Difference between revisions of "Drem Lorsken's Character Sheet"

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(Skills)
m (Cool Items)
 
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{{statsbox|Drem_Portrait.jpg|3|[[Dwarf]]|[[Paladin]] 3|Agile Breastplate|Greatsword|Somewhere, Gildenhome (?)}}
+
{{statsbox|Drem_Portrait.jpg|6|[[Dwarf]]|[[Paladin]] 6|Agile Halfplate|Greatsword|[[Gate]], [[Temporal Authority]] (?)}}
  
 
There is a spreadsheet of this character : [https://docs.google.com/spreadsheet/ccc?key=0Aq9SJ3hBk4VkdFJ4RVJnR1o3YmwtbURkRHl6UlctYkE#gid=1]
 
There is a spreadsheet of this character : [https://docs.google.com/spreadsheet/ccc?key=0Aq9SJ3hBk4VkdFJ4RVJnR1o3YmwtbURkRHl6UlctYkE#gid=1]
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===Secondary===
 
===Secondary===
 
{|
 
{|
|Hit Points || 43 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 3> + 2 Favored Level Bonus
+
|Hit Points || 63 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 5> + 2 Favored Level Bonus
 
|-
 
|-
|Armor Class |||| 15 |||| = 10 + 6 Armor - 1 Dex
+
|Armor Class |||| 19 |||| = 10 + 8 Armor + 1 Deflection Bonus + 1 Natural Armor- 1 Dex
 
|-
 
|-
|Base Attack Bonus |||| +3
+
|Base Attack Bonus |||| +6/+1
 
|-
 
|-
 
|Initiative |||| -1
 
|Initiative |||| -1
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|Base Speed |||| 20'
 
|Base Speed |||| 20'
 
|-
 
|-
|Fort Save |||| +8 |||| +4 Paladin + 1 Con + 3 Divine Grace
+
|Fort Save |||| +10 |||| +5 Paladin + 1 Con + 3 Divine Grace + 1 Cloak of Resistance
 
|-
 
|-
|Reflex |||| +3 |||| +1 Paladin - 1 Dex + 3 Divine Grace
+
|Reflex |||| +5 |||| +2 Paladin - 1 Dex + 3 Divine Grace + 1 Cloak of Resistance
 
|-
 
|-
|Will Save |||| +8 |||| +4 Paladin + 1 Wis + 3 Divine Grace
+
|Will Save |||| +10 |||| +5 Paladin + 1 Wis + 3 Divine Grace + 1 Cloak of Resistance
 
|}
 
|}
  
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*1st: Weapon Focus (Greatsword)
 
*1st: Weapon Focus (Greatsword)
 
*3rd: Extra Lay on Hands (+2/day)
 
*3rd: Extra Lay on Hands (+2/day)
 +
*5th: Power Attack
  
 
===Class Feats & Abilities===
 
===Class Feats & Abilities===
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*Aura of Good
 
*Aura of Good
 
*Detect Evil
 
*Detect Evil
*Smite Evil (1/day)
+
*Smite Evil (2/day)
 
*Divine Grace: Add Chr Mod to Saves
 
*Divine Grace: Add Chr Mod to Saves
 
*Lay on Hands 6/day (half level+cha modifier+extra lay on hands feat) (1d6)
 
*Lay on Hands 6/day (half level+cha modifier+extra lay on hands feat) (1d6)
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*Divine Health: Immune to all disease
 
*Divine Health: Immune to all disease
 
*Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour
 
*Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour
 +
*Mercy (diseased): As Remove Disease spell; use paladin level as caster level
 +
*Channel Positive Energy
 +
*Divine Bond (weapon)
  
 
===Race Abilities===
 
===Race Abilities===
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==Skills==
 
==Skills==
*Diplomacy (+7) : '''1 ranks''' + 3 attribute + 3 class skill bonus  
+
*Diplomacy (+7) : '''2 ranks''' + 3 attribute + 3 class skill bonus  
 
*Heal (+7) : '''4 ranks''' + 3 class skill bonus   
 
*Heal (+7) : '''4 ranks''' + 3 class skill bonus   
 
*Knowledge (Religion) (+8) : '''4 ranks''' + 1 attribute + 3 class skill bonus
 
*Knowledge (Religion) (+8) : '''4 ranks''' + 1 attribute + 3 class skill bonus
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Base F/R/W: +4/+1/+4 <br />
 
