Talk:Book's Character Sheet
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Skill fixes?
If I've done my math right, you should have 59 total skill points to spend. 52 from Professional (so broken) and 7 from Psion. With what I saw from your initial list, you've spent 51 (assuming you wish to do Knowledge: Arcana at 2 ranks). So that would leave 8 points left to spend. -Mattie
- Professional and Rogue get the same skill disbursement, so I guess rogue is broken too. -gm
- Seconding this. Profs don't even get any of the cool skills Rogues get, like Disable Device and UMD. -Slitherrr
- Bards get 2 fewer skill points, but have access to spells and a mess of special abilities. -gm
- Daniel keeps complaining that I'm broken cause of my geography skills, then he kills 10 orcs in a single turn when I can't even hit one. Always gonna be haters ;) --Msallen
- Indeed. They can feel free to hammer their swords and axes into plowshares and become skill monkeys, too, if it's that unbalanced. I'll start holding my breath now. *INHALES* -gm
- The "so broken" was just so Matt would tease me about it. :) I don't really believe Prof is too powerful on its own, but it is quite good as a first-level PC splash. That being said, obviously 1st level splash is a major reason for the class's existence, and, at the end of the day, the class is actually a lot of fun and that dwarfs any discomfort I have. -Mattie
- Also, I'll assume the "fun" explanation is why 100% of our most knowledgeable D&D players are all playing this class. ;) (I'm kidding! Please don't lynch me.)-Mattie
- Indeed. They can feel free to hammer their swords and axes into plowshares and become skill monkeys, too, if it's that unbalanced. I'll start holding my breath now. *INHALES* -gm
- Daniel keeps complaining that I'm broken cause of my geography skills, then he kills 10 orcs in a single turn when I can't even hit one. Always gonna be haters ;) --Msallen
- Points allocated. absalom 10:35, 7 June 2011 (EDT)
Also, Autohypnosis is Wis, right? I think you're applying your Int bonus there. -Mattie
- Fixed.
To Buy
Needs to buy a chain shirt (later mithreal breastplate) and a light or heavy crossbow as soon as he gets some cash.
Advancement
- Order of acquisition of powers subject to change.
Level 3: Psion 2
- +7 HP (+3 Hit Dice, +2 Con, +2 Psionic Body)
- +1 BaB
- Feat: Talented
- 7 Skill Ranks: +2 to Knowledge: Psionics & History, +1 to Psicraft, Concentration, Autohypnosis (these three always kept at max)
- Power Pool: 11
- New Powers: Deja Vu [1], Empathy [2]
- +1 Will Save
- Psicrystal: 2 HD
Level 4: Psion 3
- +5 HP (+3 Hit Dice, +2 Con)
- +1 Intelligence
- Saves: +1 Fort and Reflex
- 7 Skill Ranks: +1 to Knowledges: Dungeoneering, Religion, Local, Nobility; +1 to Psicraft, Concentration, Autohypnosis (these three always kept at max)
- Power Pool: 18
- New Powers: Thought Shield? [3], Brain Lock^ [4]
- Psicrystal: 3 HD (Feat: Mindsight [5]), Deliver Touch Power
Level 5: Psion 4
- +5 HP (+3 Hit Dice, +2 Con)
- +1 BaB
- Saves: +1 Will
- Power Pool: 27
- 7 Skill Ranks: +1 Knowledges: Geography, Arcana, Nature, Architecture & Engineering ; +1 to Psicraft, Concentration, Autohypnosis (these three always kept at max)
- New Powers: Read Thoughts^ [6], Aversion [7]^
- Psicrystal: 4 HD (+1 Attribute - Intel, of course!)
Level 6: Psion 5
- 9 HP (+5 Hit Dice, +4 Psionic Body, +2 Con)
- Saves: None!
- Level 6 Feat: Psicrystal Containment
- Psion 5 Feat: Psionic Meditation
- 7 Skill Ranks : +3 Knowledge: Psionics, +1 Knowledge: Planes; +1 to Psicraft, Concentration, Autohypnosis (these three always kept at max)
- Power Pool: 37
- New Powers: Solicit Psicrystal [8], Energy Burst[9]
- Psicrystal: 5 HD, Telepathic Speech
Level 7: Psion 6
- +5 HP (+3 Hit Dice, +2 Con)
- +1 BaB
- Saves: +1 to All
- 7 Skill Ranks: +2 to a Knowledge Skill for a New Synergy, +1 Knowledge (Local); +1 to Knowledge: Psionics, Psicraft, Concentration, Autohypnosis (these three always kept at max)
- Power Pool: 50
- New Powers: Psionic Blast [10], Crisis of Breath [11]
- Psicrystal: 6 HD (Feat: Leadership??)
Level 8: Psion 7
- +5 HP (+3 Hit Dice, +2 Con)
- Saves: None!
- +1 Intelligence (+1 to Power DCs)
- +8 Skill Points?: +2 to a Knowledge Skill for a New Synergy, +1 Knowledge (Local, Synergy); +1 to Knowledge: Psionics, Psicraft, Concentration, Autohypnosis (these three always kept at max); Remainder 1
- Power Pool: 63
- New Powers: Psionic Dominate [12], Scism [13]
- Psicrystal: 7 HD
Level 9: Professional 2
- +11 HP (+7 Hit Dice, +2 Con, +2 Psionic Body)
- Saves: +1 Reflex and Will
- +1 BaB
- +1 Dexterity Bonus to AC (Insightful Defense)
- Level 9 Feat: Extend Power
- 15 Skill Points: +4 Decipher Script, 7 Remainder (Listen? Languages!); +1 to Knowledge: Psionics, Psicraft, Concentration, Autohypnosis (these three always kept at max);
- Power Pool: 67 (From Pool Bonus for hitting 22 Intelligence)
- Psicrystal: 7 HD
Level 10-20: Psion 8-18
- Gotta get those ninth level powers... at 19th level. [14]
- Honestly, that might be the only level 9 power I even get. Damn, high level psions bloooooow.
- Allow party access to Natural Talent/Wild Talent feat, then load them up with first and second level powers.
- Psion Feats: Probably Expanded Knowledge [15] and Metamorphic Transfer.
- Level Feats: Probably ALSO Expanded Knowledge (+2 HP per Expanded Knowledge, for another +12 on top of earlier feats) every time.
- You can choose any power, including powers from another discipline’s list or even from another class’s list.
- Character Level 10/Psi 8: Dimension Slide [16]
- CL 12/Psi 10: Metamorphosis [17], Metamorphic Transfer [18]
- CL 15/Psi 13: Psionic Teleport [19]
- CL 17/Psi 15: Fission [20]
- CL 18/Psi 16: Something Amazing.
I may have borked the skills and languages with these revisions? Feel free to re-audit.