Talk:Team Mefight Tenth Session: Difference between revisions
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FWIW - the only reason there was a single survivor is that he was actually 5 feet outside the fireball radius. If he'd gone down one square over. . . . | FWIW - the only reason there was a single survivor is that he was actually 5 feet outside the fireball radius. If he'd gone down one square over. . . . | ||
:Ha, yeah. It'll teach me to ask if the NPCs get the same buffs the PCs do, next time. Poor sots. -[[User:Slitherrr|Slitherrr]] |
Revision as of 21:00, 4 January 2010
Thanks for the wrapup cross-post. I'll get a narrative of the whole session down when I get a chance. -Slitherrr
- My pleasure. The end of an adventure/campaign/chapter/major quest is the optimal time for a little box text and fast forward. I find my long history of playing CRPGs has left an indelible impression on me in terms of campaign structure. I left some time in there (Probably 4-6 days?) for people to do any downtime, or even go on a dungeon crawl if they're particularly ambitious or complete-ist. -gm
First part, now to do some real work before adding more. -Slitherrr
- Part two! The battle, and with it, the exciting conclusion, later. -Slitherrr
- Part two and a half. It's late, I'll finish it up tomorrow. -Slitherrr
- Har, by the way. Effective ECL Level! -Slitherrr
- No shit. I realized just after I shoulda said that. --Msallen 10:33, 23 December 2009 (EST)
FWIW - the only reason there was a single survivor is that he was actually 5 feet outside the fireball radius. If he'd gone down one square over. . . .
- Ha, yeah. It'll teach me to ask if the NPCs get the same buffs the PCs do, next time. Poor sots. -Slitherrr