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	<title>Feat: Sandstep - Revision history</title>
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	<updated>2026-06-21T15:53:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Feat:_Sandstep&amp;diff=8277&amp;oldid=prev</id>
		<title>Detarame: Created page with &quot;{{Feat |name=Sandstep |type1=General |summary=Your footing is almost always sound. |benefit=The DCs of Balance, Move Silently, and Tumble checks are not increased by light or den...&quot;</title>
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		<updated>2011-03-18T16:00:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Feat |name=Sandstep |type1=General |summary=Your footing is almost always sound. |benefit=The DCs of Balance, Move Silently, and Tumble checks are not increased by light or den...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Feat&lt;br /&gt;
|name=Sandstep&lt;br /&gt;
|type1=General&lt;br /&gt;
|summary=Your footing is almost always sound.&lt;br /&gt;
|benefit=The DCs of Balance, Move Silently, and Tumble checks are not increased by light or dense rubble, or light undergrowth found in desert climates. Additionally, light undergrowth in desert settings, light or heavy rubble does not cost double movement.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Detarame</name></author>
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