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	<updated>2026-05-11T01:09:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Eight_Rites&amp;diff=19356</id>
		<title>Eight Rites</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Eight_Rites&amp;diff=19356"/>
		<updated>2024-03-05T21:45:06Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Eight Rights are the sacred sacraments of the Alexandrian Church. &lt;br /&gt;
&lt;br /&gt;
[[Warding]] - As Soon As Possible After Birth&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Naming]] - Traditionally Two Week After Birth&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Affirmation]] - Age 8&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Dedication]] - Age 16&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Marriage]] - Adulthood&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Fraternity/Sorority]] - Taken by small groups&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Last Rites]] - On Death&amp;lt;BR&amp;gt;&lt;br /&gt;
[[Ordination]] - Granting of Clerical Powers&amp;lt;BR&amp;gt;&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Gallenfeld&amp;diff=19355</id>
		<title>Gallenfeld</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Gallenfeld&amp;diff=19355"/>
		<updated>2023-11-28T04:24:47Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Situated in the north-central valleys of Fresia, Galindai serves as home to the [[University of Fresia]]. It is the third largest city in Fresia, after the Capital and [[Druwin]], near the Flannari border. (which is only larger due to its high military concentration).&lt;br /&gt;
&lt;br /&gt;
The city rests in the most affluent area in all of Fresia (though not very rich compared to global standards), and is home to many of the greatest craftsmen alive.&lt;br /&gt;
&lt;br /&gt;
The Imperial Winter Palace is located here, and the [[Council of Princes]] is required to meet there three times annually (with the other two sessions - and Imperial elections - held in the south-central city of [[Rugis]]).&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Shadow_Interregnum&amp;diff=19354</id>
		<title>Shadow Interregnum</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Shadow_Interregnum&amp;diff=19354"/>
		<updated>2023-05-11T03:16:02Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  The name given to a church civil war triggered by the attempt of the Fresian emperor to unite the title with the position of Arch-Warden. Especially notable for...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The name given to a church civil war triggered by the attempt of the Fresian emperor to unite the title with the position of [[Arch-Warden]]. Especially notable for the Fresian faction&#039;s ability to resist what one presumes were multiple Gnomish assassination attempts.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Martyel_Gaddrick-Thane&amp;diff=19353</id>
		<title>Martyel Gaddrick-Thane</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Martyel_Gaddrick-Thane&amp;diff=19353"/>
		<updated>2023-05-11T03:13:00Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Fresian Emperor raised to the position of Arch-Warden by [[Odrell Hammerhand]]. The Ascension itself was controversial enough, both for the unprecedented elevation of a reigning monarch as well as the violation of the ancient tradition against racial dynasties. (As the Demihumans generally understand human nationalities in terms of subraces) When he declared the [[Hegemony]] and began consolidating religious and Fresian state power in his own hands, the [[Hegemony War]] began to see his ouster. While the conflict essentially pitted Fresia against the rest of the Alexandrian Nations, Gaddrick-Thane (as he renamed himself) and his Fresian armies were able to withstand the grueling campaign of the opposition for five years, in large part to Gaddrick-Thane&#039;s liberal use of the Arch-Warden&#039;s excommunication and investiture Powers. &lt;br /&gt;
&lt;br /&gt;
When Gaddrick-Thane was finally apprehended, he refused to identify his chosen successor, and no means of physical or supernatural coercion were able to wrest the information from him, as he (or another) had the information removed as a protective measure. Finally, the decision was made to simply execute his entire family under the assumption his choice was dynastic, invite a monk from a remote order to Psionically coerce Gaddrick-Thane into naming a more desirable successor. The aged and respected gnome [[Fidred Gavelrand]] had herself named, after which the Arch-Warden was executed.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=First_Interregnum&amp;diff=19351</id>
		<title>First Interregnum</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=First_Interregnum&amp;diff=19351"/>
		<updated>2023-03-09T00:34:41Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The [[Interregnums]] are those periods of time where the church has been without an Arch-Warden. &lt;br /&gt;
&lt;br /&gt;
After a great deal of debate, a popular and well respected, but ancient gnome - [[Paggnellot Hargadramd]] - was finally chosen as the new [[Arch-Warden]].&lt;br /&gt;
&lt;br /&gt;
== Cause ==&lt;br /&gt;
When [[Danthel Abbled]] and her chosen successor, [[Rslik Asrsal]], were killed in a magical accident, the Stand was thrown into turmoil and confusion, leading to the First Interregnum.  &lt;br /&gt;
&lt;br /&gt;
The First Interregnum lasted from 167 [[FI]] until 169 [[FI]], during which time the Stand discussed the problem of succession and figured out how to bypass the [[Stone-Warden]] to anoint a new [[Arch-Warden]]. Unlike later Interregnums, which could rightly be labeled &amp;quot;civil wars&amp;quot;, the First Interregnum was a peaceful, if ponderous, transfer of power. The major conflict was between the Councilist Faction (which argued for a church without an Arch-Warden) and the Monarchist Faction (which sought to restore centralized authority). &lt;br /&gt;
&lt;br /&gt;
== Participants ==&lt;br /&gt;
Unlike later Interregnums, this was not a civil war and a bloodless affair. For the duration of the crisis, the church was led by a council. While it was not a martial conflict, the Interregnum was a tremendously sensitive political contest. &lt;br /&gt;
&lt;br /&gt;
== Outcome ==&lt;br /&gt;
The Monarchist faction prevailed over the Councilist faction, largely a result of a failed assassination attempt against [[Paggnellot Hargadramd]] that led to a sea-change of moderate opinion in favor of the Monarchists. Only a handfew of deaths resulted from the entire scope of the Interregnum, although its aftermath saw hundreds of clerics defrocked and excommunicated by the new Arch-Warden.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Alexandrian_Fortune_Cards&amp;diff=19349</id>
		<title>Talk:Alexandrian Fortune Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Alexandrian_Fortune_Cards&amp;diff=19349"/>
		<updated>2023-03-06T01:12:41Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a world where the godhead is a woman who literally killed dragons and gods. Her story became the central myth of a new religion -- and also involved a SECOND very powerful magical woman -- and then she used magic and intuition to wage a war against heaven after forcing the secular powers to bend her banner. After her death, the claim to that magical heritage was the basis for the new world order. &lt;br /&gt;
&lt;br /&gt;
In other words, there is ever reason for the Queen suit to outrank the King. This is a lowish magic world, sure, but it wasn&#039;t always that way. The intuitive and magical path is above the merely secular. And, based on the story these cards are telling, the Queen stood above the Kings. [[User:Detarame|absalom]] ([[User talk:Detarame|talk]]) 20:07, 5 March 2023 (EST) &lt;br /&gt;
-dm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, frankly, let&#039;s compare the characters on each suit:&lt;br /&gt;
*King of Obelisks - Alabar Tremaline&lt;br /&gt;
**Some guy who got locked in a tower after being a so-so general.&lt;br /&gt;
*Queen of Obelisks - Marrwyn Teldandilion (ascended)&lt;br /&gt;
**A badass elf who seized an Eightshare of divine power for herself.&lt;br /&gt;
*King of Hearts - Dadtim the Younger&lt;br /&gt;
**Softboi dwarf&lt;br /&gt;
*Queen of Hearts - The Silver Dragon&lt;br /&gt;
**A fucking dragon&lt;br /&gt;
*King of Swords - Mythrian Arabelle&lt;br /&gt;
**An incel who was good at war&lt;br /&gt;
*Queen of Swords - Marrwyn Teldandilion (mundane)&lt;br /&gt;
**Oh, yeah, she was also a wartime head of state and commander in chief. &lt;br /&gt;
*King of Octacles - Steros Merroand&lt;br /&gt;
**A pretty good administrator&lt;br /&gt;
*Queen of Octacles - Hedran Riqtelo&lt;br /&gt;
**The Dwarf that outplayed him.&lt;br /&gt;
&lt;br /&gt;
Other cardworthy nouns: Tragidore, Black Wyrm, The Retreat (from the Shadow Realm), The Flagstone (of the new Church) &lt;br /&gt;
&lt;br /&gt;
Antioch needs to be the Knave of Occulatrsmsrg. Or of Obelisks, but definitely a jack and not a king. &lt;br /&gt;
:: Edit that you were writing during - Your text&lt;br /&gt;
----	&lt;br /&gt;
Antioch needs to be the Knave of Occulatrsmsrg. Or of Obelisks, but definitely a jack and not a king. After all, I think he&#039;s the picture of material rather than magical success, despite being the first of the three eventual unlockers. He was not a wizard at all, but rather a rogue - brilliant and ruthless, not enlightened. He took over a powerful guild, then leveraged that success. He didn&#039;t use wisdom to unlock, he cheated - he had (literally) Epic levels of UMD. Once he gained that power, he used it to establish a temporal realm, and there is no indication that his quest to fulfill the prophecies was done on or for anyone&#039;s behalf but his own. After all, the prophecies alternately paint the Conquerer as savior and destroyer.  &lt;br /&gt;
: Thats a good point about Antioch not being a real wizard, but I think on that would probably be lost on most of the flock. Given his background, I think he&#039;s definitely in the obelisks and not the octacles becuase he was so fixated on that part of the prophecies, but I think Knave is a much much better fit. Any masters of enlightenment that we could put into the King? I&#039;ve mostly gone with aleandrian figures for the nobles, but should I break from that and go with Alabar Tremaline? At this point, just one or two more and we&#039;ve flushed out something that no one well ever (never!) use ;) --[[User:Msallen|Msallen]]&lt;br /&gt;
:: I think Alabar Tremaline is probably the best possible King of Obelisks, period. It&#039;s a perfect fit. And, just because the mother fucker is dead doesn&#039;t mean he isn&#039;t a character in the story. Haven&#039;t you ever seen &amp;lt;i&amp;gt;The Glass Menagerie&amp;lt;/i&amp;gt; ?&lt;br /&gt;
::: Yeah, he&#039;s a pretty huge part of the story--I think he works. Now for a queen of swords? Too bad we didn&#039;t have more female gamer friends back then. We&#039;ll probably have to invent someone for that card. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::: Or, go with an actual sword. Antioch&#039;s blade, Nightbane, was intelligent and a powerful (14+) Sorc in its own right. -gm &lt;br /&gt;
&lt;br /&gt;
----	&lt;br /&gt;
6 of Hearts: Bodyguard/Blackguard - I imagine it typically would be a double bust type card, with the up side being a goodly knight and the reverse side being a blackguard. In the alexandria story, they would represent the oracular bodyguard, who willingly took an oath of darkness in order to stay by the side of the children they were sworn to protect. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: I&#039;m so thrilled that someone read this again. I had a note in my mind to try to get you to incorporate these when we went to the Dark Carnival. Should we move Arek to the Knave of Pentacles? Pentacles usually represent spiritual foundations and success. --[[User:Msallen|Msallen]]&lt;br /&gt;
