Ghost Elk

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The Ghost Elk is a mysterious elk that appeared to Anise after she buried Elven Remains found among gear looted from a band of Hand Halflings by Orc Opportunists in the depopulated Draglet region.

It's not REALLY a ghost. It's just a name.

White elk.jpg White elk2.jpg


Anise's Ghost Elk deltas

  • Skill ranks: Perception 4, Stealth 4, Survival 1
  • New Feats: Dodge, Mobility, Stable Gallop
  • Dex +1 at lvl 4

Ghost Elk [Magical Beast]

  • (Modified) Elk (via World of Warcraft Manual of Monsters)
  • Hit Dice: 3d10+9 (25 hp)
  • Initiative: +1
  • Speed: 50 ft. (10 squares)
  • Armor Class: 15(-l size, +2 Dex, +4natural), touch 10, ff 13
  • Base Att/Grapp: +3/+13
  • Attack: Hoof +8 Melee (1d6+6) or bite +8 melee (1d8+6) or gore +8 melee (1d8+6) (3 bab, 6 str, -1 size)
  • Full attack: 2 hooves +8 melee(1d6+6) and bite +3 melee (1d8+3) or gore +3 melee (1d8+3) (Antlers count as *Magic Weapon for DR)
  • Space/reach: 10ft/5ft
  • Special attack: charge
  • Special qualities: lowlight vision, darkvision (see below), scent, trackless
  • Saves F/R/W: +7/+5/+3
  • Abilities: str 22, dex 14, con 18, int 6, wis 14, cha 6
  • Skills: listen +7 spot +7 (3 skill points each, 2 alertness, 2 wis bonus)
  • Feats: alertness, endurance
  • Environment: cold and temperate forest, hill and mountains
  • Organization: Unique
  • Challenge rating: 1
  • Treasure: none
  • Alignment: neutral
  • Advancement: 4-10 HD (Large)
  • Level Adjustment: --

Magical Beast Special Abilities

  • 10 Sided HD
  • BaB Calculated as Fighter
  • Good Fort and Reflex Saves
  • Skill Points = 2 + Int Mod; 4x Skills for First Level
  • Darkvision : 60'
  • Eat, Breathe, and Sleep as normal.

trackless: As a free action, this creature may cast pass without trace on itself.