Sink: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Spell | school=Enchantment | supp=Compulsion | class1=Drd | class1lvl=4 | class2=Clr | class2lvl=4 | class3= | class3lvl= | class4= | class4lvl= | class5= | class5lvl= | comp=V...") |
No edit summary |
||
Line 1: | Line 1: | ||
{{Spell | {{Spell | ||
| school= | | school=Transmutation | ||
| supp= | | supp= | ||
| class1=Drd | | class1=Drd | ||
| class1lvl=4 | | class1lvl=4 |
Latest revision as of 19:45, 12 June 2012
Transmutation | |
Level: | Drd 4 Clr 4 |
---|---|
Components: | V, S, DF |
Casting time: | 1 Action |
Range: | Close (25' + 5'/2 levels) |
Targets, Effect, or Area: | 1 creature per 3 levels, no two of which may be more than 30' apart. |
Duration: | 1 round/level |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Material Components: | Divine Focus. |
Description
When this spell is cast, it causes 1 creature per 3 caster levels that is currently in water or another liquid to sink. Each round, each affected creature must make a DC 25 Swim check. If this check is successful, then the creatures can swim at a normal rate. If the check fails by 4 or less, the creature stays in place, balanced against the pull of the spell. If the creature fails by 5 or more, it sinks 30 feet or until it hits bottom. Once on the bottom, the creature must still make a Swim check to move.