: Absolutely, I agree with this on 100 levels. My god, things are moving now! -gm&lt;br /&gt;
:: I also think it makes more sense not to make ambivalent or outright terrible people kings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I like it. In the spirit of making key relics &amp;quot;characters&amp;quot; in their own right, the Jack of Octacles could be Entropy&#039;s End, Alexandria&#039;s Sword, or something like that. Queen of Hearts could easily be the Quicksilver Dragon, as young men falling in love with their dragons is old trope, and makes their inevitable death more tragic. I assume the +1 card would be something like The Omnity, as a singular &amp;quot;joker&amp;quot; type card? -d&lt;br /&gt;
&lt;br /&gt;
Yeah, I filled some of this in after our email before seeing this. I like the dragon as the queen of hearts. I&#039;m not sure I like the jacks right now... especially the jack of octacles, which is supposed to be  Sayid&#039;s misplaced faith in &#039;Fate&#039;. I would like for them to be the &#039;bad&#039; noble--something with strong negative connotations, although not necessarily evil (maybe Kivan?). Right now that means 3/4 have to do with Sayid :( Also, ideally the nobles would all be people (or dragons--living things), and we can move the objects and events down to the pip cards. Any thoughts? --[[User:Msallen|Msallen]] 15:01, 19 March 2009 (EDT)&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:Alexandrian_Fortune_Cards&amp;diff=19348</id>
		<title>Talk:Alexandrian Fortune Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:Alexandrian_Fortune_Cards&amp;diff=19348"/>
		<updated>2023-03-06T01:07:57Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a world where the godhead is a woman who literally killed dragons and gods. Her story became the central myth of a new religion -- and also involved a SECOND very powerful magical woman -- and then she used magic and intuition to wage a war against heaven after forcing the secular powers to bend her banner. After her death, the claim to that magical heritage was the basis for the new world order. &lt;br /&gt;
&lt;br /&gt;
In other words, there is ever reason for the Queen suit to outrank the King. This is a lowish magic world, sure, but it wasn&#039;t always that way. The intuitive and magical path is above the merely secular. And, based on the story these cards are telling, the Queen stood above the Kings. [[User:Detarame|absalom]] ([[User talk:Detarame|talk]]) 20:07, 5 March 2023 (EST) &lt;br /&gt;
-dm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other cardworthy nouns: Tragidore, Black Wyrm, The Retreat (from the Shadow Realm), The Flagstone (of the new Church) &lt;br /&gt;
&lt;br /&gt;
Antioch needs to be the Knave of Occulatrsmsrg. Or of Obelisks, but definitely a jack and not a king. &lt;br /&gt;
:: Edit that you were writing during - Your text&lt;br /&gt;
----	&lt;br /&gt;
Antioch needs to be the Knave of Occulatrsmsrg. Or of Obelisks, but definitely a jack and not a king. After all, I think he&#039;s the picture of material rather than magical success, despite being the first of the three eventual unlockers. He was not a wizard at all, but rather a rogue - brilliant and ruthless, not enlightened. He took over a powerful guild, then leveraged that success. He didn&#039;t use wisdom to unlock, he cheated - he had (literally) Epic levels of UMD. Once he gained that power, he used it to establish a temporal realm, and there is no indication that his quest to fulfill the prophecies was done on or for anyone&#039;s behalf but his own. After all, the prophecies alternately paint the Conquerer as savior and destroyer.  &lt;br /&gt;
: Thats a good point about Antioch not being a real wizard, but I think on that would probably be lost on most of the flock. Given his background, I think he&#039;s definitely in the obelisks and not the octacles becuase he was so fixated on that part of the prophecies, but I think Knave is a much much better fit. Any masters of enlightenment that we could put into the King? I&#039;ve mostly gone with aleandrian figures for the nobles, but should I break from that and go with Alabar Tremaline? At this point, just one or two more and we&#039;ve flushed out something that no one well ever (never!) use ;) --[[User:Msallen|Msallen]]&lt;br /&gt;
:: I think Alabar Tremaline is probably the best possible King of Obelisks, period. It&#039;s a perfect fit. And, just because the mother fucker is dead doesn&#039;t mean he isn&#039;t a character in the story. Haven&#039;t you ever seen &amp;lt;i&amp;gt;The Glass Menagerie&amp;lt;/i&amp;gt; ?&lt;br /&gt;
::: Yeah, he&#039;s a pretty huge part of the story--I think he works. Now for a queen of swords? Too bad we didn&#039;t have more female gamer friends back then. We&#039;ll probably have to invent someone for that card. --[[User:Msallen|Msallen]]&lt;br /&gt;
:::: Or, go with an actual sword. Antioch&#039;s blade, Nightbane, was intelligent and a powerful (14+) Sorc in its own right. -gm &lt;br /&gt;
&lt;br /&gt;
----	&lt;br /&gt;
6 of Hearts: Bodyguard/Blackguard - I imagine it typically would be a double bust type card, with the up side being a goodly knight and the reverse side being a blackguard. In the alexandria story, they would represent the oracular bodyguard, who willingly took an oath of darkness in order to stay by the side of the children they were sworn to protect. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: I&#039;m so thrilled that someone read this again. I had a note in my mind to try to get you to incorporate these when we went to the Dark Carnival. Should we move Arek to the Knave of Pentacles? Pentacles usually represent spiritual foundations and success. --[[User:Msallen|Msallen]]&lt;br /&gt;
: Absolutely, I agree with this on 100 levels. My god, things are moving now! -gm&lt;br /&gt;
:: I also think it makes more sense not to make ambivalent or outright terrible people kings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I like it. In the spirit of making key relics &amp;quot;characters&amp;quot; in their own right, the Jack of Octacles could be Entropy&#039;s End, Alexandria&#039;s Sword, or something like that. Queen of Hearts could easily be the Quicksilver Dragon, as young men falling in love with their dragons is old trope, and makes their inevitable death more tragic. I assume the +1 card would be something like The Omnity, as a singular &amp;quot;joker&amp;quot; type card? -d&lt;br /&gt;
&lt;br /&gt;
Yeah, I filled some of this in after our email before seeing this. I like the dragon as the queen of hearts. I&#039;m not sure I like the jacks right now... especially the jack of octacles, which is supposed to be  Sayid&#039;s misplaced faith in &#039;Fate&#039;. I would like for them to be the &#039;bad&#039; noble--something with strong negative connotations, although not necessarily evil (maybe Kivan?). Right now that means 3/4 have to do with Sayid :( Also, ideally the nobles would all be people (or dragons--living things), and we can move the objects and events down to the pip cards. Any thoughts? --[[User:Msallen|Msallen]] 15:01, 19 March 2009 (EDT)&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Alexandrian_Fortune_Cards&amp;diff=19347</id>
		<title>Alexandrian Fortune Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Alexandrian_Fortune_Cards&amp;diff=19347"/>
		<updated>2023-03-06T01:03:02Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Noble Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alexandrian Fortune Cards are a reinterpretation of a significantly pre-Alexandrian game. At their most basic level, they are a set of 52+1 cards: a standard deck with 4 &#039;suits&#039; containing 13 cards, and an additional card with no suit or value. While they are largely used for recreation, gaming, and gambling, there is a strong tradition of fortune telling applications with these cards. In the later tradition, each suit and value are assigned a numerological, alchemical, or astrological meaning meaning, with each card representing a specific experience or event related to the number and suite. The &#039;&#039;noble cards&#039;&#039; from 11-13, called the jack, queen, and king, represent significant figures or events in the Alexandrian tradition.&lt;br /&gt;
&lt;br /&gt;
==Suits==&lt;br /&gt;
The fortune cards are divided into four suits that have a number of meanings. One meaning is alchemical, with each suit relating to one of the four elements: fire, water, air, and earth. A second meaning relates to different parts of pursuing an ambition, with the four cards representing the inception of the idea, nurturing of the plan, fighting to succeed, and the reward. Finally and most importantly for the modern cards, there is a direct tie between each suit and an aspect of [[Alexandria|Alexandria&#039;s crusade]]. In traditional decks, the anonymous figures on the numbered suit cards are often depicted as being all of the same race. Halflings, having been fully absorbed into Human society do not have a suit of their own, though Halfling decks often depict Halflings in the place of Humans on numbered cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Obelisks (Clubs, Wands) - Fire - Creation and Inspiration&#039;&#039;&#039; &amp;lt;br&amp;gt; The Obelisk suite represents, literally, the [[Obelisk Prison]] that bound the [[Dark Fiend]]. However, the imagery around this card is not based on this physical reality, but instead connects to the flurry of activity and interest surrounding the beginning of Alexandria&#039;s quest. This interpretation focuses on the inspired mystery that the obelisks represented, the power that Alexandria and the Stand sought to wield, and the release of the Dark Fiend and the start of the [[Second Crusade]]. Based on these images, this suite represents inspiration, passion, and inception. Traditionally, the figure on the numbered Obelisks are Human.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hearts (Cups) - Water - Nurturing and Emotion&#039;&#039;&#039; &amp;lt;br&amp;gt; In Alexandrian tradition, hearts represent the emotional connection formed by the [[First Stand]] that carried them through the entirety of the Crusade. It is strongly connected to the orphaning of the [[Children of Tragedy]] and their adoption and rearing by the original stand. It can also represent, in an abstract sense, the slow yet passionate establishment of Alexandria&#039;s Empire, which made the Crusade possible. As a result, the main themes in this suite are relationships and love. Traditionally, the figure on the numbered Cups are Sidhe.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Swords (Spades) - Air - Conflict and Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Of all the suits, swords evoke the most obvious and tangible imagery--conflict, challenge, action, and war. While they tie in to many events, like the defeat of the [[Dark Wyrm]]&#039;s Spawn and the Prophet&#039;s War, they are primarily tied to the Crusade. This suite represents that sometimes insurmountable challenges that the Stand was forced to face head-on to defeat the Dark Fiend forever. Thus, the most important themes in this suite are action, challenge, adversity, and conflict. Traditionally, the figure on the numbered Swords are Gnomish.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Octacles (Diamonds, Coins, Pentacles) - Earth - Success and Reward&#039;&#039;&#039; &amp;lt;br&amp;gt; The Octacle, or the eight-pointed star embedded in a circle, is symbolic of the foundation of the church and the salvation from the Dark Lord. It specifically represents the physical church, which was humanities reward for the success of Alexandria. More secular interpretations connect this card to financial or spiritual success, and this card often represents coins or gold. These images of reward are evocative of the main themes of success, wealth, health, and stability. Traditionally, the figure on the numbered Octacles are Gilden.  &lt;br /&gt;
