Difference between revisions of "Gub's Character Sheet"

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Line 7: Line 7:
 
On level 4:
 
On level 4:
  
 +
* HP + 8
 
* BAB - 3
 
* BAB - 3
 
* fort/ref/wil +4
 
* fort/ref/wil +4
Line 33: Line 34:
 
|Intelligence || 12 (+1)   
 
|Intelligence || 12 (+1)   
 
|-
 
|-
|Wisdom || 17 (+3)
+
|Wisdom || 18 (+4) (+1 at level 4)
 
|-
 
|-
 
|Charisma || 10  (+0)  
 
|Charisma || 10  (+0)  
Line 42: Line 43:
 
===Secondary===
 
===Secondary===
 
{|
 
{|
|Hit Points |||| 28 |||| =  8(monks 1st HD) + 1 Con + 7 (Monk's HD) + 1 Con + 1 Favored class Bonuses + 1 favored class bonus + 1 con + 7 (Monk's HD) + 1 FCB
+
|Hit Points |||| 36 |||| =  8(monks 1st HD) + 1 Con + 7 (Monk's HD) + 1 Con + 1 Favored class Bonuses + 1 favored class bonus + 1 con + 7 (Monk's HD) + 1 FCB + 1 con + 7 (Monk's HD)
 
|-
 
|-
|Armor Class |||| 15 |||| = 10 + 2 Dex + 3 monk
+
|Armor Class |||| 18 ||||  
 
|-
 
|-
 
|CMB |||| 2 |||| = 2 BAB + 1 STR
 
|CMB |||| 2 |||| = 2 BAB + 1 STR
 
|-
 
|-
|CMD |||| 19 |||| = 2 BAB + 1 STR + 2 DEX + 3 WIS +1 (dodge bonus) + 10
+
|CMD |||| 21 |||| = 3 BAB + 1 STR + 2 DEX + 4 WIS +1 (dodge bonus) + 10
 
|-
 
|-
|Base Attack Bonus |||| +3
+
|Base Attack Bonus |||| +4
 
|-
 
|-
 
|Initiative |||| +2
 
|Initiative |||| +2
 
|-
 
|-
|Base Speed |||| 40'
+
|Base Speed |||| 50'
 
|-
 
|-
|Fort Save |||| +4 |||| +3 Monk + 1 Con
+
|Fort Save |||| +5 |||| +4 Monk + 1 Con  
 
|-
 
|-
|Reflex |||| +5 |||| +3 Monk + 2 Dex
+
|Reflex |||| +6 |||| +4 Monk + 2 Dex
 
|-
 
|-
|Will Save |||| +6 |||| +3 Monk + 3 Wis  
+
|Will Save |||| +8 |||| +4 Monk + 4 Wis  
 
|}
 
|}
  
Line 72: Line 73:
 
===Class Feats & Abilities===
 
===Class Feats & Abilities===
 
level 1:
 
level 1:
*Flurry of Bows - 2 arrow attacks at -2 to hit. Add str bonus to damage.
+
*Flurry of Bows - 2 arrow attacks at +2/+2 to hit. Add str bonus to damage.
 
*Perfect Strike (replaces Stunning Fist): Can roll attack roll twice and take higher result. Use twice per day.
 
*Perfect Strike (replaces Stunning Fist): Can roll attack roll twice and take higher result. Use twice per day.
 
*Improved Unarmed Strike: can deal lethal or non-lethal damage while unarmed, 1d6 damage
 
*Improved Unarmed Strike: can deal lethal or non-lethal damage while unarmed, 1d6 damage
Line 85: Line 86:
 
*Deadly Aim (When desired, -1 to hit, +2 damage on ranged attacks.  Increases at 4 BAB, 8 BAB, etc.)
 
*Deadly Aim (When desired, -1 to hit, +2 damage on ranged attacks.  Increases at 4 BAB, 8 BAB, etc.)
 
