Drem Lorsken's Character Sheet: Difference between revisions
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{{statsbox|Drem_Portrait.jpg| | {{statsbox|Drem_Portrait.jpg|6|[[Dwarf]]|[[Paladin]] 6|Agile Halfplate|Greatsword|[[Gate]], [[Temporal Authority]] (?)}} | ||
There is a spreadsheet of this character : [https://docs.google.com/spreadsheet/ccc?key=0Aq9SJ3hBk4VkdFJ4RVJnR1o3YmwtbURkRHl6UlctYkE#gid=1] | There is a spreadsheet of this character : [https://docs.google.com/spreadsheet/ccc?key=0Aq9SJ3hBk4VkdFJ4RVJnR1o3YmwtbURkRHl6UlctYkE#gid=1] | ||
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===Secondary=== | ===Secondary=== | ||
{| | {| | ||
|Hit Points || | |Hit Points || 63 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 5> + 2 Favored Level Bonus | ||
|- | |- | ||
|Armor Class |||| | |Armor Class |||| 19 |||| = 10 + 8 Armor + 1 Deflection Bonus + 1 Natural Armor- 1 Dex | ||
|- | |- | ||
|Base Attack Bonus |||| + | |Base Attack Bonus |||| +6/+1 | ||
|- | |- | ||
|Initiative |||| -1 | |Initiative |||| -1 | ||
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|Base Speed |||| 20' | |Base Speed |||| 20' | ||
|- | |- | ||
|Fort Save |||| + | |Fort Save |||| +10 |||| +5 Paladin + 1 Con + 3 Divine Grace + 1 Cloak of Resistance | ||
|- | |- | ||
|Reflex |||| + | |Reflex |||| +5 |||| +2 Paladin - 1 Dex + 3 Divine Grace + 1 Cloak of Resistance | ||
|- | |- | ||
|Will Save |||| + | |Will Save |||| +10 |||| +5 Paladin + 1 Wis + 3 Divine Grace + 1 Cloak of Resistance | ||
|} | |} | ||
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*Divine Health: Immune to all disease | *Divine Health: Immune to all disease | ||
*Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour | *Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour | ||
*Mercy (diseased): As Remove Disease spell; use paladin level as caster level | |||
*Channel Positive Energy | *Channel Positive Energy | ||
*Divine Bond (weapon) | *Divine Bond (weapon) | ||
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Feat: Power Attack <br /> | Feat: Power Attack <br /> | ||
Class Abilities: Divine Bond (weapon) <br /> | Class Abilities: Divine Bond (weapon) <br /> | ||
Skills (2+0) = 2 | |||
Heal 1 Rank <br /> | |||
Diplomacy 1 Rank | |||
Spells per day: | |||
1st level: (1+1) = 2 | |||
=== Level 6: Paladin === | |||
Hit Points: 9(max-1)+1(Con) = 10 <br /> | |||
BAB: +6/+1 <br /> | |||
Base F/R/W: +9/+2/+5 <br /> | |||
Class Abilities: Mercy (Diseased) <br /> | |||
Skills (2+0) = 2 | Skills (2+0) = 2 | ||
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==Cool Items== | ==Cool Items== | ||
*Hourglass of Vigilance (see [[Travelers]]) <br /> | |||
*Ring of Protection +1 <br /> | |||
*Amulet of Natural Armor +1 <br /> | |||
*Masterwork Greatsword | |||
**(provides +1 to attack)<br /> | |||
*Ring of Vigilance | |||
**Acts as Ring of Sustenance. | |||
**+5 enhancement bonus to Perception. | |||
** [1/day] See Invisibility. | |||
** [1/day] Detect Poison. | |||
*Cloak of Resistance +1 | |||
*Breakfast's Collar | |||
===Mundane Items=== | ===Mundane Items=== | ||
-Bedroll <br /> | -Bedroll <br /> | ||
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===Expendables=== | ===Expendables=== | ||
-Chalk (10) <br /> | -Chalk (10) <br /> | ||
-Potion of Cure | -Potion of Cure Moderate Wounds (2) <br /> | ||
-Trail Rations ( | -Trail Rations (20) | ||
[[Category:PC Character Sheets]] | [[Category:PC Character Sheets]] |
Latest revision as of 19:11, 26 April 2015
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Level | 6 |
Race | Dwarf |
Class | Paladin 6 |
Armor | Agile Halfplate |
Weapon(s) | Greatsword |
Hometown | Gate, Temporal Authority (?) |
There is a spreadsheet of this character : [1]
Attributes
