War Master: Difference between revisions
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'''Prerequisites:''' Base Attack Bonus: +4, Str: 14, Con: 14, Heavy Armor Prof., Tower Shield Prof., Improved Shield Bash | '''Prerequisites:''' Base Attack Bonus: +4, Str: 14, Con: 14, Heavy Armor Prof., Tower Shield Prof., Improved Shield Bash | ||
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'''Hit Dice:''' | '''Hit Dice:''' d10 | ||
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'''Skill Points:''' (2+INT) | '''Skill Points:''' (2+INT) |
Latest revision as of 19:44, 8 July 2009
Description: A War Master is the elite heavy infantry of the Fresian states. Marching into battle with heavy armor and shield, they rely on steel and endurance to wear down their enemies.
Prerequisites: Base Attack Bonus: +4, Str: 14, Con: 14, Heavy Armor Prof., Tower Shield Prof., Improved Shield Bash
Hit Dice: d10
Skill Points: (2+INT)
Class Skills: TBL
× Level | BaB | Fort | Ref | Will | Ability |
---|---|---|---|---|---|
1 | +1 | +2 | +0 | +0 | Improved Tower Shield, +1 to AC with Shield |
2 | +2 | +3 | +0 | +0 | Toughness Feat, Iron Hedgehog |
3 | +3 | +3 | +1 | +0 | Bonus Feat, +2 AC with Shield |
4 | +4 | +4 | +1 | +0 | Toughness Feat, Shield Rush |
5 | +5 | +4 | +1 | +0 | (Universally Stacking) DR/1 with Shield. +3 to AC with Shield. |
Improved Tower Shield: You only take a -1 penalty when using a tower shield, and you may shield bash with it.
Iron Hedgehog: The Iron Hedgehog is a battle stance that allows the War Master to use his tower shield to protect from missile attack. In exchange for a -2 penalty to attack rolls, the War Master is given soft cover (+4 AC) and concealment (20% miss chance) against missile attacks, but may only move at 1/2 movement rate. Iron Hedgehog may be enabled or disabled on your turn as a free action.
Shield Rush: You may use your shield as your weapon for charge or charge-related attacks. If you do, you take no armor class penalty for the charge.
Bonus Feats: Improved Overrun, Toughness, Improved Bull's Rush, Improved Sunder