>2008-03-09T08:13:51Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atlas: &lt;br /&gt;
&lt;br /&gt;
The Mainland (Incomplete) : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Ubrekt (Nation) : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=193</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=193"/>
		<updated>2008-03-09T07:54:53Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Atlas: &lt;br /&gt;
&lt;br /&gt;
Ubrekt (Nation) : [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;br /&gt;
&lt;br /&gt;
Free City of Wydmoor, Entire : [http://www.memphisgamers.com/img/wydmoor_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Greater Wydmoor City : [http://www.memphisgamers.com/img/wydmoor_city_region.jpg]&lt;br /&gt;
&lt;br /&gt;
Wydmoor Free City : [http://www.memphisgamers.com/img/wydmoor_city.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=192</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=192"/>
		<updated>2008-03-09T03:21:39Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maps: &lt;br /&gt;
&lt;br /&gt;
[[Map of Ubrekt]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Map_of_Ubrekt&amp;diff=191</id>
		<title>Map of Ubrekt</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Map_of_Ubrekt&amp;diff=191"/>
		<updated>2008-03-09T03:20:16Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: [http://www.memphisgamers.com/img/ubrekt.jpg]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.memphisgamers.com/img/ubrekt.jpg]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=190</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=190"/>
		<updated>2008-03-09T03:19:30Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maps: &lt;br /&gt;
[[Map of Ubrekt]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=189</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=189"/>
		<updated>2008-03-04T23:15:51Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]]. The mother tongue is generally called [[Prime]], and is thought to have been primarily an oral language. Some particularly ancient monuments, such as the [[Black Obelisks]], bear a unique and undeciphered script that some believe to believe to be [[Prime]]. &lt;br /&gt;
&lt;br /&gt;
Demihuman languages are also presumed to descend from prime, although the mechanics and alphabets of Dwarven, Human and Elven show almost no similarities. The Gnomish alphabet has strong similarities to the Dwarven one, though Gnomes themselves argue that is due to linguistic corruption during the [[Gnomish Vassalage]] rather than a sign that some aspect of Gnomish culture is taken from the Dwarves.&lt;br /&gt;
&lt;br /&gt;
The Human language tree, as one might imagine from a short lived and expansive race, is much more diverse. All use one of two alphabets. Since the Human written tradition appears during the [[Ubrekti Empire]], all of the human languages of the civilized mainland use the [[Ubrekti Alphabet]]. Written language was only introduced to [[Ulan]] in the first century [[FI]], by [[Mikos Lygit]] in exile, who taught the [[Zupan Alphabet]], a system of his own creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NonHuman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost and Extinct.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]] &lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
[[Hakni]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime/Petaran Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Bedowyld]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Prime/Ulan Branch&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Root Ulan]] (Lost) (Oral) &lt;br /&gt;
&lt;br /&gt;
[[Medrol (Language)|Medrol]]&lt;br /&gt;
&lt;br /&gt;
[[Yarnich (Language)|Yarnich]]&lt;br /&gt;
&lt;br /&gt;
[[Tefthur (Language)|Tefthur]]&lt;br /&gt;
&lt;br /&gt;
[[Medrich (Language)|Medrich]]&lt;br /&gt;
&lt;br /&gt;
[[Kreblid (Language)|Kreblin]]&lt;br /&gt;
&lt;br /&gt;
[[Bledoc (Language)|Bledoc]]&lt;br /&gt;
&lt;br /&gt;
[[Eweack (Language)|Eweack]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=188</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=188"/>
		<updated>2008-03-04T23:11:57Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]]. The mother tongue is generally called [[Prime]], and is thought to have been primarily an oral language. Some particularly ancient monuments, such as the [[Black Obelisks]], bear a unique and undeciphered script that some believe to believe to be [[Prime]]. &lt;br /&gt;
&lt;br /&gt;
Demihuman languages are also presumed to descend from prime, although the mechanics and alphabets of Dwarven, Human and Elven show almost no similarities. The Gnomish alphabet has strong similarities to the Dwarven one, though Gnomes themselves argue that is due to linguistic corruption during the [[Gnomish Vassalage]] rather than a sign that some aspect of Gnomish culture is taken from the Dwarves.&lt;br /&gt;