Primary
Strength | 14 (+2) |
Dexterity | 9 (-1) |
Constitution | 12 (+1) |
Intelligence | 10 (--) |
Wisdom | 12 (+1) |
Charisma | 16 (+3) |
Secondary
Hit Points | 63 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 5> + 2 Favored Level Bonus | |||
Armor Class | 19 | = 10 + 8 Armor + 1 Deflection Bonus + 1 Natural Armor- 1 Dex | ||
Base Attack Bonus | +6/+1 | |||
Initiative | -1 | |||
Base Speed | 20' | |||
Fort Save | +10 | +5 Paladin + 1 Con + 3 Divine Grace + 1 Cloak of Resistance | ||
Reflex | +5 | +2 Paladin - 1 Dex + 3 Divine Grace + 1 Cloak of Resistance | ||
Will Save | +10 | +5 Paladin + 1 Wis + 3 Divine Grace + 1 Cloak of Resistance |
Feats and Abilities
Purchased Feats
- 1st: Weapon Focus (Greatsword)
- 3rd: Extra Lay on Hands (+2/day)
- 5th: Power Attack
Class Feats & Abilities
- Paladin Weapons & Armor
- Aura of Good
- Detect Evil
- Smite Evil (2/day)
- Divine Grace: Add Chr Mod to Saves
- Lay on Hands 6/day (half level+cha modifier+extra lay on hands feat) (1d6)
- Aura of Courage: Immune to Fear, Allies within 10 ft gain +4 bonus on saving throws vs. fear
- Divine Health: Immune to all disease
- Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour
- Mercy (diseased): As Remove Disease spell; use paladin level as caster level
- Channel Positive Energy
- Divine Bond (weapon)
Race Abilities
- 60' Darkvision
- +1 to-hit goblins & orcs
- +4 AC Dodge v Giants
- +2 Save vs poison/spell/spell-like
- +1 Save vs Fear
- +4 CMD vs Trip
- +2 Appraise metal & gem
- +2 Perception with Stonework. Autocheck within 10'
Languages
- Ubrekti
- Dwarven
Skills
- Diplomacy (+7) : 2 ranks + 3 attribute + 3 class skill bonus
- Heal (+7) : 4 ranks + 3 class skill bonus
- Knowledge (Religion) (+8) : 4 ranks + 1 attribute + 3 class skill bonus
Level Progression
Level 1: Paladin
Hit Points: 10+1 (Con)+1 Favored level Bonus = 12
Base F/R/W: +2/+0+2
BAB: +1
Feat: Weapon Focus (Greatsword)
Class Abilities: Aura of Good, Detect Evil, Smite Evil 1/day
Languages: Dwarven , Ubrekti
Skills: (2+0) = 2 points
Diplomacy 1 rank Knowledge (Religion) 1 Rank
Level 2: Paladin
Hit Points: 9 (max-1)+1(Con) = 10
Base F/R/W: +3/+0/+3
BAB: +2
Class Abilities: Divine Grace, Lay on Hands 4/day (1d6)
Skills: (2+0) = 2 points
Heal 2 Rank
Knowledge (Religion) 1 Rank
Level 3: Paladin
Hit Points: 9(max-1)+1(Con) = 10
Base F/R/W: +3/+1/+3
BAB: +3
Feat: Extra Lay on Hands (+2/day)
Class Abilities: Aura of Courage, Divine Health, Mercy (sickened)
Skills: (2+0) = 2 points
Heal 1 Rank
Knowledge (Religion) 1 Rank
Level 4: Paladin
Hit Points: 9(max-1)+1(Con) = 10
Base F/R/W: +4/+1/+4
BAB: +4
Ability Score: +1 to Dex (now 9)
Class Abilities: Smite Evil 2/day, Channel Positive Energy
Skills: (2+0) = 2 points
Heal 1 Rank
Knowledge (Religion) 1 rank
Spells per day:
1st Level: (0+1) = 1
Level 5: Paladin
Hit Points: 9(max-1)+1(Con) = 10
BAB: +5
Feat: Power Attack
Class Abilities: Divine Bond (weapon)
Skills (2+0) = 2
Heal 1 Rank
Diplomacy 1 Rank
Spells per day:
1st level: (1+1) = 2
Level 6: Paladin
Hit Points: 9(max-1)+1(Con) = 10
BAB: +6/+1
Base F/R/W: +9/+2/+5
Class Abilities: Mercy (Diseased)
Skills (2+0) = 2
Heal 1 Rank
Diplomacy 1 Rank
Spells per day:
1st level: (1+1) = 2
Cool Items
- Hourglass of Vigilance (see Travelers)
- Ring of Protection +1
- Amulet of Natural Armor +1
- Masterwork Greatsword
- (provides +1 to attack)
- (provides +1 to attack)
- Ring of Vigilance
- Acts as Ring of Sustenance.
- +5 enhancement bonus to Perception.
- [1/day] See Invisibility.
- [1/day] Detect Poison.
- Cloak of Resistance +1
- Breakfast's Collar
Mundane Items
-Bedroll
-Handaxe
-Holy Symbol
-Holy Text
-Rope, Hemp, 50 ft
-Signal Whistle
-Flint & Steel
Expendables
-Chalk (10)
-Potion of Cure Moderate Wounds (2)
-Trail Rations (20)