&lt;br /&gt;
==Numbers==&lt;br /&gt;
The pip cards, which are the cards numbered 1 through 10, follow a strictly with their numerological meanings. The numbers one through four play a significant role in this numerology, with the path to success described be the suits repeated throughout these cards. Synchronous pairings (like a one of obelisks or a four of octacles) are especially significant. The &#039;&#039;noble cards&#039;&#039;, on the other hand, represent specific people or ideals and disregard the numerical value of the card. Their number value is typically only used in card games.&lt;br /&gt;
&lt;br /&gt;
===Novice&#039;s Path===&lt;br /&gt;
The first four numbers draw upon the same imagery of a developing action that is present in the suits: inspiration, nurturing, action, and success. In the context of the pip cards, these four specifically convey exploratory themes, and often represent embarking on this path for the first time. Their negative meanings represent a breakdown or a failure in the specific theme they represent.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;One - Inspiration and the Individual&#039;&#039;&#039; &amp;lt;br&amp;gt; One has specific meaning as the first and indivisible member of the pips. As such, it represents birth, creation, will, and the individual. On the positive side, this can represent a new endeavour or reliance on the self. However, it can also indicate selfishness, loneliness, or excessive and inflexible will.&lt;br /&gt;
* &#039;&#039;&#039;Two - Balance and Relationship&#039;&#039;&#039; &amp;lt;br&amp;gt; Regarded a the fundamental relationship number, two is the combination of two &#039;&#039;ones&#039;&#039;. It is the number of duality, relationship, and balance. In can indicate insight, diplomacy, persuasion, or agreement, but when out of whack it can touch upon imbalance, intolerance, or interpersonal strife.&lt;br /&gt;
* &#039;&#039;&#039;Three - Action and Communication&#039;&#039;&#039; &amp;lt;br&amp;gt; This is an expressive and outgoing number, and derives from the process of &#039;&#039;one&#039;&#039; and &#039;&#039;two&#039;&#039; uniting. It represents communication, sharing, and social activity. Its dark side indicates a breakdown of these things, and is an indicator of miscommunication, misdirected energies, and confusion.&lt;br /&gt;
* &#039;&#039;&#039;Four - Foundation and Success&#039;&#039;&#039; &amp;lt;br&amp;gt; Four is the foundational number that represents manifestation or proper application. Organization, planning, and building are hallmarks of this number, and it often represents worldly or material success. The downside of this number is fairly obvious--drudgery, obligation, or limitations.&lt;br /&gt;
&lt;br /&gt;
===Master&#039;s Path===&lt;br /&gt;
The next four numbers again repeat the four part theme, but do so from the perspective on one who is already successful. This meaning arises from starting with a good foundation or preexisting success, represented by four, and adding a new pursuit to it. These numbers may also convey a mystical or spiritual meaning, as these numbers transcend the mundane. Their negative interpretations indicate a bad foundation or a failure in the new pursuit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Five -- Opportunity and Adventure&#039;&#039;&#039; &amp;lt;br&amp;gt; This number is strong with personal expansion motifs, and is symbolic of beginning a new pursuit. Keywords for this number are curiosity, spiritualism, adventure and opportunities. The negative aspects to this number translate into misfortune, dogmatism, or defeatism.&lt;br /&gt;
* &#039;&#039;&#039;Six -- Adjustment and Responsibility&#039;&#039;&#039; &amp;lt;br&amp;gt; Six is a number of proactive balancing and maintaining. Its positive aspects revolve around sound judgment, adjudication, comforting, and responsibility. The negative elements arise when the foundation is weak, and covers themes like discord, interference, and antagonism.&lt;br /&gt;
* &#039;&#039;&#039;Seven - Proficiency and Faith&#039;&#039;&#039; &amp;lt;br&amp;gt; This is a strongly spiritual number that conveys themes of active competence in personal or spiritual affairs. Themes for this card are reflection, wisdom, perfection, and observation. The dark side of seven is indicated by its absence--fear, skepticism, and escapism.&lt;br /&gt;
* &#039;&#039;&#039;Eight - Strength and Accomplishment&#039;&#039;&#039; &amp;lt;br&amp;gt; Eight is a powerful and successful number that is influenced by the double &#039;&#039;fours&#039;&#039;. This number is, first and foremost, representative of strength--specifically the buildup of material success or the combination of secular and spiritual accomplishment. Its negative elements are tyranny and oppression, which are the most egregious abuses of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
The last two cards break from the four part theme, and represent the end of a life or the culmination of successes. They represent mastery and completion, and are influential cards in both their light and dark interpretations.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Nine - Completion&#039;&#039;&#039; &amp;lt;br&amp;gt; This is a number of completion, and is often seen as the last number in essential numerology. It represents the final completion of ones goals and the wisdom, inspiration, and magnetism of the accomplished man. Its dark side is the hefty weight of losing that which is most important--depression, isolation, failure, and defeat.&lt;br /&gt;
* &#039;&#039;&#039;Ten - Rebirth&#039;&#039;&#039; &amp;lt;br&amp;gt; Ten is a special card in that is has no essential meaning--its is a composite number made of a &#039;&#039;zero&#039;&#039; and a &#039;&#039;one&#039;&#039;. Its significance comes from the fact that it follows &#039;&#039;nine&#039;&#039; but transforms into &#039;&#039;one&#039;&#039; when you add its two composite digits. Thus, it is a card that represents rebirth, and the completion of one life and transition to another. It can also represent the negative side of transition--upheaval, revolution, or traumatic change.&lt;br /&gt;
&lt;br /&gt;
===Noble Cards===&lt;br /&gt;
The Noble cards represent people that embody specific and powerful aspects of their suit. Although the 12 nobles--one of each suite--represents a specific people in the Alexandrian mythology, each noble has a fundamental meaning.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Queen (13) - The Intuitive Master&#039;&#039;&#039; &amp;lt;br&amp;gt; The queen is the counterpart to the king, the master of mysticism and intuition. Queens possess an instinctual knowledge of the emotional and unseen world that comes from their will to empathize and relate. They provide inspired and wise council, and can understand the most sophisticated problem by embodying it and navigating it from the inside. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;King (12) - The Intellectual Master&#039;&#039;&#039; &amp;lt;br&amp;gt; The king is the manifestation of secular and intellectual success. Kings are the builders and maintainers of the physical world, and are responsible for the infrastructure that makes civilized life possible. That are powerful analysts, and are capable of understanding and explaining complex systems through sheer mental power.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Knave (11) The Flawed Noble&#039;&#039;&#039; &amp;lt;br&amp;gt; The knave is the misguided noble, who seeks to realize the powers of the King and Queen but lacks the competence to do so. Knave&#039;s may fail because they are greedy and desirous of power for its own sake, or they may simple lack the foundation and understanding to achieve what they want. Whether malignant or misinformed, they fundamentally represent a flawed version of an ideal.&lt;br /&gt;
&lt;br /&gt;
==Specific Cards==&lt;br /&gt;
&lt;br /&gt;
===Alexandria===&lt;br /&gt;
&lt;br /&gt;
The joker - no suite and no number. The beginning and end of all things. The fool and the infinite.&lt;br /&gt;
&lt;br /&gt;
===Noble Cards===&lt;br /&gt;
* &#039;&#039;&#039;King of Obelisks - [[Alabar Tremaline]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Obelisks - [[Marrwyn Teldandilion]] (ascended)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Obelisks - [[Arek]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;King of Hearts - [[Dadtim the Younger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Hearts - [[The Silver Dragon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Hearts - [[Kivan Elyryn]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;King of Swords - [[Mythrian Arabelle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Swords - [[Marrwyn Teldandilion]] (mundane)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Swords - [[Sayid ibn Maimun]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;King of Octacles - [[Steros Merroand]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Octacles - [[Hedran Riqtelo]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Octacles - [[Antioch]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Narrative Faces ===&lt;br /&gt;
: Card designs are as varied as the artists who create the decks, although the individuals associated with the Noble Cards are generally agreed upon, their representations are not. Generally, on the face images on the number cards obey no common form or imagery as do the Noble Cards above, with decks running the gamut from highly abstract to highly representative. &lt;br /&gt;
: Some decks, often called Narrative Decks or Narrative Faces, associate a specific event from Alexandria&#039;s and the early Church&#039;s history with each of the number cards. These tend to be more expensive and are particularly favored by the wealthy and devout. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Obelisks&lt;br /&gt;