&lt;br /&gt;
The Human language tree, as one might imagine from a short lived and expansive race, is much more diverse. All use one of two alphabets. Since the Human written tradition appears during the [[Ubrekti Empire]], all of the human languages of the civilized mainland use the [[Ubrekti Alphabet]]. Written language was only introduced to [[Ulan]] in the first century [[FI]], by [[Mikos Lygit]] in exile, who taught the [[Zupan Alphabet]], a system of his own creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NonHuman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost and Extinct.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]] &lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
[[Hakni]] (Prime Branch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime/Petaran Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Bedowyld]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Prime/Ulan Branch&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Root Ulan]] (Lost) (Oral) &lt;br /&gt;
&lt;br /&gt;
[[Medrol (Language)|Medrol]]&lt;br /&gt;
&lt;br /&gt;
[[Yarnich (Language)|Yarnich]]&lt;br /&gt;
&lt;br /&gt;
[[Tefthur (Language)|Tefthur]]&lt;br /&gt;
&lt;br /&gt;
[[Medrich (Language)|Medrich]]&lt;br /&gt;
&lt;br /&gt;
[[Kreblid (Language)|Kreblin]]&lt;br /&gt;
&lt;br /&gt;
[[Bledoc (Language)|Bledoc]]&lt;br /&gt;
&lt;br /&gt;
[[Eweack (Language)|Eweack]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=187</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=187"/>
		<updated>2008-03-04T23:10:13Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]]. The mother tongue is generally called [[Prime]], and is thought to have been primarily an oral language. Some particularly ancient monuments, such as the [[Black Obelisks]], bear a unique and undeciphered script that some believe to believe to be [[Prime]]. &lt;br /&gt;
&lt;br /&gt;
Demihuman languages are also presumed to descend from prime, although the mechanics and alphabets of Dwarven, Human and Elven show almost no similarities. The Gnomish alphabet has strong similarities to the Dwarven one, though Gnomes themselves argue that is due to linguistic corruption during the [[Gnomish Vassalage]] rather than a sign that some aspect of Gnomish culture is taken from the Dwarves.&lt;br /&gt;
&lt;br /&gt;
The Human language tree, as one might imagine from a short lived and expansive race, is much more diverse. All use one of two alphabets. Since the Human written tradition appears during the [[Ubrekti Empire]], all of the human languages of the civilized mainland use the [[Ubrekti Alphabet]]. Written language was only introduced to [[Ulan]] in the first century [[FI]], by [[Mikos Lygit]] in exile, who taught the [[Zupan Alphabet]], a system of his own creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NonHuman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost and Extinct.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]] &lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
[[Hakni]] (Prime Branch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime/Petaran Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Bedowyld]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Prime/Ulan Branch&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Root Ulan]] (Lost) (Oral) &lt;br /&gt;
&lt;br /&gt;
[[Medrol (Language)|Medrol]]&lt;br /&gt;
&lt;br /&gt;
[[Tefthur (Language)|Tefthur]]&lt;br /&gt;
&lt;br /&gt;
[[Medrich (Language)|Medrich]]&lt;br /&gt;
&lt;br /&gt;
[[Kreblid (Language)|Kreblin]]&lt;br /&gt;
&lt;br /&gt;
[[Eweack (Language)|Eweack]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=186</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=186"/>
		<updated>2008-03-04T23:08:24Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]]. The mother tongue is generally called [[Prime]], and is thought to have been primarily an oral language. Some particularly ancient monuments, such as the [[Black Obelisks]], bear a unique and undeciphered script that some believe to believe to be [[Prime]]. &lt;br /&gt;
&lt;br /&gt;
Demihuman languages are also presumed to descend from prime, although the Dwarven, Human and Elven alphabets show almost no similarities. The Gnomish alphabet has strong similarities to the Dwarven one, though Gnomes themselves argue that is due to linguistic corruption during the [[Gnomish Vassalage]] rather than a sign that some aspect of Gnomish culture is taken from the Dwarves.&lt;br /&gt;
&lt;br /&gt;
The Human language tree, as one might imagine from a short lived and expansive race, is much more diverse. All use one of two alphabets. Since the Human written tradition appears during the [[Ubrekti Empire]], all of the human languages of the civilized mainland use the [[Ubrekti Alphabet]]. Written language was only introduced to [[Ulan]] in the first century [[FI]], by [[Mikos Lygit]] in exile, who taught the [[Zupan Alphabet]], a system of his own creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NonHuman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost and Extinct.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]] &lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
