Mag Foddlamucks character sheet: Difference between revisions

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New, final 20-point buy:  
New, probably final 20-point buy:  


STR = 8
* STR = 8
DEX = 14
* DEX = 14
CON = 12
* CON = 12
INT = 22 (includes +2 ability point improvements)
* INT = 22 (includes +2 ability point improvements)
WIS = 11
* WIS = 11
CHA = 10
* CHA = 10


== Spells ==
== Spells ==
Line 12: Line 12:
Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.  
Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.  


=== Cantrips (4): ===
=== Cantrips (all known; 4 per day) ===


Message
Message
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Detect Magic
Detect Magic


=== Level 5 (1): ===
== 1st level (4 per day) ==
 
== 2nd level (4 per day) ==
 
== 3rd level (3 per day) ==
 
== 4th level (2 per day) ==
 
=== 5th level (1 per day): ===


Choose 2 of following:  
Choose 2 of following:  

Revision as of 16:15, 1 May 2016

New, probably final 20-point buy:

  • STR = 8
  • DEX = 14
  • CON = 12
  • INT = 22 (includes +2 ability point improvements)
  • WIS = 11
  • CHA = 10

Spells

Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.

Cantrips (all known; 4 per day)

Message

Stabilize

Bleed

Detect Magic

1st level (4 per day)

2nd level (4 per day)

3rd level (3 per day)

4th level (2 per day)

5th level (1 per day):

Choose 2 of following:

Hungry Earth (3rd party; to confirm)

Cloudkill

Cure Crit

Damnation Stride (GTFO with style) (probably 3rd party)

Hex glyph, greater (requires 400gp diamond dust)