Anise's Character Sheet (Pathfinder): Difference between revisions
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Class Abilities: Wild Empathy, Favored Enemy (animals)<br /> | Class Abilities: Wild Empathy, Favored Enemy (animals)<br /> | ||
Languages: Sidhe, Odessan, Ubrekti, Dwarven<br /> | Languages: Sidhe, Odessan, Ubrekti, Dwarven<br /> | ||
Skills: (6 + 2) = 8 points | Skills: (6 + 2) = 8 points +1FC | ||
{| | {| | ||
|Climb|||| 1 rank | |Climb|||| 1 rank | ||
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|- | |- | ||
|Survival||||1 rank | |Survival||||1 rank | ||
|- | |||
|Swim||||1 rank | |||
|} | |} | ||
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BAB: +2<br /> | BAB: +2<br /> | ||
Class Abilities: Combat Style (Archery): Rapid Shot<br /> | Class Abilities: Combat Style (Archery): Rapid Shot<br /> | ||
Skills: 6 + 2= +8 points | Skills: 6 + 2= +8 points +1FC | ||
{| | {| | ||
|Climb||||+1 rank | |Climb||||+1 rank | ||
|- | |||
|Craft (Bowyer)||||+1 rank | |||
|- | |- | ||
|Disguise||||+1 rank | |Disguise||||+1 rank | ||
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Class Abilities: Endurance, Favored Terrain (Forest) <br /> | Class Abilities: Endurance, Favored Terrain (Forest) <br /> | ||
Feat: Precise Shot <br /> | Feat: Precise Shot <br /> | ||
Skills: 6 + 2 = +8 points | Skills: 6 + 2 = +8 points +1FC | ||
{| | {| | ||
|Climb||||+1 rank | |Climb||||+1 rank | ||
Line 185: | Line 189: | ||
|- | |- | ||
|Survival||||+1 rank | |Survival||||+1 rank | ||
|- | |||
|Swim||||+1 rank | |||
|} | |} | ||
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Class Abilities: Animal Companion <br /> | Class Abilities: Animal Companion <br /> | ||
Attribute Point: +1 Dex (17) <br /> | Attribute Point: +1 Dex (17) <br /> | ||
Skills: 6 + 2 = +8 points | Skills: 6 + 2 = +8 points +1FC | ||
{| | {| | ||
|Climb||||+1 rank | |||
|- | |||
|Heal||||+1 rank | |Heal||||+1 rank | ||
|- | |- | ||
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|- | |- | ||
|Knowledge (geography)||||+1 rank | |Knowledge (geography)||||+1 rank | ||
|- | |||
|Knowledge (nature)||||+1 rank | |||
|- | |- | ||
|Perception||||+1 rank | |Perception||||+1 rank | ||
|- | |||
|Spellcraft||||+1 rank | |||
|- | |- | ||
|Stealth||||+1 rank | |Stealth||||+1 rank | ||
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Class Abilities: 2nd Favored Enemy (undead) <br /> | Class Abilities: 2nd Favored Enemy (undead) <br /> | ||
Feat: Weapon Focus (Longbow) <br /> | Feat: Weapon Focus (Longbow) <br /> | ||
Skills: 6 + 2 = +8 points | Skills: 6 + 2 = +8 points +1FC | ||
{| | {| | ||
|Climb||||+1 rank | |||
|- | |||
|Heal||||+1 rank | |Heal||||+1 rank | ||
|- | |- | ||
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|- | |- | ||
|Survival||||+1 rank | |Survival||||+1 rank | ||
|- | |||
|Swim||||+1 rank | |||
|} | |} | ||
Revision as of 00:46, 22 February 2013
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Level | 7 |
Race | Elf |
Class | Ranger |
Armor | Masterwork Studded Leather |
Weapon(s) | Pavor Nocturnus, Longsword |
Hometown | Someplace, Sidhe-Praxen |
--warning hard hat area, construction in progress--
Player: Feantari
Name: Alassea Pilindalarca
Classes/Levels: Ranger 7
Experience: 26570
Race: Elf
Alignment: CN
Origin: Someplace, Sidhe-Praxen
Residence: Currently none
Attributes
Primary
STR: 14
DEX: 17
CON: 6 (+2 item bonus = 8)
INT: 14
WIS: 14
CHA: 10
Secondary
Hit Points | 50 (57) | (10-2) + <(9-2) x 6> (+ 7 with Amulet) | ||
Armor Class | 16 | +3 MW Studded Leather, +3 Dex bonus | ||
Base Attack Bonus | +7/+2 | +7/+2 Ranger | ||
Initiative | +3 | +3 Dex | ||
Base Speed | 30 ft | |||
Fort Save | +4 | +5 Ranger, -1 Stat | ||
Reflex Save | +8 | +5 Ranger, +3 Stat | ||
Will Save | +4 | +2 Ranger, +2 Stat |
Languages
Sidhe, Odessan, Ubrekti, Dwarven
Skills
Skill | Bonus | Bonus Derivation |
---|---|---|
Climb | 7 | 2 ranks +2 Stat +3 Class Skill |
Craft (Bowyer) | 8 | 1 rank + Masterwork tools (+2) +2 Stat +3 Class Skill |
Disguise | 8 | 6 ranks + Disguise kit (+2) |
Handle Animal | 4 | 1 ranks +3 Class Skill |
Heal | 9 | 4 ranks +2 Stat +3 Class Skill |
Knowledge (dungeoneering) | 6 | 1 rank +2 Stat +3 Class Skill |
Knowledge (nature) | 8 | 3 ranks +2 Stat +3 Class Skill |
Knowledge (geography) | 10 | 5 ranks +2 Stat +3 Class Skill |
Profession (Watercraft) | 6 | 1 rank +2 Stat +3 Class Skill |
Ride | 9 | 3 ranks +3 Stat +3 Class Skill |
Perception | 14 | 7 ranks + 2 racial bonus +2 Stat +3 Class Skill |
Stealth | 13 | 7 ranks +3 Stat +3 Class Skill |
Survival | 12 | 7 ranks, +2 Stat +3 Class Skill |
Swim | 6 | 1 rank +2 Stat +3 Class Skill |
Rare Spells
Level 4: Climb Walls
Level 6: Marked Man
Feats and Special Abilities
Standard Feats
Point Blank Shot
Precise Shot
Weapon Focus (Longbow)
Mounted Combat
Ranger Bonus Feats
Track
Endurance
Class abilities
Armor Prof. (Light)
Martial Weapon Proficiency
Simple Weapon Proficiency
Wild Empathy
1st Favored Enemy (animals)
Combat Style (Archery): Rapid Shot
Favored Terrain (Forest)
Animal Companion
2nd Favored Enemy (undead) (+4)
Improved Combat Style (Archery): Manyshot
Woodland Stride
Elven race abilities
Low-Light Vision
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)
+2 racial bonus on Perception checks
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Perception check to notice it as if she were actively looking for it.
