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	<id>https://wiki.memphisgamers.com/index.php?action=history&amp;feed=atom&amp;title=Category_talk%3AClr_Level_5_Spells</id>
	<title>Category talk:Clr Level 5 Spells - Revision history</title>
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	<updated>2026-06-21T09:40:54Z</updated>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9989&amp;oldid=prev</id>
		<title>Detarame at 14:00, 20 May 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9989&amp;oldid=prev"/>
		<updated>2011-05-20T14:00:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:00, 20 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: By complicated  I simply meant learning, tracking, remembering, and understanding yet another spell on an already burdensome and overcomplicated list. Removing options by definitions makes things less complicated, not more, by definition. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: By complicated  I simply meant learning, tracking, remembering, and understanding yet another spell on an already burdensome and overcomplicated list. Removing options by definitions makes things less complicated, not more, by definition. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: Heh, I&amp;#039;m surprised how far apart our viewpoints are. Since we have many more fun topics to discuss, I retract my suggestions here. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: Heh, I&amp;#039;m surprised how far apart our viewpoints are. Since we have many more fun topics to discuss, I retract my suggestions here. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::::: I&amp;#039;m not surprised in the least. :) Fun, ahoy! -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: We&amp;#039;re already getting within scroll range for 7th level spells, so it&amp;#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: We&amp;#039;re already getting within scroll range for 7th level spells, so it&amp;#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: Sure, that&amp;#039;s true. Like I said, I don&amp;#039;t have a problem with this spell and even kind of like it. Not *just* enemies probably already have 7th level spells so this is a great add for them, but simply on its own merits. 7th level spell scroll costs 2,300 gold. I look forward to your reaction when someone suggests the party spend 2k gold on a single expendable item. heh. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: Sure, that&amp;#039;s true. Like I said, I don&amp;#039;t have a problem with this spell and even kind of like it. Not *just* enemies probably already have 7th level spells so this is a great add for them, but simply on its own merits. 7th level spell scroll costs 2,300 gold. I look forward to your reaction when someone suggests the party spend 2k gold on a single expendable item. heh. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9988&amp;oldid=prev</id>
		<title>Mattie at 13:53, 20 May 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9988&amp;oldid=prev"/>
		<updated>2011-05-20T13:53:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:53, 20 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: By this same logic, I should excise a spell for ever one we&amp;#039;ve added. I&amp;#039;ll get on that immediately! ;) -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: By this same logic, I should excise a spell for ever one we&amp;#039;ve added. I&amp;#039;ll get on that immediately! ;) -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: By complicated  I simply meant learning, tracking, remembering, and understanding yet another spell on an already burdensome and overcomplicated list. Removing options by definitions makes things less complicated, not more, by definition. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: By complicated  I simply meant learning, tracking, remembering, and understanding yet another spell on an already burdensome and overcomplicated list. Removing options by definitions makes things less complicated, not more, by definition. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::: Heh, I&#039;m surprised how far apart our viewpoints are. Since we have many more fun topics to discuss, I retract my suggestions here. -[[User:Mattie|Mattie]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: We&amp;#039;re already getting within scroll range for 7th level spells, so it&amp;#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: We&amp;#039;re already getting within scroll range for 7th level spells, so it&amp;#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: Sure, that&amp;#039;s true. Like I said, I don&amp;#039;t have a problem with this spell and even kind of like it. Not *just* enemies probably already have 7th level spells so this is a great add for them, but simply on its own merits. 7th level spell scroll costs 2,300 gold. I look forward to your reaction when someone suggests the party spend 2k gold on a single expendable item. heh. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: Sure, that&amp;#039;s true. Like I said, I don&amp;#039;t have a problem with this spell and even kind of like it. Not *just* enemies probably already have 7th level spells so this is a great add for them, but simply on its own merits. 7th level spell scroll costs 2,300 gold. I look forward to your reaction when someone suggests the party spend 2k gold on a single expendable item. heh. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mattie</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9986&amp;oldid=prev</id>
		<title>Detarame at 11:53, 20 May 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9986&amp;oldid=prev"/>
