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	<updated>2026-06-20T21:49:43Z</updated>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18286</id>
		<title>Category:Mefighter Gamma Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18286"/>
		<updated>2016-07-30T16:32:29Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: /* Skill Aptitude */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an unborn and untested group.&lt;br /&gt;
&lt;br /&gt;
[http://mefightclub.com/discussion/3989/dd-pathfinder-the-call-goes-out-for-smurder-hoboss-heroes-recruitment-thread/#Item_98 MFC Thread]&lt;br /&gt;
==PCs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
!|PC||Race||Classes||general party role||Player&lt;br /&gt;
|-&lt;br /&gt;
|[[Theo Kordt|Theo]]||Human||Arcanist 2||Caster controller/buffs/damage||[[user:feantari|Feantari]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Beladriendir Nameroc Shimeran|Bel]]||Elf||Swashbuckler ([http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/archetypes/paizo---swashbuckler-archetypes/inspired-blade Inspired Blade]) 1 / Investigator ([http://www.d20pfsrd.com/classes/hybrid-classes/investigator/archetypes/paizo---investigator-archetypes/empiricist Empiricist]) 1||non-social skills, fencing, high dex/low hp||[[user:bartley|Bartley]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dohrn Bend-Ear]]||Dwarf||Bard|| bard, performance, weapon/instrument creation ||[[user:SmartDalek|Smart Dalek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mellifluous_Brightkettle|Mell]]||Halfling||Paladin 1 / Rogue 1||little tank, kind of a face early on||[[user:fleacircus|fleacircus]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Orson_Pryce|Orson]]||Human||Hunter||Ranged Damage, companion off-tank, light healing||[[TooMuchPete]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Deeds==&lt;br /&gt;
==Language Aptitudes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Languages by Member(x=free, X=int bonus, *=linguistics point&lt;br /&gt;
|-&lt;br /&gt;
!|        !!Ubrekti(common)!!Celesti!!Flaneri!!Fresian!!Odessan!!Dwarven!!Hakni!!Halfling!!Sidhe!!Orc!!Unassigned&lt;br /&gt;
|-&lt;br /&gt;
!Astrid (8)  ||x              ||       ||          ||xx     ||      ||x     ||    ||         ||     ||    ||gnome, old ubrekti, yarnich, goblin&lt;br /&gt;
|-&lt;br /&gt;
!Bel (7)     ||x              ||       ||          ||X     ||X     ||X     ||X   ||         ||x    ||*   ||&lt;br /&gt;
|-&lt;br /&gt;
!|Mathis  || || || || || || || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
!Dorhn ||  x            ||       ||          ||x     ||x      ||X     ||    ||         ||     ||  ||&lt;br /&gt;
|- &lt;br /&gt;
!Mell (4)    ||x              ||       ||          ||x     ||      ||X      ||    ||x        ||     ||    ||&lt;br /&gt;
|-&lt;br /&gt;
!Orson (3)   ||x              ||       ||          ||x     ||      ||X      ||    ||         ||     ||    ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Aptitude==&lt;br /&gt;
 - Particularly terrible at, or no ranks and not a class skill&lt;br /&gt;
 &amp;amp;lt;blank&amp;amp;gt; Not particularly notable&lt;br /&gt;
 + Can do if pressed, or can aid another without being completely awful&lt;br /&gt;
 ++ Notably good at&lt;br /&gt;
 +++ Expert within the party&lt;br /&gt;
 ++++ Completely exceptional&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!!!Astrid!!Bel!!Mell!!Mathis||Player5!!Dohrn!!&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics||- ||++||+++||++++|||||||&lt;br /&gt;
|-&lt;br /&gt;
|Appraise||+++||++ || || ||||++||&lt;br /&gt;
|-&lt;br /&gt;
|Bluff|| ||- ||+++ ||+++||||++||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||- || ||+++ ||||||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (alchemy)||++++|| || || ||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (armor)||+++|| || || ||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (bows)||+++|| || || ||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (weapons)||+++|| || || ||||++||&lt;br /&gt;
|-&lt;br /&gt;
|Diplomacy|| ||-||+++||+++||||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Disable Device|| ||+++ ||+++ ||++++||||||&lt;br /&gt;
|-&lt;br /&gt;
|Disguise|| || || || ||||+||&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||- || || ||++++||||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Fly||- || || || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Handle Animal|| || ||+++ || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Heal|| || || || || ||+ ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Intimidate|| || ||++++ || ||||++||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Arcana)||++||++|||||| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Dungeoneering)||++ ||++|| |||| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Engineering)||++ ||++|| || |||| ++||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Geography)|| ||++|| |||| ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (History)|| ||++|||||||| +||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Local)||||++||||++|| || &lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nature)||++||++|||||| || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nobility)||++ ||++|| |||| ||+ ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Planes)|| ||++|| |||| ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Religion)|| ||++||++ |||| ||+|| &lt;br /&gt;
|-&lt;br /&gt;
|Linguistics||||++|| || ||||+++|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||+||+++||++||+++||||++|| ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Perform (Oration)|| |||| ||||||+++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Profession (Sailor)|||| || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Ride||+ || ||+++ || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Sense Motive||+ ||+||+++ ||++++|||| ++||&lt;br /&gt;
|-&lt;br /&gt;
|Sleight of Hand|| ||++ ||+++ ||++++|| ||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||++||++|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||- ||++ ||+++ ||+++|||| ++|| &lt;br /&gt;
|-&lt;br /&gt;
|Survival|| ||++ || || || ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Swim||- || || || ||||++&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Use Magic Device||+||+ || || ||||+||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1VI3fuMbpyg0nbU359AmU9JPkb7vHDLES9P5-E0s-4wI/edit?usp=sharing xp spreadsheet]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1B_tBVlmPAQWqjWYvLKvv4v5BtrrOnVsE3yA1EY7Mj2s/edit?usp=sharing inventory spreadsheet]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18284</id>
		<title>Category:Mefighter Gamma Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18284"/>
		<updated>2016-07-30T16:05:28Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: /* Language Aptitudes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an unborn and untested group.&lt;br /&gt;
&lt;br /&gt;
[http://mefightclub.com/discussion/3989/dd-pathfinder-the-call-goes-out-for-smurder-hoboss-heroes-recruitment-thread/#Item_98 MFC Thread]&lt;br /&gt;
==PCs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
!|PC||Race||Classes||general party role||Player&lt;br /&gt;
|-&lt;br /&gt;
|[[Theo Kordt|Theo]]||Human||Arcanist 2||Caster controller/buffs/damage||[[user:feantari|Feantari]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Beladriendir Nameroc Shimeran|Bel]]||Elf||Swashbuckler ([http://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/archetypes/paizo---swashbuckler-archetypes/inspired-blade Inspired Blade]) 1 / Investigator ([http://www.d20pfsrd.com/classes/hybrid-classes/investigator/archetypes/paizo---investigator-archetypes/empiricist Empiricist]) 1||non-social skills, fencing, high dex/low hp||[[user:bartley|Bartley]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dohrn Bend-Ear]]||Dwarf||Bard|| bard, performance, weapon/instrument creation ||[[user:SmartDalek|Smart Dalek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mellifluous_Brightkettle|Mell]]||Halfling||Paladin 1 / Rogue 1||little tank, kind of a face early on||[[user:fleacircus|fleacircus]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Orson_Pryce|Orson]]||Human||Hunter||Ranged Damage, companion off-tank, light healing||[[TooMuchPete]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Deeds==&lt;br /&gt;
==Language Aptitudes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Languages by Member(x=free, X=int bonus, *=linguistics point&lt;br /&gt;
|-&lt;br /&gt;
!|        !!Ubrekti(common)!!Celesti!!Flaneri!!Fresian!!Odessan!!Dwarven!!Hakni!!Halfling!!Sidhe!!Orc!!Unassigned&lt;br /&gt;
