Al's Character Sheet (Pathfinder): Difference between revisions
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*7th: Natural Spell | *7th: Natural Spell | ||
*9th: Improved Natural Attack (Slam): Improves slam attack by the progression 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6 '''OR''' 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8 | *9th: Improved Natural Attack (Slam): Improves slam attack by the progression 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6 '''OR''' 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8 | ||
*11th: | *11th: Wild Speech | ||
==Skills== | ==Skills== |
Revision as of 02:25, 19 March 2013
Attributes
Strength | 8 (-1) |
Dexterity | 16 (+3) |
Constitution | 12 (+1) |
Intelligence | 14 (+2) |
Wisdom | 19 (+4) [+1 @ 4th, 8th, 12th Level] |
Charisma | 10 (+0) |
Secondary Attributes
Hit Points | 107 = (8) + (7 x 11) + (+1 CON/HD) + 12 (Favored Class x 12) -2 Tattoo |
Armor Class | ?? (10 +3 Dexterity, +? Armor, +? Shield) |
Combat Maneuver Defense | 21 (18 Fl) (10 +9 BaB +3 Dexterity, -1 Str) |
Combat Maneuver Bonus | +8 (+9 BaB -1 Str) |
Base Attack Bonus | +9 / +4 |
Base Speed | 30 Feet |
Concentration Check | +16 (12 Caster Level +4 Wis) |
Fort Save | +9 (+8 Druid +1 Fort) |
Reflex | +7 (+3 Cleric, +3 Dex) |
Will Save | +12 (+8 Cleric, +4 Wiz) |
Languages
- Sidhe
- Ubrekti
Feats
Bonus
- Low-Light Vision
- Elven Immunity
- Elven Magic
- Keen Senses
- Weapon Familiarity
Class
- Weapon Proficiency: Druid
- Animal Companion
- Link, Share Spells
- Nature Sense
- Wild Empathy
- Woodland Stride
- Trackless Step
- Resist Nature's Lure
- Wild Shape (5/day)
- Beast Shape III, Plant Shape III, Elemental Body IV
- Venom Immunity
Purchased
- 1st: Self Sufficient
- 3rd: Ranger Tracking (+1/2 Druid level to Tracking rolls)
- 5th: Combat Expertise
- 7th: Natural Spell
- 9th: Improved Natural Attack (Slam): Improves slam attack by the progression 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6 OR 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8
- 11th: Wild Speech
Skills
- Climb (+3) = 1 -1 Str +3 Class
- Disguise (+1) = 1
- Fly (+11) = 5 +3 Dex +3 Class
- Handle Animal (+14) = 11 +3 Class
- Heal (+21) = 10 +4 Wis +3 Class +4 for Self-Sufficient feat
- Knowledge - Geography (+7) = 2 +2 Int +3 Class
- Knowledge - Nature (+18) = 11 +2 Int +3 Class +2 Druid bonus
- Knowledge - Local (+3) = 1 +2 Int
- Perception (+19) = 10 +4 Wis +3 Class +2 Elf bonus
- Ride (+7) = 1 +3 Dex +3 Class
- Spellcraft (+9) = 4 +2 Int +3 Class
- Stealth (+5) = 2 +3 Dex
- Survival (+25) = 12 +4 Wis +3 Class +2 Druid bonus +4 for Self-Sufficient feat
- Swim (+4) = 2 -1 Str +3 Class
DM Suggestions
- Climb (+4) = 2 -1 Str +3 Class
- Disguise (+1) = 1
- Fly (+15) = 9 +3 Dex +3 Class
- Knowledge [Nature] (+19) = 12 +2 Int +3 Class +2 Class
- Knowledge [Local] (+3) = 1 +2 Int
- Perception (+20) = 11 +4 Wis +3 Class +2 Elf
- Ride (+7) = 1 +3 Dex +3 Class
- Spellcraft (+6) = 1 +2 Int +3 Class Skill
- Survival (+25) = 12 +4 Wis +4 Feat +2 Class +3 Class
- Swim (+5) = 3 -1 Str +3 Class
Spells
- Caster Level: 12
- DC = 10 + Wis Mod + Spell Level
- Oth = 4
- 1st = 5
- 2nd = 5
- 3rd = 5
- 4th = 4
- 5th = 3
- 6th = 2
Cool Items
Ivory Swan
The Exile's Gift- Now kaput. Got used on the half-elf lady.
Cloak of the Elements
Gift from Ed.2DR vs. Fire, Acid, Cold
I think I got rid of this when we found out that Ed was a lying jerk.
Gargoyle Hide Armor
- Functions as Dragon Scale Armor
- Recovered when a Scrag attacked the party's raft.
- Ugly as hell.
Shapechanger's Tattoo
- A gift from the Lizardfolk Hierophant.
- Occupies Bracer slot, cannot be removed except through its destruction.
- -2 Max Hit Points
- Gives the following abilities when using Wild Shape
- +4 Enhancement bonus to strength for forearm/front paw/tentacle attacks.
- Forearm/Front Paw/Tentacle attacks treated as magical weapons.
Amulet of the Dark Heart
- Recovered from Lizardfolk Usurper
- Barkskin (+3) 3/day
Animal Companion
Brown bear named Grrrllwofrowffgrr ("Girl").