Base F/R/W: +4/+1/+4 <br />
 
BAB: +4 <br />
 
BAB: +4 <br />
Ability Score: +1 to Dex (now 9)
+
Ability Score: +1 to Dex (now 9) <br />
Class Abilities: Smite Evil 2/day, Channel Positive Energy
+
Class Abilities: Smite Evil 2/day, Channel Positive Energy <br />
 
Skills: (2+0) = 2 points
 
Skills: (2+0) = 2 points
  
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Spells per day:
 
Spells per day:
  
1st Level: (0+3) = 3
+
1st Level: (0+1) = 1
 +
 
 +
=== Level 5: Paladin ===
 +
 
 +
Hit Points: 9(max-1)+1(Con) = 10 <br />
 +
BAB: +5 <br />
 +
Feat: Power Attack <br />
 +
Class Abilities: Divine Bond (weapon) <br />
 +
Skills (2+0) = 2
 +
 
 +
Heal 1 Rank <br />
 +
Diplomacy 1 Rank
 +
 
 +
Spells per day:
 +
 
 +
1st level: (1+1) = 2
 +
 
 +
=== Level 6: Paladin ===
 +
 
 +
Hit Points: 9(max-1)+1(Con) = 10 <br />
 +
BAB: +6/+1 <br />
 +
Base F/R/W: +9/+2/+5 <br />
 +
Class Abilities: Mercy (Diseased) <br />
 +
Skills (2+0) = 2
 +
 
 +
Heal 1 Rank <br />
 +
Diplomacy 1 Rank
 +
 
 +
Spells per day:
 +
 
 +
1st level: (1+1) = 2
  
 
==Cool Items==
 
==Cool Items==
-Masterwork Greatsword (provides +1 to attack) <br />
+
*Hourglass of Vigilance (see [[Travelers]]) <br />
-Hourglass of Vigilance (see [[Travelers]])
+
*Ring of Protection +1 <br />
 +
*Amulet of Natural Armor +1 <br />
 +
*Masterwork Greatsword  
 +
**(provides +1 to attack)<br />
 +
*Ring of Vigilance  
 +
**Acts as Ring of Sustenance. 
 +
**+5 enhancement bonus to Perception.
 +
** [1/day] See Invisibility.
 +
** [1/day] Detect Poison.
 +
*Cloak of Resistance +1
 +
*Breakfast's Collar
 +
 
 
===Mundane Items===
 
===Mundane Items===
 
-Bedroll <br />
 
-Bedroll <br />
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===Expendables===
 
===Expendables===
 
-Chalk (10) <br />
 
-Chalk (10) <br />
-Potion of Cure Light Wounds (2) <br />
+
-Potion of Cure Moderate Wounds (2) <br />
-Trail Rations (30)
+
-Trail Rations (20)
  
  
 
[[Category:PC Character Sheets]]
 
[[Category:PC Character Sheets]]

Latest revision as of 15:11, 26 April 2015

Character Stats
Drem Portrait.jpg
Level 6
Race Dwarf
Class Paladin 6
Armor Agile Halfplate
Weapon(s) Greatsword
Hometown Gate, Temporal Authority (?)

There is a spreadsheet of this character : [1]

Attributes

Primary

Strength 14 (+2)
Dexterity 9 (-1)
Constitution 12 (+1)
Intelligence 10 (--)
Wisdom 12 (+1)
Charisma 16 (+3)

Secondary

Hit Points 63 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 5> + 2 Favored Level Bonus
Armor Class 19 = 10 + 8 Armor + 1 Deflection Bonus + 1 Natural Armor- 1 Dex
Base Attack Bonus +6/+1
Initiative -1
Base Speed 20'
Fort Save +10 +5 Paladin + 1 Con + 3 Divine Grace + 1 Cloak of Resistance
Reflex +5 +2 Paladin - 1 Dex + 3 Divine Grace + 1 Cloak of Resistance
Will Save +10 +5 Paladin + 1 Wis + 3 Divine Grace + 1 Cloak of Resistance

Feats and Abilities

Purchased Feats

  • 1st: Weapon Focus (Greatsword)
  • 3rd: Extra Lay on Hands (+2/day)
  • 5th: Power Attack

