Kobolds: Difference between revisions
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As a race in constant conflict with a particularly unimposing physical stature, kobolds have garnered a reputation for cowardly tactics, and are known for their cunning traps and sadistic treatment of captives. | As a race in constant conflict with a particularly unimposing physical stature, kobolds have garnered a reputation for cowardly tactics, and are known for their cunning traps and sadistic treatment of captives. | ||
==Characters as Kobolds== | |||
Kobold characters are subject to the following game rule information: | |||
+2 Dex, -4 Str, -2 Con<br /> | |||
Type: Humanoid(Reptilian)<br /> | |||
Size S<br /> | |||
Base land speed: 30'<br /> | |||
Darkvision to 60'<br /> | |||
+1 natural armor bonus<br /> | |||
Light sensitivity: [http://www.dandwiki.com/wiki/SRD:Dazzled Dazzled] when in bright daylight, or under the effects of a daylight spell.<br /> | |||
+2 racial bonus to the skills Craft (trapmaking), Profession (miner), and Search. | |||
Favored class: Sorceror<br /> |
Latest revision as of 17:48, 4 November 2009
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Kobolds are short, reptilian, sapient humanoids, considered to be particularly cowardly and sadistic. They are comparable in size to the average halfling, with scaly skin ranging from a dark rusty brown to a matte black.
As a race in constant conflict with a particularly unimposing physical stature, kobolds have garnered a reputation for cowardly tactics, and are known for their cunning traps and sadistic treatment of captives.
Characters as Kobolds
Kobold characters are subject to the following game rule information:
+2 Dex, -4 Str, -2 Con
Type: Humanoid(Reptilian)
Size S
Base land speed: 30'
Darkvision to 60'
+1 natural armor bonus
Light sensitivity: Dazzled when in bright daylight, or under the effects of a daylight spell.
+2 racial bonus to the skills Craft (trapmaking), Profession (miner), and Search.
Favored class: Sorceror