[[Hakni]] (Prime Branch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime/Petaran Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Bedowyld]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Prime/Ulan Branch&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Root Ulan]] (Lost) (Oral) &lt;br /&gt;
&lt;br /&gt;
[[Medrol (Language)|Medrol]]&lt;br /&gt;
&lt;br /&gt;
[[Tefthur (Language)|Tefthur]]&lt;br /&gt;
&lt;br /&gt;
[[Medrich (Language)|Medrich]]&lt;br /&gt;
&lt;br /&gt;
[[Kreblid (Language)|Kreblin]]&lt;br /&gt;
&lt;br /&gt;
[[Eweack (Language)|Eweack]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=185</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=185"/>
		<updated>2008-02-28T22:31:00Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]]. The mother tongue is generally called [[Prime]], and is thought to have been primarily an oral language. Some particularly ancient monuments, such as the [[Black Obelisks]], bear a unique and undeciphered script that some believe to believe to be [[Prime]]. &lt;br /&gt;
&lt;br /&gt;
Demihuman languages are also presumed to descend from prime, although the Dwarven, Human and Elven alphabets show almost no similarities. The Gnomish alphabet has strong similarities to the Dwarven one, though Gnomes themselves argue that is due to linguistic corruption during the [[Gnomish Vassalage]] rather than a sign that some aspect of Gnomish culture is taken from the Dwarves.&lt;br /&gt;
&lt;br /&gt;
The Human language tree, as one might imagine from a short lived and expansive race, is much more diverse. All use of of two alphabets. Since the Human written tradition appears during the [[Ubrekti Empire]], all of the human languages of the civilized mainland use the [[Ubrekti Alphabet]]. Written language was only introduced to [[Ulan]] in the first century [[FI]], by [[Mikos Lygit]] in exile, who taught the [[Zupan Alphabet]], a system of his own creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NonHuman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost and Extinct.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]] &lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
[[Hakni]] (Prime Branch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime/Petaran Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Bedowyld]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Prime/Ulan Branch&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Root Ulan]] (Lost) (Oral) &lt;br /&gt;
&lt;br /&gt;
[[Medrol (Language)|Medrol]]&lt;br /&gt;
&lt;br /&gt;
[[Tefthur (Language)|Tefthur]]&lt;br /&gt;
&lt;br /&gt;
[[Medrich (Language)|Medrich]]&lt;br /&gt;
&lt;br /&gt;
[[Kreblid (Language)|Kreblin]]&lt;br /&gt;
&lt;br /&gt;
[[Eweack (Language)|Eweack]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=184</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=184"/>
		<updated>2008-02-28T22:26:10Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]]. The mother tongue is generally called [[Prime]], and is thought to be primarily an oral language. Demihuman languages are also presumed to descend from prime, although the Dwarven, Human and Elven alphabets show almost no similarities. The Gnomish alphabet has strong similarities to the Dwarven one, though Gnomes themselves argue that is due to linguistic corruption during the [[Gnomish Vassalage]] rather than a sign that some aspect of Gnomish culture is taken from the Dwarves.&lt;br /&gt;
&lt;br /&gt;
The Human language tree, as one might imagine from a short lived and expansive race, is much more diverse. All use of of two alphabets. Since the Human written tradition appears during the [[Ubrekti Empire]], all of the human languages of the civilized mainland use the [[Ubrekti Alphabet]]. Written language was only introduced to [[Ulan]] in the first century [[FI]], by [[Mikos Lygit]] in exile, who taught the [[Zupan Alphabet]], a system of his own creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NonHuman&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost and Extinct.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]] &lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
[[Hakni]] (Prime Branch)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime/Petaran Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Old Petaran]] (Extinct)&lt;br /&gt;
&lt;br /&gt;
[[Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Bedowyld]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Prime/Ulan Branch&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Root Ulan]] (Lost) (Oral) &lt;br /&gt;