|-&lt;br /&gt;
!Astrid (8)  ||x              ||       ||          ||xx     ||      ||x     ||    ||         ||     ||    ||gnome, old ubrekti, yarnich, goblin&lt;br /&gt;
|-&lt;br /&gt;
!Bel (7)     ||x              ||       ||          ||X     ||X     ||X     ||X   ||         ||x    ||*   ||&lt;br /&gt;
|-&lt;br /&gt;
!|Mathis  || || || || || || || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
!Dorhn ||  x            ||       ||          ||x     ||x      ||X     ||    ||         ||     ||  ||&lt;br /&gt;
|- &lt;br /&gt;
!Mell (4)    ||x              ||       ||          ||x     ||      ||X      ||    ||x        ||     ||    ||&lt;br /&gt;
|-&lt;br /&gt;
!Orson (3)   ||x              ||       ||          ||x     ||      ||X      ||    ||         ||     ||    ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Aptitude==&lt;br /&gt;
 - Particularly terrible at, or no ranks and not a class skill&lt;br /&gt;
 &amp;amp;lt;blank&amp;amp;gt; Not particularly notable&lt;br /&gt;
 + Can do if pressed, or can aid another without being completely awful&lt;br /&gt;
 ++ Notably good at&lt;br /&gt;
 +++ Expert within the party&lt;br /&gt;
 ++++ Completely exceptional&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!!!Astrid!!Bel!!Mell!!Mathis||Player5&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics||- ||++||+++||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Appraise||+++||++ || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Bluff|| ||- ||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||- || ||+++ ||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (alchemy)||++++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (armor)||+++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (bows)||+++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (weapons)||+++|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Diplomacy|| ||-||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Disable Device|| ||+++ ||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Disguise|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||- || || ||++++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Fly||- || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Handle Animal|| || ||+++ || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Heal|| || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Intimidate|| || ||++++ || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Arcana)||++||++||||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Dungeoneering)||++ ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Engineering)||++ ||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Geography)|| ||++|| ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (History)|| ||++||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Local)||||++||||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nature)||++||++||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nobility)||++ ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Planes)|| ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Religion)|| ||++||++ ||||&lt;br /&gt;
|-&lt;br /&gt;
|Linguistics||||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||+||+++||++||+++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Perform (Oration)|| |||| ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Profession (Sailor)|||| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Ride||+ || ||+++ || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Sense Motive||+ ||+||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Sleight of Hand|| ||++ ||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||++||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||- ||++ ||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Survival|| ||++ || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Swim||- || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Use Magic Device||+||+ || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1VI3fuMbpyg0nbU359AmU9JPkb7vHDLES9P5-E0s-4wI/edit?usp=sharing xp spreadsheet]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1B_tBVlmPAQWqjWYvLKvv4v5BtrrOnVsE3yA1EY7Mj2s/edit?usp=sharing inventory spreadsheet]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18067</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18067"/>
		<updated>2016-06-16T13:00:07Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Page still getting tweaked for 4/18/16 - stats will be adjusted to account for peg-leg.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR     11      (+0)&lt;br /&gt;
DEX     15      (+2)&lt;br /&gt;
CON     12      (+1)&lt;br /&gt;
INT     14      (+2)&lt;br /&gt;
WIS     12      (+1)&lt;br /&gt;
CHA     13      (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics              2       0.0     2       0&lt;br /&gt;
Acrobatics (Jump)       -10     0.0     2       -12&lt;br /&gt;
Appraise                6       1.0     2       3&lt;br /&gt;
Bluff                   5       1.0     1       3&lt;br /&gt;
Climb                   8       0.0     0       8&lt;br /&gt;
Craft (Untrained)       2       0.0     2       0&lt;br /&gt;
Diplomacy               5       1.0     1       3&lt;br /&gt;
Disguise                1       0.0     1       0&lt;br /&gt;
Escape Artist           2       0.0     2       0&lt;br /&gt;
Fly                     -6      0.0     2       -8&lt;br /&gt;
Heal                    1       0.0     1       0&lt;br /&gt;
Intimidate              5       1.0     1       3 &lt;br /&gt;
Knowledge (Untrained)   3       0.0     2       1&lt;br /&gt;
Linguistics             6       1.0     2       3&lt;br /&gt;
Perception              5       1.0     1       3&lt;br /&gt;
Perform (Untrained)     1       0.0     1       0&lt;br /&gt;
Ride                    2       0.0     2       0&lt;br /&gt;
Sense Motive            5       1.0     1       3&lt;br /&gt;
Stealth                 6       1.0     2       3&lt;br /&gt;
Survival                1       0.0     1       0&lt;br /&gt;
Swim                    8       0.0     0       8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
      &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Background:&lt;br /&gt;
&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18066</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18066"/>
		<updated>2016-06-16T12:46:25Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Page still getting tweaked for 4/18/16 - stats will be adjusted to account for peg-leg.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR     11      (+0)&lt;br /&gt;
DEX     15      (+2)&lt;br /&gt;
CON     12      (+1)&lt;br /&gt;
INT     14      (+2)&lt;br /&gt;
WIS     12      (+1)&lt;br /&gt;
CHA     13      (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics              2       0.0     2       0&lt;br /&gt;
Acrobatics (Jump)       -10     0.0     2       -12&lt;br /&gt;
Appraise                6       1.0     2       3&lt;br /&gt;
Bluff                   5       1.0     1       3&lt;br /&gt;
Climb                   8       0.0     0       8&lt;br /&gt;
Craft (Untrained)       2       0.0     2       0&lt;br /&gt;
Diplomacy               5       1.0     1       3&lt;br /&gt;
Disguise                1       0.0     1       0&lt;br /&gt;
Escape Artist           2       0.0     2       0&lt;br /&gt;
Fly                     -6      0.0     2       -8&lt;br /&gt;
Heal                    1       0.0     1       0&lt;br /&gt;
Intimidate              5       1.0     1       3 &lt;br /&gt;
Knowledge (Untrained)   3       0.0     2       1&lt;br /&gt;
Linguistics             6       1.0     2       3&lt;br /&gt;
Perception              5       1.0     1       3&lt;br /&gt;
Perform (Untrained)     1       0.0     1       0&lt;br /&gt;
Ride                    2       0.0     2       0&lt;br /&gt;
Sense Motive            5       1.0     1       3&lt;br /&gt;
Stealth                 6       1.0     2       3&lt;br /&gt;
Survival                1       0.0     1       0&lt;br /&gt;
Swim                    8       0.0     0       8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
      &lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Background:&lt;br /&gt;
&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18065</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18065"/>
		<updated>2016-06-16T12:45:06Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR     11      (+0)&lt;br /&gt;
DEX     15      (+2)&lt;br /&gt;
CON     12      (+1)&lt;br /&gt;
INT     14      (+2)&lt;br /&gt;
WIS     12      (+1)&lt;br /&gt;
CHA     13      (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics              2       0.0     2       0&lt;br /&gt;