*** In story decks, the theme of this suit is of unlocking hidden powers, new abilities, or unknown potential. &lt;br /&gt;
** &#039;&#039;&#039;One of Obelisks - Antioch Unlocks the Obelisk&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Two of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Three of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Four of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Five of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Six of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Seven of Obelisks - Alexandria&#039;s Pilgrimage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Eight of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nine of Obelisks - Marwynn Unlocks the Obelisk&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ten of Obelisks - Alexandria Unlocks the Obelisk&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Hearts&lt;br /&gt;
*** In a story deck, the theme of this suit is the interpersonal relationships of the Stand and their opponents.  &lt;br /&gt;
** &#039;&#039;&#039;One of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Two of Hearts -- The Darkling Prophets&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Three of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Four of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Five of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Six of Hearts -- Oracular Bodyguard/Blackguard(Rev)&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Seven of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Eight of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nine of Hearts - Sayid&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ten of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Swords&lt;br /&gt;
*** In a story deck, the theme of this suit is the often mentioned weapons of the Stand and their opponents. &lt;br /&gt;
** &#039;&#039;&#039;One of Swords -- &#039;&#039;&#039;The Open Hand&#039;&#039;&#039; (Alexandria&#039;s Monkish Fist)&lt;br /&gt;
** &#039;&#039;&#039;Two of Swords -- &#039;&#039;&#039;Ruivë &amp;amp; Hrissë&#039;&#039;&#039; (Kivan&#039;s Twin Short Swords)&lt;br /&gt;
** &#039;&#039;&#039;Three of Swords -- Fallen Star&#039;&#039;&#039; (Stariorn Morningstar of Arek&#039;s Blackguard Captain)&lt;br /&gt;
** &#039;&#039;&#039;Four of Swords -- Break of Dawn&#039;&#039;&#039; (Dadtim&#039;s Stariron Hammer)&lt;br /&gt;
** &#039;&#039;&#039;Five of Swords - Thorn of Midnight&#039;&#039;&#039; (Antioch&#039;s Sentient Shortsword)&lt;br /&gt;
** &#039;&#039;&#039;Six of Swords - The Hammer of the Eight&#039;&#039;&#039; (Mythrian&#039;s Longsword)&lt;br /&gt;
** &#039;&#039;&#039;Seven of Swords -- Dove of Wrath&#039;&#039;&#039; (Marwynn&#039;s Greatsword) &lt;br /&gt;
** &#039;&#039;&#039;Eight of Swords - The Black Scythe&#039;&#039;&#039; (Sayid&#039;s Scimitar)&lt;br /&gt;
** &#039;&#039;&#039;Nine of Swords -- Reciprocity&#039;&#039;&#039; (Sterro&#039;s Longsword)&lt;br /&gt;
** &#039;&#039;&#039;Ten of Swords - &#039;&#039;&#039;Entropy&#039;s End&#039;&#039;&#039;(Alexandria&#039;s Naginata)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Octacles&lt;br /&gt;
*** In a story deck, the theme of this suit is the undertaking of new endeavors. &lt;br /&gt;
** &#039;&#039;&#039;One of Octacles - Alabar Imprisoned in the Tower&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Two of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Three of Octacles - Formation of the Stand&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Four of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Five of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Six of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Seven of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Eight of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nine of Octacles - Anointing the Stone Warden&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ten of Octacles - &#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Alexandrian_Fortune_Cards&amp;diff=19346</id>
		<title>Alexandrian Fortune Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Alexandrian_Fortune_Cards&amp;diff=19346"/>
		<updated>2023-03-06T01:01:35Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alexandrian Fortune Cards are a reinterpretation of a significantly pre-Alexandrian game. At their most basic level, they are a set of 52+1 cards: a standard deck with 4 &#039;suits&#039; containing 13 cards, and an additional card with no suit or value. While they are largely used for recreation, gaming, and gambling, there is a strong tradition of fortune telling applications with these cards. In the later tradition, each suit and value are assigned a numerological, alchemical, or astrological meaning meaning, with each card representing a specific experience or event related to the number and suite. The &#039;&#039;noble cards&#039;&#039; from 11-13, called the jack, queen, and king, represent significant figures or events in the Alexandrian tradition.&lt;br /&gt;
&lt;br /&gt;
==Suits==&lt;br /&gt;
The fortune cards are divided into four suits that have a number of meanings. One meaning is alchemical, with each suit relating to one of the four elements: fire, water, air, and earth. A second meaning relates to different parts of pursuing an ambition, with the four cards representing the inception of the idea, nurturing of the plan, fighting to succeed, and the reward. Finally and most importantly for the modern cards, there is a direct tie between each suit and an aspect of [[Alexandria|Alexandria&#039;s crusade]]. In traditional decks, the anonymous figures on the numbered suit cards are often depicted as being all of the same race. Halflings, having been fully absorbed into Human society do not have a suit of their own, though Halfling decks often depict Halflings in the place of Humans on numbered cards.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Obelisks (Clubs, Wands) - Fire - Creation and Inspiration&#039;&#039;&#039; &amp;lt;br&amp;gt; The Obelisk suite represents, literally, the [[Obelisk Prison]] that bound the [[Dark Fiend]]. However, the imagery around this card is not based on this physical reality, but instead connects to the flurry of activity and interest surrounding the beginning of Alexandria&#039;s quest. This interpretation focuses on the inspired mystery that the obelisks represented, the power that Alexandria and the Stand sought to wield, and the release of the Dark Fiend and the start of the [[Second Crusade]]. Based on these images, this suite represents inspiration, passion, and inception. Traditionally, the figure on the numbered Obelisks are Human.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hearts (Cups) - Water - Nurturing and Emotion&#039;&#039;&#039; &amp;lt;br&amp;gt; In Alexandrian tradition, hearts represent the emotional connection formed by the [[First Stand]] that carried them through the entirety of the Crusade. It is strongly connected to the orphaning of the [[Children of Tragedy]] and their adoption and rearing by the original stand. It can also represent, in an abstract sense, the slow yet passionate establishment of Alexandria&#039;s Empire, which made the Crusade possible. As a result, the main themes in this suite are relationships and love. Traditionally, the figure on the numbered Cups are Sidhe.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Swords (Spades) - Air - Conflict and Action&#039;&#039;&#039; &amp;lt;br&amp;gt; Of all the suits, swords evoke the most obvious and tangible imagery--conflict, challenge, action, and war. While they tie in to many events, like the defeat of the [[Dark Wyrm]]&#039;s Spawn and the Prophet&#039;s War, they are primarily tied to the Crusade. This suite represents that sometimes insurmountable challenges that the Stand was forced to face head-on to defeat the Dark Fiend forever. Thus, the most important themes in this suite are action, challenge, adversity, and conflict. Traditionally, the figure on the numbered Swords are Gnomish.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Octacles (Diamonds, Coins, Pentacles) - Earth - Success and Reward&#039;&#039;&#039; &amp;lt;br&amp;gt; The Octacle, or the eight-pointed star embedded in a circle, is symbolic of the foundation of the church and the salvation from the Dark Lord. It specifically represents the physical church, which was humanities reward for the success of Alexandria. More secular interpretations connect this card to financial or spiritual success, and this card often represents coins or gold. These images of reward are evocative of the main themes of success, wealth, health, and stability. Traditionally, the figure on the numbered Octacles are Gilden.  &lt;br /&gt;
&lt;br /&gt;
==Numbers==&lt;br /&gt;
The pip cards, which are the cards numbered 1 through 10, follow a strictly with their numerological meanings. The numbers one through four play a significant role in this numerology, with the path to success described be the suits repeated throughout these cards. Synchronous pairings (like a one of obelisks or a four of octacles) are especially significant. The &#039;&#039;noble cards&#039;&#039;, on the other hand, represent specific people or ideals and disregard the numerical value of the card. Their number value is typically only used in card games.&lt;br /&gt;
&lt;br /&gt;
===Novice&#039;s Path===&lt;br /&gt;
The first four numbers draw upon the same imagery of a developing action that is present in the suits: inspiration, nurturing, action, and success. In the context of the pip cards, these four specifically convey exploratory themes, and often represent embarking on this path for the first time. Their negative meanings represent a breakdown or a failure in the specific theme they represent.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;One - Inspiration and the Individual&#039;&#039;&#039; &amp;lt;br&amp;gt; One has specific meaning as the first and indivisible member of the pips. As such, it represents birth, creation, will, and the individual. On the positive side, this can represent a new endeavour or reliance on the self. However, it can also indicate selfishness, loneliness, or excessive and inflexible will.&lt;br /&gt;
* &#039;&#039;&#039;Two - Balance and Relationship&#039;&#039;&#039; &amp;lt;br&amp;gt; Regarded a the fundamental relationship number, two is the combination of two &#039;&#039;ones&#039;&#039;. It is the number of duality, relationship, and balance. In can indicate insight, diplomacy, persuasion, or agreement, but when out of whack it can touch upon imbalance, intolerance, or interpersonal strife.&lt;br /&gt;
* &#039;&#039;&#039;Three - Action and Communication&#039;&#039;&#039; &amp;lt;br&amp;gt; This is an expressive and outgoing number, and derives from the process of &#039;&#039;one&#039;&#039; and &#039;&#039;two&#039;&#039; uniting. It represents communication, sharing, and social activity. Its dark side indicates a breakdown of these things, and is an indicator of miscommunication, misdirected energies, and confusion.&lt;br /&gt;
* &#039;&#039;&#039;Four - Foundation and Success&#039;&#039;&#039; &amp;lt;br&amp;gt; Four is the foundational number that represents manifestation or proper application. Organization, planning, and building are hallmarks of this number, and it often represents worldly or material success. The downside of this number is fairly obvious--drudgery, obligation, or limitations.&lt;br /&gt;
&lt;br /&gt;
===Master&#039;s Path===&lt;br /&gt;
The next four numbers again repeat the four part theme, but do so from the perspective on one who is already successful. This meaning arises from starting with a good foundation or preexisting success, represented by four, and adding a new pursuit to it. These numbers may also convey a mystical or spiritual meaning, as these numbers transcend the mundane. Their negative interpretations indicate a bad foundation or a failure in the new pursuit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Five -- Opportunity and Adventure&#039;&#039;&#039; &amp;lt;br&amp;gt; This number is strong with personal expansion motifs, and is symbolic of beginning a new pursuit. Keywords for this number are curiosity, spiritualism, adventure and opportunities. The negative aspects to this number translate into misfortune, dogmatism, or defeatism.&lt;br /&gt;
* &#039;&#039;&#039;Six -- Adjustment and Responsibility&#039;&#039;&#039; &amp;lt;br&amp;gt; Six is a number of proactive balancing and maintaining. Its positive aspects revolve around sound judgment, adjudication, comforting, and responsibility. The negative elements arise when the foundation is weak, and covers themes like discord, interference, and antagonism.&lt;br /&gt;
* &#039;&#039;&#039;Seven - Proficiency and Faith&#039;&#039;&#039; &amp;lt;br&amp;gt; This is a strongly spiritual number that conveys themes of active competence in personal or spiritual affairs. Themes for this card are reflection, wisdom, perfection, and observation. The dark side of seven is indicated by its absence--fear, skepticism, and escapism.&lt;br /&gt;
