Kib Absold's Character Sheet: Difference between revisions
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**Toughness Feat(+3 hit points) | **Toughness Feat(+3 hit points) | ||
**Darkvision, 40 Feet | **Darkvision, 40 Feet | ||
**Stonecunning (+1 | **Stonecunning (+1 competence bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Can merely come within 10 feet of unusual stonework to make a Search check as if actively searching, and can use the Search skill to find stonework traps as a rogue can. Can also intuit depth, sensing his approximate depth underground as naturally as detecting up) | ||
**Stability (+2 enhancement bonus to avoid being tripped or bull-rushed when standing on the ground) | **Stability (+2 enhancement bonus to avoid being tripped or bull-rushed when standing on the ground) | ||
**+1 Save vs. Poison | **+1 Save vs. Poison | ||
**+1 Save vs. Spell and Spell-Like Effects | **+1 Save vs. Spell and Spell-Like Effects | ||
**+2 on Charisma-based checks vs. Dwarves | **+2 competence bonus on Charisma-based checks vs. Dwarves | ||
**+1 on Charisma-based checks with Gnomes | **+1 competence bonus on Charisma-based checks with Gnomes | ||
**-1 on Charisma-based checks with Humans, Elves | **-1 competence bonus on Charisma-based checks with Humans, Elves | ||
==Languages== | ==Languages== |
Revision as of 19:55, 22 December 2009
Note: The pony the party has is named "Grimhoof".
Player: Slitherrr
Name: Kib Absold
Classes/Levels: Professional/4, Fighter/1
Experience: 10305
Race: Human
Alignment: NG
Origin: Farrandon, Odessa
Residence: Currently none.
Attributes
STR: 15 DEX: 12 CON: 14 INT: 14 WIS: 9 CHA: 12
Neat Equipment
- Lesser Belt of Dwarvenkind
- Toughness Feat(+3 hit points)
- Darkvision, 40 Feet
- Stonecunning (+1 competence bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Can merely come within 10 feet of unusual stonework to make a Search check as if actively searching, and can use the Search skill to find stonework traps as a rogue can. Can also intuit depth, sensing his approximate depth underground as naturally as detecting up)
- Stability (+2 enhancement bonus to avoid being tripped or bull-rushed when standing on the ground)
- +1 Save vs. Poison
- +1 Save vs. Spell and Spell-Like Effects
- +2 competence bonus on Charisma-based checks vs. Dwarves
- +1 competence bonus on Charisma-based checks with Gnomes
- -1 competence bonus on Charisma-based checks with Humans, Elves
Languages
Odessan,Celesti,Ubrekti,Dwarvish, Goblin (learning), Kobold (learning)
Skills
Skill | Bonus | Bonus Derivation |
---|---|---|
Diplomacy | +15 | 8 ranks, +1 stat, +4 synergy(Sens Motive, Bluff), +2 Negotiator |
Intimidate | +11 | 8 ranks, +1 stat, +2 synergy(Bluff) |
Sense Motive | +9 | 8 ranks, -1 stat, +2 Negotiator |
Use Rope | +8 | 7 ranks, +1 stat |
Ride | +8 | 7 ranks, +1 stat |
Listen | +7 | 8 ranks, -1 stat |
Spot | +7 | 8 ranks, -1 stat |
Bluff | +6 | 5 ranks, +1 stat |
Climb | +4 (unarmored), +3 (studded leather) | 2 ranks, +2 stat |
Swim | +4 (unarmored), +2 (studded leather) | 2 ranks, +2 stat |
Craft(Stonemasonry) | +3 | 2 ranks, +1 stat |
Heal | +3 | 4 ranks, -1 stat |
Knowledge(Geography) | +3 | 2 ranks, +1 stat |
Knowledge(Nobility) | +3 | 2 ranks, +1 stat |
Knowledge(History) | +2 | 1 rank, +1 stat |
Language Learning | Dwarvish, Kobold | 2 ranks |
Feats and Special Abilities