		<updated>2011-05-20T11:53:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:53, 20 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: I personally think clerics are better than comparable classes at just about every level and don&amp;#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&amp;#039;ve never allowed raise dead to be a regular occurrence in any campaign I&amp;#039;ve run in 20 years and it&amp;#039;s yet to be a problem and I&amp;#039;ve always had no shortage of wanna-be clerics. That being said, I&amp;#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&amp;#039;t think the removal of raise dead really &amp;quot;nerfs&amp;quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &amp;quot;best&amp;quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&amp;#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&amp;#039;s been pretty much the case for everyone I&amp;#039;ve ever dealt with playing a cleric, so that&amp;#039;s not a knock against her or her play or her abilities, but she&amp;#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: I personally think clerics are better than comparable classes at just about every level and don&amp;#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&amp;#039;ve never allowed raise dead to be a regular occurrence in any campaign I&amp;#039;ve run in 20 years and it&amp;#039;s yet to be a problem and I&amp;#039;ve always had no shortage of wanna-be clerics. That being said, I&amp;#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&amp;#039;t think the removal of raise dead really &amp;quot;nerfs&amp;quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &amp;quot;best&amp;quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&amp;#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&amp;#039;s been pretty much the case for everyone I&amp;#039;ve ever dealt with playing a cleric, so that&amp;#039;s not a knock against her or her play or her abilities, but she&amp;#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: To be fair, I don&amp;#039;t think &amp;quot;Swap &amp;#039;&amp;#039;Raise Dead&amp;#039;&amp;#039; for &amp;#039;&amp;#039;Spell Y&amp;#039;&amp;#039;&amp;quot; measurably adds complication for the Cleric class-- no more than cutting out famous spells would. Was just thinking to pick one spell of level 5 to replace the empty spot in the spellbook. I&amp;#039;m no cleric, though, so no worries either way. It&amp;#039;s more a passing suggestion while I was bored at work. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: To be fair, I don&amp;#039;t think &amp;quot;Swap &amp;#039;&amp;#039;Raise Dead&amp;#039;&amp;#039; for &amp;#039;&amp;#039;Spell Y&amp;#039;&amp;#039;&amp;quot; measurably adds complication for the Cleric class-- no more than cutting out famous spells would. Was just thinking to pick one spell of level 5 to replace the empty spot in the spellbook. I&amp;#039;m no cleric, though, so no worries either way. It&amp;#039;s more a passing suggestion while I was bored at work. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::: By this same logic, I should excise a spell for ever one we&#039;ve added. I&#039;ll get on that immediately! ;) -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::: By complicated  I simply meant learning, tracking, remembering, and understanding yet another spell on an already burdensome and overcomplicated list. Removing options by definitions makes things less complicated, not more, by definition. -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: We&amp;#039;re already getting within scroll range for 7th level spells, so it&amp;#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: We&amp;#039;re already getting within scroll range for 7th level spells, so it&amp;#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::: Sure, that&#039;s true. Like I said, I don&#039;t have a problem with this spell and even kind of like it. Not *just* enemies probably already have 7th level spells so this is a great add for them, but simply on its own merits. 7th level spell scroll costs 2,300 gold. I look forward to your reaction when someone suggests the party spend 2k gold on a single expendable item. heh. -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9982&amp;oldid=prev</id>
		<title>Mattie at 03:33, 20 May 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9982&amp;oldid=prev"/>
		<updated>2011-05-20T03:33:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:33, 20 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: I personally think clerics are better than comparable classes at just about every level and don&amp;#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&amp;#039;ve never allowed raise dead to be a regular occurrence in any campaign I&amp;#039;ve run in 20 years and it&amp;#039;s yet to be a problem and I&amp;#039;ve always had no shortage of wanna-be clerics. That being said, I&amp;#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&amp;#039;t think the removal of raise dead really &amp;quot;nerfs&amp;quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &amp;quot;best&amp;quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&amp;#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&amp;#039;s been pretty much the case for everyone I&amp;#039;ve ever dealt with playing a cleric, so that&amp;#039;s not a knock against her or her play or her abilities, but she&amp;#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: I personally think clerics are better than comparable classes at just about every level and don&amp;#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&amp;#039;ve never allowed raise dead to be a regular occurrence in any campaign I&amp;#039;ve run in 20 years and it&amp;#039;s yet to be a problem and I&amp;#039;ve always had no shortage of wanna-be clerics. That being said, I&amp;#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&amp;#039;t think the removal of raise dead really &amp;quot;nerfs&amp;quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &amp;quot;best&amp;quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&amp;#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&amp;#039;s been pretty much the case for everyone I&amp;#039;ve ever dealt with playing a cleric, so that&amp;#039;s not a knock against her or her play or her abilities, but she&amp;#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: To be fair, I don&#039;t think &quot;Swap &#039;&#039;Raise Dead&#039;&#039; for &#039;&#039;Spell Y&#039;&#039;&quot; measurably adds complication for the Cleric class-- no more than cutting out famous spells would. Was just thinking to pick one spell of level 5 to replace the empty spot in the spellbook. I&#039;m no cleric, though, so no worries either way. It&#039;s more a passing suggestion while I was bored at work. -[[User:Mattie|Mattie]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: That being said, I don&amp;#039;t hate Fortunate Fate and really don&amp;#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&amp;#039;m concerning myself with almost not at all. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::: We&#039;re already getting within scroll range for 7th level spells, so it&#039;s not far-fetched to be talking about. Again, though, just a passing thought. -[[User:Mattie|Mattie]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mattie</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9976&amp;oldid=prev</id>