Acrobatics (Jump)       -10     0.0     2       -12&lt;br /&gt;
Appraise                6       1.0     2       3&lt;br /&gt;
Bluff                   5       1.0     1       3&lt;br /&gt;
Climb                   8       0.0     0       8&lt;br /&gt;
Craft (Untrained)       2       0.0     2       0&lt;br /&gt;
Diplomacy               5       1.0     1       3&lt;br /&gt;
Disguise                1       0.0     1       0&lt;br /&gt;
Escape Artist           2       0.0     2       0&lt;br /&gt;
Fly                     -6      0.0     2       -8&lt;br /&gt;
Heal                    1       0.0     1       0&lt;br /&gt;
Intimidate              5       1.0     1       3 &lt;br /&gt;
Knowledge (Untrained)   3       0.0     2       1&lt;br /&gt;
Linguistics             6       1.0     2       3&lt;br /&gt;
Perception              5       1.0     1       3&lt;br /&gt;
Perform (Untrained)     1       0.0     1       0&lt;br /&gt;
Ride                    2       0.0     2       0&lt;br /&gt;
Sense Motive            5       1.0     1       3&lt;br /&gt;
Stealth                 6       1.0     2       3&lt;br /&gt;
Survival                1       0.0     1       0&lt;br /&gt;
Swim                    8       0.0     0       8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
      &lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Background:&lt;br /&gt;
&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18064</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18064"/>
		<updated>2016-06-16T12:44:18Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR     11      (+0)&lt;br /&gt;
DEX     15      (+2)&lt;br /&gt;
CON     12      (+1)&lt;br /&gt;
INT     14      (+2)&lt;br /&gt;
WIS     12      (+1)&lt;br /&gt;
CHA     13      (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics              2       0.0     2       0&lt;br /&gt;
Acrobatics (Jump)       -10     0.0     2       -12&lt;br /&gt;
Appraise                6       1.0     2       3&lt;br /&gt;
Bluff                   5       1.0     1       3&lt;br /&gt;
Climb                   8       0.0     0       8&lt;br /&gt;
Craft (Untrained)       2       0.0     2       0&lt;br /&gt;
Diplomacy               5       1.0     1       3&lt;br /&gt;
Disguise                1       0.0     1       0&lt;br /&gt;
Escape Artist           2       0.0     2       0&lt;br /&gt;
Fly                     -6      0.0     2       -8&lt;br /&gt;
Heal                    1       0.0     1       0&lt;br /&gt;
Intimidate              5       1.0     1       3 &lt;br /&gt;
Knowledge (Untrained)   3       0.0     2       1&lt;br /&gt;
Linguistics             6       1.0     2       3&lt;br /&gt;
Perception              5       1.0     1       3&lt;br /&gt;
Perform (Untrained)     1       0.0     1       0&lt;br /&gt;
Ride                    2       0.0     2       0&lt;br /&gt;
Sense Motive            5       1.0     1       3&lt;br /&gt;
Stealth                 6       1.0     2       3&lt;br /&gt;
Survival                1       0.0     1       0&lt;br /&gt;
Swim                    8       0.0     0       8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
      &lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Background:&lt;br /&gt;
&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18063</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18063"/>
		<updated>2016-06-16T12:43:50Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR     11      (+0)&lt;br /&gt;
DEX     15      (+2)&lt;br /&gt;
CON     12      (+1)&lt;br /&gt;
INT     14      (+2)&lt;br /&gt;
WIS     12      (+1)&lt;br /&gt;
CHA     13      (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics              2       0.0     2       0&lt;br /&gt;
Acrobatics (Jump)       -10     0.0     2       -12&lt;br /&gt;
Appraise                6       1.0     2       3&lt;br /&gt;
Bluff                   5       1.0     1       3&lt;br /&gt;
Climb                   8       0.0     0       8&lt;br /&gt;
Craft (Untrained)       2       0.0     2       0&lt;br /&gt;
Diplomacy               5       1.0     1       3&lt;br /&gt;
Disguise                1       0.0     1       0&lt;br /&gt;
Escape Artist           2       0.0     2       0&lt;br /&gt;
Fly                     -6      0.0     2       -8&lt;br /&gt;
Heal                    1       0.0     1       0&lt;br /&gt;
Intimidate              5       1.0     1       3 &lt;br /&gt;
Knowledge (Untrained)   3       0.0     2       1&lt;br /&gt;
Linguistics             6       1.0     2       3&lt;br /&gt;
Perception              5       1.0     1       3&lt;br /&gt;
Perform (Untrained)     1       0.0     1       0&lt;br /&gt;
Ride                    2       0.0     2       0&lt;br /&gt;
Sense Motive            5       1.0     1       3&lt;br /&gt;
Stealth                 6       1.0     2       3&lt;br /&gt;
Survival                1       0.0     1       0&lt;br /&gt;
Swim                    8       0.0     0       8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
      &lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Background:&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18062</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18062"/>
		<updated>2016-06-16T12:42:38Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR     11      (+0)&lt;br /&gt;
DEX     15      (+2)&lt;br /&gt;
CON     12      (+1)&lt;br /&gt;
INT     14      (+2)&lt;br /&gt;
WIS     12      (+1)&lt;br /&gt;
CHA     13      (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics              2       0.0     2       0&lt;br /&gt;
Acrobatics (Jump)       -10     0.0     2       -12&lt;br /&gt;
Appraise                6       1.0     2       3&lt;br /&gt;
Bluff                   5       1.0     1       3&lt;br /&gt;
Climb                   8       0.0     0       8&lt;br /&gt;
Craft (Untrained)       2       0.0     2       0&lt;br /&gt;
Diplomacy               5       1.0     1       3&lt;br /&gt;
Disguise                1       0.0     1       0&lt;br /&gt;
Escape Artist           2       0.0     2       0&lt;br /&gt;
Fly                     -6      0.0     2       -8&lt;br /&gt;
Heal                    1       0.0     1       0&lt;br /&gt;
Intimidate              5       1.0     1       3 &lt;br /&gt;
Knowledge (Untrained)   3       0.0     2       1&lt;br /&gt;
Linguistics             6       1.0     2       3&lt;br /&gt;
Perception              5       1.0     1       3&lt;br /&gt;
Perform (Untrained)     1       0.0     1       0&lt;br /&gt;
Ride                    2       0.0     2       0&lt;br /&gt;
Sense Motive            5       1.0     1       3&lt;br /&gt;
Stealth                 6       1.0     2       3&lt;br /&gt;
Survival                1       0.0     1       0&lt;br /&gt;
Swim                    8       0.0     0       8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
      &lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18061</id>
		<title>Dohrn Bend-Ear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Dohrn_Bend-Ear&amp;diff=18061"/>
		<updated>2016-06-16T12:35:55Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: Created page with &amp;quot;Name:       Dohrn Bend-Ear Race:       Dwarf Player:     Smart Dalek  Class:      Bard &amp;lt;/pre&amp;gt; &amp;lt;pre&amp;gt;  Stat    Score   Mod STR  11 (+0) DEX  15 (+2) CON  12 (+1) INT  14 (+2) WI...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Name:       Dohrn Bend-Ear&lt;br /&gt;
Race:       Dwarf&lt;br /&gt;
Player:     Smart Dalek &lt;br /&gt;
Class:      Bard&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stat    Score   Mod&lt;br /&gt;
STR  11 (+0)&lt;br /&gt;
DEX  15 (+2)&lt;br /&gt;
CON  12 (+1)&lt;br /&gt;
INT  14 (+2)&lt;br /&gt;
WIS  12 (+1)&lt;br /&gt;
CHA  13 (+1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Skill                   Total   Rnk     Stat    Msc&lt;br /&gt;
Acrobatics  2  0.0  2  0&lt;br /&gt;
Acrobatics (Jump)  -10  0.0  2  -12&lt;br /&gt;
Appraise  6  1.0  2  3&lt;br /&gt;
Bluff  5  1.0  1  3&lt;br /&gt;
Climb  8  0.0  0  8&lt;br /&gt;
Craft (Untrained)  2  0.0  2  0&lt;br /&gt;
Diplomacy  5  1.0  1  3&lt;br /&gt;
Disguise  1  0.0  1  0&lt;br /&gt;
Escape Artist  2  0.0  2  0&lt;br /&gt;
Fly  -6  0.0  2  -8&lt;br /&gt;
Heal  1  0.0  1  0&lt;br /&gt;
Intimidate  5  1.0  1  3&lt;br /&gt;
Knowledge (Untrained)  3  0.0  2  1&lt;br /&gt;
Linguistics  6  1.0  2  3&lt;br /&gt;
Perception  5  1.0  1  3&lt;br /&gt;
Perform (Untrained)  1  0.0  1  0&lt;br /&gt;
Ride  2  0.0  2  0&lt;br /&gt;
Sense Motive  5  1.0  1  3&lt;br /&gt;
Stealth  6  1.0  2  3&lt;br /&gt;
Survival  1  0.0  1  0&lt;br /&gt;