Level Progression
Level 1: Ranger
Base F/R/W: +2/+2/+0
BAB: +1
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency
Class Abilities: Wild Empathy, Favored Enemy (animals)
Languages: Sidhe, Odessan, Ubrekti, Dwarven
Skills: (6 + 2) = 8 points +1FC
Climb | 1 rank | |
Craft (Bowyer) | 1 rank | |
Heal | 1 rank | |
Knowledge (nature) | 1 rank | |
Knowledge (geography) | 1 rank | |
Perception | 1 rank | |
Stealth | 1 rank | |
Survival | 1 rank | |
Swim | 1 rank |
Level 2: Ranger
Base F/R/W: +3/+3/+0
BAB: +2
Class Abilities: Combat Style (Archery): Rapid Shot
Skills: 6 + 2= +8 points +1FC
Climb | +1 rank | |
Craft (Bowyer) | +1 rank | |
Disguise | +1 rank | |
Knowledge (geography) | +1 rank | |
Knowledge (nature) | +1 rank | |
Perception | +1 rank | |
Stealth | +1 rank | |
Survival | +1 rank | |
Swim | +1 rank |
Level 3: Ranger
Base F/R/W: +3/+3/+1
BAB: +3
Class Abilities: Endurance, Favored Terrain (Forest)
Feat: Precise Shot
Skills: 6 + 2 = +8 points +1FC
Climb | +1 rank | |
Disguise | +1 rank | |
Heal | +1 rank | |
Knowledge (geography) | +1 rank | |
Knowledge (nature) | +1 rank | |
Perception | +1 rank | |
Stealth | +1 rank | |
Survival | +1 rank | |
Swim | +1 rank |
Level 4: Ranger
Base F/R/W: +4/+4/+1
BAB: +4
Class Abilities: Animal Companion
Attribute Point: +1 Dex (17)
Skills: 6 + 2 = +8 points +1FC
Climb | +1 rank | |
Heal | +1 rank | |
Disguise | +1 rank | |
Knowledge (geography) | +1 rank | |
Knowledge (nature) | +1 rank | |
Perception | +1 rank | |
Spellcraft | +1 rank | |
Stealth | +1 rank | |
Survival | +1 rank |
Level 5: Ranger
BAB: +1 to +5
Class Abilities: 2nd Favored Enemy (undead)
Feat: Weapon Focus (Longbow)
Skills: 6 + 2 = +8 points +1FC
Climb | +1 rank | |
Heal | +1 rank | |
Disguise | +1 rank | |
Knowledge (geography) | +1 rank | |
Knowledge (nature) | +1 rank | |
Perception | +1 rank | |
Stealth | +1 rank | |
Survival | +1 rank | |
Swim | +1 rank |
Level 6: Ranger
BAB: +1 to +6/+1
Class Abilities: Combat Style (Point Blank Master)
Skills: 6 + 2 = +8 points +1 FC
Disguise | +1 rank | |
Handle Animal | +1 rank | |
Knowledge (Dungeoneering) | +2 rank | |
Perception | +1 rank | |
Ride | +2 rank | |
Stealth | +1 rank | |
Survival | +1 rank |
Level 7: Ranger
BAB: +1 to +7/+2
Class Abilities: Woodland Stride
Feat: Mounted Combat
Skills: 6 + 2 = +8 points + 1 FC
Disguise | +1 rank | |
Handle Animal | +2 ranks | |
Perception | +1 rank | |
Profession (Watercraft) | +1 rank | |
Ride | +2 ranks | |
Stealth | +1 rank | |
Survival | +1 rank |
Trappings and Items of Note
The Exile's Gift- Pavor Nocturnus
- Dwarven Heart
- Blood Arrow taken from Gribb
- A dire shark's tooth
Aliases of Note
Anise Breckt
Currently used, this alias was used a few times in Gildenhome and used upon meeting Kib Absold and his band of adventurers.
Alice Duvaccet
This alias was used during service in the Odessan Army.
Charis Lorren
This alias was used with some regularity in the Heartwood Forest region of Odessa. Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.