Table: Survival Checks: Difference between revisions
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(New page: {| class="wikitable" style="text-align:left" |+ |- ! DC !! Action |- ! | 10 || Ger along in the wild. 1/2 overland speed while hunting and foraging. || |- ! | 15 || Gain a +2 fortitude...) |
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Latest revision as of 01:56, 19 January 2010
DC | Action | ||
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10 | Get along in the wild. 1/2 overland speed while hunting and foraging. | ||
15 | Gain a +2 fortitude save against weather (1/2 overland movement, increases to +4 with no movement) Every point >15 adds protection for one more target. | ||
15 | Keep from getting lost or avoid natural hazards. | ||
15 | Predict tomorrow's weather. (Every 5 points >15 adds one more day of prediction). | ||
Variable | Track prey. (See Track Feat) |