Swim  8  0.0  0  8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
-------------------------- Feats ---------------------------&lt;br /&gt;
-------------------- Special Abilities ---------------------&lt;br /&gt;
&lt;br /&gt;
------------------------ Templates -------------------------&lt;br /&gt;
&lt;br /&gt;
-------------------------- Combat --------------------------&lt;br /&gt;
    Total / Touch / Flat Footed&lt;br /&gt;
AC: 12 / 12 / 10&lt;br /&gt;
Initiative:   +2&lt;br /&gt;
BAB:          +0&lt;br /&gt;
Melee tohit:  +0&lt;br /&gt;
Ranged tohit: +2&lt;br /&gt;
Fortitude:    +1&lt;br /&gt;
Reflex:       +4&lt;br /&gt;
Will:         +3&lt;br /&gt;
Unarmed attack:&lt;br /&gt;
to hit:       +0&lt;br /&gt;
damage:       1d3&lt;br /&gt;
critical:     20/x2&lt;br /&gt;
--------------------- Special Abilities --------------------&lt;br /&gt;
 &lt;br /&gt;
------------------------- Equipment ------------------------&lt;br /&gt;
Name                                            QTY	LBS&lt;br /&gt;
Total weight carried: 0 lbs.&lt;br /&gt;
Current load:         Light&lt;br /&gt;
Encumbrance&lt;br /&gt;
Light:  38   &lt;br /&gt;
Medium: 76   &lt;br /&gt;
Heavy:  115&lt;br /&gt;
--------------------------- Magic --------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard Spells&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Level 0&lt;br /&gt;
Lullaby (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: Concentration + 1 rounds [D]	Range: Medium (110 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.	Target: Living creatures within a 10-ft.-radius burst&lt;br /&gt;
DESC: Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
DESC 2:  Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect.&lt;br /&gt;
Message (Transmutation, AirSchool)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes	Range: Medium (110 ft.)	Components: V, S, F&lt;br /&gt;
SR: No	Effect: You can whisper messages and receive whispered replies.	Target: 1 creatures&lt;br /&gt;
DESC: You can whisper messages and receive whispered replies.&lt;br /&gt;
DESC 2:  You can whisper messages and receive whispered replies.&lt;br /&gt;
Summon Instrument (Conjuration)&lt;br /&gt;
Saves: None	DC: 	Casting: 1 round&lt;br /&gt;
Duration: 1 minutes [D]	Range: 0 ft.	Components: V, S&lt;br /&gt;
SR: No	Effect: This spell summons one handheld musical instrument of your choice.	Target: One summoned handheld musical instrument&lt;br /&gt;
DESC: This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
DESC 2:  This spell summons one handheld musical instrument of your choice.&lt;br /&gt;
Unwitting Ally (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 11	Casting: 1 standard action&lt;br /&gt;
Duration: 1 round	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: Subject is considered ally for 1 round.	Target: one living creature&lt;br /&gt;
DESC: Subject is considered ally for 1 round.&lt;br /&gt;
DESC 2:  Subject is considered ally for 1 round.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
Level 1&lt;br /&gt;
Charm Person (Enchantment)&lt;br /&gt;
Saves: Will negates	DC: 12	Casting: 1 standard action&lt;br /&gt;
Duration: 1 hours	Range: Close (25 ft.)	Components: V, S&lt;br /&gt;
SR: Yes	Effect: This charm makes a humanoid creature regard you as its trusted friend and ally.	Target: One humanoid creature&lt;br /&gt;
DESC: This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
DESC 2:  This charm makes a humanoid creature regard you as its trusted friend and ally.&lt;br /&gt;
Disguise Self (Illusion)&lt;br /&gt;
Saves: 	DC: 	Casting: 1 standard action&lt;br /&gt;
Duration: 10 minutes [D]	Range: Personal	Components: V, S&lt;br /&gt;
SR: 	Effect: You make yourself--including clothing, armor, weapons, and equipment--look different.	Target: You&lt;br /&gt;
DESC: You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
DESC 2:  You make yourself--including clothing, armor, weapons, and equipment--look different.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Peg Leg, Metal (55gp) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Patchwork Cloak (5gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Scarf - Reinforced (10gp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Traveler&#039;s Outfit (1gp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Decorative Trim (10gp)&lt;br /&gt;
&lt;br /&gt;
Bedroll (1sp, 5 lbs.)&lt;br /&gt;
&lt;br /&gt;
Blanket (5 sp, 3 lbs.) &lt;br /&gt;
&lt;br /&gt;
Soap (1cp, 1/2 lb)&lt;br /&gt;
&lt;br /&gt;
Bag, Waterproof (5sp, 1/2 lb.)&lt;br /&gt;
&lt;br /&gt;
Craft - Instrument&lt;br /&gt;
&lt;br /&gt;
Craft - Stonework&lt;br /&gt;
&lt;br /&gt;
Craft- Glass&lt;br /&gt;
&lt;br /&gt;
Craft - Ceramics &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perform &lt;br /&gt;
Linguistics &lt;br /&gt;
Diplomacy&lt;br /&gt;
      &lt;br /&gt;
------------------------------------------------------------&lt;br /&gt;
Height: 4&#039; 4&amp;quot; Weight: 199 lbs. Gender: Male	&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
After losing a leg in a childhood accident, Dohrn was pressed into service as a pageboy for one of his region&#039;s trade guilds. &lt;br /&gt;
&lt;br /&gt;
This opened up a number of opportunities, as he found himself working as a courier, bell-ringer and assistant scribe for an assortment of businesses, rectories and private families not only in the Dwarven settlements, but also the human-populated circles of commerce. &lt;br /&gt;
&lt;br /&gt;
Over time, Dohrn would become a familiar figure in the Taking of the Survey, dutifully jotting the reported rations of goods noted as surplus, lost or otherwise transferrable during the harsher seasons. Gossips gravitated toward him, but their banter was the respectable kind - he was, after all, an almanac of sorts himself, given his duties as hour-caller, signable witness for accounts and invoices, and so forth. &lt;br /&gt;
&lt;br /&gt;
But he did harbor his own ulterior interest...and that was in music. &lt;br /&gt;
&lt;br /&gt;
Inspired by the festivals, holy chants and epic ballads of the various communities, Dohrn was determined to compose and perform compositions of his own. &lt;br /&gt;
&lt;br /&gt;
And very quickly, those same regions he frequented became equally determined to make certain Dohrn would at least sing and play in tune.&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=File:Bblessed.jpg&amp;diff=18060</id>
		<title>File:Bblessed.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=File:Bblessed.jpg&amp;diff=18060"/>
		<updated>2016-06-16T12:26:39Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: testing 123&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;testing 123&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Smart_Dalek&amp;diff=18059</id>
		<title>Smart Dalek</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Smart_Dalek&amp;diff=18059"/>
		<updated>2016-06-16T12:24:20Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: Created page with &amp;quot;MeFite / Mefighter  Part of the Gamma Team&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MeFite / Mefighter&lt;br /&gt;
&lt;br /&gt;
Part of the Gamma Team&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=18058</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=18058"/>
		<updated>2016-06-16T12:23:46Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: /* Gamma Team (Imperial City, Fresia) (Spring, 1402 FI) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rule Clarifications:&#039;&#039;&#039;: [[House Rules]]&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
* Check the &amp;quot;getting started&amp;quot; links about &#039;&#039;&#039;[[races]]&#039;&#039;&#039;, &#039;&#039;&#039;[[classes]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[nations]]&#039;&#039;&#039; to the left for a world overview.&lt;br /&gt;
* For the devout, or the casually religious, &#039;&#039;&#039;[[Alexandria|Alexandria Omnity]]&#039;&#039;&#039; and her &#039;&#039;&#039;[[Alexandrian Church|worship]]&#039;&#039;&#039; will put you on the righteous path.&lt;br /&gt;
* Refresh your addled memory with notes about the &#039;&#039;&#039;[[Quest Notes|Arabelle or Wydmoor Campaigns]]&#039;&#039;&#039;, the growing list of &#039;&#039;&#039;[[:Category:MeFight Session Notes | Team MeFight Session Notes]]&#039;&#039;&#039;, follow the adventures of the &#039;&#039;&#039;[[Mefighter beta team|MeFighter Beta Squad]]&#039;&#039;&#039;, or be amazed at the intensity of the &#039;&#039;&#039;[[:Category:Mattsters of the Mattiverse|Mattsters of the Mattiverse]]&#039;&#039;&#039;&lt;br /&gt;
