Tibbers: Difference between revisions

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Stats as of Level 7 Sorcerer
Stats as of Level 8 Sorcerer/1 Flame Disciple


http://wiki.memphisgamers.com/index.php?title=File:Pseudodragon-400px.png
[[File:Pseudodragon-400px.png]]
[http://www.d20srd.org/srd/classes/sorcererWizard.htm#familiars]


'''Familiar Bonuses'''
'''Familiar Bonuses'''


+4 Natural Armor
+4 (more) Natural Armor


9 Int Score or Book Total, whichever is greater
9 Int Score or Book Total, whichever is greater
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'''Psuedodragon Base Stats'''
'''Tibbers the Pseudodragon Familiar'''


Size/Type: Tiny Dragon
Size/Type: Tiny Dragon


Hit Dice: 2d12+2 (15 hp)
HP: 1/2 Thoven's HP


Initiative: +2
Initiative: +2
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Speed: 15 ft. (3 squares), fly 60 ft. (good)
Speed: 15 ft. (3 squares), fly 60 ft. (good)


Armor Class: 18 (+2 size, +2 Dex, +4 natural), touch 14, flat-footed 16
Armor Class: 22 (+2 size, +2 Dex, +4 natural, +4 familiar bonus), touch 18, flat-footed 20


Base Attack/Grapple: +2/-8
Base Attack/Grapple: +3 (Equal to Thoven's)


Attack: Sting +6 melee (1d3-2 plus poison)
Attack: Sting +7 melee (1d3-2 plus poison)


Full Attack: Sting +6 melee (1d3-2 plus poison) and bite +1 melee (1)
Full Attack: Sting +7 melee (1d3-2 plus poison) and bite +7 melee (1d2-2)


Space/Reach: 2½ ft./0 ft. (5 ft. with tail)
Space/Reach: 2½ ft./0 ft. (5 ft. with tail)
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Special Attacks: Poison
Special Attacks: Poison


Special Qualities: Blindsense 60 ft., darkvision 60 ft., immunity to  
Special Qualities: Blindsense 60 ft., darkvision 60 ft., immunity to sleep and paralysis, low-light vision, spell resistance 19, telepathy 60 ft., speak with master, improved evasion, share spells, empathic link, deliver touch spells
sleep and paralysis, low-light vision, spell resistance 19, telepathy 60 ft.


Saves: Fort +4, Ref +5, Will +4
Saves: Fort +4 (book value), Ref +5 (book value), Will +7 (Thoven's base + Tibber's Wis)


Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10
Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10


Skills: Diplomacy +2, Hide +20*, Listen +9, Search +6, Sense Motive +7, Spot  
Skills: Diplomacy +2, Hide +20* (+24 in overgrown areas), Listen +9, Search +6, Sense Motive +7, Spot  
+9, Survival +1 (+3 following tracks)
+9, Survival +1 (+3 following tracks)


Feats: Alertness, Weapon FinesseB
''Note: Any skill Thoven possesses at higher, the pseudodragon can use at the same number of ranks''


Environment: Temperate forests
Feats: Alertness, Weapon Finesse


Organization: Solitary, pair, or clutch (3-5)


Challenge Rating: 1
It has a body about 1 foot long, with a 2-foot tail. It weighs about 7 pounds.
 
Treasure: None
 
Alignment: Always neutral good
 
Advancement: 3-4 HD (Tiny)
 
Level Adjustment: +3
 
 
 
A pseudodragon has a body about 1 foot long, with a 2-foot tail. It weights
about 7 pounds.
 
 
 
A pseudodragon can communicate telepathically and can also vocalize animal
noises.
 
 
 
Combat
 
A pseudodragon can deliver a vicious bite, but its principal weapon is its
sting-equipped tail.


It can communicate telepathically and can also vocalize animal noises.




Poison (Ex)
Poison (Ex)


Injury, Fortitude DC 14, initial damage sleep for 1 minute, secondary damage  
Injury, Fortitude DC 14, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus.
sleep for 1d3 hours. The save DC is Constitution-based and includes a +2  
racial bonus.
 




Blindsense (Ex)
Blindsense (Ex)


A pseudodragon can locate creatures within 60 feet by nonvisual means  
A pseudodragon can locate creatures within 60 feet by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues). Opponents the pseudodragon can’t actually see still have total concealment against the pseudodragon.
(mostly hearing and scent, but also by noticing vibration and other  
environmental clues). Opponents the pseudodragon can’t actually see still  
have total concealment against the pseudodragon.
 




Telepathy (Su)
Telepathy (Su)


Pseudodragons can communicate telepathically with creatures that speak
This pseudodragon can communicate telepathically with any creature that speaks Dwarven or Sylvan.
Common or Sylvan, provided they are within 60 feet.
 




Skills
Skills


Pseudodragons have a chameleonlike ability that grants them a +4 racial  
Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus on Hide checks. *In forests or overgrown areas, this bonus improves to +8.
bonus on Hide checks. *In forests or overgrown areas, this bonus improves to  
+8.

Latest revision as of 23:09, 20 March 2015

Stats as of Level 8 Sorcerer/1 Flame Disciple

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[1]

Familiar Bonuses

+4 (more) Natural Armor

9 Int Score or Book Total, whichever is greater

Hit Points : 1/2 Master's Total or Book Total, whichever is greater.

Special Qualities: Alertness for Master, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master, Speak with Animals of its Kind


Tibbers the Pseudodragon Familiar

Size/Type: Tiny Dragon

HP: 1/2 Thoven's HP

Initiative: +2

Speed: 15 ft. (3 squares), fly 60 ft. (good)

Armor Class: 22 (+2 size, +2 Dex, +4 natural, +4 familiar bonus), touch 18, flat-footed 20

Base Attack/Grapple: +3 (Equal to Thoven's)

Attack: Sting +7 melee (1d3-2 plus poison)

Full Attack: Sting +7 melee (1d3-2 plus poison) and bite +7 melee (1d2-2)

Space/Reach: 2½ ft./0 ft. (5 ft. with tail)

Special Attacks: Poison

Special Qualities: Blindsense 60 ft., darkvision 60 ft., immunity to sleep and paralysis, low-light vision, spell resistance 19, telepathy 60 ft., speak with master, improved evasion, share spells, empathic link, deliver touch spells

Saves: Fort +4 (book value), Ref +5 (book value), Will +7 (Thoven's base + Tibber's Wis)

Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10

Skills: Diplomacy +2, Hide +20* (+24 in overgrown areas), Listen +9, Search +6, Sense Motive +7, Spot +9, Survival +1 (+3 following tracks)

Note: Any skill Thoven possesses at higher, the pseudodragon can use at the same number of ranks

Feats: Alertness, Weapon Finesse


It has a body about 1 foot long, with a 2-foot tail. It weighs about 7 pounds.

It can communicate telepathically and can also vocalize animal noises.


Poison (Ex)

Injury, Fortitude DC 14, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus.


Blindsense (Ex)

A pseudodragon can locate creatures within 60 feet by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues). Opponents the pseudodragon can’t actually see still have total concealment against the pseudodragon.


Telepathy (Su)

This pseudodragon can communicate telepathically with any creature that speaks Dwarven or Sylvan.


Skills

Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus on Hide checks. *In forests or overgrown areas, this bonus improves to +8.