&lt;br /&gt;
[[Medrol (Language)|Medrol]]&lt;br /&gt;
&lt;br /&gt;
[[Tefthur (Language)|Tefthur]]&lt;br /&gt;
&lt;br /&gt;
[[Medrich (Language)|Medrich]]&lt;br /&gt;
&lt;br /&gt;
[[Kreblid (Language)|Kreblin]]&lt;br /&gt;
&lt;br /&gt;
[[Eweack (Language)|Eweack]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Gnomes&amp;diff=183</id>
		<title>Gnomes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Gnomes&amp;diff=183"/>
		<updated>2008-02-27T21:36:56Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gnomes are clannish, insular people. Perhaps it was not always this way, but historical circumstance has thrust that role upon them, and a discussion of Gnomish life and culture cannot be discussed without a discussion of their history. To a Gnome, history is culture. Since being originally displaced and enslaved from [[Old Hakan]] during the days of the [[First Empire]],   Gnomes tended to be artisans and skilled workers. When they entered into the [[Gnomish Vassalage]], they were freed but were instead force integrated into Dwarven society. In order to cling to their heritage, they became fastidious keepers of history and jealously guarded those innovations they brought with them from their days of technical servitude. The restoration of their homeland during [[Alexandria&#039;s Crusade]] infused them with a cultural pride, but has also galvanized them toward radicalism.&lt;br /&gt;
&lt;br /&gt;
Theirs is by far the most technically advanced species and nation in the Known World, although - oddly enough - Gnomish Wizardry trends toward the spiritual rather than technical. &lt;br /&gt;
&lt;br /&gt;
Gnomes live primarily in [[Gildenhome]] and [[Hakan]].&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rule Information&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gnomes of this world are substantially different from the standard race described in the PHB. These are not badger chatting forest dwellers, or mound living illusionists. The loss of their homeland and experiences under the [[Gnomish Vassalage]] changed Gnomish culture in major ways. They are rough-and tumble, freedom loving race. An educated and largely urbanized people, they resisted Dwarven cultural influence under the [[Gnomish Vassalage|Vassalage]] by clinging tightly to their own cultural and ethnic identity, pride that has transformed into a strong sense of nationalism with the restoration of their ancient homeland. &lt;br /&gt;
&lt;br /&gt;
Gnome characters should refer to the following during creation:&lt;br /&gt;
+2 Int, -2 Str: Gnomes are physically small, and thus weaker on average than other humanoids. As their society values education, however, they tend to be quite bright. Even the dimmest Gnome can recite his family history at least back to the time of Alexandria from memory.&lt;br /&gt;
&lt;br /&gt;
Small: As small size creatures, gnomes get +1 to AC, +1 to attack rolls, and +4 to hide check (all &amp;quot;size&amp;quot; bonuses). They must also, however, use smaller and less damaging weapons, as well as having 75% the carrying capacity of a medium size creature. This operates as stated in the PHB.&lt;br /&gt;
&lt;br /&gt;
Weapon Familiarity: In translation, the motto of the &amp;lt;i&amp;gt;Hakani Rapartos&amp;lt;/i&amp;gt;, the Gnomish national army, is &amp;quot;[[Only Once]].&amp;quot; Almost every gnome undergoes training with the Gnomish hook hammer, and so it is treated as a Martial Weapon rather than an Exotic weapon. This operates as stated in the PHB.&lt;br /&gt;
&lt;br /&gt;
+2 saving throw vs. Illusion: Gnomes are often both cynical and perceptive, and are much more likely to see through illusions.&lt;br /&gt;
&lt;br /&gt;
Gnomes have a generally high exposure level to magic, and most understand at least basic metaphysics. As such, all begin with 2 bonus ranks in Use Magic Device. This also allows them a bonus to their Use Magic Device rolls equal to their Intelligence modifier.&lt;br /&gt;
&lt;br /&gt;
+1 racial bonus on attack rolls versus humans. Gnomes have a long tradition of animosity with humans, and have thousands of generations worth of dirty tricks against human foes. (This does not mean Gnomes have a racial hatred of humans, they just have a several thousand year history of conflict with them)&lt;br /&gt;
&lt;br /&gt;
+4 AC bonus against &amp;quot;Giant&amp;quot; type monsters. This operates as stated in the PHB.&lt;br /&gt;
&lt;br /&gt;
+2 racial bonus on Listen checks. This operates as stated in the PHB.&lt;br /&gt;
&lt;br /&gt;
Low Light Vision. This operates as stated in the PHB.&lt;br /&gt;
&lt;br /&gt;
Spell Like Abilities: Gnomes with at least a 10 CHR gain the following spell like ability 1/day: Detect Magic&lt;br /&gt;
&lt;br /&gt;
Base land speed is 20 feet. This operates as stated in the PHB.&lt;br /&gt;
&lt;br /&gt;
