Al's Character Sheet: Difference between revisions

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Druid 6
Druid 6
{{statsbox|ExampleCharPic.jpg|Level 6|Race|[[Druids|Druid]]|Gargoyle Hide|[[Pyre of Eidolon]]|Hometown}}
{{statsbox|ExampleCharPic.jpg|Level 8|Race|[[Druids|Druid]]|Gargoyle Hide|[[Pyre of Eidolon]]|Hometown}}


==Attributes==
==Attributes==
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|Intelligence || 14 (+2)
|Intelligence || 14 (+2)
|-
|-
|Wisdom || 17 (+3)
|Wisdom || 18 (+4)
|-
|-
|Charisma || 10  (+0)  
|Charisma || 10  (+0)  
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==Secondary Attributes==
==Secondary Attributes==
{|
{|
|Hit Points || 50
|Hit Points || 64
|-
|-
|Armor Class || 21 (+7 from Armor, +3 from Dex, +1 from Shield)  
|Armor Class || 21 (+7 from Armor, +3 from Dex, +1 from Shield)  
|-
|-
|Base Attack Bonus || +4
|Base Attack Bonus || +6/+1
|-
|-
|Base Speed || 30 Feet (20 Feet due to Armor)
|Base Speed || 30 Feet (20 Feet due to Armor)
|-
|-
|Fort Save || +6 (+5 Base, +1 Stat)
|Fort Save || +7 (+6 Base, +1 Stat)
|-
|-
|Reflex || +5 (+2 Base, +3 Stat)
|Reflex || +5 (+2 Base, +3 Stat)
|-
|-
|Will Save || +9 (+5 Base, +3 Stat)
|Will Save || +10 (+6 Base, +4 Stat)
|}
|}


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==Feats and Abilities==
==Feats and Abilities==
===Abilities===
===Abilities===
*Wild Shape (2/day)
*Wild Shape (3/day)
*Nature Sense
*Nature Sense
*Resist Nature's Lure
*Resist Nature's Lure
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===Purchased===
===Purchased===
*Self-Sufficent
*Self-Sufficient
*Track
*Track
*Nature Spell
*Nature Spell
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===[[Pyre of Eidolon]]===
===[[Pyre of Eidolon]]===
*Recovered from Scrag Den.
*Recovered from Scrag Den.
===[[Shapechanger's Tattoo]]===
* A gift from the Lizardfolk Hierophant.
* Occupies, cannot be removed except through its destruction.
* -2 Max Hit Points
* Gives the following abilities when using <i>Wild Shape</i>
** +4 Enhancement bonus to strength for forearm/front paw/tentacle attacks.
** Forearm/Front Paw/Tentacle attacks treated as magical weapons.


[[Category:PC Character Sheets]]
[[Category:PC Character Sheets]]

Revision as of 16:55, 13 November 2010

Druid 6

Character Stats
ExampleCharPic.jpg
Level Level 8
Race Race
Class Druid
Armor Gargoyle Hide
Weapon(s) Pyre of Eidolon
Hometown Hometown

Attributes

Strength 8 (-1)
Dexterity 16 (+3) (+1 is from Enhancement Bonus)
Constitution 12 (+1)
Intelligence 14 (+2)
Wisdom 18 (+4)
Charisma 10 (+0)

Secondary Attributes

Hit Points 64
Armor Class 21 (+7 from Armor, +3 from Dex, +1 from Shield)
Base Attack Bonus +6/+1
Base Speed 30 Feet (20 Feet due to Armor)
Fort Save +7 (+6 Base, +1 Stat)
Reflex +5 (+2 Base, +3 Stat)
Will Save +10 (+6 Base, +4 Stat)

Languages

Feats and Abilities

Abilities

  • Wild Shape (3/day)
  • Nature Sense
  • Resist Nature's Lure
  • Trackless Step
  • Wild Empathy
  • Woodland Stride
  • +2 Save vs. Enchantment
  • Immune to Sleep
  • Low-Light Vision

Purchased

  • Self-Sufficient
  • Track
  • Nature Spell

Skill Ranks

  • Concentration: 5
  • Disguise: 2
  • Handle Animal: 9
  • Heal: 8
  • Knowledge (Nature): 9
  • Listen: 6
  • Spellcraft: 3
  • Spot: 5
  • Survival: 9
  • Swim: 4

Cool Items

Ivory Swan

Cloak of the Elements

  • Gift from Ed.
  • 2DR vs. Fire, Acid, Cold

Gargoyle Hide Armor

  • Functions as Dragon Scale Armor
  • Recovered when a Scrag attacked the party's raft.
  • Ugly as hell.

Pyre of Eidolon

  • Recovered from Scrag Den.

Shapechanger's Tattoo

  • A gift from the Lizardfolk Hierophant.
  • Occupies, cannot be removed except through its destruction.
  • -2 Max Hit Points
  • Gives the following abilities when using Wild Shape
    • +4 Enhancement bonus to strength for forearm/front paw/tentacle attacks.
    • Forearm/Front Paw/Tentacle attacks treated as magical weapons.