User:Fleacircus: Difference between revisions

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{{statsbox|___|2|Halfling|Paladin/rogue|Studded Leather & Buckler|Rapier, Shortbow|Fresia}}


Character Scratch Area
==Brief==
<table border=0 cellspacing=20>
<tr><td>
{| class="wikitable"
|style="text-align:right; padding-right:10px; background-color:#eee"|Name:||Mellifluous Brightkettle
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Player:||fleacircus
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Levels:||Paladin 1 / Rogue 1
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Preferred Class:||Paladin
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Experience:||--
|}
</td><td valign=top>
{| class="wikitable"
|style="text-align:right; padding-right:10px; background-color:#eee"|Race:||Halfling
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Alignment:||LG
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Origin:||Fresia
|-
|style="text-align:right; padding-right:10px; background-color:#eee"|Residence:||Fresia
|}
</td></tr></table>


Ability Scores
==Attributes==


*10 Str
{| class = "wikitable"
*16 Dex +3
|Strength||10
*11 Con
|-
*12 Int +1
|Dexterity||16||+3
*10 Wis
|-
*18 Cha +4
|Constitution||11
|-
|Intelligence||12||+1
|-
|Wisdom||10
|-
|Charisma||18||+4
|}
{| class = "wikitable"
|Hit Points||18||
|-
|Armor Class||18|| 10 + 3 studded + 1 buckler + 3 Dex + 1 small
|-
|Base Attack Bonus||+1||
|-
|Initiative||+3||
|-
|Base Speed||20'||
|-
|Fort Save||+3||2 Paladin + 1 Halfling
|-
|Reflex Save||+6||2 Rogue + 3 Dex + 1 Halfling
|-
|Will Save||+3||2 Paladin + 1 Halfling  (+2 against Fear)
|}


Other Stats
==Languages==


*+1 BAB, +1 small, +3 Weapon Finesse
Ubrekti, Halfling?, Fresian?
** MW Small Rapier +5, 1d4
*18 AC (10 + 3 MW Studded + 1 MW Buckler + 3 Dex + 1 small)
*18 HP
*+3 Fort (2+Con+Halfling)
*+6 Refl (2+Dex+Halfling)
*+3 Will (2+Wis+Halfling) (+2 fear)


Race
==Skills==


*Halfling
{|class="sortable wikitable"
** Small, 20' base speed, Languages: common, halfling, friesan.
!|Val||Skill||Derivation||Situational Bonuses
** +2 Saving throw fear
|-
** +1 racial bonus all saves
| +8||Handle Animal||1+3+Cha
|-
| +4||Heal||1+3+Wis
|-
| +5||Knowledge (Religion, Alexandrianism)||1+3+Int
|-
| +4||Sense Motive||1+3+Wis
|-
| +9||Acrobatics||1+3+Dex+2 Halfling
|-
| +8||Bluff||1+3+Cha
|-
| +6||Climb||1+3+Str+2 Halfling
|-
| +8||Diplomacy||1+3+Cha
|-
| +7||Disable Device||1+3+Dex||+1 trapfinding, +2 tools
|-
| +8||Perform (Dance, Halfing Dervish)||1+3+Cha
|-
| +6||Perception||1+3+Wis+2 Halfling||+1 trapfinding
|-
| +7||Sleight of Hand||1+3+Dex
|-
| +11||Stealth||1+3+Dex+4 Halfling
|}


Levels Taken
==Feats==


*1 Paladin (+10 HP) *preferred class, +1 skill
Weapon Finesse
** Aura of Good, Detect Evil, Smite Evil
*1 Rogue (+8 HP)
** Sneak Attack +1d6, Trapfinding


Skills
==Race & Class Abilities==


*+8 Handle Animal (1+3+Cha)
<b>Halfling</b>: Small, +2 save vs. fear, +1 racial bonus all saves
*+4 Heal (1+3+Wis)
*+5 Knowledge (Religion) (1+3+Int)
*+4 Sense Motive (1+3+Wis)  (taken with preferred class)


*+9 Acrobatics (1+3+Dex+2 Halfling)
<b>Paladin 1</b>:<br/>
*+8 Bluff (1+3+Cha)
:Aura of Good<br/>
*+6 Climb (1+3+Str+2 Halfling)
:Detect Evil<br/>
*+8 Diplomacy (1+3+Cha)
:Smite Evil 1/d<br/>
*+7 Disable Device (1+3+Dex)
*+8 Perform (Dance, halfling traditional dervishy) (1+3+Cha)
*+6 Perception (1+3+Wis+2 Halfling) (+1 to find traps)
*+7 Sleight of Hand (1+3+Dex)
*+11 Stealth (1+3+Dex+4 Halfling)


Equipment
<b>Rogue 1</b>:<br/>
:Sneak Attack +1d6<br/>
:Trapfinding (+lvl/2 to find traps with Perception, disarm with Disable Device<br/>


Note that light enc at 10 Str goes up to 33lbs.  Masterwork backpack adds +1 to STR for carrying capacity: light goes up to 38lbs with 11 Str.
==Level Progression==