* Get a history lesson with the &#039;&#039;&#039;[[timeline of major events]]&#039;&#039;&#039; and help Kim &#039;&#039;&#039;create a timeline of Alexandria&#039;s life linked to the Testimonials (last updated, 12/1/11)&#039;&#039;&#039; [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap44ljMIIIzqdGJDYXVrZ2FKZ0xEM2gwNWVDRUlvbXc&amp;amp;hl=en_US&amp;amp;authkey=CNfB9MgO]&lt;br /&gt;
&lt;br /&gt;
== Everyone Loves Lists! ==&lt;br /&gt;
&lt;br /&gt;
*[[Ask the Sage]]&lt;br /&gt;
*[[Party Spreadsheets]]&lt;br /&gt;
*[[Recent Events]] &lt;br /&gt;
*[[Achievements]]&lt;br /&gt;
*[[List of Languages]]&lt;br /&gt;
*[[Prestige Classes]]&lt;br /&gt;
*The [[Standard Calendar]]&lt;br /&gt;
*[[The Ages of History]]&lt;br /&gt;
*[[List of Arch-Wardens]] &lt;br /&gt;
*[[List of Universities]]&lt;br /&gt;
*[[Agents of Corruption]]&lt;br /&gt;
*[[Eight Rites]]&lt;br /&gt;
*[[Sovereigns of the Mainland]]&lt;br /&gt;
&lt;br /&gt;
== Atlas ==&lt;br /&gt;
&lt;br /&gt;
*The Mainland : [http://wiki.memphisgamers.com/index.php?title=File:Mainland-1.8.5b.jpg]&lt;br /&gt;
*Animated : [http://wiki.memphisgamers.com/images/1/15/Mainland_Animated.gif]&lt;br /&gt;
**Atlas of Nations : [http://wiki.memphisgamers.com/index.php?title=File:Mainland_-_Political_Map_b.jpg]&lt;br /&gt;
**Areas of Conflict (1402) : [http://wiki.memphisgamers.com/index.php?title=File:Mainland_-_Conflict_Areas_1402_labeled.jpg]&lt;br /&gt;
  &lt;br /&gt;
=== Nations of the Realm ===&lt;br /&gt;
*[[Alexia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Gildenhome]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hakan]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Odessa]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Ubrekt]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Celstia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Flannary]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Fresia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Petera]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Minor States ===&lt;br /&gt;
*[[Wydmoor Free City]] : Destroyed in Autumn, 1401 [[FI]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Utrell]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Temporal Authority]] of the Arch-Wardency &lt;br /&gt;
&lt;br /&gt;
=== The Unmapped Wilds ===&lt;br /&gt;
*[[Sidhe-Praxen]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Ulan]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Active Groups ==&lt;br /&gt;
&lt;br /&gt;
==== [[Gnob&#039;s Folly]] ([[Nia-Agliare]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 10.5&lt;br /&gt;
&lt;br /&gt;
 {{Kib Absold}}, [[Human]] [[Professional|Military Officer]], his sister {{Tana}}, and his horse {{Tenpence}} - ([[user:slitherrr|Slitherrr]])&lt;br /&gt;
&lt;br /&gt;
 [[Thoven]], [[Dwarven]] [[Flame Disciple]] and his Pseudodragon familiar, [[Tibbers]] - ([[user:toomuchpete|TooMuchPete]])&lt;br /&gt;
&lt;br /&gt;
 [[Gilerl]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:Pokeylope|Pokeylope]])&lt;br /&gt;
&lt;br /&gt;
 {{Anise}}, [[Sidhe]] [[Ranger]] and the {{Ghost Elk}} - ([[user:Feantari|Feantari]])&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hiaitus&#039;&#039;&#039; &amp;quot;[[Thed]]&amp;quot;, Peabody Award winning [[Gnomish]] [[Rogues|Rogue]] - ([[user:xorry|Xorry]])&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;retired to NPC&#039;&#039;&#039; [[Marwynn]], [[Human]] [[Oracle]] - Kim&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;retired, then RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Neven b&#039;Aaronurt]], [[Halfling]] [[Druid]]&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Mefighter beta team]] ([[The Scar]], [[Gildenhome]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 6.5&lt;br /&gt;
&lt;br /&gt;
 {{Uhanimara}} - [[Human]] [[Witch]] - ([[user:Feantari|Feantari]])&lt;br /&gt;
&lt;br /&gt;
 [[Thurmin Vustor]] - [[Human]] [[Inquisitor]] - nubs&lt;br /&gt;
&lt;br /&gt;
 [[Brunner Kronheim]] - [[Dwarf|Dwarven]] Fighter - The &#039;Noid&lt;br /&gt;
&lt;br /&gt;
 [[Drem Lorsken]] - [[Dwarf|Dwarven]] Paladin - clockbound&lt;br /&gt;
&lt;br /&gt;
 [[Torekk Deeperdown]] - [[Dwarf|Dwarven]] Druid - bartley&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Gallus Parvus]] - [[Human]] Necromancer&amp;lt;/strike&amp;gt; - Verdana&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Frimble]] - [[Halfling]] [[Rogue|Filcher]]&amp;lt;/strike&amp;gt; - [[User:Rebent|Rebent]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RETIRED&#039;&#039;&#039; [[Gub]] - [[Hobgoblin]] [[Monk|Zen Archer]] - [[User:Rebent|Rebent]]&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Mattsters of the Mattiverse|Mattsters of the Mattiverse]] ([[Wydmoor Swamp]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 6&lt;br /&gt;
&lt;br /&gt;
 {{Russ}}, [[Lizardfolk]] Chirurgeon - ([[user:slitherrr|Slitherrr]])&lt;br /&gt;
&lt;br /&gt;
 [[Mad Gokar]], [[Half-Orc]] Mutagen Berserker - (bartley)&lt;br /&gt;
&lt;br /&gt;
 [[Apt]], [[Human]] Infiltrator - ([[user:Mattie|Mattie]])&lt;br /&gt;
&lt;br /&gt;
 [[Edi]], [[Halfling]] Priest - ([[User:Msallen|MSAllen]])&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Mefighter Gamma Team|Gamma Team]] ([[Imperial City]], [[Fresia]]) (Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 3&lt;br /&gt;
&lt;br /&gt;
* {{Astrid}} the Metallurgist - ([[user:Feantari|Feantari]])&lt;br /&gt;
* Bel the Hunter (Slayer/Investigator)&lt;br /&gt;
* Mell the Dodgy Paladin&lt;br /&gt;
* Human Rogue&lt;br /&gt;
* Dohrn Bend-Ear - Dwarf Bard - ([[Smart Dalek]])&lt;br /&gt;
* Dwarf Druid&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Dark Sun Intermission|Intermission 5e Campaign]] ([[Kled]], [[Athas]]) (Free Year 0) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 1&lt;br /&gt;
&lt;br /&gt;
* Human Rogue&lt;br /&gt;
* Human Preserver&lt;br /&gt;
* Human Monk&lt;br /&gt;
* Half-Elf Druid &lt;br /&gt;
* Mul Barbarian&lt;br /&gt;
* Halfling Psion&lt;br /&gt;
&lt;br /&gt;
== Retired Groups ==&lt;br /&gt;
&lt;br /&gt;
==== The [[Silverwalkers]] ([[The Underdark]]) (Spring 1402 [[FI]]) ====&lt;br /&gt;
* &#039;&#039;&#039;APL&#039;&#039;&#039;: 14.5&lt;br /&gt;
* Surviving Members : [[Mose]], [[LE]], [[Al]], [[Kaylee]], [[Stein]]&lt;br /&gt;
* Retired Members : [[Kimika]], [[Germain]] (RIP) and his friend [[Egg]] (RIP)&lt;br /&gt;
* Lost Members : [[Qa]], [[Quinalin]]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=18057</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=18057"/>
		<updated>2016-06-16T12:23:27Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: /* Gamma Team (Imperial City, Fresia) (Spring, 1402 FI) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rule Clarifications:&#039;&#039;&#039;: [[House Rules]]&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
* Check the &amp;quot;getting started&amp;quot; links about &#039;&#039;&#039;[[races]]&#039;&#039;&#039;, &#039;&#039;&#039;[[classes]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[nations]]&#039;&#039;&#039; to the left for a world overview.&lt;br /&gt;
* For the devout, or the casually religious, &#039;&#039;&#039;[[Alexandria|Alexandria Omnity]]&#039;&#039;&#039; and her &#039;&#039;&#039;[[Alexandrian Church|worship]]&#039;&#039;&#039; will put you on the righteous path.&lt;br /&gt;
* Refresh your addled memory with notes about the &#039;&#039;&#039;[[Quest Notes|Arabelle or Wydmoor Campaigns]]&#039;&#039;&#039;, the growing list of &#039;&#039;&#039;[[:Category:MeFight Session Notes | Team MeFight Session Notes]]&#039;&#039;&#039;, follow the adventures of the &#039;&#039;&#039;[[Mefighter beta team|MeFighter Beta Squad]]&#039;&#039;&#039;, or be amazed at the intensity of the &#039;&#039;&#039;[[:Category:Mattsters of the Mattiverse|Mattsters of the Mattiverse]]&#039;&#039;&#039;&lt;br /&gt;
* Get a history lesson with the &#039;&#039;&#039;[[timeline of major events]]&#039;&#039;&#039; and help Kim &#039;&#039;&#039;create a timeline of Alexandria&#039;s life linked to the Testimonials (last updated, 12/1/11)&#039;&#039;&#039; [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap44ljMIIIzqdGJDYXVrZ2FKZ0xEM2gwNWVDRUlvbXc&amp;amp;hl=en_US&amp;amp;authkey=CNfB9MgO]&lt;br /&gt;
&lt;br /&gt;
== Everyone Loves Lists! ==&lt;br /&gt;
&lt;br /&gt;
*[[Ask the Sage]]&lt;br /&gt;
*[[Party Spreadsheets]]&lt;br /&gt;
*[[Recent Events]] &lt;br /&gt;
*[[Achievements]]&lt;br /&gt;
*[[List of Languages]]&lt;br /&gt;
*[[Prestige Classes]]&lt;br /&gt;
*The [[Standard Calendar]]&lt;br /&gt;
*[[The Ages of History]]&lt;br /&gt;
*[[List of Arch-Wardens]] &lt;br /&gt;
*[[List of Universities]]&lt;br /&gt;
*[[Agents of Corruption]]&lt;br /&gt;
*[[Eight Rites]]&lt;br /&gt;