Gnomes may not learn the language of woodland creatures.&lt;br /&gt;
&lt;br /&gt;
Favored Class: Rogue, Gnomes are a skillful race, and know how to fight dirty.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=182</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=182"/>
		<updated>2008-02-27T21:21:20Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living, NonHuman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Sidhe]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human, Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]]&lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human, Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Petaran(Language)|Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Ulan (Language)|Ulan]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extinct&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Primal]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost.)&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] &lt;br /&gt;
&lt;br /&gt;
[[Haknish]] (Prime Branch)&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=181</id>
		<title>List of Languages</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=List_of_Languages&amp;diff=181"/>
		<updated>2008-02-27T21:20:49Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[U...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no &amp;quot;common&amp;quot; trade tongue. People generally speak the tongue of their homeland, while most traders and many in border regions are multi-lingual. Church business is conducted in [[Ubrekti]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Living, NonHuman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Gnomish (Language)|Gnomish]]&lt;br /&gt;
&lt;br /&gt;
[[Dwarven (Language)|Dwarven]]&lt;br /&gt;
&lt;br /&gt;
[[Sidhe (Language)|Siduhe]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human, Ubrekti Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Ubrekti (Language)|Ubrekti]]&lt;br /&gt;
&lt;br /&gt;
[[Flanneri]]&lt;br /&gt;
&lt;br /&gt;
[[Celesti]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human, Prime Branch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Fresian(Language)|Fresian]]&lt;br /&gt;
&lt;br /&gt;
[[Odessan(Language)|Odessan]]&lt;br /&gt;
&lt;br /&gt;
[[Petaran(Language)|Petaran]]&lt;br /&gt;
&lt;br /&gt;
[[Ulan (Language)|Ulan]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extinct&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Primal]]&lt;br /&gt;
&lt;br /&gt;
[[Halfling (Language)|Halfling]] (Oral only. Lost.)&lt;br /&gt;
&lt;br /&gt;
[[Old Ubrekti]] &lt;br /&gt;
&lt;br /&gt;
[[Haknish]] (Prime Branch)&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=180</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=180"/>
		<updated>2008-02-27T21:01:44Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the beginnings of a 3.5e campaign sourcebook&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might want to follow some of the &amp;quot;getting started&amp;quot; links to the left.&lt;br /&gt;
&lt;br /&gt;
If you would like access to edit the wiki, please let me know.&lt;br /&gt;
&lt;br /&gt;
Perhaps you should read about [[Alexandria|Alexandria Omnity]], her [[Alexandrian Church|worship]], or browse an ever-growing [[timeline of major events]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everyone Loves Lists!&lt;br /&gt;
&lt;br /&gt;
[[List of Arch-Wardens]]&lt;br /&gt;
&lt;br /&gt;
[[List of Universities]]&lt;br /&gt;
&lt;br /&gt;
[[List of Languages]]&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Council_of_Ubreckt&amp;diff=179</id>
		<title>Council of Ubreckt</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Council_of_Ubreckt&amp;diff=179"/>
		<updated>2008-02-27T21:00:28Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;186 years after the [[Martyrdom]], the church still had no formal orthodoxy. &lt;br /&gt;
&lt;br /&gt;
Very little of substance came out of this first meeting. No formal textual canon was agreed upon, although church leaders agreed on the [[Oath]] and the [[Creed]]. Additionally, all agreed that [[Alexandria]] fulfilled the [[Prophecies of Alabar Tramaliene|prophecies]] and, as such, they were essentially obsolete. While still a part of the greater church tradition, they were declared non-canonical.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Demi-Pantheon&amp;diff=178</id>
		<title>Demi-Pantheon</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Demi-Pantheon&amp;diff=178"/>
		<updated>2008-02-27T20:55:51Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The mortal champions of the of the [[Eight]] who were raised to Demi-Godhood after the [[Battle of Sacrifice]]. The were the receptacles of godly might until the [[ascension]] of [[Alexandria]] to the [[Omnity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Race&lt;br /&gt;
! Sex&lt;br /&gt;
