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	<id>https://wiki.memphisgamers.com/index.php?action=history&amp;feed=atom&amp;title=Delusions_of_Grandeur</id>
	<title>Delusions of Grandeur - Revision history</title>
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	<updated>2026-06-21T13:02:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Delusions_of_Grandeur&amp;diff=13083&amp;oldid=prev</id>
		<title>Detarame: Created page with &quot;{{Spell | school=Illusion | supp=Phantasm, Mind-Affecting | class1=Brd | class1lvl=2 | class2=Sor/Wiz | class2lvl=2 | class3= | class3lvl= | class4= | class4lvl= | class5= | clas...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Delusions_of_Grandeur&amp;diff=13083&amp;oldid=prev"/>
		<updated>2012-07-03T20:22:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Spell | school=Illusion | supp=Phantasm, Mind-Affecting | class1=Brd | class1lvl=2 | class2=Sor/Wiz | class2lvl=2 | class3= | class3lvl= | class4= | class4lvl= | class5= | clas...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Spell&lt;br /&gt;
| school=Illusion&lt;br /&gt;
| supp=Phantasm, Mind-Affecting&lt;br /&gt;
| class1=Brd&lt;br /&gt;
| class1lvl=2&lt;br /&gt;
| class2=Sor/Wiz&lt;br /&gt;
| class2lvl=2&lt;br /&gt;
| class3=&lt;br /&gt;
| class3lvl=&lt;br /&gt;
| class4=&lt;br /&gt;
| class4lvl=&lt;br /&gt;
| class5=&lt;br /&gt;
| class5lvl=&lt;br /&gt;
| comp=V&lt;br /&gt;
| material=&lt;br /&gt;
| casttime=1 action&lt;br /&gt;
| range=Medium (100&amp;#039; + 10&amp;#039; / Level)&lt;br /&gt;
| tsea=a&lt;br /&gt;
| subj=One Creature&lt;br /&gt;
| dur= 10 min/level (D)&lt;br /&gt;
| save=Will Neg&lt;br /&gt;
| sr=Yes&lt;br /&gt;
| text=This powerful phantasm fools the subject into believing itself more competent and safe than it really is. The spell makes any action the subject considers attempting seem easily accomplished, requiring only a token effort. Deadly wounds seem like mere scratches, stalwart foes appear weak and intimidated, and the subject’s own attacks seem stronger and more effective. As a result of its skewed perceptions, the subject takes a –2 penalty on attack rolls, saves, ability checks, and skill checks, as well as to it&amp;#039;s Wisdom score. This penalty cannot reduce the subject’s Wisdom below 1. Finally, the subject becomes so completely enamored with its own (false) abilities that it cannot ﬁght defensively or take the total defense action.&lt;br /&gt;
| seealso=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
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