* &#039;&#039;&#039;Eight - Strength and Accomplishment&#039;&#039;&#039; &amp;lt;br&amp;gt; Eight is a powerful and successful number that is influenced by the double &#039;&#039;fours&#039;&#039;. This number is, first and foremost, representative of strength--specifically the buildup of material success or the combination of secular and spiritual accomplishment. Its negative elements are tyranny and oppression, which are the most egregious abuses of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
The last two cards break from the four part theme, and represent the end of a life or the culmination of successes. They represent mastery and completion, and are influential cards in both their light and dark interpretations.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Nine - Completion&#039;&#039;&#039; &amp;lt;br&amp;gt; This is a number of completion, and is often seen as the last number in essential numerology. It represents the final completion of ones goals and the wisdom, inspiration, and magnetism of the accomplished man. Its dark side is the hefty weight of losing that which is most important--depression, isolation, failure, and defeat.&lt;br /&gt;
* &#039;&#039;&#039;Ten - Rebirth&#039;&#039;&#039; &amp;lt;br&amp;gt; Ten is a special card in that is has no essential meaning--its is a composite number made of a &#039;&#039;zero&#039;&#039; and a &#039;&#039;one&#039;&#039;. Its significance comes from the fact that it follows &#039;&#039;nine&#039;&#039; but transforms into &#039;&#039;one&#039;&#039; when you add its two composite digits. Thus, it is a card that represents rebirth, and the completion of one life and transition to another. It can also represent the negative side of transition--upheaval, revolution, or traumatic change.&lt;br /&gt;
&lt;br /&gt;
===Noble Cards===&lt;br /&gt;
The Noble cards represent people that embody specific and powerful aspects of their suit. Although the 12 nobles--one of each suite--represents a specific people in the Alexandrian mythology, each noble has a fundamental meaning.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Queen (13) - The Intuitive Master&#039;&#039;&#039; &amp;lt;br&amp;gt; The queeen is the compliment to the king, and is the master of mysticism and intuition. Queens possess an instinctual knowledge of the emotional and unseen world that comes from their will to empathize and relate. They provide inspired and wise council, and can understand the most sophisticated problem by embodying it and navigating it from the inside. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;King (12) - The Intellectual Master&#039;&#039;&#039; &amp;lt;br&amp;gt; The king is the manifestation of secular and intellectual success. Kings are the builders and maintainers of the physical world, and are responsible for the infrastructure that makes civilized life possible. That are powerful analysts, and are capable of understanding and explaining complex systems through sheer mental power.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Knave (11) The Flawed Noble&#039;&#039;&#039; &amp;lt;br&amp;gt; The knave is the misguided noble, who seeks to realize the powers of the King and Queen but lacks the competence to do so. Knave&#039;s may fail because they are greedy and desirous of power for its own sake, or they may simple lack the foundation and understanding to achieve what they want. Whether malignant or misinformed, they fundamentally represent a flawed version of an ideal.&lt;br /&gt;
&lt;br /&gt;
==Specific Cards==&lt;br /&gt;
&lt;br /&gt;
===Alexandria===&lt;br /&gt;
&lt;br /&gt;
The joker - no suite and no number. The beginning and end of all things. The fool and the infinite.&lt;br /&gt;
&lt;br /&gt;
===Noble Cards===&lt;br /&gt;
* &#039;&#039;&#039;King of Obelisks - [[Alabar Tremaline]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Obelisks - [[Marrwyn Teldandilion]] (ascended)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Obelisks - [[Arek]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;King of Hearts - [[Dadtim the Younger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Hearts - [[The Silver Dragon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Hearts - [[Kivan Elyryn]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;King of Swords - [[Mythrian Arabelle]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Swords - [[Marrwyn Teldandilion]] (mundane)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Swords - [[Sayid ibn Maimun]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;King of Octacles - [[Steros Merroand]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Queen of Octacles - [[Hedran Riqtelo]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Knave of Octacles - [[Antioch]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Narrative Faces ===&lt;br /&gt;
: Card designs are as varied as the artists who create the decks, although the individuals associated with the Noble Cards are generally agreed upon, their representations are not. Generally, on the face images on the number cards obey no common form or imagery as do the Noble Cards above, with decks running the gamut from highly abstract to highly representative. &lt;br /&gt;
: Some decks, often called Narrative Decks or Narrative Faces, associate a specific event from Alexandria&#039;s and the early Church&#039;s history with each of the number cards. These tend to be more expensive and are particularly favored by the wealthy and devout. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Obelisks&lt;br /&gt;
*** In story decks, the theme of this suit is of unlocking hidden powers, new abilities, or unknown potential. &lt;br /&gt;
** &#039;&#039;&#039;One of Obelisks - Antioch Unlocks the Obelisk&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Two of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Three of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Four of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Five of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Six of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Seven of Obelisks - Alexandria&#039;s Pilgrimage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Eight of Obelisks - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nine of Obelisks - Marwynn Unlocks the Obelisk&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ten of Obelisks - Alexandria Unlocks the Obelisk&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Hearts&lt;br /&gt;
*** In a story deck, the theme of this suit is the interpersonal relationships of the Stand and their opponents.  &lt;br /&gt;
** &#039;&#039;&#039;One of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Two of Hearts -- The Darkling Prophets&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Three of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Four of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Five of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Six of Hearts -- Oracular Bodyguard/Blackguard(Rev)&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Seven of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Eight of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nine of Hearts - Sayid&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ten of Hearts -- &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Swords&lt;br /&gt;
*** In a story deck, the theme of this suit is the often mentioned weapons of the Stand and their opponents. &lt;br /&gt;
** &#039;&#039;&#039;One of Swords -- &#039;&#039;&#039;The Open Hand&#039;&#039;&#039; (Alexandria&#039;s Monkish Fist)&lt;br /&gt;
** &#039;&#039;&#039;Two of Swords -- &#039;&#039;&#039;Ruivë &amp;amp; Hrissë&#039;&#039;&#039; (Kivan&#039;s Twin Short Swords)&lt;br /&gt;
** &#039;&#039;&#039;Three of Swords -- Fallen Star&#039;&#039;&#039; (Stariorn Morningstar of Arek&#039;s Blackguard Captain)&lt;br /&gt;
** &#039;&#039;&#039;Four of Swords -- Break of Dawn&#039;&#039;&#039; (Dadtim&#039;s Stariron Hammer)&lt;br /&gt;
** &#039;&#039;&#039;Five of Swords - Thorn of Midnight&#039;&#039;&#039; (Antioch&#039;s Sentient Shortsword)&lt;br /&gt;
** &#039;&#039;&#039;Six of Swords - The Hammer of the Eight&#039;&#039;&#039; (Mythrian&#039;s Longsword)&lt;br /&gt;
** &#039;&#039;&#039;Seven of Swords -- Dove of Wrath&#039;&#039;&#039; (Marwynn&#039;s Greatsword) &lt;br /&gt;
** &#039;&#039;&#039;Eight of Swords - The Black Scythe&#039;&#039;&#039; (Sayid&#039;s Scimitar)&lt;br /&gt;
** &#039;&#039;&#039;Nine of Swords -- Reciprocity&#039;&#039;&#039; (Sterro&#039;s Longsword)&lt;br /&gt;
** &#039;&#039;&#039;Ten of Swords - &#039;&#039;&#039;Entropy&#039;s End&#039;&#039;&#039;(Alexandria&#039;s Naginata)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Octacles&lt;br /&gt;
*** In a story deck, the theme of this suit is the undertaking of new endeavors. &lt;br /&gt;
** &#039;&#039;&#039;One of Octacles - Alabar Imprisoned in the Tower&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Two of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Three of Octacles - Formation of the Stand&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Four of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Five of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Six of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Seven of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Eight of Octacles - &#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nine of Octacles - Anointing the Stone Warden&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Ten of Octacles - &#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19269</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19269"/>
		<updated>2020-06-17T18:49:17Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife) - ([[user:Mephisto901|Gary]])&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior) - ([[user:Hotep Gith|Brad]])&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric) - ([[user:Planx constant|Geoff]])&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger) - ([[user:JP|JP]])&lt;br /&gt;
====Graveyard====&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk) - ([[user:JP|JP]])&lt;br /&gt;
&lt;br /&gt;
==Tyrian Notables==&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*[[Teresiel]], a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant [[House Vordon]]====&lt;br /&gt;
* [[Thaxos]], head of House Vordon, member of [[Tyrian Council]]&lt;br /&gt;
* [[Talara]], Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Luopolus]]&amp;lt;/strike&amp;gt;, A former human caravan guard for House Vordon, who was a long term prisoner of the [[Sevenintry]] tribe of Gith. &lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Joined by The scavenger ratmen, the local Tari tribe in Chief Nxx&#039;s &amp;quot;Protection racket&amp;quot; as conceived by Flxx, led by [[Chief Wee-Bay]]&lt;br /&gt;
* [[Jsqyll]] wife and sister of [[Flxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; [[Coup Participant]]; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; [[Coup Participant]]; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
*** [[Urist]], Dwarven Acolyte of Mitros (?)&lt;br /&gt;
&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controlled by [[House Inika]] which operates out of [[Gulg] &lt;br /&gt;
* located where the rocky badlands empty into the [[Great Alluvial Sand Wastes]]&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;br /&gt;
&lt;br /&gt;
1) Shrine to [[Oba]], Goddess of the Elements&lt;br /&gt;
::Supervised by a [[Gulg]]ite Templar&lt;br /&gt;
::Acolyte is sympathetic to Tyr&lt;br /&gt;
