Table: Armor Class Modifiers: Difference between revisions
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(New page: {| class="wikitable" style="text-align:left" |+ |- ! Defender is. . . !! Melee !! Range |- ! | Behind cover || +4 || +4 || |- ! | Blinded || -2 || -2 || |- ! | Concealed || 20% Miss ||...) |
(No difference)
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Revision as of 16:40, 26 December 2009
| Defender is. . . | Melee | Range | ||
|---|---|---|---|---|
| Behind cover | +4 | +4 | ||
| Blinded | -2 | -2 | ||
| Concealed | 20% Miss | 20% Miss | ||
| Total Concealment/Invisible | 50% Miss | 50% Miss | ||
| Cowering | -2 | -2 | ||
| Entangled | -4 to Dex | -4 to Dex | ||
| Flat-Footed | Lose Dex Bonus | Lose Dex Bonus | ||
| Grappling (Attacker Free) | Lose Dex Bonus | Lose Dex Bonus | ||
| Helpless | -4 | 0 Dex (-5) | ||
| Kneeling/Sitting | -2 | +2 | ||
| Pinned | -4 | +0 | ||
| Prone | -4 | +4 | ||
| Squeezing Through a Space | -4 | -4 | ||
| Stunned | -2 | -2 |