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	<id>https://wiki.memphisgamers.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3AKing_Mab%27s_Axe</id>
	<title>Talk:King Mab&#039;s Axe - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;action=history"/>
	<updated>2026-06-21T08:48:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16939&amp;oldid=prev</id>
		<title>Slitherrr at 07:06, 3 December 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16939&amp;oldid=prev"/>
		<updated>2015-12-03T07:06:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:06, 3 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I feel like the ideal would be, &amp;quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&amp;quot;, theme-wise. But that&amp;#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I feel like the ideal would be, &amp;quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&amp;quot;, theme-wise. But that&amp;#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: The weapon casts the spell effect on the wielder then it&amp;#039;s done. In my mind, it sticks for the duration, but by the rules of how spell-effect items work it would be cast as the spell, so at the very least would be (D)ismissable, although I think that&amp;#039;s not a free action. That wouldn&amp;#039;t undo the use of the item&amp;#039;s ability, for that matter. So, honestly, it&amp;#039;s fine if it&amp;#039;s a dismissable effect - loss the +1 of the weapon and a standard action. Since you probably are using this ability while &amp;quot;in the shit,&amp;quot; those are not marginal costs. Or, you know, you just suck up being tiny and make the best of it which is also interesting. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: The weapon casts the spell effect on the wielder then it&amp;#039;s done. In my mind, it sticks for the duration, but by the rules of how spell-effect items work it would be cast as the spell, so at the very least would be (D)ismissable, although I think that&amp;#039;s not a free action. That wouldn&amp;#039;t undo the use of the item&amp;#039;s ability, for that matter. So, honestly, it&amp;#039;s fine if it&amp;#039;s a dismissable effect - loss the +1 of the weapon and a standard action. Since you probably are using this ability while &amp;quot;in the shit,&amp;quot; those are not marginal costs. Or, you know, you just suck up being tiny and make the best of it which is also interesting. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: Well, for the people using a greataxe, I don&amp;#039;t know about &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; really--tiny gilerl loses attacks of opportunity and goes down a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage &lt;/del&gt;die and -1/-2 for the sake of +2 to AC. Now if there were rules for throwing him into enemies&amp;#039; faces, on the other hand... -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: Well, for the people using a greataxe, I don&amp;#039;t know about &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; really--tiny gilerl loses attacks of opportunity and goes down a die and -1/-2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to damage &lt;/ins&gt;for the sake of +2 to AC. Now if there were rules for throwing him into enemies&amp;#039; faces, on the other hand... -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16938&amp;oldid=prev</id>
		<title>Slitherrr at 07:06, 3 December 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16938&amp;oldid=prev"/>
		<updated>2015-12-03T07:06:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:06, 3 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I feel like the ideal would be, &amp;quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&amp;quot;, theme-wise. But that&amp;#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I feel like the ideal would be, &amp;quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&amp;quot;, theme-wise. But that&amp;#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: The weapon casts the spell effect on the wielder then it&amp;#039;s done. In my mind, it sticks for the duration, but by the rules of how spell-effect items work it would be cast as the spell, so at the very least would be (D)ismissable, although I think that&amp;#039;s not a free action. That wouldn&amp;#039;t undo the use of the item&amp;#039;s ability, for that matter. So, honestly, it&amp;#039;s fine if it&amp;#039;s a dismissable effect - loss the +1 of the weapon and a standard action. Since you probably are using this ability while &amp;quot;in the shit,&amp;quot; those are not marginal costs. Or, you know, you just suck up being tiny and make the best of it which is also interesting. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: The weapon casts the spell effect on the wielder then it&amp;#039;s done. In my mind, it sticks for the duration, but by the rules of how spell-effect items work it would be cast as the spell, so at the very least would be (D)ismissable, although I think that&amp;#039;s not a free action. That wouldn&amp;#039;t undo the use of the item&amp;#039;s ability, for that matter. So, honestly, it&amp;#039;s fine if it&amp;#039;s a dismissable effect - loss the +1 of the weapon and a standard action. Since you probably are using this ability while &amp;quot;in the shit,&amp;quot; those are not marginal costs. Or, you know, you just suck up being tiny and make the best of it which is also interesting. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::: Well, for the people using a greataxe, I don&#039;t know about &#039;&#039;interesting&#039;&#039; really--tiny gilerl loses attacks of opportunity and goes down a damage die and -1/-2 for the sake of +2 to AC. Now if there were rules for throwing him into enemies&#039; faces, on the other hand... -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16937&amp;oldid=prev</id>
		<title>Detarame at 01:31, 3 December 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16937&amp;oldid=prev"/>
