Table: Tumble Checks
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DC | Action | ||
---|---|---|---|
15 | Treat a fall as 10 feet shorter. | ||
15 | Tumble at 1/2 speed as part of normal movement to provoke no AoO. (Check for each opponent, and each new enemy adds +2 DC) | ||
25 | Tumble at 1/2 speed through an enemy square. (Check for each opponent, and each new enemy adds +2 DC) |
DC Modifier | Surface is. . . | |||||||
---|---|---|---|---|---|---|---|---|
+2 | Lightly obstructed. (Light rubble, undergrowth. | |||||||
+5 | Severely obstructed. (Rocky floor, rubble, thick undergrowth). | |||||||
+2 | Mildly slippery (Wet floor) | |||||||
+5 | Very slippery (Ice sheet) | _ | +2 | Sloped or angled |
(Check for each opponent, and each new enemy adds +2 DC)