		<title>Detarame at 16:28, 19 May 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9976&amp;oldid=prev"/>
		<updated>2011-05-19T16:28:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:28, 19 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: I personally think clerics are better than comparable classes at just about every level and don&amp;#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&amp;#039;ve never allowed raise dead to be a regular occurrence in any campaign I&amp;#039;ve run in 20 years and it&amp;#039;s yet to be a problem and I&amp;#039;ve always had no shortage of wanna-be clerics. That being said, I&amp;#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&amp;#039;t think the removal of raise dead really &amp;quot;nerfs&amp;quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &amp;quot;best&amp;quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&amp;#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&amp;#039;s been pretty much the case for everyone I&amp;#039;ve ever dealt with playing a cleric, so that&amp;#039;s not a knock against her or her play or her abilities, but she&amp;#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: I personally think clerics are better than comparable classes at just about every level and don&amp;#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&amp;#039;ve never allowed raise dead to be a regular occurrence in any campaign I&amp;#039;ve run in 20 years and it&amp;#039;s yet to be a problem and I&amp;#039;ve always had no shortage of wanna-be clerics. That being said, I&amp;#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&amp;#039;t think the removal of raise dead really &amp;quot;nerfs&amp;quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &amp;quot;best&amp;quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&amp;#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&amp;#039;s been pretty much the case for everyone I&amp;#039;ve ever dealt with playing a cleric, so that&amp;#039;s not a knock against her or her play or her abilities, but she&amp;#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: That being said, I don&#039;t hate Fortunate Fate and really don&#039;t have much problem adding it to the spell list, though 14-16 is probably the upper end any of you guys will ever achieve, and then many years down the road, so high level stuff is something I&#039;m concerning myself with almost not at all. -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9970&amp;oldid=prev</id>
		<title>Detarame: /* Un-nerfing Level 5 and Level 7? */</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9970&amp;oldid=prev"/>
		<updated>2011-05-19T16:06:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Un-nerfing Level 5 and Level 7?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:06, 19 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: I personally think clerics are better than comparable classes at just about every level and don&#039;t feel that the loss of one category of spells essentially nerfs the entire class enough to lose sleep over. I&#039;ve never allowed raise dead to be a regular occurrence in any campaign I&#039;ve run in 20 years and it&#039;s yet to be a problem and I&#039;ve always had no shortage of wanna-be clerics. That being said, I&#039;m not against expanding spell lists across the board at a reasonable and measured pace, but I don&#039;t think the removal of raise dead really &quot;nerfs&quot; the class in an appreciable way. And, honestly, from a metagame point of view, besides being the demonstrably &quot;best&quot; class, clerics are already also an order of magnitude the most complicated class because of the huge amount of options, so I&#039;m not in love with making that class even MORE of a chore for player and DM alike. Helen *still* wrestles with all the options provided by just the vanilla spellbook. And, just to be clear, that&#039;s been pretty much the case for everyone I&#039;ve ever dealt with playing a cleric, so that&#039;s not a knock against her or her play or her abilities, but she&#039;s just the current Cleric and so gets to be the current Example. In fact, the same thing applied no less to me when *I* was playing a cleric for the IRL game and I like to think I have a pretty encyclopedic knowledge of spell lists. -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9968&amp;oldid=prev</id>
		<title>Mattie: unnerf this level for clerics?</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Category_talk:Clr_Level_5_Spells&amp;diff=9968&amp;oldid=prev"/>
		<updated>2011-05-19T15:48:45Z</updated>

		<summary type="html">&lt;p&gt;unnerf this level for clerics?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Un-nerfing Level 5 and Level 7? ==&lt;br /&gt;
&lt;br /&gt;
Since Level 5 and 7 are nerfed for clerics in this world due to the loss of the vital &amp;#039;&amp;#039;Raise Dead&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Resurrection&amp;#039;&amp;#039; spells, is there anything we could do to give them another spell type which makes up for the loss? I&amp;#039;d expect clerics to have studied magic in those slots to help avoid deathy things...&lt;br /&gt;
&lt;br /&gt;
Some possibilities for Level 5:&lt;br /&gt;
* [http://screencast.com/t/gUX2jyuk Revivify]: Not Raise Dead, but given the way it reads, it&amp;#039;s probably the closest one could get to Raise Dead in your world.&lt;br /&gt;
* [http://screencast.com/t/LHBnnlft6 Healing Circle]: Nice general-purpose party saver, better IMHO than CLW, Mass&lt;br /&gt;
* Perhaps add the [http://sites.google.com/site/shockfrosted/Home/dnd/spells#TOC-Vigor-Lesser Vigor] lines of spells from Spell Compendium? That gives them Greater Vigor at this level which isn&amp;#039;t so bad.&lt;br /&gt;
&lt;br /&gt;
For Level 7, to me it makes total sense that clerics in the world would rely on something more preventative like [http://screencast.com/t/ONYfBcWyivG Fortunate Fate]. Perhaps we should add that as a supported spell in this world?&lt;br /&gt;
&lt;br /&gt;
Just some thoughts. -[[User:Mattie|Mattie]]&lt;/div&gt;</summary>
		<author><name>Mattie</name></author>
	</entry>
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