*[[Sovereigns of the Mainland]]&lt;br /&gt;
&lt;br /&gt;
== Atlas ==&lt;br /&gt;
&lt;br /&gt;
*The Mainland : [http://wiki.memphisgamers.com/index.php?title=File:Mainland-1.8.5b.jpg]&lt;br /&gt;
*Animated : [http://wiki.memphisgamers.com/images/1/15/Mainland_Animated.gif]&lt;br /&gt;
**Atlas of Nations : [http://wiki.memphisgamers.com/index.php?title=File:Mainland_-_Political_Map_b.jpg]&lt;br /&gt;
**Areas of Conflict (1402) : [http://wiki.memphisgamers.com/index.php?title=File:Mainland_-_Conflict_Areas_1402_labeled.jpg]&lt;br /&gt;
  &lt;br /&gt;
=== Nations of the Realm ===&lt;br /&gt;
*[[Alexia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Gildenhome]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hakan]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Odessa]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Ubrekt]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Celstia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Flannary]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Fresia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Petera]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Minor States ===&lt;br /&gt;
*[[Wydmoor Free City]] : Destroyed in Autumn, 1401 [[FI]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Utrell]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Temporal Authority]] of the Arch-Wardency &lt;br /&gt;
&lt;br /&gt;
=== The Unmapped Wilds ===&lt;br /&gt;
*[[Sidhe-Praxen]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Ulan]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Active Groups ==&lt;br /&gt;
&lt;br /&gt;
==== [[Gnob&#039;s Folly]] ([[Nia-Agliare]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 10.5&lt;br /&gt;
&lt;br /&gt;
 {{Kib Absold}}, [[Human]] [[Professional|Military Officer]], his sister {{Tana}}, and his horse {{Tenpence}} - ([[user:slitherrr|Slitherrr]])&lt;br /&gt;
&lt;br /&gt;
 [[Thoven]], [[Dwarven]] [[Flame Disciple]] and his Pseudodragon familiar, [[Tibbers]] - ([[user:toomuchpete|TooMuchPete]])&lt;br /&gt;
&lt;br /&gt;
 [[Gilerl]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:Pokeylope|Pokeylope]])&lt;br /&gt;
&lt;br /&gt;
 {{Anise}}, [[Sidhe]] [[Ranger]] and the {{Ghost Elk}} - ([[user:Feantari|Feantari]])&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hiaitus&#039;&#039;&#039; &amp;quot;[[Thed]]&amp;quot;, Peabody Award winning [[Gnomish]] [[Rogues|Rogue]] - ([[user:xorry|Xorry]])&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;retired to NPC&#039;&#039;&#039; [[Marwynn]], [[Human]] [[Oracle]] - Kim&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;retired, then RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Neven b&#039;Aaronurt]], [[Halfling]] [[Druid]]&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Mefighter beta team]] ([[The Scar]], [[Gildenhome]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 6.5&lt;br /&gt;
&lt;br /&gt;
 {{Uhanimara}} - [[Human]] [[Witch]] - ([[user:Feantari|Feantari]])&lt;br /&gt;
&lt;br /&gt;
 [[Thurmin Vustor]] - [[Human]] [[Inquisitor]] - nubs&lt;br /&gt;
&lt;br /&gt;
 [[Brunner Kronheim]] - [[Dwarf|Dwarven]] Fighter - The &#039;Noid&lt;br /&gt;
&lt;br /&gt;
 [[Drem Lorsken]] - [[Dwarf|Dwarven]] Paladin - clockbound&lt;br /&gt;
&lt;br /&gt;
 [[Torekk Deeperdown]] - [[Dwarf|Dwarven]] Druid - bartley&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Gallus Parvus]] - [[Human]] Necromancer&amp;lt;/strike&amp;gt; - Verdana&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Frimble]] - [[Halfling]] [[Rogue|Filcher]]&amp;lt;/strike&amp;gt; - [[User:Rebent|Rebent]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RETIRED&#039;&#039;&#039; [[Gub]] - [[Hobgoblin]] [[Monk|Zen Archer]] - [[User:Rebent|Rebent]]&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Mattsters of the Mattiverse|Mattsters of the Mattiverse]] ([[Wydmoor Swamp]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 6&lt;br /&gt;
&lt;br /&gt;
 {{Russ}}, [[Lizardfolk]] Chirurgeon - ([[user:slitherrr|Slitherrr]])&lt;br /&gt;
&lt;br /&gt;
 [[Mad Gokar]], [[Half-Orc]] Mutagen Berserker - (bartley)&lt;br /&gt;
&lt;br /&gt;
 [[Apt]], [[Human]] Infiltrator - ([[user:Mattie|Mattie]])&lt;br /&gt;
&lt;br /&gt;
 [[Edi]], [[Halfling]] Priest - ([[User:Msallen|MSAllen]])&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Mefighter Gamma Team|Gamma Team]] ([[Imperial City]], [[Fresia]]) (Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 3&lt;br /&gt;
&lt;br /&gt;
* {{Astrid}} the Metallurgist - ([[user:Feantari|Feantari]])&lt;br /&gt;
* Bel the Hunter (Slayer/Investigator)&lt;br /&gt;
* Mell the Dodgy Paladin&lt;br /&gt;
* Human Rogue&lt;br /&gt;
* Dohrn Bend-Ear - Dwarf Bard - ([[user:SmartDalek]])&lt;br /&gt;
* Dwarf Druid&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Dark Sun Intermission|Intermission 5e Campaign]] ([[Kled]], [[Athas]]) (Free Year 0) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 1&lt;br /&gt;
&lt;br /&gt;
* Human Rogue&lt;br /&gt;
* Human Preserver&lt;br /&gt;
* Human Monk&lt;br /&gt;
* Half-Elf Druid &lt;br /&gt;
* Mul Barbarian&lt;br /&gt;
* Halfling Psion&lt;br /&gt;
&lt;br /&gt;
== Retired Groups ==&lt;br /&gt;
&lt;br /&gt;
==== The [[Silverwalkers]] ([[The Underdark]]) (Spring 1402 [[FI]]) ====&lt;br /&gt;
* &#039;&#039;&#039;APL&#039;&#039;&#039;: 14.5&lt;br /&gt;
* Surviving Members : [[Mose]], [[LE]], [[Al]], [[Kaylee]], [[Stein]]&lt;br /&gt;
* Retired Members : [[Kimika]], [[Germain]] (RIP) and his friend [[Egg]] (RIP)&lt;br /&gt;
* Lost Members : [[Qa]], [[Quinalin]]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=18056</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Main_Page&amp;diff=18056"/>
		<updated>2016-06-16T12:22:58Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: /* Gamma Team (Imperial City, Fresia) (Spring, 1402 FI) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rule Clarifications:&#039;&#039;&#039;: [[House Rules]]&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
* Check the &amp;quot;getting started&amp;quot; links about &#039;&#039;&#039;[[races]]&#039;&#039;&#039;, &#039;&#039;&#039;[[classes]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[nations]]&#039;&#039;&#039; to the left for a world overview.&lt;br /&gt;
* For the devout, or the casually religious, &#039;&#039;&#039;[[Alexandria|Alexandria Omnity]]&#039;&#039;&#039; and her &#039;&#039;&#039;[[Alexandrian Church|worship]]&#039;&#039;&#039; will put you on the righteous path.&lt;br /&gt;
* Refresh your addled memory with notes about the &#039;&#039;&#039;[[Quest Notes|Arabelle or Wydmoor Campaigns]]&#039;&#039;&#039;, the growing list of &#039;&#039;&#039;[[:Category:MeFight Session Notes | Team MeFight Session Notes]]&#039;&#039;&#039;, follow the adventures of the &#039;&#039;&#039;[[Mefighter beta team|MeFighter Beta Squad]]&#039;&#039;&#039;, or be amazed at the intensity of the &#039;&#039;&#039;[[:Category:Mattsters of the Mattiverse|Mattsters of the Mattiverse]]&#039;&#039;&#039;&lt;br /&gt;
* Get a history lesson with the &#039;&#039;&#039;[[timeline of major events]]&#039;&#039;&#039; and help Kim &#039;&#039;&#039;create a timeline of Alexandria&#039;s life linked to the Testimonials (last updated, 12/1/11)&#039;&#039;&#039; [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap44ljMIIIzqdGJDYXVrZ2FKZ0xEM2gwNWVDRUlvbXc&amp;amp;hl=en_US&amp;amp;authkey=CNfB9MgO]&lt;br /&gt;
&lt;br /&gt;
== Everyone Loves Lists! ==&lt;br /&gt;
&lt;br /&gt;
*[[Ask the Sage]]&lt;br /&gt;
*[[Party Spreadsheets]]&lt;br /&gt;
*[[Recent Events]] &lt;br /&gt;
*[[Achievements]]&lt;br /&gt;
*[[List of Languages]]&lt;br /&gt;
*[[Prestige Classes]]&lt;br /&gt;
*The [[Standard Calendar]]&lt;br /&gt;
*[[The Ages of History]]&lt;br /&gt;
*[[List of Arch-Wardens]] &lt;br /&gt;
*[[List of Universities]]&lt;br /&gt;
*[[Agents of Corruption]]&lt;br /&gt;
*[[Eight Rites]]&lt;br /&gt;
*[[Sovereigns of the Mainland]]&lt;br /&gt;
&lt;br /&gt;
== Atlas ==&lt;br /&gt;
&lt;br /&gt;
*The Mainland : [http://wiki.memphisgamers.com/index.php?title=File:Mainland-1.8.5b.jpg]&lt;br /&gt;
*Animated : [http://wiki.memphisgamers.com/images/1/15/Mainland_Animated.gif]&lt;br /&gt;
**Atlas of Nations : [http://wiki.memphisgamers.com/index.php?title=File:Mainland_-_Political_Map_b.jpg]&lt;br /&gt;
**Areas of Conflict (1402) : [http://wiki.memphisgamers.com/index.php?title=File:Mainland_-_Conflict_Areas_1402_labeled.jpg]&lt;br /&gt;
  &lt;br /&gt;
=== Nations of the Realm ===&lt;br /&gt;