Standard Feats
Improved Unarmed Strike (no AoO on an unarmed attack, lethal or non-lethal damage with fists at will)
Combat Expertise (take up to -5 (or -(BaB), whichever is less) on attack roll to gain same dodge bonus to DC)
Human Bonus Feats
Combat Reflexes (additional attacks of opportunity equal to Dex bonus, make AoO while flat-footed)
Professional Bonus Feats
Negotiator (+2 Diplomacy and Sense Motive) Iron Will (+2 Will saves)
Fighter Bonus Feats
Improved Trip (no AoO when tripping unarmed, +4 to trip attack opposed Str check, immediately get free follow-up melee attack on successful trip)
Extra-Special Bonus Feats
Solid Kred-entials (+2 to all Diplomacy checks in Kred)
Fort/Reflex/Will Saves
+5/+5/+5
Base Attack Bonus
+4
Class abilities
Armor Prof. (Light, Med, Heavy)
Martial Weapon Proficiency
Shield Proficiency (Including tower)
Simple Weapon Proficiency
Evasion (Successful Reflex saves for 1/2 damage negate all damage instead. Only works in light or no armor)
Level Progression
Level 1: Professional
Base F/R/W: +0/+2/+2
BAB: +0
Feats: Combat Reflexes, Improved Unarmed Strike, Negotiator,Light Armor Proficiency,Martial Weapon Proficiency,Shield Proficiency
Languages: Ubrekti, Celstian, Odessan
Skills: (8 + 1 + 1 * 4) = 40 points
Diplomacy | 4 ranks | |
Heal | 4 ranks | |
Intimidate | 4 ranks | |
Listen | 4 ranks | |
Ride | 4 ranks | |
Sense Motive | 4 ranks | |
Spot | 4 ranks | |
Use Rope | 4 ranks | |
Craft(Stonemasonry) | 2 ranks | |
Swim | 1 rank | |
Bluff | 1 ranks | |
Knowledge(Geography) | 1 rank | |
Knowledge(History) | 1 rank | |
Knowledge(Nobility) | 1 rank | |
Language Learning | Dwarvish |
Level 2: Professional
Base F/R/W: 0 + 0 = +0/2 + 1 = +3/2 + 1 = +3
BAB: 0 + 1 = +1
Class Abilities: Evasion
Skills: 40 + (8 + 1 + 1) = 50 points
Bluff | 1 + 2 = 3 ranks | |
Climb | 0 + 1 = 1 rank | |
Diplomacy | 4 + 1 = 5 ranks | |
Intimidate | 4 + 1 = 5 ranks | |
Listen | 4 + 1 = 5 ranks | |
Ride | 4 + 1 = 5 ranks | |
Sense Motive | 4 + 1 = 5 ranks | |
Spot | 4 + 1 = 5 ranks | |
Use Rope | 4 + 1 = 5 ranks |
Level 3: Fighter
Base F/R/W: 0 + 2 = +2/3 + 0 = +3/3 + 0 = +3
BAB: 1 + 1 = +2
Feats: Combat Reflexes, Improved Unarmed Strike, Negotiator,Light Armor Proficiency,Martial Weapon Proficiency,Shield Proficiency
Languages: Ubrekti, Celstian, Odessan
Skills: 50 + (2 + 1 + 1) = 54 points
Climb | 1 + 1 = 2 ranks | |
Intimidate | 5 + 1 = 6 ranks | |
Ride | 5 + 1 = 6 ranks | |
Swim | 1 + 1 = 2 ranks |
Level 4: Professional
Base F/R/W: 2 + 1 = +3/3 + 0 = +3/3 + 0 = +3
BAB: 2 + 1 = +3
Class Abilities: Prof Bonus Feat (Iron Will)
Stat Point: +1 Int
Learning additional language: PLACEHOLDER (from Int)
Skills: 54 + (8 + 2 + 1) = 65 points
Diplomacy | 5 + 2 = 7 ranks | |
Intimidate | 6 + 1 = 7 ranks | |
Listen | 5 + 2 = 7 ranks | |
Sense Motive | 5 + 2 = 7 ranks | |
Spot | 5 + 2 = 7 ranks | |
Use Rope | 5 + 2 = 7 ranks |
Level 5: Professional
Base F/R/W: 3 + 0 = +3/3 + 1 = +4/3 + 1 = +4
BAB: 3 + 1 = +4
Class Abilities: Uncanny Dodge
Skills: 65 + (8 + 2 + 1) = 76 points
Diplomacy | 7 + 1 = 8 ranks | |
Intimidate | 7 + 1 = 8 ranks | |
Listen | 7 + 1 = 8 ranks | |
Sense Motive | 7 + 1 = 8 ranks | |
Spot | 7 + 1 = 8 ranks | |
Ride | 6 + 1 = 7 ranks | |
Bluff | 3 + 2 = 5 ranks | |
Knowledge(Geography) | 1 + 1 = 2 ranks | |
Knowledge(Nobility) | 1 + 1 = 2 ranks | |
Speak Language(Kobold) | 1 + 1 = 2 ranks |