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	<id>https://wiki.memphisgamers.com/index.php?action=history&amp;feed=atom&amp;title=Russ</id>
	<title>Russ - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.memphisgamers.com/index.php?action=history&amp;feed=atom&amp;title=Russ"/>
	<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;action=history"/>
	<updated>2026-06-21T03:24:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=16030&amp;oldid=prev</id>
		<title>Slitherrr: Redirected page to Ressalssithalifthel&#039;Keear</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=16030&amp;oldid=prev"/>
		<updated>2014-11-15T22:17:14Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php?title=Ressalssithalifthel%27Keear&quot; title=&quot;Ressalssithalifthel&amp;#039;Keear&quot;&gt;Ressalssithalifthel&amp;#039;Keear&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:17, 15 November 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Russ_statsbox}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#REDIRECT &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ressalssithalifthel&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keear&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Russ has the appearance of a very large (a few inches shy of seven feet) &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his occupation keeps him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where Russ&amp;#039;s seedy ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, or to create some of the tools of his trade, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as &amp;quot;intense&amp;quot;), and in the world he&amp;#039;s found himself, they are what pass for &amp;quot;common sense&amp;quot;--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain a position in a violently ever-shifting hierarchy of the dregs of society. In this way, he has developed an understanding with [[Mad Gokar]], who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others&amp;#039; throats.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mattsters of the Mattiverse&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15847&amp;oldid=prev</id>
		<title>Slitherrr at 01:00, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15847&amp;oldid=prev"/>
		<updated>2014-10-23T01:00:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:00, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his occupation keeps him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where Russ&amp;#039;s seedy ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his occupation keeps him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where Russ&amp;#039;s seedy ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or to create some of the tools of his trade&lt;/ins&gt;, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15846&amp;oldid=prev</id>
		<title>Slitherrr at 00:59, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15846&amp;oldid=prev"/>
		<updated>2014-10-23T00:59:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:59, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his occupation keeps him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the seedier sorts of &lt;/del&gt;Russ&amp;#039;s ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his occupation keeps him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where Russ&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seedy &lt;/ins&gt;ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15845&amp;oldid=prev</id>
		<title>Slitherrr at 00:56, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15845&amp;oldid=prev"/>
		<updated>2014-10-23T00:56:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:56, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as &amp;quot;intense&amp;quot;), and in the world he&amp;#039;s found himself, they are what pass for &amp;quot;common sense&amp;quot;--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;himself &lt;/del&gt;in a violently ever-shifting hierarchy of the dregs of society. In this way, he has developed an understanding with [[Mad Gokar]], who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others&amp;#039; throats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as &amp;quot;intense&amp;quot;), and in the world he&amp;#039;s found himself, they are what pass for &amp;quot;common sense&amp;quot;--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a position &lt;/ins&gt;in a violently ever-shifting hierarchy of the dregs of society. In this way, he has developed an understanding with [[Mad Gokar]], who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others&amp;#039; throats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mattsters of the Mattiverse]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mattsters of the Mattiverse]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15844&amp;oldid=prev</id>
		<title>Slitherrr at 00:55, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15844&amp;oldid=prev"/>
		<updated>2014-10-23T00:55:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:55, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as &amp;quot;intense&amp;quot;), and in the world he&amp;#039;s found himself &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in&lt;/del&gt;, they are what pass for &amp;quot;common sense&amp;quot;--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain himself in a violently ever-shifting hierarchy of the dregs of society. In this way, he has developed an understanding with [[Mad Gokar]], who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others&amp;#039; throats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as &amp;quot;intense&amp;quot;), and in the world he&amp;#039;s found himself, they are what pass for &amp;quot;common sense&amp;quot;--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain himself in a violently ever-shifting hierarchy of the dregs of society. In this way, he has developed an understanding with [[Mad Gokar]], who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others&amp;#039; throats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mattsters of the Mattiverse]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mattsters of the Mattiverse]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15843&amp;oldid=prev</id>
		<title>Slitherrr at 00:54, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15843&amp;oldid=prev"/>
		<updated>2014-10-23T00:54:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:54, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occupationkeeps &lt;/del&gt;him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where the seedier sorts of Russ&amp;#039;s ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occupation keeps &lt;/ins&gt;him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where the seedier sorts of Russ&amp;#039;s ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15842&amp;oldid=prev</id>
		<title>Slitherrr at 00:51, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15842&amp;oldid=prev"/>
		<updated>2014-10-23T00:51:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:51, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work keeps &lt;/del&gt;him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where the seedier sorts of Russ&amp;#039;s ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occupationkeeps &lt;/ins&gt;him from being established in any particular place, Prycedown&amp;#039;s unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where the seedier sorts of Russ&amp;#039;s ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15841&amp;oldid=prev</id>
		<title>Slitherrr at 00:50, 23 October 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15841&amp;oldid=prev"/>
		<updated>2014-10-23T00:50:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:50, 23 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has worked for &lt;/del&gt;some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time in &lt;/del&gt;the [[Prycedown]] area, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although &lt;/del&gt;his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;precise location moves &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his work&lt;/del&gt;. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;never spends too long &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any one crew&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nobody can &lt;/del&gt;really &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;call &lt;/del&gt;themselves his &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;friend&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;He &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrived &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;years ago to &lt;/ins&gt;the [[Prycedown]] area &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seeking work&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and though the nature of &lt;/ins&gt;his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work keeps him from being established in any particular place, Prycedown&amp;#039;s unique relationship &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mainland trade has kept him more tied to that city than elsewhere&lt;/ins&gt;. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has jobbed &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is no person who could &lt;/ins&gt;really &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where the seedier sorts of Russ&amp;#039;s ilk establish &lt;/ins&gt;themselves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with &lt;/ins&gt;his &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited means&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;the world he&amp;#039;s found himself in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the last few years&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is &lt;/del&gt;what &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;passes &lt;/del&gt;for &amp;quot;common sense&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as &amp;quot;intense&amp;quot;), and in &lt;/ins&gt;the world he&amp;#039;s found himself in, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are &lt;/ins&gt;what &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pass &lt;/ins&gt;for &amp;quot;common sense&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain himself in a violently ever-shifting hierarchy of the dregs of society&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this way, he has developed an understanding &lt;/ins&gt;with [[Mad Gokar]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others&amp;#039; throats&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Has been described (along &lt;/del&gt;with [[Mad Gokar]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) as &amp;quot;intense&amp;quot;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mattsters of the Mattiverse]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mattsters of the Mattiverse]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15633&amp;oldid=prev</id>
		<title>Msallen at 21:20, 2 August 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15633&amp;oldid=prev"/>
		<updated>2014-08-02T21:20:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:20, 2 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mattsters of the Mattiverse]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Msallen</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15408&amp;oldid=prev</id>
		<title>Slitherrr at 23:34, 10 June 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Russ&amp;diff=15408&amp;oldid=prev"/>
		<updated>2014-06-10T23:34:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:34, 10 June 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. In the world he&amp;#039;s found himself in for the last few years, this is what passes for &amp;quot;common sense&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. In the world he&amp;#039;s found himself in for the last few years, this is what passes for &amp;quot;common sense&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Has been described (along with [Mad Gokar]) as &amp;quot;intense&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Has been described (along with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/ins&gt;[Mad Gokar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;]) as &amp;quot;intense&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;*SPOILERS BE HERE*&amp;#039;&amp;#039;&amp;#039; [[Russ&amp;#039;s Character Sheet]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
</feed>