Wiki sucks at tables SO MUCH[http://i.imgur.com/29zNQDN.png Equipment list screenshot.]
1 Paladin 1+10 HP, Weapon Finesse<br/>
::4 Skills: Handle Animal, Heal, Knowledge (Religion), Sense Motive
2 Rogue 1. +8 HP, Sneak Attack +1d6<br/>
::9 Skills: Acrobatics, Bluff, Climb, Diplomacy, Disable Device, Perform (Dance), Perception, Sleight of Hand, Stealth
 
==Trappings and Items of Note==
 
{| class="wikitable"
!|Item||Cost||Weight||Notes
|-
|Hourglass of Vigilance||--||--
|-
|Studded Leather, MW Small||175||10
|-
|Buckler, MW Small||155||2.5
|-
|Rapier, MW Small||170||1
|-
|Scimitar, MW Small||165||2
|-
|Shortbow, Small||30||1
|-
|Arrows x20||1||3
|-
|Tindertwig x10||10||0
|-
|Outfit, Travelers Small||0||1.25
|-
|Backpack, MW Small||50||1||+1 Str for Encumberance calc
|-
|Bedroll, Small||0.1||1.25
|-
|Blanket, Small||0.5||0.75
|-
|Bandolier, Small||0.5||0
|-
|Flint & Steel||1||0
|-
|Mirror, Small Steel||10||0.5
|-
|Soap, Fruity||0.01||0.5
|-
|Thieves' Tools, Concealable (MW)||190||0.5||+2 Disable Device
|-
|Rations, Trail x8||4||2
|-
|Waterskin, Small||1||1
|-
|Signal horn, Small||1||1
|-
|Lantern, Hooded||7||2
|-
|Oil, Lamp, Pints x2||0.2||2||6h per pint
|}
 
[[Category: PC Character Sheets]]

Revision as of 22:06, 26 May 2016

Character Stats
[[Image:___|150px]]
Level 2
Race Halfling
Class Paladin/rogue
Armor Studded Leather & Buckler
Weapon(s) Rapier, Shortbow
Hometown Fresia

Brief

Name: Mellifluous Brightkettle
Player: fleacircus
Levels: Paladin 1 / Rogue 1
Preferred Class: Paladin
Experience: --
Race: Halfling
Alignment: LG
Origin: Fresia
Residence: Fresia

Attributes

Strength 10
Dexterity 16 +3
Constitution 11
Intelligence 12 +1
Wisdom 10
Charisma 18 +4
Hit Points 18
Armor Class 18 10 + 3 studded + 1 buckler + 3 Dex + 1 small
Base Attack Bonus +1
Initiative +3
Base Speed 20'
Fort Save +3 2 Paladin + 1 Halfling
Reflex Save +6 2 Rogue + 3 Dex + 1 Halfling
Will Save +3 2 Paladin + 1 Halfling (+2 against Fear)

Languages

Ubrekti, Halfling?, Fresian?

Skills

Val Skill Derivation Situational Bonuses
+8 Handle Animal 1+3+Cha
+4 Heal 1+3+Wis
+5 Knowledge (Religion, Alexandrianism) 1+3+Int
+4 Sense Motive 1+3+Wis
+9 Acrobatics 1+3+Dex+2 Halfling
+8 Bluff 1+3+Cha
+6 Climb 1+3+Str+2 Halfling
+8 Diplomacy 1+3+Cha
+7 Disable Device 1+3+Dex +1 trapfinding, +2 tools
+8 Perform (Dance, Halfing Dervish) 1+3+Cha
+6 Perception 1+3+Wis+2 Halfling +1 trapfinding
+7 Sleight of Hand 1+3+Dex
+11 Stealth 1+3+Dex+4 Halfling

Feats

Weapon Finesse

Race & Class Abilities

Halfling: Small, +2 save vs. fear, +1 racial bonus all saves

Paladin 1:

Aura of Good
Detect Evil
Smite Evil 1/d

Rogue 1:

Sneak Attack +1d6
Trapfinding (+lvl/2 to find traps with Perception, disarm with Disable Device

Level Progression

1 Paladin 1. +10 HP, Weapon Finesse

4 Skills: Handle Animal, Heal, Knowledge (Religion), Sense Motive

2 Rogue 1. +8 HP, Sneak Attack +1d6

9 Skills: Acrobatics, Bluff, Climb, Diplomacy, Disable Device, Perform (Dance), Perception, Sleight of Hand, Stealth

Trappings and Items of Note

Item Cost Weight Notes
Hourglass of Vigilance -- --
Studded Leather, MW Small 175 10
Buckler, MW Small 155 2.5
Rapier, MW Small 170 1
Scimitar, MW Small 165 2
Shortbow, Small 30 1
Arrows x20 1 3
Tindertwig x10 10 0
Outfit, Travelers Small 0 1.25
Backpack, MW Small 50 1 +1 Str for Encumberance calc
Bedroll, Small 0.1 1.25
Blanket, Small 0.5 0.75
Bandolier, Small 0.5 0
Flint & Steel 1 0
Mirror, Small Steel 10 0.5
Soap, Fruity 0.01 0.5
Thieves' Tools, Concealable (MW) 190 0.5 +2 Disable Device
Rations, Trail x8 4 2
Waterskin, Small 1 1
Signal horn, Small 1 1
Lantern, Hooded 7 2
Oil, Lamp, Pints x2 0.2 2 6h per pint