::Open to all Elemental Clerics and Druids&lt;br /&gt;
&lt;br /&gt;
2) [[The Swinging Sword]] (Inn)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
3) [[Highsun Helm]] (Tavern)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
4) The Hostel (Elftown)&lt;br /&gt;
::Lowest quality lodgings here&lt;br /&gt;
&lt;br /&gt;
5) House [[Inika]] of [[Gulg]]&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
::High Quality Wagons Here&lt;br /&gt;
&lt;br /&gt;
6) Chansyrl Harnessworks&lt;br /&gt;
&lt;br /&gt;
7) Helvur the Clothier&lt;br /&gt;
&lt;br /&gt;
8) Millworks and Bakery&lt;br /&gt;
&lt;br /&gt;
9) Bone and Stoneworks&lt;br /&gt;
&lt;br /&gt;
10) Drouth Small Meats&lt;br /&gt;
&lt;br /&gt;
11) Jalessa Ornra the Butcher&lt;br /&gt;
&lt;br /&gt;
12) Finestone Quarryworks&lt;br /&gt;
&lt;br /&gt;
13) Mekillot Arms&lt;br /&gt;
&lt;br /&gt;
14) Mhandyvver&#039;s Lizardworks&lt;br /&gt;
&lt;br /&gt;
15) Haeleeya&#039;s Bathhouse&lt;br /&gt;
::A Brothel?&lt;br /&gt;
&lt;br /&gt;
16) Waelvur&#039;s Wagonworks&lt;br /&gt;
::Cheap, Low-Quality Wagons&lt;br /&gt;
&lt;br /&gt;
17) Gaelkur&#039;s General Goods&lt;br /&gt;
::A Shepard often lingers out front&lt;br /&gt;
&lt;br /&gt;
18) Mellikgo&#039;s Stoneworks&lt;br /&gt;
&lt;br /&gt;
19) Luruth&#039;s Tannery&lt;br /&gt;
&lt;br /&gt;
20) Bethendur&#039;s Warehousing&lt;br /&gt;
&lt;br /&gt;
21) The Marketplace&lt;br /&gt;
::In 6 days the Big Market will convene. &lt;br /&gt;
&lt;br /&gt;
22) Vallivoe&#039;s Sundries&lt;br /&gt;
&lt;br /&gt;
====Lance Rock====&lt;br /&gt;
* former lair of defiler&lt;br /&gt;
* potential home-base for The Gricks&lt;br /&gt;
&lt;br /&gt;
In a back alcove of the cave, a strange eye-shaped symbol floated above 4 sigils:&lt;br /&gt;
* [[The Bowl]]&lt;br /&gt;
::reported to have been seen by the wainwrights on a caravan delivering beer to a [[druid rave]]&lt;br /&gt;
* [[The Carrot]]&lt;br /&gt;
::symbol of the [[Yan-C-Bin]]&lt;br /&gt;
::carved into the stone armor of a dead body buried in the stone cairns N of [[Fort Skonz]]&lt;br /&gt;
* [[The Pyramid]]&lt;br /&gt;
::carved armor of the Bringers of Woe&lt;br /&gt;
::carved into the forehead of What&#039;s His Name McShatterface&lt;br /&gt;
* [[The TeePee]]&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19201</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19201"/>
		<updated>2020-05-27T08:38:43Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Free */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Notables==&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*[[Teresiel]], a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant [[House Vordon]]====&lt;br /&gt;
* [[Thaxos]], head of House Vordon, member of [[Tyrian Council]]&lt;br /&gt;
* [[Talara]], Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; [[Coup Participant]]; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; [[Coup Participant]]; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
*** [[Urist]], Dwarven Acolyte of Mitros (?)&lt;br /&gt;
&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controlled by [[House Inika]] which operates out of [[Gulg] &lt;br /&gt;
* located where the rocky badlands empty into the [[Great Alluvial Sand Wastes]]&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;br /&gt;
&lt;br /&gt;
1) Shrine to [[Oba]], Goddess of the Elements&lt;br /&gt;
::Supervised by a [[Gulg]]ite Templar&lt;br /&gt;
::Acolyte is sympathetic to Tyr&lt;br /&gt;
::Open to all Elemental Clerics and Druids&lt;br /&gt;
&lt;br /&gt;
2) [[The Swinging Sword]] (Inn)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
3) [[Highsun Helm]] (Tavern)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
4) The Hostel (Elftown)&lt;br /&gt;
::Lowest quality lodgings here&lt;br /&gt;
&lt;br /&gt;
5) House [[Inika]] of [[Gulg]]&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
::High Quality Wagons Here&lt;br /&gt;
&lt;br /&gt;
6) Chansyrl Harnessworks&lt;br /&gt;
&lt;br /&gt;
7) Helvur the Clothier&lt;br /&gt;
&lt;br /&gt;
8) Millworks and Bakery&lt;br /&gt;
&lt;br /&gt;
9) Bone and Stoneworks&lt;br /&gt;
&lt;br /&gt;
10) Drouth Small Meats&lt;br /&gt;
&lt;br /&gt;
11) Jalessa Ornra the Butcher&lt;br /&gt;
&lt;br /&gt;
12) Finestone Quarryworks&lt;br /&gt;
&lt;br /&gt;
13) Mekillot Arms&lt;br /&gt;
&lt;br /&gt;
14) Mhandyvver&#039;s Lizardworks&lt;br /&gt;
&lt;br /&gt;
15) Haeleeya&#039;s Bathhouse&lt;br /&gt;
::A Brothel?&lt;br /&gt;
&lt;br /&gt;
16) Waelvur&#039;s Wagonworks&lt;br /&gt;
::Cheap, Low-Quality Wagons&lt;br /&gt;
&lt;br /&gt;
17) Gaelkur&#039;s General Goods&lt;br /&gt;
::A Shepard often lingers out front&lt;br /&gt;
&lt;br /&gt;
18) Mellikgo&#039;s Stoneworks&lt;br /&gt;
&lt;br /&gt;
19) Luruth&#039;s Tannery&lt;br /&gt;
&lt;br /&gt;
20) Bethendur&#039;s Warehousing&lt;br /&gt;
&lt;br /&gt;
21) The Marketplace&lt;br /&gt;
::In 6 days the Big Market will convene. &lt;br /&gt;
&lt;br /&gt;
22) Vallivoe&#039;s Sundries&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19200</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19200"/>
		<updated>2020-05-27T08:38:04Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Notables==&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*[[Teresiel]], a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant [[House Vordon]]====&lt;br /&gt;
* [[Thaxos]], head of House Vordon, member of [[Tyrian Council]]&lt;br /&gt;
* [[Talara]], Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
*** [[Urist]], Dwarven Acolyte of Mitros (?)&lt;br /&gt;
&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controlled by [[House Inika]] which operates out of [[Gulg] &lt;br /&gt;
* located where the rocky badlands empty into the [[Great Alluvial Sand Wastes]]&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;br /&gt;
&lt;br /&gt;
1) Shrine to [[Oba]], Goddess of the Elements&lt;br /&gt;
::Supervised by a [[Gulg]]ite Templar&lt;br /&gt;
::Acolyte is sympathetic to Tyr&lt;br /&gt;
::Open to all Elemental Clerics and Druids&lt;br /&gt;
&lt;br /&gt;
2) [[The Swinging Sword]] (Inn)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
3) [[Highsun Helm]] (Tavern)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
4) The Hostel (Elftown)&lt;br /&gt;
::Lowest quality lodgings here&lt;br /&gt;
&lt;br /&gt;
5) House [[Inika]] of [[Gulg]]&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
::High Quality Wagons Here&lt;br /&gt;
&lt;br /&gt;
6) Chansyrl Harnessworks&lt;br /&gt;
&lt;br /&gt;
7) Helvur the Clothier&lt;br /&gt;
&lt;br /&gt;
8) Millworks and Bakery&lt;br /&gt;
&lt;br /&gt;
9) Bone and Stoneworks&lt;br /&gt;
&lt;br /&gt;
10) Drouth Small Meats&lt;br /&gt;
&lt;br /&gt;
11) Jalessa Ornra the Butcher&lt;br /&gt;
&lt;br /&gt;
12) Finestone Quarryworks&lt;br /&gt;
&lt;br /&gt;
13) Mekillot Arms&lt;br /&gt;
&lt;br /&gt;
14) Mhandyvver&#039;s Lizardworks&lt;br /&gt;
&lt;br /&gt;
15) Haeleeya&#039;s Bathhouse&lt;br /&gt;
::A Brothel?&lt;br /&gt;
&lt;br /&gt;
16) Waelvur&#039;s Wagonworks&lt;br /&gt;
::Cheap, Low-Quality Wagons&lt;br /&gt;
&lt;br /&gt;
17) Gaelkur&#039;s General Goods&lt;br /&gt;
::A Shepard often lingers out front&lt;br /&gt;
&lt;br /&gt;
18) Mellikgo&#039;s Stoneworks&lt;br /&gt;
&lt;br /&gt;
19) Luruth&#039;s Tannery&lt;br /&gt;
&lt;br /&gt;
20) Bethendur&#039;s Warehousing&lt;br /&gt;
&lt;br /&gt;
21) The Marketplace&lt;br /&gt;
::In 6 days the Big Market will convene. &lt;br /&gt;
&lt;br /&gt;
22) Vallivoe&#039;s Sundries&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19199</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19199"/>
		<updated>2020-05-27T08:12:16Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controlled by [[House Inika]] which operates out of [[Gulg] &lt;br /&gt;
* located where the rocky badlands empty into the [[Great Alluvial Sand Wastes]]&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;br /&gt;
&lt;br /&gt;
1) Shrine to [[Oba]], Goddess of the Elements&lt;br /&gt;
::Supervised by a [[Gulg]]ite Templar&lt;br /&gt;
::Acolyte is sympathetic to Tyr&lt;br /&gt;
::Open to all Elemental Clerics and Druids&lt;br /&gt;
&lt;br /&gt;
2) [[The Swinging Sword]] (Inn)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
3) [[Highsun Helm]] (Tavern)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
4) The Hostel (Elftown)&lt;br /&gt;
::Lowest quality lodgings here&lt;br /&gt;
&lt;br /&gt;
5) House [[Inika]] of [[Gulg]]&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
::High Quality Wagons Here&lt;br /&gt;
&lt;br /&gt;
6) Chansyrl Harnessworks&lt;br /&gt;
&lt;br /&gt;
7) Helvur the Clothier&lt;br /&gt;
&lt;br /&gt;
8) Millworks and Bakery&lt;br /&gt;
&lt;br /&gt;
9) Bone and Stoneworks&lt;br /&gt;
&lt;br /&gt;
10) Drouth Small Meats&lt;br /&gt;
&lt;br /&gt;
11) Jalessa Ornra the Butcher&lt;br /&gt;
&lt;br /&gt;
12) Finestone Quarryworks&lt;br /&gt;
&lt;br /&gt;
13) Mekillot Arms&lt;br /&gt;
&lt;br /&gt;
14) Mhandyvver&#039;s Lizardworks&lt;br /&gt;
&lt;br /&gt;
15) Haeleeya&#039;s Bathhouse&lt;br /&gt;
::A Brothel?&lt;br /&gt;
&lt;br /&gt;
16) Waelvur&#039;s Wagonworks&lt;br /&gt;
::Cheap, Low-Quality Wagons&lt;br /&gt;
&lt;br /&gt;
17) Gaelkur&#039;s General Goods&lt;br /&gt;
::A Shepard often lingers out front&lt;br /&gt;
&lt;br /&gt;
18) Mellikgo&#039;s Stoneworks&lt;br /&gt;
&lt;br /&gt;
19) Luruth&#039;s Tannery&lt;br /&gt;
&lt;br /&gt;
20) Bethendur&#039;s Warehousing&lt;br /&gt;
&lt;br /&gt;
21) The Marketplace&lt;br /&gt;
::In 6 days the Big Market will convene. &lt;br /&gt;
&lt;br /&gt;
22) Vallivoe&#039;s Sundries&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19198</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19198"/>
		<updated>2020-05-27T08:11:02Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controlled by [[House Inika]] which operates out of [[Gulg] &lt;br /&gt;
* located where the rocky badlands empty into the [[Great Alluvial Sand Wastes]]&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;br /&gt;
&lt;br /&gt;
1) Shrine to [[Oba]], Goddess of the Elements&lt;br /&gt;
::Supervised by a [[Gulg]]ite Templar&lt;br /&gt;
::Acolyte is sympathetic to Tyr&lt;br /&gt;
::Open to all Elemental Clerics and Druids&lt;br /&gt;
&lt;br /&gt;
2) [[The Swinging Sword]] (Inn)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
3) [[Highsun Helm]] (Tavern)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
4) The Hostel (Elftown)&lt;br /&gt;
::Lowest quality lodgings here&lt;br /&gt;
&lt;br /&gt;
5) House [[Inika]] of [[Gulg]]&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
::High Quality Wagons Here&lt;br /&gt;
&lt;br /&gt;
6) Chansyrl Harnessworks&lt;br /&gt;
&lt;br /&gt;
7) Helvur the Clothier&lt;br /&gt;
&lt;br /&gt;
8) Millworks and Bakery&lt;br /&gt;
&lt;br /&gt;
9) Bone and Stoneworks&lt;br /&gt;
&lt;br /&gt;
10) Drouth Small Meats&lt;br /&gt;
&lt;br /&gt;
11) Jalessa Ornra the Butcher&lt;br /&gt;
&lt;br /&gt;
12) Finestone Quarryworks&lt;br /&gt;
&lt;br /&gt;
13) Mekillot Arms&lt;br /&gt;
&lt;br /&gt;
14) Mhandyvver&#039;s Lizardworks&lt;br /&gt;
&lt;br /&gt;
15) Haeleeya&#039;s Bathhouse&lt;br /&gt;
::A Brothel?&lt;br /&gt;
&lt;br /&gt;
16) Waelvur&#039;s Wagonworks&lt;br /&gt;
::Cheap, Low-Quality Wagons&lt;br /&gt;
&lt;br /&gt;
17) Gaelkur&#039;s General Goods&lt;br /&gt;
::Some Guy Hangs out Out Front&lt;br /&gt;
&lt;br /&gt;
18) Mellikgo&#039;s Stoneworks&lt;br /&gt;
&lt;br /&gt;
19) Luruth&#039;s Tannery&lt;br /&gt;
&lt;br /&gt;
20) Bethendur&#039;s Warehousing&lt;br /&gt;
&lt;br /&gt;
21) The Marketplace&lt;br /&gt;
::In 6 days the Big Market will convene. &lt;br /&gt;
&lt;br /&gt;
22) Vallivoe&#039;s Sundries&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19197</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19197"/>
