Torekk Deeperdown: Difference between revisions
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==Appearance== | ==Appearance== | ||
a gruff, dirty, smelly, loner-type dwarf. Clearly strong but looks like he's been living in the woods a while and his eyes have a bit of a crazy look to them. His hair is dark and wild and haphazardly chopped or burned off in places and usually has twigs or leaves in it. | a gruff, dirty, smelly, loner-type dwarf. Clearly strong but looks like he's been living in the woods a while and his eyes have a bit of a crazy look to them. His hair is dark and wild and haphazardly chopped or burned off in places and usually has twigs or leaves in it. Frequently loaded down with a stuffed sacks and packs and a bag full of short spears on his shoulder. Very strange looking and acting for a dwarf. Other dwarves find him very off-putting and Torekk does not appear very comfortable around other dwarves. Because there are so few drawven druids he also sticks out when around other druids. | ||
==Recent Travels== | ==Recent Travels== | ||
Recently met up with [[Mefighter beta team]] when he went to visit [[Neven b'Aaronurt]] but instead found his friend dead and burned. Decided to join with the Betas to investigate [[Neven b'Aaronurt]]'s colleagues and plague weirdness in [[Draglet]]. After finding not much besides kobolds in the fortress they went to the closest city, Kred. Torekk is not happy to be back in dwarven lands and | Recently met up with [[Mefighter beta team]] when he went to visit [[Neven b'Aaronurt]] but instead found his friend dead and burned. Decided to join with the Betas to investigate [[Neven b'Aaronurt]]'s colleagues and plague weirdness in [[Draglet]]. After finding not much besides kobolds in the fortress they went to the closest city, Kred. Torekk is not happy to be back in dwarven lands and was especially bothered when visiting their cities or industries. He has recently gained a deeper understanding of animals and can now their shapes. | ||
Torekk is happy to be back in the wilderness and was thrilled to be able to meet a [http://wiki.memphisgamers.com/index.php?title=Wild_Gnomes_of_the_Scar wild gnome] druid. | |||
==Background== | ==Background== | ||
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Basically neutral good, but probably leaning a bit chaotic neutral. | Basically neutral good, but probably leaning a bit chaotic neutral. | ||
Torekk has cast "Purify Food and Drink" more than any other spell. He'll pretty much eat anything. | Torekk has cast "Purify Food and Drink" more than any other spell. He'll pretty much eat anything. | ||
Torekk | |||
Revision as of 07:59, 10 October 2014
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Level | 4 |
Race | Dwarf |
Class | Druid |
Armor | Torekk's Hide |
Weapon(s) | Novolunie,Masterwork Cold Iron Scimitar,Short Spears |
Hometown | Some city, Gildenhome |
Appearance
a gruff, dirty, smelly, loner-type dwarf. Clearly strong but looks like he's been living in the woods a while and his eyes have a bit of a crazy look to them. His hair is dark and wild and haphazardly chopped or burned off in places and usually has twigs or leaves in it. Frequently loaded down with a stuffed sacks and packs and a bag full of short spears on his shoulder. Very strange looking and acting for a dwarf. Other dwarves find him very off-putting and Torekk does not appear very comfortable around other dwarves. Because there are so few drawven druids he also sticks out when around other druids.
Recent Travels
Recently met up with Mefighter beta team when he went to visit Neven b'Aaronurt but instead found his friend dead and burned. Decided to join with the Betas to investigate Neven b'Aaronurt's colleagues and plague weirdness in Draglet. After finding not much besides kobolds in the fortress they went to the closest city, Kred. Torekk is not happy to be back in dwarven lands and was especially bothered when visiting their cities or industries. He has recently gained a deeper understanding of animals and can now their shapes. Torekk is happy to be back in the wilderness and was thrilled to be able to meet a wild gnome druid.
Background
After years of feeling an outsider among his own people, a young Torekk left his home with a trading band of road halflings. He traveled with them for a while, learning about the land and magic and about being a druid from some of the traders.
Eventually he got tired of going to new towns and set out on his own, hunting for small ruins and caves to explore and scavenge from. He mostly keeps to himself in the woods and hills, occasionally trading at small settlements or halfling traders and occasionally meeting up with passing druids.
Spends most of his time alone in the hills exploring forests and caves, ruins, and even the occasional graves, using his badger Benus to help him dig up stuff. More of a treasure hunter than archaeologist, but one who is doing it as much to find interesting stuff as he is to make a living. Occasionally meets up with other druids or trading areas, but generally avoids large cities. Trades scavenge and gems and anything else he comes across for supplies. Basically neutral good, but probably leaning a bit chaotic neutral. Torekk has cast "Purify Food and Drink" more than any other spell. He'll pretty much eat anything. Torekk
Notable Career Kills/Victories
Self-proclaimed Mayor of Draglet. After looting and destroying much of the town.
SPOILER Torekk Deeperdown's Character Sheet (Pathfinder) SPOILER