*Point Blank Master (Does not provoke attacks of opportunity when using Composite Longbows)
 
*Point Blank Master (Does not provoke attacks of opportunity when using Composite Longbows)
 +
 +
Level 4:
 +
*Slow fall 20 ft (when next to wall, fall is 20 feet less when calculating damage)
 +
*Ki pool (5 points, regen points after 8 hours sleep)
 +
** Unarmed attacks = magic bypassing damage
 +
** move extra 20 feet
 +
** +1 attack with flurry of blows
 +
** +4 dodge AC for 1 round
  
 
===Race Abilities===
 
===Race Abilities===
Line 98: Line 107:
 
lvl 2: added 5 points to: Acrobatics 2, climb 2, craft bow and arrow 2, perception 2, stealth 2.
 
lvl 2: added 5 points to: Acrobatics 2, climb 2, craft bow and arrow 2, perception 2, stealth 2.
 
lvl 3: added 5 points to: Acrobatics 1, Climb 1, Craft B+A 1, Per 1, Stealth 1
 
lvl 3: added 5 points to: Acrobatics 1, Climb 1, Craft B+A 1, Per 1, Stealth 1
 +
lvl 4: added 5 points to: Acrobatics 1, Climb 1, Craft B+A 1, Per 1, Stealth 1
  
*Acrobatics (+8) : '''3 ranks''' + 2 attribute + 3 class skill bonus   
+
*Acrobatics (+9) : '''4 ranks''' + 2 attribute + 3 class skill bonus   
 
*Appraise (1)
 
*Appraise (1)
 
*Bluff (0)
 
*Bluff (0)
*climb (6) : '''2 ranks''' + 1 attribute + 3 class
+
*climb (8) : '''4 ranks''' + 1 attribute + 3 class
 
*craft bow and arrow (7) : '''1 ranks''' + 1 mod + 3 class
 
*craft bow and arrow (7) : '''1 ranks''' + 1 mod + 3 class
 
*Diplomacy (0)
 
*Diplomacy (0)
Line 114: Line 124:
 
* Knowledges (0)
 
* Knowledges (0)
 
*Linguistics (0)
 
*Linguistics (0)
*Perception (+6) : '''3 ranks''' + 6 attribute   
+
*Perception (+8) : '''4 ranks''' + 6 attribute   
 
*Performs (0)
 
*Performs (0)
 
*Profession (0)  
 
*Profession (0)  
Line 121: Line 131:
 
*Slight of Hand (0)  
 
*Slight of Hand (0)  
 
*Spellcraft (0)
 
*Spellcraft (0)
*Stealth (+12) : '''3 ranks''' + 2 attribute + 3 class skill bonus + 4 Sneaky
+
*Stealth (+13) : '''4 ranks''' + 2 attribute + 3 class skill bonus + 4 Sneaky
 
*Survival (3)
 
*Survival (3)
 
*Swim (1)
 
*Swim (1)
 
*Use Magic Device (0)  
 
*Use Magic Device (0)  
  
total ranks: 10 = 5 (lvl 1) + 5 (lvl 2)
+
total ranks: 20 = 5 (lvl 1) + 5 (lvl 2) + 5 (lvl 3) + 5 (lvl 4)
  
 
==Cool Items==
 
==Cool Items==

Revision as of 15:26, 26 January 2014

Character Stats
Gub.jpg
Level 3
Race Hobgoblin
Class Monk
Armor No Armor
Weapon(s) MW Composite Longbow
Hometown Ulan

Character of user:Rebent

There is a spreadsheet of this character : [1]

On level 4:

  • HP + 8
  • BAB - 3
  • fort/ref/wil +4
  • Ki pool (5 points, regen after 8 hours sleep)
    • Unarmed attacks = magic bypassing damage
    • move extra 20 feet
    • +1 attack with flurry of blows
    • +4 dodge AC for 1 round
  • slow fall 20 ft (when next to wall, fall is 20 feet less when calculating damage)
  • flurry of blows +2/+2
  • unarmed 1d8
  • AC bonus +1
  • +1 WIS


Attributes

Primary

Strength 12 (+1)
Dexterity 14 (+2)
Constitution 13 (+1)
Intelligence 12 (+1)
Wisdom 18 (+4) (+1 at level 4)
Charisma 10 (+0)


