Mag Foddlamucks character sheet: Difference between revisions

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(i assume kim2 doesn't literally have zero wisdom.)
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New, final 20-point buy:
STR = 8
STR = 8
DEX = 16
DEX = 14
CON = 14
CON = 12
INT = 18
INT = 22 (includes +2 ability point improvements)
WIS = 10
WIS = 11
CHA = 14
CHA = 10


== Spells ==


Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.


Spells: knows +2 every level and 2 + int 1st level, but must prepare. Number in parentheses = spells prepped per day.
=== Cantrips (4): ===


Cantrips (4):
Message
Message


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Detect Magic
Detect Magic


Level 5 (1):
=== Level 5 (1): ===
 
Choose 2 of following:  


Hungry Earth (3rd party; to confirm)
Hungry Earth (3rd party; to confirm)

Revision as of 16:09, 1 May 2016

New, final 20-point buy:

STR = 8 DEX = 14 CON = 12 INT = 22 (includes +2 ability point improvements) WIS = 11 CHA = 10

Spells

Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.

Cantrips (4):

Message

Stabilize

Bleed

Detect Magic

Level 5 (1):

Choose 2 of following:

Hungry Earth (3rd party; to confirm)

Cloudkill

Cure Crit

Damnation Stride (GTFO with style) (probably 3rd party)

Hex glyph, greater (requires 400gp diamond dust)