Talk:Torekk Deeperdown: Difference between revisions
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*Senses: lowlight vision, scent | *Senses: lowlight vision, scent | ||
*Attack: bite (1d6+5), 2 claws (1d4+5) | *Attack: bite (1d6+5), 2 claws (1d4+5) | ||
==jan 25th session: close to level up, use up all spells achievement. |
Revision as of 22:27, 25 January 2015
Lol, so these guys got to loot Draglet Fortress, too? Did they actually make off with the fat stacks of plat? -Slitherrr
- Just the boarded up and abandoned Draglet Village. Servitors and other creatures had not moved in as a Manticore was using the area as a hunting ground.
Wild shape
I found a spreadsheet for animals at https://docs.google.com/spreadsheet/ccc?key=0Agyi5tgUTatCdHpKc2x4b2RLRmRQWXg3ZkU3Z216Z0E&hl=en_US
Are there any house rules on animal selection? I assume no dinosaurs, but any other choice requirements?--Bartley 01:50, 2 September 2014 (EDT)
- Animals from temperate, mountain, and forest biomes only until you actually visit arctic, desert, etc. climates.-gm
- You did notice the shapeshifty rules are brought a little bit into more balance? You no longer just get a full sheet swap into your new form. -gm
Likely to be used level 4 wild shape forms
Level 4 calculator I found this on the paizo forums here, and I may program in a few more animals and maybe same of the AC change rules too.
Any medium animal: AC: 14, Strength: 20 (+5), Primary Attacks: +8, Secondary Attacks +3
- Move: 50ft
- Senses: lowlight vision, scent
- Attack: bite (1d6+5), 2 claws (1d4+5)
==jan 25th session: close to level up, use up all spells achievement.