! Over&lt;br /&gt;
|-&lt;br /&gt;
! [[Salaria]]&lt;br /&gt;
! Elf&lt;br /&gt;
! Female&lt;br /&gt;
! Love&lt;br /&gt;
|-&lt;br /&gt;
! [[Brax]]&lt;br /&gt;
! Dwarf&lt;br /&gt;
! Male &lt;br /&gt;
! War, Battle&lt;br /&gt;
|-&lt;br /&gt;
! Tembre&lt;br /&gt;
! Human&lt;br /&gt;
! Male&lt;br /&gt;
! Craftmanship&lt;br /&gt;
|-&lt;br /&gt;
! Tallia&lt;br /&gt;
! Elf&lt;br /&gt;
! Female&lt;br /&gt;
! The Arts&lt;br /&gt;
|- &lt;br /&gt;
! Tarlos&lt;br /&gt;
! Human&lt;br /&gt;
! Male&lt;br /&gt;
! Justice, Retribution&lt;br /&gt;
|-&lt;br /&gt;
! Ssussurss&lt;br /&gt;
! Lizard Man&lt;br /&gt;
! Male&lt;br /&gt;
! Sleep&lt;br /&gt;
|-&lt;br /&gt;
! Morgion&lt;br /&gt;
! Gnome&lt;br /&gt;
! Female&lt;br /&gt;
! Death&lt;br /&gt;
|-&lt;br /&gt;
! Tempesta&lt;br /&gt;
! Orc&lt;br /&gt;
! Female&lt;br /&gt;
! Sea, Storms, Lightning&lt;br /&gt;
|-&lt;br /&gt;
! Luminaris&lt;br /&gt;
! Half-Elf&lt;br /&gt;
! Male&lt;br /&gt;
! Light, Fire, Sun&lt;br /&gt;
|-&lt;br /&gt;
! Nintar&lt;br /&gt;
! Halfling&lt;br /&gt;
! Male&lt;br /&gt;
! Darkness, Trickery, Trade&lt;br /&gt;
|-&lt;br /&gt;
! Alluthia &lt;br /&gt;
! Elf&lt;br /&gt;
! Female&lt;br /&gt;
! Nature&lt;br /&gt;
|-&lt;br /&gt;
! Tibeth&lt;br /&gt;
! Halfling&lt;br /&gt;
! Female&lt;br /&gt;
! Fertility, Marriage, Hearth&lt;br /&gt;
!-&lt;br /&gt;
! Snidrith&lt;br /&gt;
! Gnome&lt;br /&gt;
! Male&lt;br /&gt;
! Knowledge, Scholarship&lt;br /&gt;
!-&lt;br /&gt;
! Natalia&lt;br /&gt;
! Half Elf&lt;br /&gt;
! Female&lt;br /&gt;
! Peace&lt;br /&gt;
!-&lt;br /&gt;
! Markos&lt;br /&gt;
! Human&lt;br /&gt;
! Male&lt;br /&gt;
! Innovation, Inventiveness&lt;br /&gt;
!-&lt;br /&gt;
! Aglar&lt;br /&gt;
! Dwarf&lt;br /&gt;
! Male&lt;br /&gt;
! Law, Unity&lt;br /&gt;
!-&lt;br /&gt;
! Natashala&lt;br /&gt;
! Female&lt;br /&gt;
! Elf&lt;br /&gt;
! Competition, Athletics&lt;br /&gt;
!-&lt;br /&gt;
! Qatar&lt;br /&gt;
! Male&lt;br /&gt;
! HalfOrc&lt;br /&gt;
! Forest, Wilderness&lt;br /&gt;
!-&lt;br /&gt;
! List&lt;br /&gt;
! Is &lt;br /&gt;
! Incomplete&lt;br /&gt;
!-}&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Alexandrian_Universities&amp;diff=177</id>
		<title>Alexandrian Universities</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Alexandrian_Universities&amp;diff=177"/>
		<updated>2008-02-19T23:13:35Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In ancient times, there was a single center of learning: [[The University]]. According to tradition, it was founded at the height of the [[Ubrekti Empire]] by [[Emperitor]] [[Theophilius]]. After it was sacked in the winter of 1150 BI, during the [[Third War of Fracture]], no comparable centers of scholarship were to exist until the founding of the [[University of Hakan]] in 145 BI. In the centuries that followed, several nations chartered their own national universities, something especially encouraged by the young [[Alexandrian Church]]. Some argue than the pre-Alexandrian [[College of the Admiralty]] of [[Sidhe-Praxen]] should be included in a discussion of the Universities, but since it has apparently been disbanded for over 1000 years, the point is somewhat moot. A better argument could be made for the inclusion of the Dwarven [[School of War]], founded in 820 [[BI]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Founded In&lt;br /&gt;
! Name&lt;br /&gt;
! Nation&lt;br /&gt;
|-&lt;br /&gt;
! 98 BI&lt;br /&gt;
! [[University of Ubrekt]] &lt;br /&gt;
! Ubrekt&lt;br /&gt;
|-&lt;br /&gt;
! 75 BI&lt;br /&gt;
! [[University Jalaroi]]&lt;br /&gt;
! Petara&lt;br /&gt;
|-&lt;br /&gt;
! 25 BI&lt;br /&gt;
! [[University Ishkahni]]&lt;br /&gt;
! Petara&lt;br /&gt;
|-&lt;br /&gt;
! 3 BI&lt;br /&gt;
! [[University of Flannery]]&lt;br /&gt;
! Flannery&lt;br /&gt;
|-&lt;br /&gt;
! 10 FI&lt;br /&gt;
! [[University of Fresia]]&lt;br /&gt;
! Fresia&lt;br /&gt;
|-&lt;br /&gt;
! 21 FI&lt;br /&gt;
! [[University Wtherias]] &lt;br /&gt;
! Alexia&lt;br /&gt;
|-&lt;br /&gt;
! 93 FI&lt;br /&gt;
! [[University of Odessa]]&lt;br /&gt;
! Odessa&lt;br /&gt;
|-&lt;br /&gt;
! 169 FI&lt;br /&gt;
! [[University of Alexia]]&lt;br /&gt;
! Alexia&lt;br /&gt;
|-&lt;br /&gt;
! 180 FI&lt;br /&gt;
! [[University of Celestia]]&lt;br /&gt;
! Celestia&lt;br /&gt;
|-&lt;br /&gt;
! 511 FI&lt;br /&gt;
! [[Houses of the Ancestors]]&lt;br /&gt;
! Gildenhome&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Alexandrian_Universities&amp;diff=176</id>
		<title>Alexandrian Universities</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Alexandrian_Universities&amp;diff=176"/>
