Table: Disable Device
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| Device | Time | DC | Example | |
|---|---|---|---|---|
| Simple | 1 round | 10 | Jam a lock. | |
| Tricky | 1d4 rounds | 15 | Sabotage a wagon wheel. | |
| Difficult | 2d4 rounds | 20 | Disarm a trap, reset a trap. | |
| Wicked | 2d4 rounds | 25 | Disarm a complex trap, cleverly sabotage a clockwork device. | |
| +5 | Leave behind no trace of tampering. |