Talk:Feat: Wild Talent: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
:: :P Always good to increase the the bat-man utility belt for germain. There is also one that gives +20 on sense motive, but I don't know if you can qualify with just a wild talent. --[[User:Msallen|Msallen]] | :: :P Always good to increase the the bat-man utility belt for germain. There is also one that gives +20 on sense motive, but I don't know if you can qualify with just a wild talent. --[[User:Msallen|Msallen]] | ||
::: Actually just did a quick review, and it doesn't seem very worthwhile --[[User:Msallen|Msallen]] | ::: Actually just did a quick review, and it doesn't seem very worthwhile --[[User:Msallen|Msallen]] | ||
:::: I guess some of the powers are cool--empathy, conceal thoughts, and come to mind would work. --[[User:Msallen|Msallen]] |
Revision as of 01:05, 18 November 2010
Wow, interesting.
I've never really played with psionics in D&D. -Slitherrr 21:32, 28 November 2009 (EST)
- I have, some. There are two.. er.. three, I guess, in the IRL game I've been playing in. They tend to be overpowered, or maybe it's just that the twinks gravitate to the class. I don't mind them, but they're generally more complicated than they are worth, though some psionic feats are pretty nice. They're a very rare part of my world, and I like it that way. I really liked the wild talent idea from 2nd ed, but there's no good one in third despite the perfect vehicle for it in feats. Should probably be a lvl 0 power, but fuck it. Though, I will put a balance prereq on it now that I mention it. -gm
Where would one get a psychic surgery? Gnomes? --Msallen
- Best bet, yeah. I suppose there is some skill boosting psychic cantrip you've found? -gm
- :P Always good to increase the the bat-man utility belt for germain. There is also one that gives +20 on sense motive, but I don't know if you can qualify with just a wild talent. --Msallen