*[[Alexia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Gildenhome]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hakan]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Odessa]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Ubrekt]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Celstia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Flannary]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Fresia]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Petera]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Minor States ===&lt;br /&gt;
*[[Wydmoor Free City]] : Destroyed in Autumn, 1401 [[FI]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Utrell]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Temporal Authority]] of the Arch-Wardency &lt;br /&gt;
&lt;br /&gt;
=== The Unmapped Wilds ===&lt;br /&gt;
*[[Sidhe-Praxen]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Ulan]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Active Groups ==&lt;br /&gt;
&lt;br /&gt;
==== [[Gnob&#039;s Folly]] ([[Nia-Agliare]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 10.5&lt;br /&gt;
&lt;br /&gt;
 {{Kib Absold}}, [[Human]] [[Professional|Military Officer]], his sister {{Tana}}, and his horse {{Tenpence}} - ([[user:slitherrr|Slitherrr]])&lt;br /&gt;
&lt;br /&gt;
 [[Thoven]], [[Dwarven]] [[Flame Disciple]] and his Pseudodragon familiar, [[Tibbers]] - ([[user:toomuchpete|TooMuchPete]])&lt;br /&gt;
&lt;br /&gt;
 [[Gilerl]], [[Wild Gnomish]] [[Barbarians|Barbarian]] - ([[user:Pokeylope|Pokeylope]])&lt;br /&gt;
&lt;br /&gt;
 {{Anise}}, [[Sidhe]] [[Ranger]] and the {{Ghost Elk}} - ([[user:Feantari|Feantari]])&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;hiaitus&#039;&#039;&#039; &amp;quot;[[Thed]]&amp;quot;, Peabody Award winning [[Gnomish]] [[Rogues|Rogue]] - ([[user:xorry|Xorry]])&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;retired to NPC&#039;&#039;&#039; [[Marwynn]], [[Human]] [[Oracle]] - Kim&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;retired, then RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Neven b&#039;Aaronurt]], [[Halfling]] [[Druid]]&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Mefighter beta team]] ([[The Scar]], [[Gildenhome]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 6.5&lt;br /&gt;
&lt;br /&gt;
 {{Uhanimara}} - [[Human]] [[Witch]] - ([[user:Feantari|Feantari]])&lt;br /&gt;
&lt;br /&gt;
 [[Thurmin Vustor]] - [[Human]] [[Inquisitor]] - nubs&lt;br /&gt;
&lt;br /&gt;
 [[Brunner Kronheim]] - [[Dwarf|Dwarven]] Fighter - The &#039;Noid&lt;br /&gt;
&lt;br /&gt;
 [[Drem Lorsken]] - [[Dwarf|Dwarven]] Paladin - clockbound&lt;br /&gt;
&lt;br /&gt;
 [[Torekk Deeperdown]] - [[Dwarf|Dwarven]] Druid - bartley&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Gallus Parvus]] - [[Human]] Necromancer&amp;lt;/strike&amp;gt; - Verdana&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RIP&#039;&#039;&#039; &amp;lt;strike&amp;gt;[[Frimble]] - [[Halfling]] [[Rogue|Filcher]]&amp;lt;/strike&amp;gt; - [[User:Rebent|Rebent]]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;RETIRED&#039;&#039;&#039; [[Gub]] - [[Hobgoblin]] [[Monk|Zen Archer]] - [[User:Rebent|Rebent]]&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Mattsters of the Mattiverse|Mattsters of the Mattiverse]] ([[Wydmoor Swamp]]) (Early Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 6&lt;br /&gt;
&lt;br /&gt;
 {{Russ}}, [[Lizardfolk]] Chirurgeon - ([[user:slitherrr|Slitherrr]])&lt;br /&gt;
&lt;br /&gt;
 [[Mad Gokar]], [[Half-Orc]] Mutagen Berserker - (bartley)&lt;br /&gt;
&lt;br /&gt;
 [[Apt]], [[Human]] Infiltrator - ([[user:Mattie|Mattie]])&lt;br /&gt;
&lt;br /&gt;
 [[Edi]], [[Halfling]] Priest - ([[User:Msallen|MSAllen]])&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Mefighter Gamma Team|Gamma Team]] ([[Imperial City]], [[Fresia]]) (Spring, 1402 [[FI]]) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 3&lt;br /&gt;
&lt;br /&gt;
* {{Astrid}} the Metallurgist - ([[user:Feantari|Feantari]])&lt;br /&gt;
* Bel the Hunter (Slayer/Investigator)&lt;br /&gt;
* Mell the Dodgy Paladin&lt;br /&gt;
* Human Rogue&lt;br /&gt;
* {{Dohrn Bend-Ear}} Dwarf Bard - ([[user:SmartDalek]])&lt;br /&gt;
* Dwarf Druid&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Dark Sun Intermission|Intermission 5e Campaign]] ([[Kled]], [[Athas]]) (Free Year 0) ====&lt;br /&gt;
&lt;br /&gt;
*APL: 1&lt;br /&gt;
&lt;br /&gt;
* Human Rogue&lt;br /&gt;
* Human Preserver&lt;br /&gt;
* Human Monk&lt;br /&gt;
* Half-Elf Druid &lt;br /&gt;
* Mul Barbarian&lt;br /&gt;
* Halfling Psion&lt;br /&gt;
&lt;br /&gt;
== Retired Groups ==&lt;br /&gt;
&lt;br /&gt;
==== The [[Silverwalkers]] ([[The Underdark]]) (Spring 1402 [[FI]]) ====&lt;br /&gt;
* &#039;&#039;&#039;APL&#039;&#039;&#039;: 14.5&lt;br /&gt;
* Surviving Members : [[Mose]], [[LE]], [[Al]], [[Kaylee]], [[Stein]]&lt;br /&gt;
* Retired Members : [[Kimika]], [[Germain]] (RIP) and his friend [[Egg]] (RIP)&lt;br /&gt;
* Lost Members : [[Qa]], [[Quinalin]]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=User:SmartDalek&amp;diff=18055</id>
		<title>User:SmartDalek</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=User:SmartDalek&amp;diff=18055"/>
		<updated>2016-06-16T12:12:32Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: Created page with &amp;quot;MeFite / MeFighter&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MeFite / MeFighter&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=User:Smart_Dalek&amp;diff=18054</id>
		<title>User:Smart Dalek</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=User:Smart_Dalek&amp;diff=18054"/>
		<updated>2016-06-16T12:11:52Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MeFite / MeFighter&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=User:Smart_Dalek&amp;diff=18053</id>
		<title>User:Smart Dalek</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=User:Smart_Dalek&amp;diff=18053"/>
		<updated>2016-06-16T12:11:31Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: Created page with &amp;quot;MeFite/MeFighter&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MeFite/MeFighter&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18052</id>
		<title>Category:Mefighter Gamma Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18052"/>
		<updated>2016-06-16T12:02:11Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an unborn and untested group.&lt;br /&gt;
&lt;br /&gt;
[http://mefightclub.com/discussion/3989/dd-pathfinder-the-call-goes-out-for-smurder-hoboss-heroes-recruitment-thread/#Item_98 MFC Thread]&lt;br /&gt;
==PCs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
!|PC||Race||Classes||Player&lt;br /&gt;
|-&lt;br /&gt;
|[[Astrid Kordt|Astrid]]||Human||Alchemist (Metallurgist) 1/Fighter 1||[[user:feantari|Feantari]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Beladriendir Nameroc Shimeran|Bel]]||Elf||Slayer (Vanguard) 1 / Investigator (Empiricist) 1||[[user:bartley|Bartley]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mathis]]||Human||Rogue 2||[[user:king_banhammer|KingBanhammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mellifluous_Brightkettle|Mell]]||Halfling||Paladin 1 / Rogue 1||[[user:fleacircus|fleacircus]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dohrn Bend-Ear]]||Dwarf||Bard||[[user:SmartDalek|Smart Dalek]]&lt;br /&gt;
|-&lt;br /&gt;
|??||Dwarf||Druid||[[user:kinglemming|KingLemming]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Deeds==&lt;br /&gt;
==Language Aptitudes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Languages by Member(x=free, X=int bonus, *=linguistics point&lt;br /&gt;
|-&lt;br /&gt;
!|        !!Ubrekti(common)!!Celesti!!Flaneri!!Fresian!!Odessan!!Dwarven!!Hakni!!Halfling!!Sidhe!!Orc!!Unassigned&lt;br /&gt;
|-&lt;br /&gt;
!Astrid (8)  ||x              ||       ||          ||xx     ||      ||x     ||    ||         ||     ||    ||gnome, old ubrekti, yarnich, goblin&lt;br /&gt;
|-&lt;br /&gt;
!Bel (7)     ||x              ||       ||          ||X     ||X     ||X     ||X   ||         ||x    ||*   ||&lt;br /&gt;
|-&lt;br /&gt;
!|Mathis  || || || || || || || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
!Mell (4)    ||x              ||       ||          ||x     ||      ||X      ||    ||x        ||     ||    ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Aptitude==&lt;br /&gt;
 - Particularly terrible at, or no ranks and not a class skill&lt;br /&gt;
 &amp;amp;lt;blank&amp;amp;gt; Not particularly notable&lt;br /&gt;
 + Can do if pressed, or can aid another without being completely awful&lt;br /&gt;
 ++ Notably good at&lt;br /&gt;
 +++ Expert within the party&lt;br /&gt;
