Category talk:Fantasy Grounds: Difference between revisions
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== Things to add == | == Things to add == | ||
*"REMOVE:" extension info - http://imgur.com/a/Kvmoo | |||
*examples and explanation of built-in modifiers | *examples and explanation of built-in modifiers | ||
*examples and explanation of built-in effects | *examples and explanation of built-in effects |
Latest revision as of 00:07, 6 November 2016
Things to add
- "REMOVE:" extension info - http://imgur.com/a/Kvmoo
- examples and explanation of built-in modifiers
- examples and explanation of built-in effects
- examples and explanation of creating spells and abilities with effects and target options
Link dump
general
http://www.fantasygrounds.com/wiki/index.php/Library
http://www.fantasygrounds.com/wiki/index.php/Combat_Tracker
http://www.fantasygrounds.com/wiki/index.php/3.5E_Combat_Tracker
http://www.fantasygrounds.com/forums/faq.php?faq=fantasy_grounds_faq
http://fg2app.idea.informer.com/
https://www.fantasygrounds.com/forums/showthread.php?26394-New-character/page2
https://www.fantasygrounds.com/forums/forumdisplay.php?63-3-5E-Pathfinder
https://www.fantasygrounds.com/forums/showthread.php?18006-Effects-library
add-ons and extensions
https://www.fantasygrounds.com/forums/showthread.php?21546-Player-Effect-Removal-Extension
https://www.fantasygrounds.com/forums/showthread.php?15925-List-of-Extensions
https://www.fantasygrounds.com/forums/showthread.php?24614-Farnaby-s-PFRPG-Spellbook
Qs
What's the interaction between paladin smite and incorporeals? Do we have to worry about the force tag giving them full damage in that case? -slitherrr (talk)
- Yeah, it would screw that up, but you could always just use the Half-damage modifier button for those or if using a non-magic weapon it's even easier because you just wouldn't roll damage at all. Smite is FAQ'd to not bypass incorporeal.--Bartley (talk) 13:43, 29 July 2016 (EDT)