LE's Character Sheet: Difference between revisions
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[http://www.d20srd.org/srd/spells/charmPerson.htm Charm Person] | [http://www.d20srd.org/srd/spells/charmPerson.htm Charm Person] | ||
[http://www.d20srd.org/srd/spells/mageArmor.htm Mage Armor] | [http://www.d20srd.org/srd/spells/mageArmor.htm Mage Armor] (Conjuration) | ||
[http://www.d20srd.org/srd/spells/magicMissile.htm Magic Missile] | [http://www.d20srd.org/srd/spells/magicMissile.htm Magic Missile] | ||
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[http://www.d20srd.org/srd/spells/rayOfEnfeeblement.htm Ray of Enfeeblement] | [http://www.d20srd.org/srd/spells/rayOfEnfeeblement.htm Ray of Enfeeblement] | ||
[http://www.d20srd.org/srd/spells/summonMonsterI.htm Summon Monster I] | [http://www.d20srd.org/srd/spells/summonMonsterI.htm Summon Monster I] (Conjuration) | ||
===<b>Level Two</b>=== | ===<b>Level Two</b>=== |
Revision as of 15:20, 22 April 2012
Sorcerer 10 / "DireCiple" 2
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Level | 11 |
Race | Human |
Class | Sorcerer/"DireCiple" |
Armor | Ring of Force Shield |
Weapon(s) | Light (?) Crossbow |
Hometown | A Ruined Village |
LE is a Human Female, aged 21. She is only 5'1". A very wan figure, she has deep set eyes, such that the color is difficult to make out.
Attributes
Strength | 8 (-1) |
Dexterity | 12 (+1) |
Constitution | 10 (0) |
Intelligence | 12 (+1) |
Wisdom | 12 (+1) |
Charisma | 24 (+7) (18 Base, +3 from leveling, +2 from DireCiple, +1 from Cloak) |
Secondary Attributes
Hit Points | 54 = (4x2) + (3x8) + (11x2) |
Armor Class | 17 (+1 Deflection, +1 Dexterity, +2 Natural, +4 Mage Armor |
Base Attack Bonus | +6 |
Base Speed | 30 Feet |
Fort Save | +6 (Base, Base) |
Reflex | +4 (+3 Base, +1 Stat) |
Will Save | +15 (+8 Base, +7 Forceful Personality) |
Languages
- Ubrekti
- Flannari
Feats
Bonus
- Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)
- Augment Summoning (if used, summoned creature has Fiendish sub-type)
- [Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. "Friendly" becomes "Indifferent", etc.)
Class
- Weapon Proficiency: Simple
- Alertness (From Familiar)
- DireCiple1: 1 Free Spell (Phantasmal Killer)
- DireCiple1: +2 Natural Armor Class
- DireCiple2: Darkvision 60'
- DireCiple2: Light Sensitivity (-1 to hit and some skills in bright light/sunlight)
Purchased
- Human: Endurance
- 1st: Diehard
- Flaw: Spell Focus : Conjuration [+1 DC to Conjuration school spells]
- 3rd: Apothecary
- 6th: Forceful Personality
- 9th: Extend Spell
- 12th: True Name
Skills
Bluff | +9 | 2 ranks, +7 stat | ||
Concentration | +7 | 8 Ranks, -1 stat | ||
Craft: Alchemy | +9 | 8 ranks, +1 stat Gives +2 Synergy on Appraisal w/Alchemy;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary | ||
Knowledge: Arcana | +12 | 11 ranks, +1 stat | ||
Knowledge: Wydmoor | +3 | 2 ranks, +1 stat | ||
Profession: Herbalist | +6 (+8) | 5 ranks, +1 stat (+2 in Wydmoor Region); Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary | ||
Sense Motive | +4 | 3 ranks, +1 stat | ||
Spellcraft | +11 | 10 ranks, +1 stat | ||
Survival | +3 | 2 ranks, +1 stat | ||
Swim | +2 | 0 ranks, -1 stat, +3 Ring of the Turtle Priest | ||
Spot | +4 | 0 ranks, +1 stat, +3 Alertness | ||
Listen | +3 | 0 ranks, +1 stat, +2 Alertness (wrong in fg??) |
Spells
Cantrips
6/day; DC 17 (9 Known)
Enumerate
Level One
6 (+1 Bonus)/day; DC 18 (5 known)
Mage Armor (Conjuration)
Summon Monster I (Conjuration)
Level Two
6 (+1 Bonus)/day; DC 19 (4 Known)
Level Three
6 (+1 Bonus)/day; DC 20 (3 Known)
Level Four
5 (+1 Bonus)/day; DC 21 (2 Known)
Level Five
3 (+1 Bonus)/day; DC 22 (1 known)
Hold Monster
Cool Items
Staff of Melkior
Statistics Withheld by Request
Edrell's Pearl of Power
*Allows the recall of up to 2 spells levels of arcane magic per day.
Bethanalay's Roguish Cloak
- +1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast Invisibility on self as 9th level caster]
Ring of the Turtle Priest
- +3 to Swim Checks
- 3/day Air Bubble as a swift action. Autocasts on self when drowning.
Ring of Protection +1
- +1 AC (deflection)
LE's Sack o'Wands
- Everwand of Light (5/day)
- Wand of Sleep (7 Charges)
LE's Sack o'Scrolls
- 6x Blur
- 5x Burning Hands
- 2x Cat's Grace
- 1x Eagle's Splendor
- 8x Enlarge Person
- 6x Mage Armor
- 1x True Strike
Alchemist's Lab
Alchemical Gear
- 2x Potion of Troll's Essence (Unknown effects, unknown formula)
- 27 empty vials.
- 1 vial with centipede (STILL "ALIVE"!)
Mantatlus' Spellbook
- Alter Self
- Dispel Magic
- Fireball
- Heroism
- Invisibility
- Locate Object
- Misdirection
- Nondetection
- Obscure Object
- Summon Swarm
Shopping List
Scroll of Legend Lore
Coin and Valuables
- Gold 1,527 (
2030 lbs! [30.54 to be exact])
Maybe I'll trade some of this in for some lighter-weight platinum pieces.
- Copper 48
Pip
Hit Points : 27 (1/2 master's total, rounded down)
ST: 11 DX: 17 CN: 13 IN: 10 WS:12 CH:6
AC : 20 (+1 Natural, +5 Familiar Natural, +3 Dex, +1 Size)
Attack : Bite +1 (1d4)
Skills
- jump +7
- listen +5
- spot +5
- survival +4 (+12 when tracking by scent)
Special Abilities (Hunting Dog)
- Scent (2x Range)
- low-light vision
- Track Feat
Special Abilities (Familiar)
- Alertness (for self and master)
- Improved Evasion (self)
- Share Spells
- Empathic Link
- Deliver Touch Spells
- Speak with Master
- Speak with Canines