Astrid's Character Sheet

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Character Stats
Astrid.jpg
Level 2
Race Human
Class Alchemist
Armor tbd armor
Weapon(s) weapons here
Hometown place from

--warning hard hat area, construction in progress--
Player: Feantari
Name: Astrid Kordt
Classes/Levels: Alchemist (Metallurgist) 2
Experience: 2k
Race: Human
Alignment:
Origin: , Fresia
Residence: , Fresia

Attributes

Primary

STR: 13
DEX: 13
CON: 10
INT: 18
WIS: 12
CHA: 12

Secondary

Hit Points 13 (8) + <(5) x 1>
Armor Class 14 (+1 Dex bonus, +3 armor)
Base Attack Bonus +1
Initiative +1 +1 Dex
Base Speed 30 ft
Fort Save +3 +3 Alchemist
Reflex Save +4 +3 Alchemist, +1 Stat
Will Save +1 +0 Alchemist, +1 Stat

Languages

Fresian, Ubrekti, Dwarven, ??

Skills

Skill Bonus Bonus Derivation
Appraise 8 1 rank
Craft (Alchemy) 9 (11 for create item?) 2 ranks
Craft (Armor) 8 1 rank
Craft (Bows) 8 1 rank
Craft (Weapons) 8 1 rank
Disable Device 5 1 rank
Heal 5 1 rank
Knowledge (arcana) 9 1 rank
Knowledge (engineering) 5 1 rank
Knowledge (nature) 9 1 rank
Knowledge (nobility) 5 1 rank
Perception 6 2 ranks
Spellcraft 9 2 ranks
Survival 5 1 rank
Use Magic Device 5 1 rank

Formulae

Level 1

(6 @1st, 1 salve @second, 1 @second)
Detect Metal
Enlarge Person
Heightened Awareness
Illusion of Calm
Monkey Fish
Shield

Blade Lash
Refine Improvised Weapon

Rare Formulae

Feats and Special Abilities

Standard Feats

Point Blank Shot
Precise Shot

Class abilities

Armor Prof. (Light)
Simple Weapon Proficiency
One Martial Weapon, longbow
Alchemy, 2 extracts or salves per day
Bomb, 6 bombs per day
Brew Potion
Mutagen
Poison Resistance +2
Salve 1
Throw Anything

Level Progression

Level 1: Alchemist

Base F/R/W: +2/+2/+0
BAB: +0
Feats: Point Blank Shot, Precise Shot
Class Abilities:
Languages:
Skills:

Level 2: Alchemist

Base F/R/W: +3/+3/+0
BAB: +1
Class Abilities:
Skills:

Trappings and Items of Note

Starting gear

Masterwork studded leather armor, 175g, 20lbs

Alchemist's Kit, 40g, 24lbs
- includes an alchemy crafting kit, a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin
Alchemist's Lab, 200g, 40lbs (portable version is 75g, 20lbs)
Traveler's Any Tool, 250g, 2lb
Anvil, 5g, 50-100lbs
Signet Ring, 5g
Journal, 10g, 1lb
Wrist Sheath, spring loaded, 5g, 1lb
Scrolls, 25g per
- Cure light wounds
-