		<updated>2008-02-19T23:12:05Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: New page: In ancient times, there was a single center of learning: The University. According to tradition, it was founded at the height of the Ubrekti Empire by Emperitor Theophilius...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In ancient times, there was a single center of learning: [[The University]]. According to tradition, it was founded at the height of the [[Ubrekti Empire]] by [[Emperitor]] [[Theophilius]]. After it was sacked in the winter of 1150 BI, during the [[Third War of Fracture]], no comparable centers of scholarship were to exist until the founding of the [[University of Hakan]] in 145 BI. In the centuries that followed, several nations chartered their own national universities, something especially encouraged by the young [[Alexandrian Church]]. Some argue than the pre-Alexandrian [[College of the Admiralty]] of [[Sidhe-Praxen]] should be included in a discussion of the Universities, but since it has apparently been disbanded for over 1000 years, the point is somewhat moot. A better argument could be made for the inclusion of the Dwarven [[School of War]], founded in 820 [[BI]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Founded In&lt;br /&gt;
! Name&lt;br /&gt;
! Nation&lt;br /&gt;
|-&lt;br /&gt;
! 98 BI&lt;br /&gt;
! University of Ubrekt &lt;br /&gt;
! Ubrekt&lt;br /&gt;
|-&lt;br /&gt;
! 75 BI&lt;br /&gt;
! University Jalaroi&lt;br /&gt;
! Petara&lt;br /&gt;
|-&lt;br /&gt;
! 25 BI&lt;br /&gt;
! University Ishkahni&lt;br /&gt;
! Petara&lt;br /&gt;
|-&lt;br /&gt;
! 3 BI&lt;br /&gt;
! University of Flannery&lt;br /&gt;
! Flannery&lt;br /&gt;
|-&lt;br /&gt;
! 10 FI&lt;br /&gt;
! University of Fresia&lt;br /&gt;
! Fresia&lt;br /&gt;
|-&lt;br /&gt;
! 21 FI&lt;br /&gt;
! University Wtherias &lt;br /&gt;
! Alexia&lt;br /&gt;
|-&lt;br /&gt;
! 93 FI&lt;br /&gt;
! University of Odessa&lt;br /&gt;
! Odessa&lt;br /&gt;
|-&lt;br /&gt;
! 169 FI&lt;br /&gt;
! University of Alexia&lt;br /&gt;
! Alexia&lt;br /&gt;
|-&lt;br /&gt;
! 180 FI&lt;br /&gt;
! University of Celestia&lt;br /&gt;
! Celestia&lt;br /&gt;
|-&lt;br /&gt;
! 511 FI&lt;br /&gt;
! Houses of the Ancestors&lt;br /&gt;
! Gildenhome&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Timeline_of_major_events&amp;diff=175</id>
		<title>Timeline of major events</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Timeline_of_major_events&amp;diff=175"/>
		<updated>2008-02-19T22:43:52Z</updated>

		<summary type="html">&lt;p&gt;75.64.103.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*10017 [[BI]] The world is created.&lt;br /&gt;
&lt;br /&gt;
*9017[[BI]] The [[Dark Fiend]] enters creation.&lt;br /&gt;
&lt;br /&gt;
*~5000 [[BI]] [[Tedril Eladrith]] forges the first sword, commits the first murder. The first [[Oath of Vendetta]] is sworn.&lt;br /&gt;
&lt;br /&gt;
*~4975 [[BI]] Beginning of the [[First War]].&lt;br /&gt;
&lt;br /&gt;
*~2975 [[BI]] The [[Battle of Sacrifice]], ascension of the [[Demi-Pantheon]]. Beginning of the [[Cleansing Wars]].&lt;br /&gt;
&lt;br /&gt;
*~2850 [[BI]] [[Hadrian Ubrekt]] founds his [[Ubrekt (City)|city]].&lt;br /&gt;
&lt;br /&gt;
*~2620 [[BI]] The [[Halfling Nation]] is destroyed and its population dispersed by the [[Ubrekti Empire]].&lt;br /&gt;
&lt;br /&gt;
*~2570 [[BI]] The [[Ubrekti Emipre]] conquers [[Old Hakan]]. Begin [[Gnomish Insurrection]].&lt;br /&gt;
&lt;br /&gt;
2112 [[BI]] The [[Peace of Three Nations]] is signed and the [[Gnomish Vassalage]] begins.&lt;br /&gt;
&lt;br /&gt;
1429 [[BI]] The [[First War of Fracture]] begins.&lt;br /&gt;
&lt;br /&gt;
1404 [[BI]] The [[First War of Fracture]] ends, [[Flannery]] becomes an independent state.&lt;br /&gt;
&lt;br /&gt;
1340 [[BI]] The [[Second War of Fracture]] begins.&lt;br /&gt;
&lt;br /&gt;
1285 [[BI]] The [[Second War of Fracture]] ends. [[Fresia]] becomes an independent state.&lt;br /&gt;
&lt;br /&gt;
1204 [[BI]] The [[Third War of Fracture]] begins. &lt;br /&gt;
&lt;br /&gt;
1152 [[BI]] The [[Third War of Fracture]] ends. [[Odessa]] becomes an independent state.&lt;br /&gt;
&lt;br /&gt;
983 [[BI]] The [[Fourth War of Fracture]] begins.&lt;br /&gt;
&lt;br /&gt;
973 [[BI]] The [[Fourth War of Fracture]] ends. [[Hakan (Human Kingdom)]] is formed. &lt;br /&gt;
&lt;br /&gt;
543 [[BI]] The [[Half-Blood Revolts]] begin in [[Sidhe]].&lt;br /&gt;
&lt;br /&gt;
512 [[BI]] Much of the [[Sidhe]] court is assassinated during the [[Night of Weeping]], and the remainder flee to [[Sidhe-Praxen]], the exile nation. [[Salient Teldandilion]] assumes the regency for [[Damaren Teldandilion]]&lt;br /&gt;
&lt;br /&gt;
480 [[BI]] The last [[Elves|Elven]] refugees are forced from what was once [[Sidhe]]. No government stronger than the [[Agreement of the Polis]] unifies the various city states.&lt;br /&gt;
&lt;br /&gt;
164 [[BI]] The last king of [[Hakan (Human Kingdom)]] dies with no heir. The [[Council of Regency]] begins the [[Long Campaign]].&lt;br /&gt;
&lt;br /&gt;
152 [[BI]] Begin [[Siege of Hakan]] (city).&lt;br /&gt;
&lt;br /&gt;
150 [[BI]] [[Antioch]] unlocks the [[Eastern Obelisk]], destroys besieging armies of [[Gildenhome]]. &lt;br /&gt;
&lt;br /&gt;