Class Feats & Abilities

  • Paladin Weapons & Armor
  • Aura of Good
  • Detect Evil
  • Smite Evil (2/day)
  • Divine Grace: Add Chr Mod to Saves
  • Lay on Hands 6/day (half level+cha modifier+extra lay on hands feat) (1d6)
  • Aura of Courage: Immune to Fear, Allies within 10 ft gain +4 bonus on saving throws vs. fear
  • Divine Health: Immune to all disease
  • Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour
  • Mercy (diseased): As Remove Disease spell; use paladin level as caster level
  • Channel Positive Energy
  • Divine Bond (weapon)

Race Abilities

  • 60' Darkvision
  • +1 to-hit goblins & orcs
  • +4 AC Dodge v Giants
  • +2 Save vs poison/spell/spell-like
  • +1 Save vs Fear
  • +4 CMD vs Trip
  • +2 Appraise metal & gem
  • +2 Perception with Stonework. Autocheck within 10'

Languages

  • Ubrekti
  • Dwarven

Skills

  • Diplomacy (+7) : 2 ranks + 3 attribute + 3 class skill bonus
  • Heal (+7) : 4 ranks + 3 class skill bonus
  • Knowledge (Religion) (+8) : 4 ranks + 1 attribute + 3 class skill bonus

Level Progression

Level 1: Paladin

Hit Points: 10+1 (Con)+1 Favored level Bonus = 12
Base F/R/W: +2/+0+2
BAB: +1
Feat: Weapon Focus (Greatsword)
Class Abilities: Aura of Good, Detect Evil, Smite Evil 1/day
Languages: Dwarven , Ubrekti
Skills: (2+0) = 2 points

Diplomacy 1 rank Knowledge (Religion) 1 Rank

Level 2: Paladin

Hit Points: 9 (max-1)+1(Con) = 10
Base F/R/W: +3/+0/+3
BAB: +2
Class Abilities: Divine Grace, Lay on Hands 4/day (1d6)
Skills: (2+0) = 2 points

Heal 2 Rank
Knowledge (Religion) 1 Rank

Level 3: Paladin

Hit Points: 9(max-1)+1(Con) = 10
Base F/R/W: +3/+1/+3
BAB: +3
Feat: Extra Lay on Hands (+2/day)
Class Abilities: Aura of Courage, Divine Health, Mercy (sickened)
Skills: (2+0) = 2 points

Heal 1 Rank
Knowledge (Religion) 1 Rank

Level 4: Paladin

Hit Points: 9(max-1)+1(Con) = 10
Base F/R/W: +4/+1/+4
BAB: +4
Ability Score: +1 to Dex (now 9)
Class Abilities: Smite Evil 2/day, Channel Positive Energy
Skills: (2+0) = 2 points

Heal 1 Rank
Knowledge (Religion) 1 rank

Spells per day:

1st Level: (0+1) = 1

Level 5: Paladin

Hit Points: 9(max-1)+1(Con) = 10
BAB: +5
Feat: Power Attack
Class Abilities: Divine Bond (weapon)
Skills (2+0) = 2

Heal 1 Rank
Diplomacy 1 Rank

Spells per day:

1st level: (1+1) = 2

Level 6: Paladin

Hit Points: 9(max-1)+1(Con) = 10
BAB: +6/+1
Base F/R/W: +9/+2/+5
Class Abilities: Mercy (Diseased)
Skills (2+0) = 2

Heal 1 Rank
Diplomacy 1 Rank

Spells per day:

1st level: (1+1) = 2

Cool Items

  • Hourglass of Vigilance (see Travelers)
  • Ring of Protection +1
  • Amulet of Natural Armor +1
  • Masterwork Greatsword
    • (provides +1 to attack)
  • Ring of Vigilance
    • Acts as Ring of Sustenance.
    • +5 enhancement bonus to Perception.
    • [1/day] See Invisibility.
    • [1/day] Detect Poison.
  • Cloak of Resistance +1
  • Breakfast's Collar

Mundane Items

-Bedroll
-Handaxe
-Holy Symbol
-Holy Text
-Rope, Hemp, 50 ft
-Signal Whistle
-Flint & Steel

Expendables

-Chalk (10)
-Potion of Cure Moderate Wounds (2)
-Trail Rations (20)