Difference between revisions of "Field Marshall (3.5)"

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'''Description:''' Odessa is the preeminent Human kingdom on the mainland, despite having no large scale or professional army to speak of. Instead, when war comes, it relies on the spirit of the Odessan people - as well as their proficiency in longbow and longspear -  lead by men trained in tactics, strategy, and leadership: the Field Marshall
 
'''Description:''' Odessa is the preeminent Human kingdom on the mainland, despite having no large scale or professional army to speak of. Instead, when war comes, it relies on the spirit of the Odessan people - as well as their proficiency in longbow and longspear -  lead by men trained in tactics, strategy, and leadership: the Field Marshall
 
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'''Prerequisites: BaB: +5, Leadership Feat, INT 14, CHR 14'''
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'''Prerequisites:''' BaB: +5, Leadership Feat, INT 14, CHR 14
 
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'''Hit Dice: d8'''
 
'''Hit Dice: d8'''
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| +2 || +3 || +0 || +2 || <i>Improved Leadership</i>, <i>Commanding Presence</i> (Saves) ||  
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| +2 || +3 || +0 || +2 || <i>Improved Leadership</i>, <i>Commanding Presence</i> (Saves and Init) ||  
 
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Revision as of 21:49, 8 July 2009

Description: Odessa is the preeminent Human kingdom on the mainland, despite having no large scale or professional army to speak of. Instead, when war comes, it relies on the spirit of the Odessan people - as well as their proficiency in longbow and longspear - lead by men trained in tactics, strategy, and leadership: the Field Marshall

Prerequisites: BaB: +5, Leadership Feat, INT 14, CHR 14

Hit Dice: d8

Skill Points: 5+INT

Class Skills: TBL

× Level BaB Fort Ref Will Ability
1 +1 +2 +0 +1 Heroic Rally, Commanding Presence (Skill Checks)
2 +2 +3 +0 +2 Improved Leadership, Commanding Presence (Saves and Init)
3 +3 +3 +1 +3 Keen Awareness, Commanding Presence (AC)
4 +4 +4 +1 +4 Commanding Presence (Hit/Damage Rolls), Commanding Presence Range Doubles
5 +5 +4 +2 +4 Inspiration



Heroic Rally (EX) : May cast Remove Fear as a caster equal to twice your class level, and may do so a number of times per day equal to your charisma modifier.

Commanding Presence (EX) : Allies within 10 feet gain a +1 bonus.

Improved Leadership : Adds +2 to your leadership score.

Keen Awareness : Add your INT bonus to your Armor Class. This bonus is lost whenever you lose your DEX bonus to AC.

Inspiration : Commanding Presence bonuses increase to +2 for allies within 10 feet of Field Marshall.