 ++++ Completely exceptional&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!!!Astrid!!Bel!!Mell!!Mathis||Player5&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics||- ||++||+++||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Appraise||+++||++ || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Bluff|| ||- ||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||- || ||+++ ||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (alchemy)||++++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (armor)||+++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (bows)||+++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (weapons)||+++|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Diplomacy|| ||-||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Disable Device|| ||+++ ||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Disguise|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||- || || ||++++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Fly||- || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Handle Animal|| || ||+++ || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Heal|| || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Intimidate|| || ||++++ || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Arcana)||++||++||||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Dungeoneering)||++ ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Engineering)||++ ||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Geography)|| ||++|| ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (History)|| ||++||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Local)||||++||||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nature)||++||++||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nobility)||++ ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Planes)|| ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Religion)|| ||++||++ ||||&lt;br /&gt;
|-&lt;br /&gt;
|Linguistics||||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||+||+++||++||+++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Perform (Oration)|| |||| ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Profession (Sailor)|||| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Ride||+ || ||+++ || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Sense Motive||+ ||+||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Sleight of Hand|| ||++ ||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||++||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||- ||++ ||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Survival|| ||++ || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Swim||- || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Use Magic Device||+||+ || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1VI3fuMbpyg0nbU359AmU9JPkb7vHDLES9P5-E0s-4wI/edit?usp=sharing xp spreadsheet]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1B_tBVlmPAQWqjWYvLKvv4v5BtrrOnVsE3yA1EY7Mj2s/edit?usp=sharing inventory spreadsheet]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18051</id>
		<title>Category:Mefighter Gamma Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category:Mefighter_Gamma_Team&amp;diff=18051"/>
		<updated>2016-06-16T12:00:37Z</updated>

		<summary type="html">&lt;p&gt;Smart Dalek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an unborn and untested group.&lt;br /&gt;
&lt;br /&gt;
[http://mefightclub.com/discussion/3989/dd-pathfinder-the-call-goes-out-for-smurder-hoboss-heroes-recruitment-thread/#Item_98 MFC Thread]&lt;br /&gt;
==PCs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
!|PC||Race||Classes||Player&lt;br /&gt;
|-&lt;br /&gt;
|[[Astrid Kordt|Astrid]]||Human||Alchemist (Metallurgist) 1/Fighter 1||[[user:feantari|Feantari]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Beladriendir Nameroc Shimeran|Bel]]||Elf||Slayer (Vanguard) 1 / Investigator (Empiricist) 1||[[user:bartley|Bartley]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mathis]]||Human||Rogue 2||[[user:king_banhammer|KingBanhammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mellifluous_Brightkettle|Mell]]||Halfling||Paladin 1 / Rogue 1||[[user:fleacircus|fleacircus]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dohrn Bend-Ear]]||Dwarf||Bard||[[user:Smart Dalek]]&lt;br /&gt;
|-&lt;br /&gt;
|??||Dwarf||Druid||[[user:kinglemming|KingLemming]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Deeds==&lt;br /&gt;
==Language Aptitudes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Languages by Member(x=free, X=int bonus, *=linguistics point&lt;br /&gt;
|-&lt;br /&gt;
!|        !!Ubrekti(common)!!Celesti!!Flaneri!!Fresian!!Odessan!!Dwarven!!Hakni!!Halfling!!Sidhe!!Orc!!Unassigned&lt;br /&gt;
|-&lt;br /&gt;
!Astrid (8)  ||x              ||       ||          ||xx     ||      ||x     ||    ||         ||     ||    ||gnome, old ubrekti, yarnich, goblin&lt;br /&gt;
|-&lt;br /&gt;
!Bel (7)     ||x              ||       ||          ||X     ||X     ||X     ||X   ||         ||x    ||*   ||&lt;br /&gt;
|-&lt;br /&gt;
!|Mathis  || || || || || || || || || || ||&lt;br /&gt;
|- &lt;br /&gt;
!Mell (4)    ||x              ||       ||          ||x     ||      ||X      ||    ||x        ||     ||    ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Aptitude==&lt;br /&gt;
 - Particularly terrible at, or no ranks and not a class skill&lt;br /&gt;
 &amp;amp;lt;blank&amp;amp;gt; Not particularly notable&lt;br /&gt;
 + Can do if pressed, or can aid another without being completely awful&lt;br /&gt;
 ++ Notably good at&lt;br /&gt;
 +++ Expert within the party&lt;br /&gt;
 ++++ Completely exceptional&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!!!Astrid!!Bel!!Mell!!Mathis||Player5&lt;br /&gt;
|-&lt;br /&gt;
|Acrobatics||- ||++||+++||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Appraise||+++||++ || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Bluff|| ||- ||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Climb||- || ||+++ ||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (alchemy)||++++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (armor)||+++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (bows)||+++|| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Craft (weapons)||+++|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Diplomacy|| ||-||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Disable Device|| ||+++ ||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Disguise|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Escape Artist||- || || ||++++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Fly||- || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Handle Animal|| || ||+++ || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Heal|| || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Intimidate|| || ||++++ || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Arcana)||++||++||||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Dungeoneering)||++ ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Engineering)||++ ||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Geography)|| ||++|| ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (History)|| ||++||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Local)||||++||||++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nature)||++||++||||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Knowledge (Nobility)||++ ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Planes)|| ||++|| ||||&lt;br /&gt;
|-&lt;br /&gt;
|Knowledge (Religion)|| ||++||++ ||||&lt;br /&gt;
|-&lt;br /&gt;
|Linguistics||||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||+||+++||++||+++||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Perform (Oration)|| |||| ||||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Profession (Sailor)|||| || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Ride||+ || ||+++ || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Sense Motive||+ ||+||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Sleight of Hand|| ||++ ||+++ ||++++||&lt;br /&gt;
|-&lt;br /&gt;
|Spellcraft||++||++|| || ||&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||- ||++ ||+++ ||+++||&lt;br /&gt;
|-&lt;br /&gt;
|Survival|| ||++ || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Swim||- || || || ||&lt;br /&gt;
|-style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
|Use Magic Device||+||+ || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1VI3fuMbpyg0nbU359AmU9JPkb7vHDLES9P5-E0s-4wI/edit?usp=sharing xp spreadsheet]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1B_tBVlmPAQWqjWYvLKvv4v5BtrrOnVsE3yA1EY7Mj2s/edit?usp=sharing inventory spreadsheet]&lt;/div&gt;</summary>
		<author><name>Smart Dalek</name></author>
	</entry>
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