149 [[BI]] The [[Peace of Hakan]] is forged. [[Gildenhome]] and [[Flannery]] divide most [[Hakan (Human Kingdom)]] between themselves. [[Antioch]] is declared Sorcerer-King of [[Hakan (city)]].&lt;br /&gt;
&lt;br /&gt;
147 [[BI]] [[Antioch]] begins construction on the [[Andileigh Spire]] and [[Palace of Wisdom]].&lt;br /&gt;
&lt;br /&gt;
145 [[BI]] [[Antioch]] founds the [[University of Hakan]].&lt;br /&gt;
&lt;br /&gt;
122 [[BI]] [[Marrwyn Teldandilion]] is born to King [[Damaren Teldandilion|Damaren II]] of [[Sidhe-Praxen]].&lt;br /&gt;
&lt;br /&gt;
84 [[BI]] [[Drekasia&#039;s Revolt]] begins.&lt;br /&gt;
&lt;br /&gt;
57 [[BI]] [[Steros Merroand]] is born in [[Fresia]].&lt;br /&gt;
&lt;br /&gt;
55 [[BI]] [[Sayid ibn Maimun]] is born in the [[Petran Empire]].&lt;br /&gt;
&lt;br /&gt;
46 [[BI]] [[Mikos Lygit]] is born in [[Tragidore]].&lt;br /&gt;
&lt;br /&gt;
37 [[BI]] [[Marrwyn Teldandilion]] flees [[Sidhe-Praxen]]&lt;br /&gt;
&lt;br /&gt;
35 [[BI]] [[Tragidore]] is razed by the [[Black Wyrm]].&lt;br /&gt;
&lt;br /&gt;
34 [[BI]] [[Marrwyn Teldandilion]] is returned by force to [[Sidhe-Praxen]]. [[Drekasia]] is captured after the [[Battle of North Crossing]] and executed by live burial.&lt;br /&gt;
&lt;br /&gt;
33 [[BI]] [[Sayid ibn Maimun]] is declared [[Sheikh-Malik]] of the [[bedouin tribes]]. &lt;br /&gt;
&lt;br /&gt;
31 [[BI]] [[Sayid ibn Maimun|Sheikh-Malik Sayid]], [[Marrwyn Teldandilion]], [[Mikos Lygit]], and [[Sharksy Seven-Fingers]] orchestrate a palace coup against Emperor [[Haddad VIII]]. Sayid is declared [[Ishkhan]] Sayid I.  &lt;br /&gt;
&lt;br /&gt;
30 [[BI]] Begin [[War of the Prophets]].&lt;br /&gt;
&lt;br /&gt;
29 [[BI]] [[Alexandria]] begins her [[pilgrimage]].&lt;br /&gt;
&lt;br /&gt;
19 [[BI]] [[Alexandria]] returns from her [[pilgrimage]] and is crowned [[Empress]] of [[Alexia]] by [[Falzar]]. End of [[War of the Prophets]].        &lt;br /&gt;
&lt;br /&gt;
17 [[BI]] [[Alexandria]] banishes the [[Dark Fiend]], ascends into the [[afterworld]].&lt;br /&gt;
&lt;br /&gt;
15 [[BI]] Ishkhan [[Sayid ibn Maimun|Sayid I]] writes his [[Testimonial of Sayid|Testimonial]], and it is quickly assimilated into [[Petran Empire|Petran]] folk beliefs that later develop into the [[Petran Heresy]].&lt;br /&gt;
&lt;br /&gt;
1 [[FI]] - [[Steros Merroand]] is elected [[Arch-Warden]] of the [[Alexandrian Church]] by the [[Second Stand]]. Beginning of the Standard Calendar.&lt;br /&gt;
&lt;br /&gt;
11 [[FI]] - Ishkhan [[Sayid ibn Maimun|Sayid I]] dies, rule passes to [[Ishkhanats-Ishkhan]] [[Mikos Lygit|Mikos I]].&lt;br /&gt;
&lt;br /&gt;
13 [[FI]] - The [[Petran Scism]] begins.&lt;br /&gt;
&lt;br /&gt;
15 [[FI]] [[Mikos Lygit|Mikos I]], now [[Zupan Mikos]], accepts exile to [[Ulan]] with his loyalists.&lt;br /&gt;
&lt;br /&gt;
18 [[FI]] - [[Steros Merroand]] dies, [[Mythrian Arabelle]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
33 [[FI]] - [[Mythrian Arabelle]] anoints the [[Stone-Warden]].&lt;br /&gt;
&lt;br /&gt;
76 [[FI]] - [[Mikos Lygit|Zupan Mikos]] dies.&lt;br /&gt;
&lt;br /&gt;
93 [[FI]] - [[Marrwyn Teldandilion]] steps down as [[Arch-Warden]] to return to [[Sidhe-Praxen]] as queen. The title of [[Arch-Warden]] passes to her son [[Hadrian]].&lt;br /&gt;
&lt;br /&gt;
167 [[FI]] - The [[First Interregnum]] begins. [[Danthel Abbled]] dies.&lt;br /&gt;
&lt;br /&gt;
169 [[FI]] - The [[First Interregnum]] ends. [[Paggnellot Hargadramd]] is declared [[Arch-Warden]]&lt;br /&gt;
&lt;br /&gt;
387 [[FI]] - [[Thardar Speaker]] dies. The [[Second Interregnum]] begins.&lt;br /&gt;
&lt;br /&gt;
397 [[FI]] - The [[Second Interregnum]] ends. [[Marrwyn Sablehand]] is declared [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
698 [[FI]] - [[Fidred Gavelrand]] dies, [[Hamhared Day]] dies, [[Ratnot Hand II]] dies. The [[Third Interregnum]] begins.&lt;br /&gt;
&lt;br /&gt;
712 [[FI]] - The [[Third Interregnum]] ends. [[Odriss Rockheart]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
909 [[FI]] - [[Quil Myth]] dies. The [[Fourth Interregnum]] begins.&lt;br /&gt;
&lt;br /&gt;
931 [[FI]] - The [[Fourth Interregnum]] ends. [[Edrell Dakt]] [[becomes Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
1023 [[FI]] - [[Keldamite Lode]] discovered in Alexia. &lt;br /&gt;
&lt;br /&gt;
1024 [[FI]] - [[Redzan the Clean]] begins the [[Kelvinite Heresy]], based around the [[Second Testimonial of Kivan]].&lt;br /&gt;
&lt;br /&gt;
1028 [[FI]] - The [[Kelvinite Heresy|Kelvinties]] are crushed, [[Redzan the Clean]] is executed.&lt;br /&gt;
&lt;br /&gt;
1268 [[FI]] - [[Ramdall Hardrick]] dies, [[Ardrell Mathrew]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
1398 [[FI]] - [[Ardrell Mathrew]] dies, [[Marrwyn Collar]] becomes [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
1400 [[FI]] - Current year.&lt;br /&gt;
&lt;br /&gt;
* Date is legendary or apocryphal.&lt;/div&gt;</summary>
		<author><name>75.64.103.69</name></author>
	</entry>
</feed>