Mag Foddlamucks character sheet: Difference between revisions
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(i assume kim2 doesn't literally have zero wisdom.) |
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Line 1: | Line 1: | ||
New, final 20-point buy: | |||
STR = 8 | STR = 8 | ||
DEX = | DEX = 14 | ||
CON = | CON = 12 | ||
INT = | INT = 22 (includes +2 ability point improvements) | ||
WIS = | WIS = 11 | ||
CHA = | CHA = 10 | ||
== Spells == | |||
Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day. | |||
=== Cantrips (4): === | |||
Message | Message | ||
Line 19: | Line 22: | ||
Detect Magic | Detect Magic | ||
Level 5 (1): | === Level 5 (1): === | ||
Choose 2 of following: | |||
Hungry Earth (3rd party; to confirm) | Hungry Earth (3rd party; to confirm) |
Revision as of 16:09, 1 May 2016
New, final 20-point buy:
STR = 8 DEX = 14 CON = 12 INT = 22 (includes +2 ability point improvements) WIS = 11 CHA = 10
Spells
Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.
Cantrips (4):
Message
Stabilize
Bleed
Detect Magic
Level 5 (1):
Choose 2 of following:
Hungry Earth (3rd party; to confirm)
Cloudkill
Cure Crit
Damnation Stride (GTFO with style) (probably 3rd party)
Hex glyph, greater (requires 400gp diamond dust)