Germain's Character Sheet: Difference between revisions
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==Attributes== | ==Attributes== | ||
===Primary=== | |||
{| | |||
|Strength|| ||10 | |||
|- | |||
|Dexterity|| ||12 | |||
|- | |||
|Constitution|| ||12 | |||
|- | |||
|Intelligence|| ||14 | |||
|- | |||
|Wisdom|| ||14 | |||
|- | |||
|Charisma|| ||15 | |||
|} | |||
===Secondary=== | |||
{| | |||
|Hit Points|| ||32|| || | |||
|- | |||
|Armor Class||||17||||+3 studded leather, +1 dex bonus, +1 insightful defense, +2 [[Barbarian King's Buckler|shield]] | |||
|- | |||
|Base Attack Bonus||||+3|||| | |||
|- | |||
|Base Speed||||30 ft.|||| | |||
|- | |||
|Fort Save||||+4||||+1 professional 3, +2 ranger 1, +1 stat | |||
|- | |||
|Reflex Save||||+6||||+3 professional 3, +2 ranger 1, +1 stat | |||
|- | |||
|Will Save||||+5||||+3 professional 3, +2 stat | |||
|} | |||
==Feats and Abilities== | ==Feats and Abilities== | ||
===Purchased=== | ===Purchased Feats=== | ||
*Persuader (+2 bluff, +2 intimidate) | *Persuader (+2 bluff, +2 intimidate) | ||
*Investigator (+2 search, +2 gather information) | *Investigator (+2 search, +2 gather information) | ||
Line 20: | Line 42: | ||
*Negotiator (+2 diplomacy, +2 sense motive) | *Negotiator (+2 diplomacy, +2 sense motive) | ||
===Class=== | ===Class Feats=== | ||
*Armor Proficiency: Light, Medium | *Armor Proficiency: Light, Medium | ||
*Shield Proficiency: Small, Large | *Shield Proficiency: Small, Large | ||
Line 28: | Line 50: | ||
*Track | *Track | ||
*Wild Empathy | *Wild Empathy | ||
===Languages=== | |||
*Ubrekti | |||
*Flannari | |||
*Fresian | |||
==Skills== | ==Skills== | ||
Line 71: | Line 98: | ||
|Survival||||4||||2 ranks, +2 stat | |Survival||||4||||2 ranks, +2 stat | ||
|} | |} | ||
==Notable Equipment== | |||
===[[Barbarian King's Buckler]]=== | |||
* +1 buckler | |||
* when first struck by a missile weapon in a round, you may make a DC 20 save to block the arrow | |||
* any arrows passing within 10' the wielder are rerouted to him | |||
===Absolutely Fabulous Earring of Competence=== | |||
* +1 to intelligence skill checks | |||
* can be activated to cast Fox's Cunning, but skill bonus is lost for 24 hours | |||
==Advancement== | ==Advancement== |
Revision as of 23:11, 25 January 2010
Attributes
Primary
Strength | 10 | |
Dexterity | 12 | |
Constitution | 12 | |
Intelligence | 14 | |
Wisdom | 14 | |
Charisma | 15 |
Secondary
Hit Points | 32 | |||
Armor Class | 17 | +3 studded leather, +1 dex bonus, +1 insightful defense, +2 shield | ||
Base Attack Bonus | +3 | |||
Base Speed | 30 ft. | |||
Fort Save | +4 | +1 professional 3, +2 ranger 1, +1 stat | ||
Reflex Save | +6 | +3 professional 3, +2 ranger 1, +1 stat | ||
Will Save | +5 | +3 professional 3, +2 stat |
Feats and Abilities
Purchased Feats
- Persuader (+2 bluff, +2 intimidate)
- Investigator (+2 search, +2 gather information)
- Knowledgeable (+1 all knowledge skills)
- Combat Expertise
- Negotiator (+2 diplomacy, +2 sense motive)
Class Feats
- Armor Proficiency: Light, Medium
- Shield Proficiency: Small, Large
- Weapon Proficiency: Simple, Martial
- Insightful Defense
- Favored Enemy: Human
- Track
- Wild Empathy
Languages
- Ubrekti
- Flannari
- Fresian
Skills
Skill | Bonus | Bonus Derivation | ||
---|---|---|---|---|
Bluff | 10 | 6 ranks, +2 stat, +2 persuader | ||
Diplomacy | 14 | 6 ranks, +2 stat, +2 negotiator, +4 syn (bluff, sm) | ||
Gather Info | 10 | 6 ranks, +2 stat, +2 investigator | ||
Handle Animal | 7 | 5 ranks, +2 stat | ||
Intimidate | 9 | 3 ranks, +2 stat, +2 persuader, +2 syn (bluff) | ||
Knowledge (Geography) | 6 | 2 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (History) | 6 | 2 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (Local, Home) | 8 | 4 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (Local, Ubrekt City) | 6 | 2 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (Local, Wydmoor) | 9 | 5 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (Nature) | 6 | 2 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (Nobility) | 6 | 2 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Knowledge (Religion) | 6 | 2 ranks, +2 stat, +1 knowledgeable, +1 earring | ||
Listen | 8 | 6 ranks, +2 stat | ||
Ride | 6 | 3 ranks, +2 syn (ha) +1 stat | ||
Search | 9 | 5 ranks, +2 stat, +2 investigator | ||
Sense Motive | 10 | 6 ranks, +2 stat, +2 negotiator | ||
Spot | 8 | 6 ranks, +2 stat | ||
Survival | 4 | 2 ranks, +2 stat |
Notable Equipment
Barbarian King's Buckler
- +1 buckler
- when first struck by a missile weapon in a round, you may make a DC 20 save to block the arrow
- any arrows passing within 10' the wielder are rerouted to him
Absolutely Fabulous Earring of Competence
- +1 to intelligence skill checks
- can be activated to cast Fox's Cunning, but skill bonus is lost for 24 hours
Advancement
Starting Feats: Persuader, Combat Expertise
Level 1: Professional 1
- Bonus Feat: Knowledgeable
- 4 Bluff
- 4 Diplomacy
- 4 Gather Info
- 4 Knowledge (Local, Wydmoor)
- 4 Knowledge (Local, Home)
- 2 Knowledge (Local, Ubrekt City)
- 2 Knowledge (Nobility)
- 2 Knowledge (Religion)
- 2 Knowledge (Geography)
- 2 Knowledge (History)
- 4 Listen
- 2 Search
- 4 Sense Motive
- 4 Spot
Level 2: Professional 2
- 1 Bluff
- 1 Diplomacy
- 1 Gather Info
- 2 Intimidate
- 1 Listen
- 2 Ride
- 1 Search
- 1 Sense Motive
- 1 Spot
Level 3: Professional 3
- Level Feat: Negotiator
- Bonus Feat: Investigator
- 1 Bluff
- 1 Diplomacy
- 1 Gather Info
- 1 Intimidate
- 1 Knowledge (Local, Wydmoor)
- 1 Listen
- 1 Ride
- 2 Search
- 1 Sense Motive
- 1 Spot
Level 4: Ranger 1
- Level Stat Bonus: Charisma
- 5 Handle Animal
- 2 Knowledge (Nature)
- 2 Survival