Notes for Game 2010-02-26: Difference between revisions
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* We get to the Landing and Bethnalay will not side with us. She will help whomever passes. | * We get to the Landing and Bethnalay will not side with us. She will help whomever passes. | ||
* We try to convince her, but we cannot. | * We try to convince her, but we cannot. | ||
* | * Landing Camp is tied by the Concord of the Highways, whatever her true feelings about each side. | ||
{{newday}} | {{newday}} | ||
====19-1 Heavenfall==== | ====19-1 Heavenfall==== | ||
* We head over to Wydmoor | * We head over to Wydmoor Castle. | ||
* Naprid meets and asks about why we have Bok. | * Naprid meets and asks about why we have Bok. | ||
* Ralth comes to visit them in a special location. | * Ralth comes to visit them in a special location. | ||
* Ralth tells us that we need to know our place and he is taking us into his confidence. | * Ralth tells us that we need to know our place and he is taking us into his confidence. | ||
* Ralth leads us to a fortified inner keep, the | * Ralth leads us to a fortified inner keep, the war room. | ||
* Ralth announces that elections are postponed for a year. According to Edrell, Ralth threatened to "smash the Stones of Law, and feel the catapults with the rubble." | |||
* Hadriarch is there, Mose gives him back the boat. Hadriarch says he is authorized to speak for the mayor. | * Hadriarch is there, Mose gives him back the boat. Hadriarch says he is authorized to speak for the mayor. | ||
* Edrell is there sober and clean-shaven. | * Edrell is there sober and clean-shaven for the first time in a couple of weeks. | ||
* Naprid is there. | * Naprid is there, along with the hadriarch and Edrell and some bog wraith flunkies/middle managers. | ||
* Edrell and Naprid argue about who should be the next City Magus. | * Edrell and Naprid argue about who should be the next City Magus. | ||
* Edrell is appointed City Magus. | * Edrell is appointed City Magus with the party's support, who agree that a non-bog wrath should have the position. | ||
* Teodora is appointed Sheriff. | * Teodora is appointed Sheriff, with Germain's blessing. | ||
* Mayor is given Imperium (i.e. | * Edrell and Germain accuse each other of treason. | ||
* Quinalin gets the Sojourner's Cap from Naprid. | * Mayor is given Imperium (i.e. Legislative and Executive power, as the council is all but wiped out.) | ||
* Quinalin gets the Sojourner's Cap from Naprid. Uses a [[runestone]] that explodes in a blinding light, teleporting Quin and Naprid to a field. | |||
* It is intended to teleport people to the Temporal Authority spot. | * It is intended to teleport people to the Temporal Authority spot. | ||
* '''Sojourner's Cap: Charged Item, 15 charges max. 5 Charges: Teleport. 1 Charge: Create Food and Water. Both at caster level 16. | * '''Sojourner's Cap: Charged Item, 15 charges max. 5 Charges: Teleport. 1 Charge: Create Food and Water. Both at caster level 16. |
Revision as of 06:11, 27 February 2010
Questing
In Our Last Episode
15-1 Heavenfall
- Al saw an army 3 days up the mountain.
- The party decides to tell the Alderman. He runs away to go pack and evacuate.
- They find the Sheriff and tell him so town can evacuate.
- Al casts Spine Growth and Plant Growth to slow down army multiple days on their trek down the mountain.
- Kimika and Quin lay glyphs and traps to kill army soldiers as they come out of the mountain pass exit into Yalmrith.
- Party plans to head out soon...
This episode
16-1 Heavenfall
- Al continues to harass the army, slows them down./emote
- Naprid tell us the Mayor has fled town.
- Martial law has been declared in Wydmoor. Wraiths in charge now.
- Naprid instructs us to poison the food in town.
- The team poisions the food.
- Quin and Germain search for Worg Riders in case they're sneaking in to attack the city.
- Quin and Germain sees some trails.
17-1 Heavenfall
- The party heads out and Quin and Germain track/spot the worg riders.
- We meet up not too far from that and make camp.
- In the middle of the night, a figure is seen in the camp.
- Mose charges and attacks it in a charge attack.
- Turns out it was a little boy (Bok) and Mose knocked him unconscious (almost killed him).
- Boy's family was killed by Worgs
- Mose feels terrible and insists the boy stays with the party (out of guilt). Mose is very angry with himself and can't help taking it out on the boy.
- Find a few worgs and hobgolins
- LE fireballs them from scrolls and kills all the hobgoblins.
- The team makes short work of the worgs afterwards with some minor damage.
- We discuss with Naprid and he tells us the City Magus resigned. Edrell and the Hadriarch are under Wraith protection.
- Naprid tells them to spread tales of the armies so the Landing folk will not side with them.
- Party camps a day outside
18-1 Heavenfall
- We get to the Landing and Bethnalay will not side with us. She will help whomever passes.
- We try to convince her, but we cannot.
- Landing Camp is tied by the Concord of the Highways, whatever her true feelings about each side.
19-1 Heavenfall
- We head over to Wydmoor Castle.
- Naprid meets and asks about why we have Bok.
- Ralth comes to visit them in a special location.
- Ralth tells us that we need to know our place and he is taking us into his confidence.
- Ralth leads us to a fortified inner keep, the war room.
- Ralth announces that elections are postponed for a year. According to Edrell, Ralth threatened to "smash the Stones of Law, and feel the catapults with the rubble."
- Hadriarch is there, Mose gives him back the boat. Hadriarch says he is authorized to speak for the mayor.
- Edrell is there sober and clean-shaven for the first time in a couple of weeks.
- Naprid is there, along with the hadriarch and Edrell and some bog wraith flunkies/middle managers.
- Edrell and Naprid argue about who should be the next City Magus.
- Edrell is appointed City Magus with the party's support, who agree that a non-bog wrath should have the position.
- Teodora is appointed Sheriff, with Germain's blessing.
- Edrell and Germain accuse each other of treason.
- Mayor is given Imperium (i.e. Legislative and Executive power, as the council is all but wiped out.)
- Quinalin gets the Sojourner's Cap from Naprid. Uses a runestone that explodes in a blinding light, teleporting Quin and Naprid to a field.
- It is intended to teleport people to the Temporal Authority spot.
- Sojourner's Cap: Charged Item, 15 charges max. 5 Charges: Teleport. 1 Charge: Create Food and Water. Both at caster level 16.
- It will have 11 charges on the morrow.
GAME ADJOURNED.
Maps