		<updated>2020-05-27T08:07:58Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controlled by [[House Inika]] which operates out of [[Gulg] &lt;br /&gt;
* located where the rocky badlands empty into the [[Great Alluvial Sand Wastes]]&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;br /&gt;
&lt;br /&gt;
1) Shrine to [[Oba]], Goddess of the Elements&lt;br /&gt;
::Supervised by a [[Gulg]]ite Templar&lt;br /&gt;
::Acolyte is sympathetic to Tyr&lt;br /&gt;
::Open to all Elemental Clerics and Druids&lt;br /&gt;
&lt;br /&gt;
2) [[The Swinging Sword]] (Inn)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
3) [[Highsun Helm]] (Tavern)&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
&lt;br /&gt;
4) The Hostel (Elftown)&lt;br /&gt;
&lt;br /&gt;
5) House [[Inika]] of [[Gulg]]&lt;br /&gt;
::Met Some People Here&lt;br /&gt;
::High Quality Wagons Here&lt;br /&gt;
&lt;br /&gt;
6) Chansyrl Harnessworks&lt;br /&gt;
&lt;br /&gt;
7) Helvur the Clothier&lt;br /&gt;
&lt;br /&gt;
8) Millworks and Bakery&lt;br /&gt;
&lt;br /&gt;
9) Bone and Stoneworks&lt;br /&gt;
&lt;br /&gt;
10) Drouth Small Meats&lt;br /&gt;
&lt;br /&gt;
11) Jalessa Ornra the Butcher&lt;br /&gt;
&lt;br /&gt;
12) Finestone Quarryworks&lt;br /&gt;
&lt;br /&gt;
13) Mekillot Arms&lt;br /&gt;
&lt;br /&gt;
14) Mhandyvver&#039;s Lizardworks&lt;br /&gt;
&lt;br /&gt;
15) Haeleeya&#039;s Bathhouse&lt;br /&gt;
::A Brothel?&lt;br /&gt;
&lt;br /&gt;
16) Waelvur&#039;s Wagonworks&lt;br /&gt;
::Cheap, Low-Quality Wagons&lt;br /&gt;
&lt;br /&gt;
17) Gaelkur&#039;s General Goods&lt;br /&gt;
::Some Guy Hangs out Out Front&lt;br /&gt;
&lt;br /&gt;
18) Mellikgo&#039;s Stoneworks&lt;br /&gt;
&lt;br /&gt;
19) Luruth&#039;s Tannery&lt;br /&gt;
&lt;br /&gt;
20) Bethendur&#039;s Warehousing&lt;br /&gt;
&lt;br /&gt;
21) The Marketplace&lt;br /&gt;
::In 6 days the Big Market will convene. &lt;br /&gt;
&lt;br /&gt;
22) Vallivoe&#039;s Sundries&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19196</id>
		<title>Coup Participant</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19196"/>
		<updated>2020-05-26T06:42:13Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The individuals who directly participated in the assassination of King Kalak. Each has a strong reputation in the new Tyrian order&lt;br /&gt;
&lt;br /&gt;
:: [[Tithian]] the Emancipator: King of Tyr&lt;br /&gt;
:: [[Rikus]] the Spear of Liberty&lt;br /&gt;
:: [[Agis]] of Asticles: Noble, Head of the Moderate Faction&lt;br /&gt;
:: [[Neeva]] the Gladiator&lt;br /&gt;
:: [[Sadira]] who once wore the Veil&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19195</id>
		<title>Coup Participant</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19195"/>
		<updated>2020-05-26T06:41:37Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The individuals who directly participated in the assassination of King Kalak. Each has a strong reputation in the new Tyrian order&lt;br /&gt;
&lt;br /&gt;
:: [[Tithian]] the Emancipator: King of Tyr&lt;br /&gt;
:: [[Rikus]] the Spear of Liberty&lt;br /&gt;
:: [[Agis]] of Asticles: Noble, Head of the Moderate Faction&lt;br /&gt;
:: [[Neeva]] the Gladiator&lt;br /&gt;
:: [[Sadira]] who once wore the Veil&lt;br /&gt;
:: [[Timor]] the Templar&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19194</id>
		<title>Coup Participant</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19194"/>
		<updated>2020-05-26T06:33:45Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The individuals who directly participated in the assassination of King Kalak. Each has a strong reputation in the new Tyrian order&lt;br /&gt;
&lt;br /&gt;
:: [[Tithian]] the Emancipator: King of Tyr&lt;br /&gt;
:: [[Rikus]] the Spear of Liberty&lt;br /&gt;
:: [[Agis]] of Asticles: Noble, Head of the Moderate Faction&lt;br /&gt;
:: [[Neeva]] the Gladiator&lt;br /&gt;
:: [[Sadira]] who once wore the Veil&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Sadira&amp;diff=19193</id>
		<title>Sadira</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Sadira&amp;diff=19193"/>
		<updated>2020-05-26T06:32:43Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A very young, very beautiful half-elf who is the leader of the Tyrian Preservers... maybe?&lt;br /&gt;
&lt;br /&gt;
Possesses an [[Obsidian Topped Staff of Arcane Power]]&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Sadira&amp;diff=19192</id>
		<title>Sadira</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Sadira&amp;diff=19192"/>
		<updated>2020-05-26T06:32:12Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A very young, very beautiful half-elf who is the leader of the Tyrian Preservers... maybe?&lt;br /&gt;
&lt;br /&gt;
Possesses an Obsidian Topped Staff of Arcane Power&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Neeva&amp;diff=19191</id>
		<title>Neeva</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Neeva&amp;diff=19191"/>
		<updated>2020-05-26T06:31:18Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Human fighting partner of Rikus. Badly wounded in the Arena games. &lt;br /&gt;
&lt;br /&gt;
Formerly owned by Tithian.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Rikus&amp;diff=19190</id>
		<title>Rikus</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Rikus&amp;diff=19190"/>
		<updated>2020-05-26T06:30:43Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Fan favorite Mul gladiator who became the stuff of legend when the entire population of Tyr saw him throw the Heartwood Spear at Kalak, mortally wounding him. Rikus pursued the wounded Sorcerer-King into the heart of the Zigguat and lead the force that slayed Him.&lt;br /&gt;
&lt;br /&gt;
Formerly owned by Tithian.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Agis&amp;diff=19189</id>
		<title>Agis</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Agis&amp;diff=19189"/>
		<updated>2020-05-26T06:28:19Z</updated>

		<summary type="html">&lt;p&gt;Detarame: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A reform minded moderate, Agis of Asticles comes from a long line of Tyrian nobility. He is a Master of the Way (Psionics) and participated in the conspiracy and attack against [[Kalak]]. He currently speaks for the moderates of the nobility.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Sadira&amp;diff=19188</id>
		<title>Sadira</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Sadira&amp;diff=19188"/>
		<updated>2020-05-26T06:25:49Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  A very young, very beautiful half-elf who is the leader of the Tyrian Preservers... maybe?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A very young, very beautiful half-elf who is the leader of the Tyrian Preservers... maybe?&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19187</id>
		<title>Coup Participant</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Coup_Participant&amp;diff=19187"/>
		<updated>2020-05-26T06:23:47Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  The individuals who directly participated in the assassination of King Kalak. Each has a strong reputation in the new Tyrian order  :: Tithian the Emancipator: K...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The individuals who directly participated in the assassination of King Kalak. Each has a strong reputation in the new Tyrian order&lt;br /&gt;
&lt;br /&gt;
:: [[Tithian]] the Emancipator: King of Tyr&lt;br /&gt;
:: [[Agis]] of Asticles: Noble, Head of the Moderate Faction&lt;br /&gt;
:: [[Rikus]] the Spear of Liberty&lt;br /&gt;
:: [[Neeva]] the Gladiator&lt;br /&gt;
:: [[Sadira]] who once wore the Veil&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19186</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19186"/>
		<updated>2020-05-26T06:18:14Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], [[Coup Participant]].&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controilled by House Inika which operates out of Gulg &lt;br /&gt;
* located where the rocky badlands empty into the Great Alluvial Sand Wastes&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19185</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19185"/>
		<updated>2020-05-26T06:17:50Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Free */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], Coup Participant.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; Coup Participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controilled by House Inika which operates out of Gulg &lt;br /&gt;
* located where the rocky badlands empty into the Great Alluvial Sand Wastes&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19184</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19184"/>
		<updated>2020-05-26T06:17:15Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], Coup Participant.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controilled by House Inika which operates out of Gulg &lt;br /&gt;
* located where the rocky badlands empty into the Great Alluvial Sand Wastes&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19183</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19183"/>
		<updated>2020-05-26T06:16:46Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*[[Sadira]], participant in the coup.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controilled by House Inika which operates out of Gulg &lt;br /&gt;
* located where the rocky badlands empty into the Great Alluvial Sand Wastes&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19182</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19182"/>
		<updated>2020-05-26T06:15:36Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Merchant House Vordon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House Vordon operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, participant in the coup.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controilled by House Inika which operates out of Gulg &lt;br /&gt;
* located where the rocky badlands empty into the Great Alluvial Sand Wastes&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19181</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19181"/>
		<updated>2020-05-26T06:14:47Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Nobility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; Coup Participant&lt;br /&gt;
*Teresiel, a half-elf bastard and emissary of a noble house; missing with delegation returning from Ringing Mntns&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
* Thaxos, head of House Vordon, member of Tyrian Council&lt;br /&gt;
* Talara, Thaxos&#039; cousin; aids in House operations&lt;br /&gt;
* Teamster Gray. caravan leader&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
*** Last heard to operate out of Drakespire&lt;br /&gt;
*** Known Members:&lt;br /&gt;
**** Windharrow, renegade, bardic Servant of Aerisi Kalinoth; Target of [[Isray]]&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, participant in the coup.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
====Fort Skonz====&lt;br /&gt;
* controilled by House Inika which operates out of Gulg &lt;br /&gt;
* located where the rocky badlands empty into the Great Alluvial Sand Wastes&lt;br /&gt;
* sandstone/boulder walls are 8&#039;-12&#039; tall to keep back the blowing sand&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Urrgos&amp;diff=19166</id>
		<title>Urrgos</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Urrgos&amp;diff=19166"/>
		<updated>2020-05-08T06:18:14Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  Half-Giant known by the party. Killed during the bloodbath at the arena as he, inspired by Rikus&amp;#039; actions, lead an assault on a contingent of Half-Giants and Templars&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Half-Giant known by the party. Killed during the bloodbath at the arena as he, inspired by Rikus&#039; actions, lead an assault on a contingent of Half-Giants and Templars&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19165</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19165"/>