		<updated>2015-12-03T01:31:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:31, 3 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Can the secondary effect be dismissed and re-cast in subsequent rounds to try to get the wanted effect, or is it &amp;quot;stuck&amp;quot; for the duration? If the axe is passed to another person while the effect is happening, does it transfer that effect as well? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Can the secondary effect be dismissed and re-cast in subsequent rounds to try to get the wanted effect, or is it &amp;quot;stuck&amp;quot; for the duration? If the axe is passed to another person while the effect is happening, does it transfer that effect as well? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I feel like the ideal would be, &amp;quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&amp;quot;, theme-wise. But that&amp;#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:I feel like the ideal would be, &amp;quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&amp;quot;, theme-wise. But that&amp;#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: The weapon casts the spell effect on the wielder then it&#039;s done. In my mind, it sticks for the duration, but by the rules of how spell-effect items work it would be cast as the spell, so at the very least would be (D)ismissable, although I think that&#039;s not a free action. That wouldn&#039;t undo the use of the item&#039;s ability, for that matter. So, honestly, it&#039;s fine if it&#039;s a dismissable effect - loss the +1 of the weapon and a standard action. Since you probably are using this ability while &quot;in the shit,&quot; those are not marginal costs. Or, you know, you just suck up being tiny and make the best of it which is also interesting. -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Detarame</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16936&amp;oldid=prev</id>
		<title>Slitherrr at 14:15, 2 December 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16936&amp;oldid=prev"/>
		<updated>2015-12-02T14:15:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:15, 2 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Can the secondary effect be dismissed and re-cast in subsequent rounds to try to get the wanted effect, or is it &amp;quot;stuck&amp;quot; for the duration? If the axe is passed to another person while the effect is happening, does it transfer that effect as well? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Can the secondary effect be dismissed and re-cast in subsequent rounds to try to get the wanted effect, or is it &amp;quot;stuck&amp;quot; for the duration? If the axe is passed to another person while the effect is happening, does it transfer that effect as well? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:I feel like the ideal would be, &quot;you have to hold the axe in your hands until the effect expires, and it is not dismissable&quot;, theme-wise. But that&#039;s not fantastic rules-wise. What if we made it a will save to try to get it to do the one you want, but then you had to accept whatever effect came up for the full ten minutes? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16935&amp;oldid=prev</id>
		<title>Slitherrr at 12:31, 2 December 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=16935&amp;oldid=prev"/>
		<updated>2015-12-02T12:31:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:31, 2 December 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I really love this axe. I can&amp;#039;t wait &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see Gil stay connected long enough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. -gm&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Can the secondary effect be dismissed and re-cast in subsequent rounds &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;try &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get the wanted effect, or is &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;stuck&amp;quot; for the duration? If the axe is passed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another person while &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect is happening, does it transfer that effect as well&lt;/ins&gt;? -[[User:Slitherrr|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slitherrr]] ([[User talk:&lt;/ins&gt;Slitherrr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|talk&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Haha, yeah.  I never got a response &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;messages I sent to him.  I wonder what happened&lt;/del&gt;? -[[User:Slitherrr|Slitherrr]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: I assume he&amp;#039;s still at school and thus has a spotty connection and/or punative network admins. -gm&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=2597&amp;oldid=prev</id>
		<title>96.4.191.20 at 15:23, 14 December 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=2597&amp;oldid=prev"/>
		<updated>2009-12-14T15:23:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:23, 14 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really love this axe. I can&amp;#039;t wait to see Gil stay connected long enough to use it. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really love this axe. I can&amp;#039;t wait to see Gil stay connected long enough to use it. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Haha, yeah.  I never got a response to the messages I sent to him.  I wonder what happened? -[[User:Slitherrr|Slitherrr]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Haha, yeah.  I never got a response to the messages I sent to him.  I wonder what happened? -[[User:Slitherrr|Slitherrr]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: I assume he&#039;s still at school and thus has a spotty connection and/or punative network admins. -gm&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>96.4.191.20</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=2593&amp;oldid=prev</id>
		<title>Slitherrr at 15:19, 14 December 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=2593&amp;oldid=prev"/>
		<updated>2009-12-14T15:19:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:19, 14 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really love this axe. I can&amp;#039;t wait to see Gil stay connected long enough to use it. -gm&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really love this axe. I can&amp;#039;t wait to see Gil stay connected long enough to use it. -gm&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Haha, yeah.  I never got a response to the messages I sent to him.  I wonder what happened? -[[User:Slitherrr|Slitherrr]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slitherrr</name></author>
	</entry>
	<entry>
		<id>https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=2579&amp;oldid=prev</id>
		<title>207.191.191.21: New page: I really love this axe. I can&#039;t wait to see Gil stay connected long enough to use it. -gm</title>
		<link rel="alternate" type="text/html" href="https://wiki.memphisgamers.com/index.php?title=Talk:King_Mab%27s_Axe&amp;diff=2579&amp;oldid=prev"/>
		<updated>2009-12-14T14:39:39Z</updated>

		<summary type="html">&lt;p&gt;New page: I really love this axe. I can&amp;#039;t wait to see Gil stay connected long enough to use it. -gm&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I really love this axe. I can&amp;#039;t wait to see Gil stay connected long enough to use it. -gm&lt;/div&gt;</summary>
		<author><name>207.191.191.21</name></author>
	</entry>
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