Gnarfl von Cornswallow: Difference between revisions
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|Base Speed |||| 30' (35' when Raging) |||| 20' base + 10' barbarian bonus | |Base Speed |||| 30' (35' when Raging) |||| 20' base + 10' barbarian bonus | ||
|- | |- | ||
|Fort Save |||| +8 |||| +3 Barbarian, +4 stat, +1 | |Fort Save |||| +8 |||| +3 Barbarian, +4 stat, +1 resistance | ||
|- | |- | ||
|Reflex |||| +4 |||| +1 Barbarian, +2 Stat, +1 | |Reflex |||| +4 |||| +1 Barbarian, +2 Stat, +1 resistance | ||
|- | |- | ||
|Will Save |||| +2 |||| +1 Barbarian, +0 Stat, +1 | |Will Save |||| +2 |||| +1 Barbarian, +0 Stat, +1 resistance | ||
|} | |} | ||
Latest revision as of 20:30, 29 May 2014
Barbarian Favored Class
Barbarian 3
Attributes
Primary
Strength | 16 (+3) |
Dexterity | 14 (+2) |
Constitution | 18 (+4) |
Intelligence | 10 (--) |
Wisdom | 10 (--) |
Charisma | 10 (--) |
Secondary
Hit Points | 50 (59 Rage) | 12 + (11x2) + 4x3 Con/Level + 3 Favored Class | ||
Armor Class | 22 | 10 +2 Dex +6 Armor +2 Shield, +1 Natural, +1 Dodge (+4 vs. Giant-type) | ||
Base Attack Bonus | +3 | |||
Initiative | +2 | |||
Base Speed | 30' (35' when Raging) | 20' base + 10' barbarian bonus | ||
Fort Save | +8 | +3 Barbarian, +4 stat, +1 resistance | ||
Reflex | +4 | +1 Barbarian, +2 Stat, +1 resistance | ||
Will Save | +2 | +1 Barbarian, +0 Stat, +1 resistance |
- Combat Maneuver Bonus : +6 = +3 BaB + 3 Str
- Combat Maneuver Defense : 19 = 10 +3 BaB + 3 Str + 2 Dex + 1 Dodge
Combat
- Masterwork Dwarven Waraxe
- +7 = +3 BaB +3 Str +1 Masterwork
- Damage: 1d10+3 (20/x3)
- Rage Rounds: (18) | 4 Base + 5 Base Con Bonus + 2 Levels + 6 Feat
- Morale Bonus: +4 Str, +6 Con (+3 Extra HP/Level), +2 Will Saves, -2 AC
- Fatigued when rage ends.
- +5 Move when raging.
Feats and Abilities
Racial
- Slow and Steady (No Encumber Penalties)
- Darkvision (60 Feet)
- Defensive Training (+4 AC vs. Giant-type)
- Greed (+2 Appraise non-magical metal and gems)
- Hardy (+2 Save vs. Poison, Spell, Spell-Like)
- Hatred (+1 to hit orcs and goblinoinds)
- Stability (+4 CMD vs. Trips and Bull Rush when standing)
- Stonecutting (+2 Perception vs. Stonework, Traps, Secret Doors)
- Weapon Familiarity (Dwarf Weapons treated as Martial)
Feats
- Level 1: Extra Rage (+6 rounds of rage per day)
- Level 3: Dodge (+1 Dodge AC and CMD)
- Flaw Feat: Raging Vitality (+2 to morale bonus to Con. while raging)
- Class Proficiency (Weapon): All non Exotic
- Class Proficiency (Armor): Light, Medium, Shield
- Uncanny Dodge (Keep Dex bonus when flat footed)
Flaw
- Provincial
- Penalty: The character suffers a -1 penalty to Knowledge (geography), Knowledge (nobility), and Knowledge (local) when outside a 50-mile-radius of their home.
- Buying Off the Flaw: The character must place 5 skill points in a Knowledge skill other than Knowledge (local).
Languages
- Ubrekti (B)
- Dwarven (I)
B=birth language
I=intel point language
S=skill point language
Skills
(12 of 12 Ranks)
- Acrobatics : (+3) = 3 Rank + 2 Dex +3 Class - 5 Armor
- Climb : (+2) = 1 Rank + 3 Str + 3 Class Skill Bonus - 5 Armor
- Handle Animal : (+4) = 1 Rank + 0 Chr + 3 Class Skill Bonus
- Intimidate : (+5) = 2 Rank + 0 Chr + 3 Class Skill Bonus
- Perception : (+5) = 2 Rank + 0 Wis + 3 Class Skill Bonus
- Ride : (+1) = 1 Rank + 2 Dex + 3 Class Skill Bonus - 5 Armor
- Survival : (+4) = 1 Rank + 0 Wis + 3 Class Skill Bonus
- Swim : (+2) = 1 Rank + 3 Str + 3 Class Skill - 5 Armor
Gear
- Amulet of Natural Armor +1
- Claws of the Ice Bear (Spider Climb: 3 rounds/day)
- Cloak of Resistance +1
- Masterwork Chainmail
- Masterwork Heavy Shield
- Masterwork Dwarven War Axe
- Masterwork Backpack <+1 Strength for Encumb.>
- Potion of Jump (10 Rounds)
Potion of Cure Light Wounds (1d8+1)- Potion of Enlarge Person (+2 Str, -2 Dex, -1 to hit, -1 AC, +1 Manuevers, Reach: 10')
Unidentified
- von Cornswallow Belt
- von Cornswallow Bracers