Secondary

Hit Points 36 = 8(monks 1st HD) + 1 Con + 7 (Monk's HD) + 1 Con + 1 Favored class Bonuses + 1 favored class bonus + 1 con + 7 (Monk's HD) + 1 FCB + 1 con + 7 (Monk's HD)
Armor Class 18
CMB 2 = 2 BAB + 1 STR
CMD 21 = 3 BAB + 1 STR + 2 DEX + 4 WIS +1 (dodge bonus) + 10
Base Attack Bonus +4
Initiative +2
Base Speed 50'
Fort Save +5 +4 Monk + 1 Con
Reflex +6 +4 Monk + 2 Dex
Will Save +8 +4 Monk + 4 Wis

Feats and Abilities

Purchased Feats

  • level 1 feat: dodge: +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.
  • monk level 1: Point-Blank Shot: +1 on attack and damage rolls with ranged weapons up to 30 ft.
  • monk level 2: Precise Shot: Removes the -4 penalty vs. attacking opponents engaged in melee combat.

Class Feats & Abilities

level 1:

  • Flurry of Bows - 2 arrow attacks at +2/+2 to hit. Add str bonus to damage.
  • Perfect Strike (replaces Stunning Fist): Can roll attack roll twice and take higher result. Use twice per day.
  • Improved Unarmed Strike: can deal lethal or non-lethal damage while unarmed, 1d6 damage
  • Point-Blank Shot (See above)

Level 2:

  • Way of the Bow - Weapon Focus: Composite Longbow (class feature)(replaces evasion). +1 on all attack rolls with composite longbows.
  • Precise Shot (see above)

Level 3:

  • Zen Archery (Wis replaces Dex on ranged attacks)
  • Deadly Aim (When desired, -1 to hit, +2 damage on ranged attacks. Increases at 4 BAB, 8 BAB, etc.)
  • Point Blank Master (Does not provoke attacks of opportunity when using Composite Longbows)

Level 4:

  • Slow fall 20 ft (when next to wall, fall is 20 feet less when calculating damage)
  • Ki pool (5 points, regen points after 8 hours sleep)
    • Unarmed attacks = magic bypassing damage
    • move extra 20 feet
    • +1 attack with flurry of blows
    • +4 dodge AC for 1 round

Race Abilities

  • Darkvision
  • Sneaky - +4 racial bonus on stealth checks


Languages

  • Ubrekti
  • Goblin

Skills

lvl 2: added 5 points to: Acrobatics 2, climb 2, craft bow and arrow 2, perception 2, stealth 2. lvl 3: added 5 points to: Acrobatics 1, Climb 1, Craft B+A 1, Per 1, Stealth 1 lvl 4: added 5 points to: Acrobatics 1, Climb 1, Craft B+A 1, Per 1, Stealth 1

  • Acrobatics (+9) : 4 ranks + 2 attribute + 3 class skill bonus
  • Appraise (1)
  • Bluff (0)
  • climb (8) : 4 ranks + 1 attribute + 3 class
  • craft bow and arrow (7) : 1 ranks + 1 mod + 3 class
  • Diplomacy (0)
  • Disable Device (0)
  • Disguise (0)
  • Escape Artist (2) = 2 attribute
  • Fly (2) : 2 attribute
  • Handle Animal (0)
  • Heal (3) : 3 attribute
  • Intimidate (0)
  • Knowledges (0)
  • Linguistics (0)
  • Perception (+8) : 4 ranks + 6 attribute
  • Performs (0)
  • Profession (0)
  • Ride (+2) : 2 attribute
  • Sense Motive (+3) : 3 attribute
  • Slight of Hand (0)
  • Spellcraft (0)
  • Stealth (+13) : 4 ranks + 2 attribute + 3 class skill bonus + 4 Sneaky
  • Survival (3)
  • Swim (1)
  • Use Magic Device (0)

total ranks: 20 = 5 (lvl 1) + 5 (lvl 2) + 5 (lvl 3) + 5 (lvl 4)

Cool Items

Mundane Items

Carried Gear

Expendables

  • Go Here