		<updated>2020-05-08T06:17:07Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Notable NPCS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; participated in the coup&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, participant in the coup.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Urrgos]]&amp;lt;/strike&amp;gt; a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19164</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19164"/>
		<updated>2020-05-08T06:15:31Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Elf Tribes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; participated in the coup&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
**Night Runners&lt;br /&gt;
**Wind Dancers&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, participant in the coup.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19163</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19163"/>
		<updated>2020-05-08T06:13:49Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; participated in the coup&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, participant in the coup.&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19162</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19162"/>
		<updated>2020-05-08T06:13:23Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Templars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator. Coup participant. &lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; participated in the coup&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19161</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19161"/>
		<updated>2020-05-08T06:12:55Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Free */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; participated in the coup&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator; coup participant; Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator; coup participant; Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19160</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19160"/>
		<updated>2020-05-08T06:12:02Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Nobility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble; Master of the Way; participated in the coup&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19159</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19159"/>
		<updated>2020-05-08T06:11:18Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Templars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Part of [[Tithian]]&#039;s Inner Circle&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dickus_Grikus&amp;diff=19158</id>
		<title>Dickus Grikus</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dickus_Grikus&amp;diff=19158"/>
		<updated>2020-05-08T06:10:42Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  A mul overseer that harassed and taunted members of the party for some time. Newly promoted overseer Isray provoked a fight with the mul, from which Isray emerge...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A mul overseer that harassed and taunted members of the party for some time. Newly promoted overseer [[Isray]] provoked a fight with the mul, from which Isray emerged victorious.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Pred&amp;diff=19157</id>
		<title>Pred</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Pred&amp;diff=19157"/>
		<updated>2020-05-08T06:08:49Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  A brickyard slave killed in the bloodbath at the arena.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A brickyard slave killed in the bloodbath at the arena.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Thrax&amp;diff=19156</id>
		<title>Thrax</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Thrax&amp;diff=19156"/>
		<updated>2020-05-08T06:08:39Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  A brickyard slave killed in the bloodbath at the arena.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A brickyard slave killed in the bloodbath at the arena.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19155</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19155"/>
		<updated>2020-05-08T06:06:40Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Urbane Gith */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Carnivores====&lt;br /&gt;
*Headed up by the Gith Gang, led by [[Nxx]]&lt;br /&gt;
*Beneficiaries of a developing corpse-food exchange system architected by Flxx.&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19154</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19154"/>
		<updated>2020-05-08T06:05:53Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Gith====&lt;br /&gt;
*Beneficiaries of a corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Gith gang led by [[Nxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], a member of the Veiled Alliance who operated in the brickyards before the Games, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19153</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19153"/>
		<updated>2020-05-08T06:05:21Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Gith====&lt;br /&gt;
*Beneficiaries of a corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Gith gang led by [[Nxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], an undercover wizard causing trouble in the brick pits, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank who recruited Bashi into the resistance. Killed in the Templar&#039;s raid.&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Red_Kank&amp;diff=19152</id>
		<title>Red Kank</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Red_Kank&amp;diff=19152"/>
		<updated>2020-05-08T06:04:37Z</updated>

		<summary type="html">&lt;p&gt;Detarame: Created page with &amp;quot;{{stub}}  A winehouse that was once a popular meeting place for Veiled Alliance rebels. It was destroyed in a raid by Kalak&amp;#039;s authorities a couple of weeks before the Games.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A winehouse that was once a popular meeting place for Veiled Alliance rebels. It was destroyed in a raid by Kalak&#039;s authorities a couple of weeks before the Games.&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19151</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19151"/>
		<updated>2020-05-08T06:03:49Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Veiled Alliance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Gith====&lt;br /&gt;
*Beneficiaries of a corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Gith gang led by [[Nxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Ktandeo]]&amp;lt;/strike&amp;gt;, a powerful member of the Veiled Alliance, killed in the raid on the [[Red Kank]]&lt;br /&gt;
*[[Faldar]], an undercover wizard causing trouble in the brick pits, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank Bar who recruited Bashi into the resistance&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19150</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19150"/>
		<updated>2020-05-08T05:59:33Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Heroes...? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Gith====&lt;br /&gt;
*Beneficiaries of a corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Gith gang led by [[Nxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*[[Faldar]], an undercover wizard causing trouble in the brick pits, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank Bar who recruited Bashi into the resistance&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19149</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19149"/>
		<updated>2020-05-08T05:58:52Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* The Heroes...? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]] Tyrian Entrepreneur (Human, Soulknife)&lt;br /&gt;
*[[Flxx]] Restaurateur and Racketeer (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]] Elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]] Veiled Alliance Operative (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Gith====&lt;br /&gt;
*Beneficiaries of a corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Gith gang led by [[Nxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*[[Faldar]], an undercover wizard causing trouble in the brick pits, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank Bar who recruited Bashi into the resistance&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19148</id>
		<title>Dank Athas Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dank_Athas_Notes&amp;diff=19148"/>
		<updated>2020-05-08T05:56:22Z</updated>

		<summary type="html">&lt;p&gt;Detarame: /* Notable NPCS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Heroes...?==&lt;br /&gt;
*[[Isray]], newly promoted Brickyard Overseer (Human, Soulknife)&lt;br /&gt;
*[[Flxx]], freshly minted Gladiator (Gith, Psychic Warrior)&lt;br /&gt;
*[[Mitros]], a brickyard slave and elemental cleric of the Red Sun. (Half-Elf, Sun Cleric)&lt;br /&gt;
*[[Bashi]], a spy for the resistance working in the brickyards (Human, Wastehunter Ranger)&lt;br /&gt;
*&#039;&#039;&#039;RIP&#039;&#039;&#039; [[Gustav]], a victim of the brickyards (Air Genasi, Monk)&lt;br /&gt;
&lt;br /&gt;
==Tyrian Factions==&lt;br /&gt;
====Templars====&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kalak]] the Tyrant: Immortal Sorcerer-King of Tyr&amp;lt;/strike&amp;gt;&lt;br /&gt;
*&amp;lt;strike&amp;gt;High Templar&amp;lt;/strike&amp;gt; King [[Tithian]] I: The Emancipator&lt;br /&gt;
*Templar [[Timor]]&lt;br /&gt;
**Former Owner of [[Flxx]]&lt;br /&gt;
**Current Patron of [[Isray]]&lt;br /&gt;
**Made note of [[Mitros]] before casting him back into the pits.&lt;br /&gt;
*Templar [[Prend]]&lt;br /&gt;
**Rescued by the party from the Arena&lt;br /&gt;
&lt;br /&gt;
====Nobility====&lt;br /&gt;
*[[Agis]] of Asticles: Noble and Master of the Way that participated in the conspiracy against [[Kalak]]&lt;br /&gt;
&lt;br /&gt;
====Merchant House Vordon====&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
====Elf Tribes====&lt;br /&gt;
*Antagonistic to Mitros&lt;br /&gt;
&lt;br /&gt;
====Urbane Gith====&lt;br /&gt;
*Beneficiaries of a corpse-food exchange system architected by Flxx.&lt;br /&gt;
*Gith gang led by [[Nxx]]&lt;br /&gt;
&lt;br /&gt;
====The Veiled Alliance====&lt;br /&gt;
*REDACTED, &lt;br /&gt;
*[[Faldar]], an undercover wizard causing trouble in the brick pits, befriended by Bashi&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Etheros]]&amp;lt;/strike&amp;gt;, a former regular at the Red Kank Bar who recruited Bashi into the resistance&lt;br /&gt;
&lt;br /&gt;
====The Free====&lt;br /&gt;
*[[Rikus]], Mul Gladiator and Folk Hero&lt;br /&gt;
*[[Neeva]], Human Gladiator and Folk Hero&lt;br /&gt;
&lt;br /&gt;
==Notable NPCS==&lt;br /&gt;
====Tyr====&lt;br /&gt;
* [[Nxx]], leader of the Gith gang... for now.&lt;br /&gt;
* [[Urist]], Dwarven Acolyte of Mitros&lt;br /&gt;
* &amp;lt;Strike&amp;gt;[[Thrax]]&amp;lt;/strike&amp;gt;, [[Bryll]], &amp;lt;strike&amp;gt;[[Pred]]&amp;lt;/strike&amp;gt;, friends of [[Mitros]] from the brickyard days&lt;br /&gt;
* [[Urrgos]] a half-giant enamored with Isray&lt;br /&gt;
* &amp;lt;strike&amp;gt;[[Dickus Grikus]]&amp;lt;/strike&amp;gt;, a cruel mul overseer who was taken down by Isray in a slave pit altercation &lt;br /&gt;
&lt;br /&gt;
====Village of Kled====&lt;br /&gt;
*[[Lyanius]], Elder of [[Kled]]&lt;br /&gt;
*[[Caelum]] the Sun Cleric&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
</feed>